mirror of
https://github.com/servalproject/serval-dna.git
synced 2024-12-23 23:12:31 +00:00
835 lines
23 KiB
C
835 lines
23 KiB
C
#include "serval.h"
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#include "overlay_address.h"
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#include "overlay_buffer.h"
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#include "overlay_packet.h"
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#include "str.h"
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#include "conf.h"
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/*
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Link state routing;
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- each node sends a packet on a heartbeat
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- on recieving a packet, update a link cost calculation (initially up/down only)
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- when the cost changes, update a version field
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- every heartbeat interval, send link cost details
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- send link cost for every neighbour, they need to know we can still hear them.
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- after parsing incoming link details, if anything has changed, mark routes as dirty
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*/
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#define INCLUDE_ANYWAY (500)
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#define MAX_LINK_STATES 512
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#define FLAG_HAS_INTERFACE (1<<0)
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#define FLAG_NO_PATH (1<<1)
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#define FLAG_BROADCAST (1<<2)
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#define FLAG_UNICAST (1<<3)
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#define FLAG_HAS_ACK (1<<4)
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#define FLAG_HAS_DROP_RATE (1<<5)
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#define ACK_WINDOW (16)
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struct link{
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struct link *_left;
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struct link *_right;
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struct subscriber *transmitter;
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struct link *parent;
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struct overlay_interface *interface;
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struct subscriber *receiver;
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// neighbour path version when path scores were last updated
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char path_version;
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// link quality stats;
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char link_version;
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char drop_rate;
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// calculated path score;
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int hop_count;
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int path_drop_rate;
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// loop prevention;
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char calculating;
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};
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struct neighbour_link{
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struct neighbour_link *_next;
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// which of their interfaces are these stats for?
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int neighbour_interface;
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// which interface did we hear it on?
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struct overlay_interface *interface;
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// very simple time based link up/down detection;
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// when will we consider the link broken?
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time_ms_t link_timeout;
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char unicast;
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int ack_sequence;
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uint32_t ack_mask;
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};
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struct neighbour{
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struct neighbour *_next;
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struct subscriber *subscriber;
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// whenever we hear about a link change, update the version to mark all link path scores as dirty
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char path_version;
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// when do we assume the link is dead because they stopped hearing us or vice versa?
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time_ms_t neighbour_link_timeout;
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// next link update
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time_ms_t next_neighbour_update;
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int ack_counter;
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// un-balanced tree of known link states
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struct link *root;
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// list of incoming link stats
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struct neighbour_link *links, *best_link;
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};
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// one struct per subscriber, where we track all routing information, allocated on first use
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struct link_state{
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// what is the current best hop count? (via subscriber->next_hop)
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struct subscriber *next_hop;
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struct subscriber *transmitter;
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int hop_count;
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int route_version;
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// if a neighbour is free'd this link will point to invalid memory.
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// do not trust this pointer unless you have just called find_best_link
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struct link *link;
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char calculating;
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// when do we need to send a new link state message.
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time_ms_t next_update;
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};
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static void link_send(struct sched_ent *alarm);
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static struct profile_total link_send_stats={
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.name="link_send",
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};
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static struct sched_ent link_send_alarm={
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.function = link_send,
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.stats = &link_send_stats,
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};
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struct neighbour *neighbours=NULL;
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int route_version=0;
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static int NumberOfSetBits(uint32_t i)
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{
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i = i - ((i >> 1) & 0x55555555);
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i = (i & 0x33333333) + ((i >> 2) & 0x33333333);
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return (((i + (i >> 4)) & 0x0F0F0F0F) * 0x01010101) >> 24;
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}
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static struct link_state *get_link_state(struct subscriber *subscriber)
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{
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if (!subscriber->link_state){
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subscriber->link_state = emalloc_zero(sizeof(struct link_state));
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subscriber->link_state->route_version = route_version -1;
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}
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return subscriber->link_state;
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}
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static struct neighbour *get_neighbour(struct subscriber *subscriber, char create)
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{
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struct neighbour *n = neighbours;
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while(n){
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if (n->subscriber==subscriber)
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return n;
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n = n->_next;
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}
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if (create){
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n = emalloc_zero(sizeof(struct neighbour));
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n->subscriber = subscriber;
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n->_next = neighbours;
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neighbours = n;
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if (config.debug.linkstate)
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DEBUGF("LINK STATE; new neighbour %s", alloca_tohex_sid(n->subscriber->sid));
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}
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return n;
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}
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static void free_links(struct link *link)
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{
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if (!link)
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return;
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free_links(link->_left);
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link->_left=NULL;
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free_links(link->_right);
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link->_right=NULL;
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free(link);
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}
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static struct link *find_link(struct neighbour *neighbour, struct subscriber *receiver, char create)
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{
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struct link **link_ptr=&neighbour->root, *link=neighbour->root;
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while(1){
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if (link==NULL){
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if (create){
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link = *link_ptr = emalloc_zero(sizeof(struct link));
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link->receiver = receiver;
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link->path_version = neighbour->path_version -1;
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}
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break;
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}
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if (receiver == link->receiver)
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break;
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if (memcmp(receiver->sid, link->receiver->sid, SID_SIZE)<0){
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link_ptr = &link->_left;
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}else{
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link_ptr = &link->_right;
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}
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link = *link_ptr;
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}
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return link;
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}
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static struct link *get_parent(struct neighbour *neighbour, struct link *link)
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{
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// root of the routing table.
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if (link->receiver == neighbour->subscriber || link->transmitter == NULL)
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return NULL;
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if (!link->parent)
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link->parent = find_link(neighbour, link->transmitter, 0);
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return link->parent;
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}
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static void update_path_score(struct neighbour *neighbour, struct link *link){
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if (link->path_version == neighbour->path_version)
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return;
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if (link->calculating)
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return;
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link->calculating = 1;
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int hop_count = -1;
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int drop_rate = 0;
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if (link->transmitter == my_subscriber){
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if (link->receiver==neighbour->subscriber){
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hop_count = 1;
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}
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}else{
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struct link *parent = get_parent(neighbour, link);
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if (parent && (!parent->calculating)){
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update_path_score(neighbour, parent);
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// TODO more interesting path cost metrics...
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if (parent->hop_count>0){
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hop_count = parent->hop_count+1;
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drop_rate = parent->path_drop_rate;
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}
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}
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}
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// ignore occasional dropped packets due to collisions
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if (link->drop_rate>2)
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drop_rate += link->drop_rate;
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if (config.debug.verbose && config.debug.linkstate && hop_count != link->hop_count)
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DEBUGF("LINK STATE; path score to %s via %s version %d = %d",
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alloca_tohex_sid(link->receiver->sid),
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alloca_tohex_sid(neighbour->subscriber->sid),
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neighbour->path_version,
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hop_count);
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link->hop_count = hop_count;
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link->path_version = neighbour->path_version;
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link->path_drop_rate = drop_rate;
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link->calculating = 0;
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}
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static int find_best_link(struct subscriber *subscriber)
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{
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if (subscriber->reachable==REACHABLE_SELF)
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return 0;
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struct link_state *state = get_link_state(subscriber);
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if (state->route_version == route_version)
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return 0;
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if (state->calculating)
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return -1;
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state->calculating = 1;
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struct neighbour *neighbour = neighbours;
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struct overlay_interface *interface = NULL;
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int best_hop_count = 99;
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int best_drop_rate = 99;
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struct link *best_link = NULL;
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struct subscriber *next_hop = NULL, *transmitter=NULL;
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time_ms_t now = gettime_ms();
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while (neighbour){
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if (neighbour->neighbour_link_timeout < now)
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goto next;
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struct link *link = find_link(neighbour, subscriber, 0);
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if (!(link && link->transmitter))
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goto next;
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if (link->transmitter != my_subscriber){
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struct link_state *parent_state = get_link_state(link->transmitter);
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find_best_link(link->transmitter);
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if (parent_state->next_hop != neighbour->subscriber)
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goto next;
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}
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update_path_score(neighbour, link);
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if (link->hop_count>0){
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if (link->path_drop_rate < best_drop_rate ||
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(link->path_drop_rate == best_drop_rate && link->hop_count < best_hop_count)){
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next_hop = neighbour->subscriber;
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best_hop_count = link->hop_count;
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best_drop_rate = link->path_drop_rate;
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transmitter = link->transmitter;
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interface = link->interface;
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best_link = link;
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}
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}
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next:
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neighbour = neighbour->_next;
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}
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int changed =0;
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if (state->next_hop != next_hop || state->transmitter != transmitter || state->link != best_link)
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changed = 1;
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if (next_hop == subscriber && (interface != subscriber->interface))
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changed = 1;
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state->next_hop = next_hop;
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state->transmitter = transmitter;
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state->hop_count = best_hop_count;
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state->route_version = route_version;
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state->calculating = 0;
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state->link = best_link;
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int reachable = subscriber->reachable;
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if (next_hop == NULL){
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if (!(subscriber->reachable & REACHABLE_ASSUMED))
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reachable = REACHABLE_NONE;
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} else if (next_hop == subscriber){
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// reset the state of any unicast probe's if the interface has changed
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if (subscriber->interface != interface){
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reachable = 0;
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subscriber->last_probe=0;
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bzero(&subscriber->address, sizeof subscriber->address);
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}
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reachable = REACHABLE_BROADCAST | (subscriber->reachable & REACHABLE_UNICAST);
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subscriber->interface = interface;
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} else {
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reachable = REACHABLE_INDIRECT;
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}
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subscriber->next_hop = next_hop;
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set_reachable(subscriber, reachable);
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if (changed){
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if (config.debug.linkstate){
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if (next_hop == subscriber){
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DEBUGF("LINK STATE; neighbour %s is reachable on interface %s",
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alloca_tohex_sid(subscriber->sid),
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interface->name);
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} else {
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DEBUGF("LINK STATE; next hop for %s is now %d hops, %s via %s",
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alloca_tohex_sid(subscriber->sid),
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best_hop_count,
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next_hop?alloca_tohex_sid(next_hop->sid):"UNREACHABLE",
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transmitter?alloca_tohex_sid(transmitter->sid):"NONE");
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}
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}
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monitor_announce_link(best_hop_count, transmitter, subscriber);
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state->next_update = now;
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}
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return 0;
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}
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static int monitor_announce(struct subscriber *subscriber, void *context){
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if (subscriber->reachable & REACHABLE){
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struct link_state *state = get_link_state(subscriber);
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monitor_announce_link(state->hop_count, state->transmitter, subscriber);
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}
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return 0;
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}
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int link_state_announce_links(){
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enum_subscribers(NULL, monitor_announce, NULL);
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return 0;
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}
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static int append_link_state(struct overlay_buffer *payload, char flags,
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struct subscriber *transmitter, struct subscriber *receiver,
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int interface, int version, int ack_sequence, uint32_t ack_mask,
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int drop_rate)
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{
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if (interface!=-1)
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flags|=FLAG_HAS_INTERFACE;
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if (!transmitter)
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flags|=FLAG_NO_PATH;
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if (ack_sequence!=-1)
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flags|=FLAG_HAS_ACK;
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if (drop_rate!=-1)
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flags|=FLAG_HAS_DROP_RATE;
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int length_pos = ob_position(payload);
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if (ob_append_byte(payload, 0))
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return -1;
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if (ob_append_byte(payload, flags))
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return -1;
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if (overlay_address_append(NULL, payload, receiver))
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return -1;
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if (ob_append_byte(payload, version))
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return -1;
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if (transmitter)
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if (overlay_address_append(NULL, payload, transmitter))
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return -1;
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if (interface!=-1)
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if (ob_append_byte(payload, interface))
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return -1;
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if (ack_sequence!=-1){
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if (ob_append_byte(payload, ack_sequence))
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return -1;
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if (ob_append_ui32(payload, ack_mask))
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return -1;
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}
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if (drop_rate!=-1)
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if (ob_append_byte(payload, drop_rate))
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return -1;
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// TODO insert future fields here
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// patch the record length
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int end_pos = ob_position(payload);
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if (ob_set(payload, length_pos, end_pos - length_pos))
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return -1;
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ob_checkpoint(payload);
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return 0;
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}
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static int append_link(struct subscriber *subscriber, void *context)
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{
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if (subscriber == my_subscriber)
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return 0;
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struct overlay_buffer *payload = context;
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struct link_state *state = get_link_state(subscriber);
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time_ms_t now = gettime_ms();
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if (find_best_link(subscriber))
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return 0;
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if (state->next_update - INCLUDE_ANYWAY <= now){
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if (subscriber->reachable==REACHABLE_SELF){
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// Other entries in our keyring are always one hop away from us.
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if (append_link_state(payload, 0, my_subscriber, subscriber, -1, 1, -1, 0, 0)){
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link_send_alarm.alarm = now;
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return 1;
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}
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} else {
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struct link *link = state->link;
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if (append_link_state(payload, 0, state->transmitter, subscriber, -1, link?link->link_version:-1, -1, 0, link?link->drop_rate:32)){
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link_send_alarm.alarm = now;
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return 1;
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}
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}
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// include information about this link every 5s
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state->next_update = now + 5000;
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}
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if (state->next_update < link_send_alarm.alarm)
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link_send_alarm.alarm = state->next_update;
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return 0;
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}
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static void free_neighbour(struct neighbour **neighbour_ptr){
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struct neighbour *n = *neighbour_ptr;
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if (config.debug.linkstate && config.debug.verbose)
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DEBUGF("LINK STATE; all links from neighbour %s have died", alloca_tohex_sid(n->subscriber->sid));
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struct neighbour_link *link = n->links;
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while(link){
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struct neighbour_link *l=link;
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link = l->_next;
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free(l);
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}
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free_links(n->root);
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n->root=NULL;
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*neighbour_ptr = n->_next;
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free(n);
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route_version++;
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}
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static void clean_neighbours(time_ms_t now)
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{
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struct neighbour **n_ptr = &neighbours;
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while (*n_ptr){
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struct neighbour *n = *n_ptr;
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struct neighbour_link **list = &n->links;
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while(*list){
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struct neighbour_link *link = *list;
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if (link->interface->state!=INTERFACE_STATE_UP || link->link_timeout < now){
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if (config.debug.linkstate && config.debug.verbose)
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DEBUGF("LINK STATE; link expired from neighbour %s on interface %s",
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alloca_tohex_sid(n->subscriber->sid),
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link->interface->name);
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*list=link->_next;
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free(link);
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}else{
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list = &link->_next;
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}
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}
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if (!n->links){
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free_neighbour(n_ptr);
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}else{
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n_ptr = &n->_next;
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}
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}
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}
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static int link_send_neighbours(struct overlay_buffer *payload)
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{
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time_ms_t now = gettime_ms();
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clean_neighbours(now);
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struct neighbour *n = neighbours;
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while (n){
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// TODO compare other link stats to find the best...
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struct neighbour_link *best_link=n->links;
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if (best_link){
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struct neighbour_link *link=best_link->_next;
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while(link){
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if (link->interface != best_link->interface &&
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overlay_interface_compare(best_link->interface, link->interface))
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best_link = link;
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link = link->_next;
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}
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}
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if (n->best_link != best_link){
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n->best_link = best_link;
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n->next_neighbour_update = now;
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if (config.debug.linkstate && config.debug.verbose)
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DEBUGF("LINK STATE; best link from neighbour %s is now on interface %s",
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alloca_tohex_sid(n->subscriber->sid),
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best_link?best_link->interface->name:"NONE");
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}
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char flags=0;
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if (best_link->unicast)
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flags|=FLAG_UNICAST;
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else
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|
flags|=FLAG_BROADCAST;
|
|
|
|
if (n->next_neighbour_update - INCLUDE_ANYWAY <= now){
|
|
if (append_link_state(payload, flags, n->subscriber, my_subscriber, best_link->neighbour_interface, 1, best_link->ack_sequence, best_link->ack_mask, -1)){
|
|
link_send_alarm.alarm = now;
|
|
return 1;
|
|
}
|
|
n->next_neighbour_update = now + best_link->interface->tick_ms;
|
|
n->ack_counter = ACK_WINDOW;
|
|
}
|
|
|
|
if (n->next_neighbour_update < link_send_alarm.alarm)
|
|
link_send_alarm.alarm = n->next_neighbour_update;
|
|
|
|
n = n->_next;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// send link details
|
|
static void link_send(struct sched_ent *alarm)
|
|
{
|
|
time_ms_t now = gettime_ms();
|
|
|
|
alarm->alarm=now + 10000;
|
|
|
|
struct overlay_frame *frame=emalloc_zero(sizeof(struct overlay_frame));
|
|
frame->type=OF_TYPE_DATA;
|
|
frame->source=my_subscriber;
|
|
frame->ttl=1;
|
|
frame->queue=OQ_MESH_MANAGEMENT;
|
|
frame->payload = ob_new();
|
|
ob_limitsize(frame->payload, 400);
|
|
|
|
overlay_mdp_encode_ports(frame->payload, MDP_PORT_LINKSTATE, MDP_PORT_LINKSTATE);
|
|
ob_checkpoint(frame->payload);
|
|
int pos = ob_position(frame->payload);
|
|
|
|
if (link_send_neighbours(frame->payload)==0){
|
|
enum_subscribers(NULL, append_link, frame->payload);
|
|
}
|
|
|
|
ob_rewind(frame->payload);
|
|
|
|
if (ob_position(frame->payload) == pos)
|
|
op_free(frame);
|
|
else if (overlay_payload_enqueue(frame))
|
|
op_free(frame);
|
|
|
|
alarm->deadline = alarm->alarm;
|
|
schedule(alarm);
|
|
}
|
|
|
|
static void update_alarm(time_ms_t limit){
|
|
if (link_send_alarm.alarm>limit || link_send_alarm.alarm==0){
|
|
unschedule(&link_send_alarm);
|
|
link_send_alarm.alarm = limit;
|
|
link_send_alarm.deadline = limit+10;
|
|
schedule(&link_send_alarm);
|
|
}
|
|
}
|
|
|
|
struct neighbour_link * get_neighbour_link(struct neighbour *neighbour, struct overlay_interface *interface, int sender_interface, char unicast)
|
|
{
|
|
struct neighbour_link *link = neighbour->links;
|
|
while(link){
|
|
if (link->interface == interface && link->neighbour_interface == sender_interface && link->unicast == unicast)
|
|
return link;
|
|
link=link->_next;
|
|
}
|
|
link = emalloc_zero(sizeof(struct neighbour_link));
|
|
link->interface = interface;
|
|
link->neighbour_interface = sender_interface;
|
|
link->unicast = unicast;
|
|
link->ack_sequence = -1;
|
|
link->ack_mask = 0;
|
|
link->_next = neighbour->links;
|
|
if (config.debug.linkstate && config.debug.verbose)
|
|
DEBUGF("LINK STATE; new possible link from neighbour %s on interface %s/%d",
|
|
alloca_tohex_sid(neighbour->subscriber->sid),
|
|
interface->name,
|
|
sender_interface);
|
|
neighbour->links = link;
|
|
return link;
|
|
}
|
|
|
|
// track stats for receiving packets from this neighbour
|
|
int link_received_packet(struct subscriber *subscriber, struct overlay_interface *interface, int sender_interface, int sender_seq, int unicast)
|
|
{
|
|
// TODO better handling of unicast routes
|
|
if (unicast)
|
|
return 0;
|
|
|
|
struct neighbour *neighbour = get_neighbour(subscriber, 1);
|
|
struct neighbour_link *link=get_neighbour_link(neighbour, interface, sender_interface, unicast);
|
|
time_ms_t now = gettime_ms();
|
|
time_ms_t next_update = neighbour->next_neighbour_update;
|
|
|
|
neighbour->ack_counter --;
|
|
|
|
// for now we'll use a simple time based link up/down flag
|
|
|
|
if (sender_seq >=0){
|
|
if (link->ack_sequence != -1){
|
|
int offset = (link->ack_sequence - 1 - sender_seq)&0xFF;
|
|
if (offset < 32){
|
|
if (config.debug.verbose && config.debug.linkstate)
|
|
DEBUGF("LINK STATE; late seq %d from %s on %s",
|
|
sender_seq, alloca_tohex_sid(subscriber->sid), interface->name);
|
|
link->ack_mask |= (1<<offset);
|
|
}else{
|
|
link->ack_mask = (link->ack_mask << 1) | 1;
|
|
while(1){
|
|
link->ack_sequence = (link->ack_sequence+1)&0xFF;
|
|
if (link->ack_sequence == sender_seq)
|
|
break;
|
|
// missed a packet? send a link state soon
|
|
if (config.debug.verbose && config.debug.linkstate)
|
|
DEBUGF("LINK STATE; missed seq %d from %s on %s",
|
|
link->ack_sequence, alloca_tohex_sid(subscriber->sid), interface->name);
|
|
link->ack_mask = link->ack_mask << 1;
|
|
next_update = now+100;
|
|
}
|
|
}
|
|
}else
|
|
link->ack_sequence = sender_seq;
|
|
}
|
|
|
|
// force an update soon when we need to ack packets
|
|
if (neighbour->ack_counter <=0)
|
|
next_update = now+10;
|
|
// force an update when we start hearing a new neighbour link
|
|
if (link->link_timeout < now)
|
|
next_update = now;
|
|
|
|
if (next_update < neighbour->next_neighbour_update){
|
|
neighbour->next_neighbour_update = next_update;
|
|
}
|
|
update_alarm(neighbour->next_neighbour_update);
|
|
link->link_timeout = now + (interface->tick_ms *5);
|
|
return 0;
|
|
}
|
|
|
|
// parse incoming link details
|
|
int link_receive(overlay_mdp_frame *mdp)
|
|
{
|
|
struct overlay_buffer *payload = ob_static(mdp->out.payload, mdp->out.payload_length);
|
|
ob_limitsize(payload, mdp->out.payload_length);
|
|
|
|
struct subscriber *sender = find_subscriber(mdp->out.src.sid, SID_SIZE, 0);
|
|
struct neighbour *neighbour = get_neighbour(sender, 1);
|
|
|
|
struct decode_context context;
|
|
bzero(&context, sizeof(context));
|
|
time_ms_t now = gettime_ms();
|
|
char changed = 0;
|
|
|
|
while(ob_remaining(payload)>0){
|
|
context.invalid_addresses=0;
|
|
|
|
struct subscriber *receiver=NULL, *transmitter=NULL;
|
|
struct overlay_interface *interface = NULL;
|
|
int start_pos = ob_position(payload);
|
|
int length = ob_get(payload);
|
|
if (length <=0)
|
|
break;
|
|
|
|
int flags = ob_get(payload);
|
|
if (flags<0)
|
|
break;
|
|
if (overlay_address_parse(&context, payload, &receiver))
|
|
break;
|
|
int version = ob_get(payload);
|
|
if (version < 0)
|
|
break;
|
|
if (!(flags & FLAG_NO_PATH)){
|
|
if (overlay_address_parse(&context, payload, &transmitter))
|
|
break;
|
|
}
|
|
int interface_id = -1;
|
|
if (flags & FLAG_HAS_INTERFACE){
|
|
interface_id = ob_get(payload);
|
|
if (interface_id < 0)
|
|
break;
|
|
if (interface_id >= OVERLAY_MAX_INTERFACES)
|
|
continue;
|
|
}
|
|
|
|
int ack_seq = -1;
|
|
uint32_t ack_mask = 0;
|
|
int drop_rate = -1;
|
|
|
|
if (flags & FLAG_HAS_ACK){
|
|
ack_seq = ob_get(payload);
|
|
ack_mask = ob_get_ui32(payload);
|
|
|
|
drop_rate = 15 - NumberOfSetBits((ack_mask & 0x7FFF));
|
|
// we can deal with low packet loss, it's not interesting if it changes, ignore it.
|
|
if (drop_rate <=2)
|
|
drop_rate = 0;
|
|
}
|
|
|
|
if (flags & FLAG_HAS_DROP_RATE){
|
|
drop_rate = ob_get(payload);
|
|
if (drop_rate <0)
|
|
break;
|
|
}
|
|
|
|
// jump to the position of the next record, even if there's more data we don't understand
|
|
payload->position = start_pos + length;
|
|
|
|
if (context.invalid_addresses)
|
|
continue;
|
|
|
|
// ignore any links that our neighbour is using to route through us.
|
|
if (receiver == my_subscriber)
|
|
continue;
|
|
|
|
if (receiver == sender){
|
|
// who can our neighbour hear?
|
|
|
|
// TODO build a map of everyone in our 2 hop neighbourhood to control broadcast flooding?
|
|
|
|
if (transmitter == my_subscriber && interface_id != -1){
|
|
// TODO get matching neighbour link and combine scores
|
|
|
|
// TODO use ack_sequence && ack_mask to control (re)sending packets
|
|
|
|
// they can hear us? we can route through them!
|
|
interface = &overlay_interfaces[interface_id];
|
|
if (interface->state != INTERFACE_STATE_UP)
|
|
continue;
|
|
|
|
if (neighbour->neighbour_link_timeout < now)
|
|
changed = 1;
|
|
|
|
neighbour->neighbour_link_timeout = now + interface->tick_ms * 5;
|
|
|
|
}else
|
|
continue;
|
|
}else if(transmitter == my_subscriber)
|
|
transmitter = NULL;
|
|
|
|
struct link *link = find_link(neighbour, receiver, transmitter?1:0);
|
|
|
|
if (link && transmitter == my_subscriber){
|
|
// TODO combine our link stats with theirs
|
|
version = link->link_version;
|
|
if (drop_rate != link->drop_rate)
|
|
version++;
|
|
}
|
|
|
|
if (link && (link->transmitter != transmitter || link->link_version != version)){
|
|
changed = 1;
|
|
link->transmitter = transmitter;
|
|
link->link_version = version;
|
|
link->interface = interface;
|
|
link->drop_rate = drop_rate;
|
|
// TODO other link attributes...
|
|
}
|
|
}
|
|
|
|
send_please_explain(&context, my_subscriber, sender);
|
|
|
|
if (changed){
|
|
route_version++;
|
|
neighbour->path_version ++;
|
|
if (link_send_alarm.alarm>now || link_send_alarm.alarm==0){
|
|
unschedule(&link_send_alarm);
|
|
link_send_alarm.alarm=now;
|
|
// read all incoming packets first
|
|
link_send_alarm.deadline=now+10;
|
|
schedule(&link_send_alarm);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// if a neighbour asks for a subscriber explaination, make sure we repeat relevant link information immediately.
|
|
void link_explained(struct subscriber *subscriber)
|
|
{
|
|
time_ms_t now = gettime_ms();
|
|
struct link_state *state = get_link_state(subscriber);
|
|
state->next_update = now;
|
|
update_alarm(now);
|
|
}
|
|
|
|
void link_interface_down(struct overlay_interface *interface)
|
|
{
|
|
clean_neighbours(gettime_ms());
|
|
}
|