serval-dna/route_link.c

575 lines
15 KiB
C

#include "serval.h"
#include "overlay_address.h"
#include "overlay_buffer.h"
#include "overlay_packet.h"
#include "str.h"
#include "conf.h"
/*
Link state routing;
- each node sends a packet on a heartbeat
- on recieving a packet, update a link cost calculation (initially up/down only)
- when the cost changes, update a version field
- every heartbeat interval, send link cost details
- send link cost for every neighbour, they need to know we can still hear them.
- after parsing incoming link details, if anything has changed, mark routes as dirty
*/
#define INCLUDE_ANYWAY (500)
#define LINK_EXPIRY (5000)
#define LINK_NEIGHBOUR_INTERVAL (1000)
#define LINK_INTERVAL (5000)
#define MAX_LINK_STATES 512
#define FLAG_HAS_INTERFACE (1<<0)
#define FLAG_NO_PATH (1<<1)
#define FLAG_BROADCAST (1<<2)
#define FLAG_UNICAST (1<<3)
struct link{
struct link *_left;
struct link *_right;
struct subscriber *transmitter;
struct link *parent;
struct subscriber *receiver;
// neighbour path version when path scores were last updated
char path_version;
// link quality stats;
char link_version;
// calculated path score;
int hop_count;
// loop prevention;
char calculating;
};
struct neighbour{
struct neighbour *_next;
struct subscriber *subscriber;
// whenever we hear about a link change, update the version to mark all link path scores as dirty
char path_version;
// when do we assume the link is dead because they can't hear us?
time_ms_t neighbour_link_timeout;
// which of our interfaces did they hear us from?
struct overlay_interface *interface;
// which of their interfaces have we heard them sending from?
int neighbour_interface;
char neighbour_version;
// when will we consider the link broken?
time_ms_t neighbour_unicast_receive_timeout;
time_ms_t neighbour_broadcast_receive_timeout;
// next link update
time_ms_t next_neighbour_update;
// un-balanced tree of known link states
struct link *root;
};
// one struct per subscriber, where we track all routing information, allocated on first use
struct link_state{
// what is the current best hop count? (via subscriber->next_hop)
struct subscriber *next_hop;
struct subscriber *transmitter;
int hop_count;
int route_version;
char calculating;
// when do we need to send a new link state message.
time_ms_t next_update;
};
static void link_send(struct sched_ent *alarm);
static struct profile_total link_send_stats={
.name="link_send",
};
static struct sched_ent link_send_alarm={
.function = link_send,
.stats = &link_send_stats,
};
struct neighbour *neighbours;
int route_version=0;
static struct link_state *get_link_state(struct subscriber *subscriber)
{
if (!subscriber->link_state){
subscriber->link_state = emalloc_zero(sizeof(struct link_state));
subscriber->link_state->route_version = route_version -1;
}
return subscriber->link_state;
}
static struct neighbour *get_neighbour(struct subscriber *subscriber, char create)
{
struct neighbour *n = neighbours;
while(n){
if (n->subscriber==subscriber)
return n;
n = n->_next;
}
if (create){
n = emalloc_zero(sizeof(struct neighbour));
n->subscriber = subscriber;
n->_next = neighbours;
neighbours = n;
if (config.debug.linkstate)
DEBUGF("LINK STATE; new neighbour %s", alloca_tohex_sid(n->subscriber->sid));
}
return n;
}
static void free_links(struct link *link)
{
if (!link)
return;
free_links(link->_left);
link->_left=NULL;
free_links(link->_right);
link->_right=NULL;
free(link);
}
static struct link *find_link(struct neighbour *neighbour, struct subscriber *receiver, char create)
{
struct link **link_ptr=&neighbour->root, *link=neighbour->root;
while(1){
if (link==NULL){
if (create){
link = *link_ptr = emalloc_zero(sizeof(struct link));
link->receiver = receiver;
link->path_version = neighbour->path_version -1;
}
break;
}
if (receiver == link->receiver)
break;
if (memcmp(receiver->sid, link->receiver->sid, SID_SIZE)<0){
link_ptr = &link->_left;
}else{
link_ptr = &link->_right;
}
link = *link_ptr;
}
return link;
}
static struct link *get_parent(struct neighbour *neighbour, struct link *link)
{
// root of the routing table.
if (link->receiver == neighbour->subscriber || link->transmitter == NULL)
return NULL;
if (!link->parent)
link->parent = find_link(neighbour, link->transmitter, 0);
return link->parent;
}
static void update_path_score(struct neighbour *neighbour, struct link *link){
if (link->path_version == neighbour->path_version)
return;
if (link->calculating)
return;
link->calculating = 1;
int hop_count = -1;
if (link->transmitter == my_subscriber){
if (link->receiver==neighbour->subscriber)
hop_count = 1;
}else{
struct link *parent = get_parent(neighbour, link);
if (parent && (!parent->calculating)){
update_path_score(neighbour, parent);
// TODO more interesting path cost metrics...
if (parent->hop_count>0)
hop_count = parent->hop_count+1;
}
}
if (config.debug.verbose && config.debug.linkstate && hop_count != link->hop_count)
DEBUGF("LINK STATE; path score to %s via %s version %d = %d",
alloca_tohex_sid(link->receiver->sid),
alloca_tohex_sid(neighbour->subscriber->sid),
neighbour->path_version,
hop_count);
link->hop_count = hop_count;
link->path_version = neighbour->path_version;
link->calculating = 0;
}
static int find_best_link(struct subscriber *subscriber)
{
struct link_state *state = get_link_state(subscriber);
if (state->route_version == route_version)
return 0;
if (state->calculating)
return -1;
state->calculating = 1;
struct neighbour *neighbour = neighbours;
int best_hop_count = 99;
struct subscriber *next_hop = NULL, *transmitter=NULL;
time_ms_t now = gettime_ms();
while (neighbour){
if (neighbour->neighbour_link_timeout < now)
goto next;
struct link *link = find_link(neighbour, subscriber, 0);
if (!(link && link->transmitter))
goto next;
if (link->transmitter != my_subscriber){
struct link_state *parent_state = get_link_state(link->transmitter);
find_best_link(link->transmitter);
if (parent_state->next_hop != neighbour->subscriber)
goto next;
}
update_path_score(neighbour, link);
if (link->hop_count>0 && link->hop_count < best_hop_count){
next_hop = neighbour->subscriber;
best_hop_count = link->hop_count;
transmitter = link->transmitter;
}
next:
neighbour = neighbour->_next;
}
if (state->next_hop != next_hop || state->transmitter != transmitter){
if (config.debug.linkstate)
DEBUGF("LINK STATE; next hop for %s is now %d hops, %s via %s",
alloca_tohex_sid(subscriber->sid),
best_hop_count,
next_hop?alloca_tohex_sid(next_hop->sid):"UNREACHABLE",
transmitter?alloca_tohex_sid(transmitter->sid):"NONE");
state->next_update = now;
}
state->next_hop = next_hop;
state->transmitter = transmitter;
state->hop_count = best_hop_count;
state->route_version = route_version;
state->calculating = 0;
return 0;
}
static int append_link_state(struct overlay_buffer *payload, char flags, struct subscriber *transmitter, struct subscriber *receiver, int interface, int version){
if (interface!=-1)
flags|=FLAG_HAS_INTERFACE;
if (!transmitter)
flags|=FLAG_NO_PATH;
int length_pos = ob_position(payload);
if (ob_append_byte(payload, 0))
return -1;
if (ob_append_byte(payload, flags))
return -1;
if (overlay_address_append(NULL, payload, receiver))
return -1;
if (ob_append_byte(payload, version))
return -1;
if (transmitter)
if (overlay_address_append(NULL, payload, transmitter))
return -1;
if (interface!=-1)
if (ob_append_byte(payload, interface))
return -1;
// TODO insert future fields here
// patch the record length
int end_pos = ob_position(payload);
if (ob_set(payload, length_pos, end_pos - length_pos))
return -1;
ob_checkpoint(payload);
return 0;
}
static int append_link(struct subscriber *subscriber, void *context)
{
if (subscriber == my_subscriber)
return 0;
struct overlay_buffer *payload = context;
struct link_state *state = get_link_state(subscriber);
time_ms_t now = gettime_ms();
find_best_link(subscriber);
if (state->next_update - INCLUDE_ANYWAY <= now){
if (subscriber->reachable==REACHABLE_SELF){
// Other entries in our keyring are always one hop away from us.
if (append_link_state(payload, 0, my_subscriber, subscriber, -1, 0)){
link_send_alarm.alarm = now;
return 1;
}
} else {
if (append_link_state(payload, 0, state->transmitter, subscriber, -1, 0)){
link_send_alarm.alarm = now;
return 1;
}
}
state->next_update = now + LINK_INTERVAL;
}
if (state->next_update < link_send_alarm.alarm)
link_send_alarm.alarm = state->next_update;
return 0;
}
static void free_neighbour(struct neighbour **neighbour_ptr){
struct neighbour *n = *neighbour_ptr;
if (config.debug.linkstate)
DEBUGF("LINK STATE; neighbour connection timed out %s", alloca_tohex_sid(n->subscriber->sid));
free_links(n->root);
n->root=NULL;
*neighbour_ptr = n->_next;
free(n);
route_version++;
}
static int link_send_neighbours(struct overlay_buffer *payload){
struct neighbour **n_ptr = &neighbours;
time_ms_t now = gettime_ms();
while (*n_ptr){
struct neighbour *n = *n_ptr;
if (n->neighbour_unicast_receive_timeout <now && n->neighbour_broadcast_receive_timeout < now){
// If we haven't heard any packets from this neighbour, free the struct as we go.
free_neighbour(n_ptr);
}else{
char flags=0;
if (n->neighbour_unicast_receive_timeout >= now)
flags|=FLAG_UNICAST;
if (n->neighbour_broadcast_receive_timeout >= now)
flags|=FLAG_BROADCAST;
if (n->next_neighbour_update - INCLUDE_ANYWAY <= now){
if (append_link_state(payload, flags, n->subscriber, my_subscriber, n->neighbour_interface, n->neighbour_version)){
link_send_alarm.alarm = now;
return 1;
}
n->next_neighbour_update = now + LINK_NEIGHBOUR_INTERVAL;
}
if (n->next_neighbour_update < link_send_alarm.alarm)
link_send_alarm.alarm = n->next_neighbour_update;
n_ptr = &(n->_next);
}
}
return 0;
}
// send link details
static void link_send(struct sched_ent *alarm)
{
alarm->alarm=gettime_ms() + LINK_INTERVAL;
struct overlay_frame *frame=emalloc_zero(sizeof(struct overlay_frame));
frame->type=OF_TYPE_DATA;
frame->source=my_subscriber;
frame->ttl=1;
frame->queue=OQ_MESH_MANAGEMENT;
frame->payload = ob_new();
ob_limitsize(frame->payload, 400);
overlay_mdp_encode_ports(frame->payload, MDP_PORT_LINKSTATE, MDP_PORT_LINKSTATE);
ob_checkpoint(frame->payload);
int pos = ob_position(frame->payload);
if (link_send_neighbours(frame->payload)==0){
enum_subscribers(NULL, append_link, frame->payload);
}
ob_rewind(frame->payload);
if (ob_position(frame->payload) == pos)
op_free(frame);
else if (overlay_payload_enqueue(frame))
op_free(frame);
schedule(alarm);
}
static void update_alarm(time_ms_t limit){
if (link_send_alarm.alarm>limit || link_send_alarm.alarm==0){
unschedule(&link_send_alarm);
link_send_alarm.alarm=limit;
schedule(&link_send_alarm);
}
}
// track stats for receiving packets from this neighbour
int link_received_packet(struct subscriber *subscriber, struct overlay_interface *interface, int sender_interface, int sender_seq, int unicast)
{
struct neighbour *n = get_neighbour(subscriber, 1);
time_ms_t now = gettime_ms();
// force an update when we start hearing a new neighbour link
if (unicast){
if (n->neighbour_unicast_receive_timeout < now){
n->next_neighbour_update = now;
n->neighbour_version++;
update_alarm(now);
}
n->neighbour_unicast_receive_timeout = now + LINK_EXPIRY;
}else{
if (n->neighbour_broadcast_receive_timeout < now){
n->next_neighbour_update = now;
n->neighbour_version++;
update_alarm(now);
}
n->neighbour_broadcast_receive_timeout = now + LINK_EXPIRY;
}
// TODO track each sender interface independently?
n->neighbour_interface = sender_interface;
n->interface = interface;
return 0;
}
// parse incoming link details
int link_receive(overlay_mdp_frame *mdp)
{
struct overlay_buffer *payload = ob_static(mdp->out.payload, mdp->out.payload_length);
ob_limitsize(payload, mdp->out.payload_length);
struct subscriber *sender = find_subscriber(mdp->out.src.sid, SID_SIZE, 0);
struct neighbour *neighbour = get_neighbour(sender, 1);
struct decode_context context;
bzero(&context, sizeof(context));
time_ms_t now = gettime_ms();
char changed = 0;
while(ob_remaining(payload)>0){
context.invalid_addresses=0;
struct subscriber *receiver=NULL, *transmitter=NULL;
int start_pos = ob_position(payload);
int length = ob_get(payload);
if (length <=0)
break;
int flags = ob_get(payload);
if (flags<0)
break;
if (overlay_address_parse(&context, payload, &receiver))
break;
int version = ob_get(payload);
if (version < 0)
break;
if (!(flags & FLAG_NO_PATH)){
if (overlay_address_parse(&context, payload, &transmitter))
break;
}
int interface = -1;
if (flags & FLAG_HAS_INTERFACE){
interface = ob_get(payload);
if (interface < 0)
break;
}
// jump to the position of the next record, even if there's more data we don't understand
payload->position = start_pos + length;
if (context.invalid_addresses)
continue;
// ignore any links that our neighbour is using to route through us.
if (receiver == my_subscriber)
continue;
if (receiver == sender){
// who can our neighbour hear?
// TODO build a map of everyone in our 2 hop neighbourhood to control broadcast flooding?
if (transmitter == my_subscriber){
// they can hear us? we can route through them!
if (neighbour->neighbour_link_timeout < now){
if (config.debug.linkstate)
DEBUGF("LINK STATE; neighbour is now routable - %s", alloca_tohex_sid(receiver->sid));
changed = 1;
}
neighbour->neighbour_link_timeout = now + LINK_INTERVAL;
}else
continue;
}else if(transmitter == my_subscriber)
transmitter = NULL;
struct link *link = find_link(neighbour, receiver, transmitter?1:0);
if (link && (link->transmitter != transmitter || link->link_version != version)){
changed = 1;
link->transmitter = transmitter;
link->link_version = version;
// TODO other link attributes...
}
}
send_please_explain(&context, my_subscriber, sender);
if (changed){
route_version++;
neighbour->path_version ++;
if (link_send_alarm.alarm>now || link_send_alarm.alarm==0){
unschedule(&link_send_alarm);
link_send_alarm.alarm=now;
schedule(&link_send_alarm);
}
}
return 0;
}
// if a neighbour asks for a subscriber explaination, make sure we repeat relevant link information immediately.
void link_explained(struct subscriber *subscriber)
{
time_ms_t now = gettime_ms();
struct link_state *state = get_link_state(subscriber);
state->next_update = now;
update_alarm(now);
}
void link_interface_down(struct overlay_interface *interface)
{
struct neighbour **n_ptr = &neighbours;
while(*n_ptr){
if ((*n_ptr)->interface == interface){
free_neighbour(n_ptr);
}else{
n_ptr = &((*n_ptr)->_next);
}
}
}