mirror of
https://github.com/servalproject/serval-dna.git
synced 2024-12-30 01:48:54 +00:00
4450116472
Move lots of non-Serval-specific string functions from "serval.h"/dataformats.c to "str.h"/str.c. Add str_fromprint() function that reverses the effect of toprint(): interprets escape sequences in the source string "\n\t\r\0\xHH\\" and replaces them with a single char in the destination string.
437 lines
16 KiB
C
437 lines
16 KiB
C
/*
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Serval Distributed Numbering Architecture (DNA)
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Copyright (C) 2010 Paul Gardner-Stephen
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "serval.h"
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#include "str.h"
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#include "strbuf.h"
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#include "overlay_buffer.h"
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#include "overlay_packet.h"
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struct sockaddr_in loopback;
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// a frame destined for one of our local addresses, or broadcast, has arrived. Process it.
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int process_incoming_frame(time_ms_t now, struct overlay_interface *interface, struct overlay_frame *f, struct decode_context *context){
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int id = (interface - overlay_interfaces);
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switch(f->type)
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{
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// route control frames
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case OF_TYPE_SELFANNOUNCE:
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if (debug&DEBUG_OVERLAYFRAMES)
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DEBUG("Processing OF_TYPE_SELFANNOUNCE");
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overlay_route_saw_selfannounce(f,now);
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break;
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case OF_TYPE_SELFANNOUNCE_ACK:
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if (debug&DEBUG_OVERLAYFRAMES)
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DEBUG("Processing OF_TYPE_SELFANNOUNCE_ACK");
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overlay_route_saw_selfannounce_ack(f,now);
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break;
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case OF_TYPE_NODEANNOUNCE:
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if (debug&DEBUG_OVERLAYFRAMES)
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DEBUG("Processing OF_TYPE_NODEANNOUNCE");
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overlay_route_saw_advertisements(id,f,context,now);
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break;
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// data frames
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case OF_TYPE_RHIZOME_ADVERT:
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if (debug&DEBUG_OVERLAYFRAMES)
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DEBUG("Processing OF_TYPE_RHIZOME_ADVERT");
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overlay_rhizome_saw_advertisements(id,f,now);
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break;
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case OF_TYPE_DATA:
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case OF_TYPE_DATA_VOICE:
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if (debug&DEBUG_OVERLAYFRAMES)
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DEBUG("Processing OF_TYPE_DATA");
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overlay_saw_mdp_containing_frame(f,now);
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break;
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case OF_TYPE_PLEASEEXPLAIN:
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if (debug&DEBUG_OVERLAYFRAMES)
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DEBUG("Processing OF_TYPE_PLEASEEXPLAIN");
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process_explain(f);
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break;
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default:
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return WHYF("Support for f->type=0x%x not yet implemented",f->type);
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break;
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}
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return 0;
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}
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// duplicate the frame and queue it
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int overlay_forward_payload(struct overlay_frame *f){
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if (f->ttl<=0)
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return 0;
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if (debug&DEBUG_OVERLAYFRAMES)
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DEBUGF("Forwarding payload for %s, ttl=%d",
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(f->destination?alloca_tohex_sid(f->destination->sid):"broadcast"),
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f->ttl);
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/* Queue frame for dispatch.
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Don't forget to put packet in the correct queue based on type.
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(e.g., mesh management, voice, video, ordinary or opportunistic).
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But the really important bit is to clone the frame, since the
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structure we are looking at here must be left as is and returned
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to the caller to do as they please */
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struct overlay_frame *qf=op_dup(f);
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if (!qf)
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return WHY("Could not clone frame for queuing");
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/* Make sure voice traffic gets priority */
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if ((qf->type&OF_TYPE_BITS)==OF_TYPE_DATA_VOICE) {
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qf->queue=OQ_ISOCHRONOUS_VOICE;
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rhizome_saw_voice_traffic();
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}
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if (overlay_payload_enqueue(qf)) {
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op_free(qf);
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return WHY("failed to enqueue forwarded payload");
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}
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return 0;
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}
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int packetOkOverlay(struct overlay_interface *interface,unsigned char *packet, size_t len,
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unsigned char *transaction_id,int recvttl,
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struct sockaddr *recvaddr, size_t recvaddrlen, int parseP)
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{
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/*
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This function decodes overlay packets which have been assembled for delivery overy IP networks.
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IP based wireless networks have a high, but limited rate of packets that can be sent. In order
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to increase throughput of small payloads, we ammend many payloads together and have used a scheme
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to compress common network identifiers.
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A different network type may have very different constraints on the number and size of packets,
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and may need a different encoding scheme to use the bandwidth efficiently.
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The current structure of an overlay packet is as follows;
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Fixed header [0x4F, 0x10]
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Version [0x00, 0x01]
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Each frame within the packet has the following fields:
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Frame type (8-24bits)
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TTL (8bits)
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Remaining frame size (RFS) (see overlay_payload.c or overlay_buffer.c for explanation of format)
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Next hop (variable length due to address abbreviation)
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Destination (variable length due to address abbreviation)
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Source (variable length due to address abbreviation)
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Payload (length = RFS- len(frame type) - len(next hop)
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This structure is intended to allow relaying nodes to quickly ignore frames that are
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not addressed to them as either the next hop or final destination.
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The RFS field uses additional bytes to encode the length of longer frames.
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This provides us with a slight space saving for the common case of short frames.
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The frame payload itself can be enciphered with the final destination's public key, so
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that it is not possible for the relaying 3rd parties to observe the content.
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Naturally some information will leak simply based on the size, periodicity and other
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characteristics of the traffic, and some 3rd parties may be malevolent, so noone should
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assume that this provides complete security.
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It would be possible to design a super-paranoid mode where onion routing is used with
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concentric shells of encryption so that each hop can only work out the next node to send it
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to. However, that would result in rather large frames, which may well betray more information
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than the super-paranoid mode would hide.
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Note also that it is possible to dispatch frames on a local link which are addressed to
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broadcast, but are enciphered. In that situation only the intended recipient can
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decode the frame, but at the cost of having all nodes on the local link having to decrypt
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frame. Of course the nodes may elect to not decrypt such anonymous frames.
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Such frames could even be flooded throughout part of the mesh by having the TTL>1, and
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optionally with an anonymous source address to provide some plausible deniability for both
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sending and reception if combined with a randomly selected TTL to give the impression of
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the source having received the frame from elsewhere.
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*/
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struct overlay_frame f;
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struct subscriber *sender=NULL;
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struct decode_context context={
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.please_explain=NULL,
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};
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time_ms_t now = gettime_ms();
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struct overlay_buffer *b = ob_static(packet, len);
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ob_limitsize(b, len);
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// skip magic bytes and version as they have already been parsed
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b->position=4;
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bzero(&f,sizeof(struct overlay_frame));
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if (recvaddr->sa_family==AF_INET){
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f.recvaddr=recvaddr;
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if (debug&DEBUG_OVERLAYFRAMES)
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DEBUG("Received overlay packet");
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} else {
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if (interface->fileP) {
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/* dummy interface, so tell to use localhost */
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loopback.sin_family = AF_INET;
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loopback.sin_port = 0;
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loopback.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
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f.recvaddr=(struct sockaddr *)&loopback;
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} else
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/* some other sort of interface, so we can't offer any help here */
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f.recvaddr=NULL;
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}
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overlay_address_clear();
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// TODO put sender of packet and sequence number in envelope header
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// Then we can quickly drop reflected broadcast packets
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// currently we see annoying errors as we attempt to parse each payload
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// plus with a sequence number we can detect dropped packets and nack them for retransmission
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/* Skip magic bytes and version */
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while(b->position < b->sizeLimit){
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context.invalid_addresses=0;
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int flags = ob_get(b);
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/* Get normal form of packet type and modifiers */
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f.type=flags&OF_TYPE_BITS;
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f.modifiers=flags&OF_MODIFIER_BITS;
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switch(f.type){
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case OF_TYPE_EXTENDED20:
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/* Eat the next two bytes */
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f.type=OF_TYPE_FLAG_E20|flags|(ob_get(b)<<4)|(ob_get(b)<<12);
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f.modifiers=0;
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break;
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case OF_TYPE_EXTENDED12:
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/* Eat the next byte */
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f.type=OF_TYPE_FLAG_E12|flags|(ob_get(b)<<4);
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f.modifiers=0;
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break;
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}
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f.queue = (f.modifiers & OF_QUEUE_BITS) +1;
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/* Get time to live */
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f.ttl=ob_get(b);
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f.ttl--;
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/* Decode length of remainder of frame */
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int payload_len=rfs_decode(b->bytes, &b->position);
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if (payload_len <=0) {
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/* assume we fell off the end of the packet */
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break;
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}
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int next_payload = b->position + payload_len;
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/* Always attempt to resolve all of the addresses in a packet, or we could fail to understand an important payload
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eg, peer sends two payloads travelling in opposite directions;
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[Next, Dest, Sender] forwarding a payload we just send, so Sender == Me
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[Next, Dest, Sender] delivering a payload to us so Next == Me
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But Next would be encoded as OA_CODE_PREVIOUS, so we must parse all three addresses,
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even if Next is obviously not intended for us
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*/
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struct subscriber *nexthop=NULL;
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bzero(f.broadcast_id.id, BROADCAST_LEN);
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// if the structure of the addresses looks wrong, stop immediately
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if (overlay_address_parse(&context, b, &f.broadcast_id, &nexthop)
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|| overlay_address_parse(&context, b, NULL, &f.destination)
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|| overlay_address_parse(&context, b, NULL, &f.source)){
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goto next;
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}
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// if we can't understand one of the addresses, skip processing the payload
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if (context.invalid_addresses)
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goto next;
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if (debug&DEBUG_OVERLAYFRAMES){
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DEBUGF("Received payload type %x, len %d", f.type, next_payload - b->position);
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DEBUGF("Payload from %s", alloca_tohex_sid(f.source->sid));
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DEBUGF("Payload to %s", (f.destination?alloca_tohex_sid(f.destination->sid):"broadcast"));
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if (!is_all_matching(f.broadcast_id.id, BROADCAST_LEN, 0))
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DEBUGF("Broadcast id %s", alloca_tohex(f.broadcast_id.id, BROADCAST_LEN));
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if (nexthop)
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DEBUGF("Next hop %s", alloca_tohex_sid(nexthop->sid));
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}
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if (f.type==OF_TYPE_SELFANNOUNCE){
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sender = f.source;
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// skip the entire packet if it came from me
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if (sender->reachable==REACHABLE_SELF)
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break;
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overlay_address_set_sender(f.source);
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struct sockaddr_in *addr=(struct sockaddr_in *)recvaddr;
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// always update the IP address we heard them from, even if we don't need to use it right now
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f.source->address = *addr;
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// if this is a dummy announcement for a node that isn't in our routing table
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if (f.destination &&
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(f.source->reachable == REACHABLE_NONE || f.source->reachable == REACHABLE_UNICAST) &&
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(!f.source->node) &&
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(interface->fileP || recvaddr->sa_family==AF_INET)){
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// mark this subscriber as reachable directly via unicast.
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reachable_unicast(f.source, interface, addr->sin_addr, ntohs(addr->sin_port));
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}
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}
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// ignore any payload we sent
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if (f.source->reachable==REACHABLE_SELF){
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if (debug&DEBUG_OVERLAYFRAMES)
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DEBUGF("Ignoring payload from myself (%s)", alloca_tohex_sid(f.source->sid));
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goto next;
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}
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// skip unicast payloads that aren't for me
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if (nexthop && nexthop->reachable!=REACHABLE_SELF){
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if (debug&DEBUG_OVERLAYFRAMES)
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DEBUGF("Ignoring payload that is not meant for me (%s)", alloca_tohex_sid(nexthop->sid));
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goto next;
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}
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// skip broadcast payloads we've already seen
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if ((!nexthop) && overlay_broadcast_drop_check(&f.broadcast_id)){
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if (debug&DEBUG_OVERLAYFRAMES)
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DEBUGF("Ignoring duplicate broadcast (%s)", alloca_tohex(f.broadcast_id.id, BROADCAST_LEN));
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goto next;
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}
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f.payload = ob_slice(b, b->position, next_payload - b->position);
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if (!f.payload){
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WHY("Payload length is longer than remaining packet size");
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break;
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}
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// mark the entire payload as having valid data
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ob_limitsize(f.payload, next_payload - b->position);
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// forward payloads that are for someone else or everyone
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if ((!f.destination) ||
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(f.destination->reachable != REACHABLE_SELF && f.destination->reachable != REACHABLE_NONE)){
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overlay_forward_payload(&f);
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}
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// process payloads that are for me or everyone
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if ((!f.destination) || f.destination->reachable==REACHABLE_SELF){
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process_incoming_frame(now, interface, &f, &context);
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}
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next:
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if (f.payload){
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ob_free(f.payload);
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f.payload=NULL;
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}
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b->position=next_payload;
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}
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ob_free(b);
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send_please_explain(&context, my_subscriber, sender);
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return 0;
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}
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int overlay_add_selfannouncement(int interface,struct overlay_buffer *b)
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{
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/* Pull the first record from the HLR database and turn it into a
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self-announcment. These are shorter than regular Subscriber Observation
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Notices (SON) because they are just single-hop announcments of presence.
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Do we really need to push the whole SID (32 bytes), or will just, say,
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8 do so that we use a prefix of the SID which is still very hard to forge?
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A hearer of a self-announcement who has not previously seen the sender might
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like to get some authentication to prevent naughty people from spoofing routes.
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We can do this by having ourselves, the sender, keep track of the last few frames
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we have sent, so that we can be asked to sign them. Actually, we won't sign them,
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as that is too slow/energy intensive, but we could use a D-H exchange with the neighbour,
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performed once to get a shared secret that can be used to feed a stream cipher to
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produce some sort of verification.
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XXX - But this functionality really needs to move up a level to whole frame composition.
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*/
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time_ms_t now = gettime_ms();
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/* Header byte */
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if (ob_append_byte(b, OF_TYPE_SELFANNOUNCE))
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return WHY("Could not add self-announcement header");
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/* A TTL for this frame.
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XXX - BATMAN uses various TTLs, but I think that it may just be better to have all TTL=1,
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and have the onward nodes selectively choose which nodes to on-announce. If we prioritise
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newly arrived nodes somewhat (or at least reserve some slots for them), then we can still
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get the good news travels fast property of BATMAN, but without having to flood in the formal
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sense. */
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if (ob_append_byte(b,1))
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return WHY("Could not add TTL to self-announcement");
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/* Add space for Remaining Frame Size field. This will always be a single byte
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for self-announcments as they are always <256 bytes. */
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if (ob_append_rfs(b,1+8+1+SID_SIZE+4+4+1))
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return WHY("Could not add RFS for self-announcement frame");
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/* Add next-hop address. Always link-local broadcast for self-announcements */
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struct broadcast broadcast_id;
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overlay_broadcast_generate_address(&broadcast_id);
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if (overlay_broadcast_append(b, &broadcast_id))
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return WHY("Could not write broadcast address to self-announcement");
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/* Add final destination. Always broadcast for self-announcments. */
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if (ob_append_byte(b, OA_CODE_PREVIOUS))
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return WHY("Could not add self-announcement header");
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/* Add our SID to the announcement as sender */
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if (overlay_address_append_self(&overlay_interfaces[interface], b))
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return -1;
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overlay_address_set_sender(my_subscriber);
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/* Sequence number range. Based on one tick per millisecond. */
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time_ms_t last_ms = overlay_interfaces[interface].last_tick_ms;
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// If this interface has not been ticked yet (no selfannounce sent) then invent the prior sequence
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// number: one millisecond ago.
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if (last_ms == -1)
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last_ms = now - 1;
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if (ob_append_ui32(b, last_ms))
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return WHY("Could not add low sequence number to self-announcement");
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if (ob_append_ui32(b, now))
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return WHY("Could not add high sequence number to self-announcement");
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if (debug&DEBUG_OVERLAYINTERFACES)
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DEBUGF("interface #%d: last_tick_ms=%lld, now=%lld (delta=%lld)",
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interface,
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(long long)overlay_interfaces[interface].last_tick_ms,
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(long long)now,
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(long long)(now - last_ms)
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);
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overlay_interfaces[interface].last_tick_ms = now;
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/* A byte that indicates which interface we are sending over */
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if (ob_append_byte(b,interface))
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return WHY("Could not add interface number to self-announcement");
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ob_patch_rfs(b, COMPUTE_RFS_LENGTH);
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return 0;
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}
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