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https://github.com/servalproject/serval-dna.git
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420 lines
11 KiB
C
420 lines
11 KiB
C
/*
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Serval Distributed Numbering Architecture (DNA)
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Copyright (C) 2010 Paul Gardner-Stephen
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "serval.h"
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#include "conf.h"
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#include "mem.h"
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#include "overlay_buffer.h"
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/*
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When writing to a buffer, sizeLimit may place an upper bound on the amount of space to use
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When reading from a buffer, sizeLimit should first be set to the length of any existing data.
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In either case, functions that don't take an offset use and advance the position.
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*/
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struct overlay_buffer *ob_new(void)
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{
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struct overlay_buffer *ret=calloc(sizeof(struct overlay_buffer),1);
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if (!ret) return NULL;
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ob_unlimitsize(ret);
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return ret;
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}
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// index an existing static buffer.
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// and allow other callers to use the ob_ convenience methods for reading and writing up to size bytes.
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struct overlay_buffer *ob_static(unsigned char *bytes, int size){
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struct overlay_buffer *ret=calloc(sizeof(struct overlay_buffer),1);
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if (!ret) return NULL;
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ret->bytes = bytes;
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ret->allocSize = size;
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ret->allocated = NULL;
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ob_unlimitsize(ret);
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return ret;
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}
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// create a new overlay buffer from an existing piece of another buffer.
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// Both buffers will point to the same memory region.
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// It is up to the caller to ensure this buffer is not used after the parent buffer is freed.
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struct overlay_buffer *ob_slice(struct overlay_buffer *b, int offset, int length){
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if (offset+length > b->allocSize) {
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WHY("Buffer isn't long enough to slice");
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return NULL;
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}
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struct overlay_buffer *ret=calloc(sizeof(struct overlay_buffer),1);
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if (!ret)
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return NULL;
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ret->bytes = b->bytes+offset;
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ret->allocSize = length;
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ret->allocated = NULL;
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ob_unlimitsize(ret);
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return ret;
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}
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struct overlay_buffer *ob_dup(struct overlay_buffer *b){
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struct overlay_buffer *ret=calloc(sizeof(struct overlay_buffer),1);
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ret->sizeLimit = b->sizeLimit;
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ret->position = b->position;
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ret->checkpointLength = b->checkpointLength;
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if (b->bytes && b->allocSize){
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// duplicate any bytes that might be relevant
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int byteCount = b->sizeLimit;
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if (byteCount < b->position)
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byteCount = b->position;
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if (byteCount > b->allocSize)
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byteCount = b->allocSize;
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ob_append_bytes(ret, b->bytes, byteCount);
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}
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return ret;
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}
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int ob_free(struct overlay_buffer *b)
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{
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if (!b) return WHY("Asked to free NULL");
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if (b->bytes && b->allocated) free(b->allocated);
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// we're about to free this anyway, why are we clearing it?
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b->bytes=NULL;
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b->allocated=NULL;
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b->allocSize=0;
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b->sizeLimit=0;
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free(b);
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return 0;
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}
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int ob_checkpoint(struct overlay_buffer *b)
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{
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if (!b) return WHY("Asked to checkpoint NULL");
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b->checkpointLength=b->position;
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return 0;
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}
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int ob_rewind(struct overlay_buffer *b)
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{
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if (!b) return WHY("Asked to rewind NULL");
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b->position=b->checkpointLength;
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return 0;
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}
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int ob_limitsize(struct overlay_buffer *b,int bytes)
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{
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if (!b) return WHY("Asked to limit size of NULL");
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if (b->position>bytes) return WHY("Length of data in buffer already exceeds size limit");
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if (b->checkpointLength>bytes) return WHY("Checkpointed length of data in buffer already exceeds size limit");
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if (b->bytes && (!b->allocated) && bytes > b->allocSize) return WHY("Size limit exceeds buffer size");
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if (bytes<0) return WHY("Can't limit buffer to a negative size");
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b->sizeLimit=bytes;
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return 0;
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}
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int ob_unlimitsize(struct overlay_buffer *b)
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{
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if (!b) return WHY("b is NULL");
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b->sizeLimit=-1;
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return 0;
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}
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int ob_makespace(struct overlay_buffer *b,int bytes)
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{
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if (b->sizeLimit!=-1 && b->position+bytes>b->sizeLimit) {
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if (config.debug.packetformats) WHY("Asked to make space beyond size limit");
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return -1;
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}
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// already enough space?
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if (b->position + bytes <= b->allocSize)
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return 0;
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if (b->bytes && !b->allocated)
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return WHY("Can't resize a static buffer");
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if (0)
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DEBUGF("ob_makespace(%p,%d)\n b->bytes=%p,b->position=%d,b->allocSize=%d\n",
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b,bytes,b->bytes,b->position,b->allocSize);
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int newSize=b->position+bytes;
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if (newSize<64) newSize=64;
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if (newSize&63) newSize+=64-(newSize&63);
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if (newSize>1024) {
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if (newSize&1023) newSize+=1024-(newSize&1023);
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}
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if (newSize>65536) {
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if (newSize&65535) newSize+=65536-(newSize&65535);
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}
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if (0) DEBUGF("realloc(b->bytes=%p,newSize=%d)", b->bytes,newSize);
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/* XXX OSX realloc() seems to be able to corrupt things if the heap is not happy when calling realloc(), making debugging memory corruption much harder.
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So will do a three-stage malloc,bcopy,free to see if we can tease bugs out that way. */
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/*
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unsigned char *r=realloc(b->bytes,newSize);
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if (!r) return WHY("realloc() failed");
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b->bytes=r;
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*/
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#ifdef MALLOC_PARANOIA
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#warning adding lots of padding to try to catch overruns
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if (b->bytes) {
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int i;
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int corrupt=0;
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for(i=0;i<4096;i++) if (b->bytes[b->allocSize+i]!=0xbd) corrupt++;
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if (corrupt) {
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WHYF("!!!!!! %d corrupted bytes in overrun catch tray", corrupt);
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dump("overrun catch tray",&b->bytes[b->allocSize],4096);
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sleep(3600);
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}
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}
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unsigned char *new=malloc(newSize+4096);
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if (!new) return WHY("realloc() failed");
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{
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int i;
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for(i=0;i<4096;i++) new[newSize+i]=0xbd;
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}
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#else
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unsigned char *new=malloc(newSize);
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#endif
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bcopy(b->bytes,new,b->position);
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if (b->allocated) free(b->allocated);
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b->bytes=new;
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b->allocated=new;
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b->allocSize=newSize;
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return 0;
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}
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/*
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Functions that append data and increase the size of the buffer if possible / required
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*/
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int ob_append_byte(struct overlay_buffer *b,unsigned char byte)
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{
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if (ob_makespace(b,1)) return WHY("ob_makespace() failed");
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b->bytes[b->position++] = byte;
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return 0;
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}
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unsigned char *ob_append_space(struct overlay_buffer *b,int count)
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{
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if (ob_makespace(b,count)) {
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WHY("ob_makespace() failed");
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return NULL;
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}
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unsigned char *r=&b->bytes[b->position];
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b->position+=count;
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return r;
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}
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int ob_append_bytes(struct overlay_buffer *b,unsigned char *bytes,int count)
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{
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if (ob_makespace(b,count)) return WHY("ob_makespace() failed");
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bcopy(bytes,&b->bytes[b->position],count);
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b->position+=count;
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return 0;
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}
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int ob_append_buffer(struct overlay_buffer *b,struct overlay_buffer *s){
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return ob_append_bytes(b, s->bytes, s->position);
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}
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int ob_append_ui16(struct overlay_buffer *b, uint16_t v)
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{
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if (ob_makespace(b, 2)) return WHY("ob_makespace() failed");
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b->bytes[b->position] = (v >> 8) & 0xFF;
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b->bytes[b->position+1] = v & 0xFF;
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b->position+=2;
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return 0;
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}
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int ob_append_ui32(struct overlay_buffer *b, uint32_t v)
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{
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if (ob_makespace(b, 4)) return WHY("ob_makespace() failed");
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b->bytes[b->position] = (v >> 24) & 0xFF;
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b->bytes[b->position+1] = (v >> 16) & 0xFF;
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b->bytes[b->position+2] = (v >> 8) & 0xFF;
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b->bytes[b->position+3] = v & 0xFF;
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b->position+=4;
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return 0;
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}
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int ob_append_packed_ui32(struct overlay_buffer *b, uint32_t v)
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{
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do{
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if (ob_append_byte(b, (v&0x7f) | (v>0x7f?0x80:0)))
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return -1;
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v = v>>7;
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}while(v!=0);
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return 0;
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}
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int ob_append_rfs(struct overlay_buffer *b,int l)
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{
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if (l<0||l>0xffff) return -1;
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b->var_length_offset=b->position;
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return ob_append_ui16(b,l);
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}
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/*
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Functions that read / write data within the existing length limit
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*/
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// make sure a range of bytes is valid for reading
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int test_offset(struct overlay_buffer *b,int start,int length){
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if (!b) return -1;
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if (start<0) return -1;
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if (b->sizeLimit>=0 && start+length>b->sizeLimit) return -1;
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if (start+length>b->allocSize) return -1;
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return 0;
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}
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int ob_getbyte(struct overlay_buffer *b, int ofs)
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{
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if (test_offset(b, ofs, 1))
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return -1;
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return b->bytes[ofs];
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}
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int ob_get_bytes(struct overlay_buffer *b, unsigned char *buff, int len){
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if (test_offset(b, b->position, len))
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return -1;
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bcopy(b->bytes + b->position, buff, len);
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b->position+=len;
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return 0;
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}
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unsigned char * ob_get_bytes_ptr(struct overlay_buffer *b, int len){
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if (test_offset(b, b->position, len))
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return NULL;
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unsigned char *ret = b->bytes + b->position;
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b->position+=len;
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return ret;
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}
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uint32_t ob_get_ui32(struct overlay_buffer *b)
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{
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if (test_offset(b, b->position, 4))
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return 0xFFFFFFFF; // ... unsigned
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uint32_t ret = b->bytes[b->position] << 24
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| b->bytes[b->position +1] << 16
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| b->bytes[b->position +2] << 8
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| b->bytes[b->position +3];
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b->position+=4;
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return ret;
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}
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uint16_t ob_get_ui16(struct overlay_buffer *b)
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{
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if (test_offset(b, b->position, 2))
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return 0xFFFF; // ... unsigned
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uint16_t ret = b->bytes[b->position] << 8
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| b->bytes[b->position +1];
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b->position+=2;
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return ret;
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}
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uint32_t ob_get_packed_ui32(struct overlay_buffer *b)
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{
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uint32_t ret=0;
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int shift=0;
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int byte;
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do{
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byte = ob_get(b);
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if (byte<0)
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return WHY("Failed to unpack integer");
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ret |= (byte&0x7f)<<shift;
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shift+=7;
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}while(byte & 0x80);
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return ret;
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}
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int ob_get(struct overlay_buffer *b){
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if (test_offset(b, b->position, 1))
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return -1;
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return b->bytes[b->position++];
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}
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int ob_set_ui16(struct overlay_buffer *b, int offset, uint16_t v)
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{
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if (test_offset(b, offset, 2))
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return -1;
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b->bytes[offset] = (v >> 8) & 0xFF;
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b->bytes[offset+1] = v & 0xFF;
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return 0;
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}
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int ob_set(struct overlay_buffer *b, int ofs, unsigned char byte)
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{
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if (test_offset(b, ofs, 1))
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return -1;
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b->bytes[ofs] = byte;
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return 0;
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}
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int ob_patch_rfs(struct overlay_buffer *b){
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return ob_set_ui16(b,b->var_length_offset,b->position - (b->var_length_offset + 2));
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}
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int ob_position(struct overlay_buffer *b){
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return b->position;
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}
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int ob_limit(struct overlay_buffer *b){
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return b->sizeLimit;
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}
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int ob_remaining(struct overlay_buffer *b){
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return b->sizeLimit - b->position;
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}
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unsigned char *ob_ptr(struct overlay_buffer *b){
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return b->bytes;
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}
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int asprintable(int c)
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{
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if (c<' ') return '.';
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if (c>0x7e) return '.';
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return c;
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}
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int ob_dump(struct overlay_buffer *b,char *desc)
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{
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DEBUGF("overlay_buffer '%s' at %p : position=%d, size=%d", desc, b, b->position, b->sizeLimit);
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dump(NULL, b->bytes, b->sizeLimit>b->position?b->sizeLimit:b->position);
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return 0;
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}
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