mirror of
https://github.com/servalproject/serval-dna.git
synced 2024-12-20 21:53:12 +00:00
302 lines
8.9 KiB
C
302 lines
8.9 KiB
C
/*
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Serval Distributed Numbering Architecture (DNA)
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Copyright (C) 2010 Paul Gardner-Stephen
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "serval.h"
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#include "overlay_buffer.h"
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#include "overlay_packet.h"
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static int op_append_type(struct overlay_buffer *headers, struct overlay_frame *p)
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{
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unsigned char c[3];
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switch(p->type&OF_TYPE_FLAG_BITS)
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{
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case OF_TYPE_FLAG_NORMAL:
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c[0]=p->type|p->modifiers;
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if (debug&DEBUG_PACKETFORMATS) DEBUGF("type resolves to %02x",c[0]);
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if (ob_append_bytes(headers,c,1)) return -1;
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break;
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case OF_TYPE_FLAG_E12:
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c[0]=(p->type&OF_MODIFIER_BITS)|OF_TYPE_EXTENDED12;
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c[1]=(p->type>>4)&0xff;
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if (debug&DEBUG_PACKETFORMATS) DEBUGF("type resolves to %02x%02x",c[0],c[1]);
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if (ob_append_bytes(headers,c,2)) return -1;
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break;
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case OF_TYPE_FLAG_E20:
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c[0]=(p->type&OF_MODIFIER_BITS)|OF_TYPE_EXTENDED20;
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c[1]=(p->type>>4)&0xff;
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c[2]=(p->type>>12)&0xff;
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if (debug&DEBUG_PACKETFORMATS) DEBUGF("type resolves to %02x%02x%02x",c[0],c[1],c[2]);
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if (ob_append_bytes(headers,c,3)) return -1;
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break;
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default:
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/* Don't know this type of frame */
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WHY("Asked for format frame with unknown TYPE_FLAG bits");
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return -1;
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}
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return 0;
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}
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int overlay_frame_append_payload(overlay_interface *interface, struct overlay_frame *p, struct subscriber *next_hop, struct overlay_buffer *b)
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{
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/* Convert a payload (frame) structure into a series of bytes.
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Assumes that any encryption etc has already been done.
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Will pick a next hop if one has not been chosen.
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*/
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struct overlay_buffer *headers;
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headers=ob_new();
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if (!headers) return WHY("could not allocate overlay buffer for headers");
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ob_checkpoint(b);
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if (debug&DEBUG_PACKETCONSTRUCTION)
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dump_payload(p,"append_payload stuffing into packet");
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/* Build header */
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/* Write fields into binary structure in correct order */
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/* Write out type field byte(s) */
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if (op_append_type(headers,p))
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goto cleanup;
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/* Write out TTL */
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if (ob_append_byte(headers,p->ttl))
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goto cleanup;
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/* Length. This is the fun part, because we cannot calculate how many bytes we need until
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we have abbreviated the addresses, and the length encoding we use varies according to the
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length encoded. The simple option of running the abbreviations twice won't work because
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we rely on context for abbreviating the addresses. So we write it initially and then patch it
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after.
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*/
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int max_len=((SID_SIZE+3)*3+headers->position+p->payload->position);
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if (debug&DEBUG_PACKETCONSTRUCTION)
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DEBUGF("Appending RFS for max_len=%d\n",max_len);
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ob_append_rfs(headers,max_len);
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int addrs_start=headers->position;
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/* Write out addresses as abbreviated as possible */
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if (p->sendBroadcast){
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overlay_broadcast_append(headers, &p->broadcast_id);
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}else{
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overlay_address_append(headers, next_hop);
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}
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if (p->destination)
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overlay_address_append(headers,p->destination);
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else
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ob_append_byte(headers, OA_CODE_PREVIOUS);
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if (p->source==my_subscriber){
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overlay_address_append_self(interface, headers);
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}else{
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overlay_address_append(headers,p->source);
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}
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int addrs_len=headers->position-addrs_start;
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int actual_len=addrs_len+p->payload->position;
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if (debug&DEBUG_PACKETCONSTRUCTION)
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DEBUGF("Patching RFS for actual_len=%d\n",actual_len);
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ob_patch_rfs(headers,actual_len);
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/* Write payload format plus total length of header bits */
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if (ob_makespace(b,2+headers->position+p->payload->position)) {
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/* Not enough space free in output buffer */
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if (debug&DEBUG_PACKETFORMATS)
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DEBUGF("Could not make enough space free in output buffer");
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goto cleanup;
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}
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/* Package up headers and payload */
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if (ob_append_bytes(b,headers->bytes,headers->position)) {
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WHY("could not append header");
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goto cleanup;
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}
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if (ob_append_bytes(b,p->payload->bytes,p->payload->position)) {
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WHY("could not append payload");
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goto cleanup;
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}
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ob_free(headers);
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return 0;
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cleanup:
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ob_free(headers);
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ob_rewind(b);
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return -1;
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}
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int dump_queue(char *msg,int q)
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{
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overlay_txqueue *qq=&overlay_tx[q];
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DEBUGF("Contents of TX queue #%d (%s):",q,msg);
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DEBUGF(" length=%d, maxLength=%d",qq->length,qq->maxLength);
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struct overlay_frame *f=qq->first,*l=qq->last;
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DEBUGF(" head of queue = %p, tail of queue = %p", f, l);
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struct overlay_frame *n=f;
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int count=0;
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while(n) {
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DEBUGF(" queue entry #%d : prev=%p, next=%p", count,n->prev,n->next);
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if (n==n->next) {
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WHY(" ERROR: loop in queue");
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return -1;
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}
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n=n->next;
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}
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return 0;
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}
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int dump_payload(struct overlay_frame *p, char *message)
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{
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DEBUGF( "+++++\nFrame from %s to %s of type 0x%02x %s:",
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alloca_tohex_sid(p->source->sid),
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alloca_tohex_sid(p->destination->sid),p->type,
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message?message:"");
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if (p->payload)
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dump("payload contents", &p->payload->bytes[0],p->payload->position);
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return 0;
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}
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int overlay_payload_enqueue(int q, struct overlay_frame *p)
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{
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/* Add payload p to queue q.
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Queues get scanned from first to last, so we should append new entries
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on the end of the queue.
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Complain if there are too many frames in the queue.
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*/
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if (!p) return WHY("Cannot queue NULL");
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if (p->destination &&
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(p->destination->reachable == REACHABLE_NONE || p->destination->reachable == REACHABLE_SELF))
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return WHYF("Destination %s is unreachable (%d)", alloca_tohex_sid(p->destination->sid), p->destination->reachable);
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if (debug&DEBUG_PACKETTX)
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DEBUGF("Enqueuing packet for %s* (q[%d]length = %d)",
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alloca_tohex(p->destination->sid, 7),
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q,overlay_tx[q].length);
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if (q<0||q>=OQ_MAX)
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return WHY("Invalid queue specified");
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if (p->payload && p->payload->position > p->payload->sizeLimit){
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// HACK, maybe should be done in each caller
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// set the size of the payload based on the position written
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p->payload->sizeLimit=p->payload->position;
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}
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if (overlay_tx[q].length>=overlay_tx[q].maxLength)
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return WHYF("Queue #%d congested (size = %d)",q,overlay_tx[q].maxLength);
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if (!p->destination){
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int i;
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int drop=1;
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// hook to allow for flooding via olsr
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olsr_send(p);
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// make sure there is an interface up that allows broadcasts
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for(i=0;i<OVERLAY_MAX_INTERFACES;i++){
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if (overlay_interfaces[i].state==INTERFACE_STATE_UP
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&& overlay_interfaces[i].send_broadcasts){
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p->broadcast_sent_via[i]=0;
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drop=0;
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}else
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p->broadcast_sent_via[i]=1;
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}
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// just drop it now
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if (drop)
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return -1;
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p->sendBroadcast=1;
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}
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struct overlay_frame *l=overlay_tx[q].last;
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if (l) l->next=p;
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p->prev=l;
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p->next=NULL;
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p->enqueued_at=gettime_ms();
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overlay_tx[q].last=p;
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if (!overlay_tx[q].first) overlay_tx[q].first=p;
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overlay_tx[q].length++;
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overlay_update_queue_schedule(&overlay_tx[q], p);
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if (0) dump_queue("after",q);
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if (q==OQ_ISOCHRONOUS_VOICE) {
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// Send a packet immediately to reduce latency
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// Also this prevents aggregation of multiple voice frames which would
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// increase the chance of packet loss leading to missing audio
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// TODO, remove when we NACK and retry all frames
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overlay_send_packet(NULL);
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}
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return 0;
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}
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int op_free(struct overlay_frame *p)
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{
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if (!p) return WHY("Asked to free NULL");
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if (p->prev&&p->prev->next==p) return WHY("p->prev->next still points here");
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if (p->next&&p->next->prev==p) return WHY("p->next->prev still points here");
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p->prev=NULL;
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p->next=NULL;
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if (p->payload) ob_free(p->payload);
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p->payload=NULL;
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free(p);
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return 0;
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}
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struct overlay_frame *op_dup(struct overlay_frame *in)
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{
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if (!in) return NULL;
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/* clone the frame */
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struct overlay_frame *out=malloc(sizeof(struct overlay_frame));
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if (!out) return WHYNULL("malloc() failed");
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/* copy main data structure */
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bcopy(in,out,sizeof(struct overlay_frame));
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if (in->payload)
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out->payload=ob_dup(in->payload);
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return out;
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}
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int overlay_frame_set_broadcast_as_destination(struct overlay_frame *f)
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{
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overlay_broadcast_generate_address(&f->broadcast_id);
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// remember the broadcast address we are about to send so we don't sent the packet if we receive it again
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overlay_broadcast_drop_check(&f->broadcast_id);
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f->destination=NULL;
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f->sendBroadcast=1;
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return 0;
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}
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