mirror of
https://github.com/servalproject/serval-dna.git
synced 2024-12-18 20:57:56 +00:00
c35af0617a
- make "debug.h" a private header so that the DEBUG() macro does not interfere with Xcode Debug builds, which set DEBUG=1 - move all #include "debug.h" from headers into .c files - move 'struct idebug' into a new public header "idebug.h" so that "log.h" can be public - move HTTPD port number defs from "httpd.h" to "constants.h", so that "httpd.h" can be private and "conf.h" can be public - add missing nested includes so each header compiles stand-alone without error - #include "sodium.h" instead of <sodium.h> - #include "sqlite3.h" instead of <sqlite3.h> - add header guard to "fifo.h" - fix header guard in "sync_keys.h"
622 lines
16 KiB
C
622 lines
16 KiB
C
/*
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Copyright (C) 2014 Serval Project Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/*
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Network simulator
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*/
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#include <signal.h>
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#include <time.h>
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#include <sys/time.h>
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#include "console.h"
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#include "conf.h"
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#include "mem.h"
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#include "socket.h"
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#include "fdqueue.h"
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#include "str.h"
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#include "strbuf.h"
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#include "strbuf_helpers.h"
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#include "net.h"
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#include "limit.h"
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#include "debug.h"
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#define MTU 1600
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struct peer;
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/*
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* we want to support simulating common wired, wireless & UHF network topologies
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* eg layer 2 adhoc mesh, switched ethernet, AP's, openWRT's
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* With topology changes over time
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*
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* Some kind of DSL will probably be required
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*
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* Node{
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* name "foo"
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* type servald / switch ...
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* Adapter{
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* socket "path"
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* type adhoc / ap / client / ethernet / uhf
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* queue_length 10
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* drop broadcast %
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* drop unicast %
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* }
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* }
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*/
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struct packet {
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struct packet *_next;
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time_ms_t recv_time;
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struct peer *destination;
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size_t len;
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uint8_t tdma_order;
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unsigned char buff[MTU];
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};
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struct peer {
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struct sched_ent alarm;
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struct peer *_next;
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struct network *network;
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struct socket_address addr;
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int packet_count;
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int max_packets;
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struct packet *_head, **_tail;
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uint32_t rx_count;
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uint32_t tx_count;
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};
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struct network {
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struct sched_ent alarm;
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char name[16];
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char path[256];
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struct limit_state limit;
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long latency;
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char drop_packets;
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char drop_broadcast;
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char drop_unicast;
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uint8_t up;
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uint8_t echo;
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uint8_t drop_broadcast_collisions; // on wifi collisions cause dropped packets
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uint32_t rx_count;
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uint32_t tx_count;
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struct peer *peer_list;
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struct network *_next;
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};
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struct profile_total broadcast_stats= {
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.name="sock_alarm"
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};
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struct profile_total unicast_stats= {
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.name="unicast_alarm"
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};
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struct command_state *stdin_state;
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struct network *networks=NULL;
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static void unicast_alarm(struct sched_ent *alarm);
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static void recv_packet(int fd, struct network *network, struct peer *destination)
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{
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struct socket_address addr;
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struct packet *packet=emalloc_zero(sizeof(struct packet));
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if (!packet)
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return;
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network->rx_count++;
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packet->recv_time = gettime_ms();
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packet->destination = destination;
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struct iovec iov[]= {
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{
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.iov_base = (void*)&packet->buff,
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.iov_len = sizeof(packet->buff)
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}
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};
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struct msghdr hdr= {
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.msg_name=(void *)&addr.addr,
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.msg_namelen=sizeof(addr.store),
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.msg_iov=iov,
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.msg_iovlen=1,
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};
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ssize_t ret = recvmsg(fd, &hdr, 0);
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if (ret==-1) {
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free(packet);
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WHYF_perror("recvmsg(%d,...)", fd);
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return;
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}
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addr.addrlen = hdr.msg_namelen;
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packet->len = ret;
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packet->tdma_order = rand()&31;
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struct peer *peer = network->peer_list;
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while(peer) {
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if (cmp_sockaddr(&addr, &peer->addr)==0)
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break;
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peer=peer->_next;
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}
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if (!peer) {
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DEBUGF(verbose, "New peer %s", alloca_socket_address(&addr));
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struct socket_address unicast_addr;
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unicast_addr.local.sun_family=AF_UNIX;
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strbuf d = strbuf_local_buf(unicast_addr.local.sun_path);
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static unsigned peerid=0;
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strbuf_sprintf(d, "%s/peer%d", network->path, peerid++);
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if (strbuf_overrun(d)) {
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WHY("Path too long");
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free(packet);
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return;
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}
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unicast_addr.addrlen=offsetof(struct sockaddr_un, sun_path) + strlen(unicast_addr.local.sun_path) + 1;
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peer = emalloc_zero(sizeof(struct peer));
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if (!peer) {
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free(packet);
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return;
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}
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peer->alarm.poll.fd=esocket(AF_UNIX, SOCK_DGRAM, 0);
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if (peer->alarm.poll.fd==-1) {
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free(packet);
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free(peer);
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return;
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}
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if (socket_bind(peer->alarm.poll.fd, &unicast_addr)==-1) {
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free(packet);
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free(peer);
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return;
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}
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set_nonblock(peer->alarm.poll.fd);
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peer->alarm.function=unicast_alarm;
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peer->alarm.poll.events=POLLIN;
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peer->alarm.context = peer;
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peer->network = network;
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peer->addr = addr;
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peer->_next = network->peer_list;
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peer->_tail = &peer->_head;
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peer->max_packets = 100;
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peer->alarm.stats=&unicast_stats;
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watch(&peer->alarm);
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network->peer_list = peer;
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}
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peer->tx_count++;
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// drop packets if the network is "down" or the peer queue is full
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if (!network->up || peer->packet_count >= peer->max_packets) {
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free(packet);
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return;
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}
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*peer->_tail = packet;
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peer->_tail = &packet->_next;
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peer->packet_count++;
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time_ms_t allowed = limit_next_allowed(&network->limit);
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if (allowed < packet->recv_time + network->latency)
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allowed = packet->recv_time + network->latency;
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if (!is_scheduled(&network->alarm) || allowed < network->alarm.alarm){
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unschedule(&network->alarm);
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network->alarm.alarm = allowed;
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network->alarm.deadline = network->alarm.alarm;
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schedule(&network->alarm);
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}
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}
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static void unicast_alarm(struct sched_ent *alarm)
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{
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struct peer *peer = (struct peer*)alarm->context;
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if (alarm->poll.revents & POLLIN) {
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recv_packet(alarm->poll.fd, peer->network, peer);
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}
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}
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static int should_drop(struct network *network, struct packet *packet){
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if (network->drop_packets>=100)
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return 1;
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if (packet->destination){
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if (network->drop_unicast)
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return 1;
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}else{
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if (network->drop_broadcast)
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return 1;
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}
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if (network->drop_packets <= 0)
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return 0;
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if (rand()%100 >= network->drop_packets)
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return 0;
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return 1;
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}
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static void sock_alarm(struct sched_ent *alarm)
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{
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struct network *network = (struct network*)alarm->context;
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if (alarm->poll.revents & POLLIN) {
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recv_packet(alarm->poll.fd, network, NULL);
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}
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if (alarm->poll.revents == 0) {
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time_ms_t allowed = limit_next_allowed(&network->limit);
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time_ms_t now = gettime_ms();
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if (allowed > now){
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alarm->deadline = alarm->alarm = allowed;
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schedule(alarm);
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return;
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}
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uint8_t tdma_order=127;
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unsigned tdma_count=0;
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struct packet *packet=NULL;
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struct peer *sender=NULL;
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// what's the best TDMA value?
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{
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struct peer *peer = network->peer_list;
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while(peer){
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struct packet *p = peer->_head;
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if (p && p->recv_time + network->latency <= now){
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if (tdma_order > p->tdma_order){
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tdma_order=p->tdma_order;
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tdma_count=1;
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packet = p;
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sender = peer;
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}else if(tdma_order==p->tdma_order){
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tdma_count++;
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packet = NULL;
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sender = NULL;
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}
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}
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peer = peer->_next;
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}
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}
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if (tdma_count!=0){
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limit_is_allowed(&network->limit);
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if (packet && tdma_count==1 && should_drop(network, packet)==0){
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// deliver the packet
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struct iovec iov[]= {
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{
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.iov_base = (void*)&packet->buff,
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.iov_len = packet->len
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}
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};
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struct msghdr hdr= {
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.msg_iov=iov,
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.msg_iovlen=1,
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};
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network->tx_count++;
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struct peer *peer = network->peer_list;
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while(peer) {
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if ((packet->destination == peer || !packet->destination)
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&& (network->echo || peer !=sender)) {
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hdr.msg_name=(void *)&peer->addr.addr;
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hdr.msg_namelen=peer->addr.addrlen;
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// failure isn't fatal...
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if (sendmsg(sender->alarm.poll.fd, &hdr, 0)==-1)
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WARN_perror("sendmsg()");
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peer->rx_count++;
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}
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peer = peer->_next;
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}
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}
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if (tdma_count>1){
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// collision!
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struct peer *peer = network->peer_list;
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while(peer){
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struct packet *p = peer->_head;
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if (p
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&& p->recv_time + network->latency <= now
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&& tdma_order==p->tdma_order){
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if (!p->destination && network->drop_broadcast_collisions){
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if (p==packet) // NOOP?
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packet = NULL;
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peer->_head = p->_next;
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if (!peer->_head)
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peer->_tail = &peer->_head;
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peer->packet_count --;
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free(p);
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}else{
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p->tdma_order = rand()&31;
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}
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}
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peer = peer->_next;
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}
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}
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// free the sent packet
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if (sender && packet){
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sender->_head = packet->_next;
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if (!sender->_head)
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sender->_tail = &sender->_head;
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sender->packet_count --;
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free(packet);
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}
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}
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// when is the next packet allowed?
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{
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time_ms_t next = TIME_MS_NEVER_WILL;
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struct peer *peer = network->peer_list;
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while(peer){
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struct packet *p = peer->_head;
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if (p && next > p->recv_time + network->latency){
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next = p->recv_time + network->latency;
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}
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peer = peer->_next;
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}
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time_ms_t allowed = limit_next_allowed(&network->limit);
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if (next < allowed)
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next = allowed;
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alarm->deadline = alarm->alarm = next;
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schedule(alarm);
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}
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}
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}
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void signal_handler(int UNUSED(signal))
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{
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command_close(stdin_state);
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}
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static void crash_handler(int signal)
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{
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LOGF(LOG_LEVEL_FATAL, "Caught signal %s", alloca_signal_name(signal));
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dump_stack(LOG_LEVEL_FATAL);
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BACKTRACE;
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// Now die of the same signal, so that our exit status reflects the cause.
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INFOF("Re-sending signal %d to self", signal);
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kill(getpid(), signal);
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// If that didn't work, then die normally.
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INFOF("exit(%d)", -signal);
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exit(-signal);
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}
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static struct network *find_network(const char *name)
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{
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struct network *n = networks;
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while(n) {
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if (strcasecmp(name, n->name)==0)
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return n;
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n=n->_next;
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}
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WHYF("Network %s not found\n", n->name);
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return NULL;
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}
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static int console_create(const struct cli_parsed *parsed, struct cli_context *UNUSED(context))
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{
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const char *name, *path;
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if ( cli_arg(parsed, "name", &name, NULL, NULL) == -1
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|| cli_arg(parsed, "path", &path, NULL, NULL) == -1)
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return -1;
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struct socket_address addr;
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addr.local.sun_family=AF_UNIX;
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strbuf b = strbuf_local_buf(addr.local.sun_path);
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strbuf_path_join(b, path, "broadcast", NULL);
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if (strbuf_overrun(b))
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return WHY("Path too long");
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addr.addrlen = offsetof(struct sockaddr_un, sun_path) + strlen(addr.local.sun_path) + 1;
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int fd = esocket(AF_UNIX, SOCK_DGRAM, 0);
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if (fd==-1)
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return -1;
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if (socket_bind(fd, &addr)==-1) {
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close(fd);
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return -1;
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}
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set_nonblock(fd);
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struct network *n = emalloc_zero(sizeof(struct network));
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if (!n)
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return -1;
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strbuf_init(b, n->name, sizeof n->name);
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strbuf_puts(b, name);
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if (strbuf_overrun(b)) {
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socket_unlink_close(fd);
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free(n);
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return WHY("Name is too long");
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}
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strbuf_init(b, n->path, sizeof n->path);
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strbuf_puts(b, path);
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if (strbuf_overrun(b)) {
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socket_unlink_close(fd);
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free(n);
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return WHY("Path is too long");
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}
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n->_next = networks;
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networks = n;
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limit_init(&n->limit, 0);
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n->alarm.poll.fd = fd;
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n->alarm.function=sock_alarm;
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n->alarm.poll.events=POLLIN;
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n->alarm.stats=&broadcast_stats;
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n->alarm.context=n;
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watch(&n->alarm);
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INFOF("Created socket %s for network %s", alloca_socket_address(&addr), name);
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return 0;
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}
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static int console_variable(const struct cli_parsed *parsed, struct cli_context *UNUSED(context))
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{
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const char *name;
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if (cli_arg(parsed, "name", &name, NULL, NULL) == -1)
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return -1;
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struct network *n = find_network(name);
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if (!n)
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return -1;
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unsigned i;
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for (i = 2; i+1 < parsed->argc; i+=2) {
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const char *arg = parsed->args[i];
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const char *value = parsed->args[i+1];
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if (strcmp(arg, "latency") == 0) {
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n->latency = atol(value);
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}else if (strcmp(arg, "echo") == 0) {
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n->echo = atoi(value) != 0;
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}else if (strcmp(arg, "rate") == 0) {
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uint32_t rate = atoi(value);
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limit_init(&n->limit, rate);
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}else if (strcmp(arg, "drop_packets") == 0){
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n->drop_packets= atol(value);
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}else if (strcmp(arg, "drop_broadcast") == 0){
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n->drop_broadcast=atol(value)!=0;
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}else if (strcmp(arg, "drop_unicast") == 0){
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n->drop_unicast=atol(value)!=0;
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}else
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return WHYF("Unknown variable %s", arg);
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}
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return 0;
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}
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static int console_up(const struct cli_parsed *parsed, struct cli_context *UNUSED(context))
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{
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unsigned i;
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for (i = 1; i < parsed->argc; i++) {
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struct network *n = find_network(parsed->args[i]);
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if (!n)
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return -1;
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n->up = 1;
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INFOF("Network %s is now up", n->name);
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DEBUGF(verbose, "Minimum latency %dms", (int)n->latency);
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DEBUGF(verbose, "Will drop %d%% of packets", n->drop_packets);
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DEBUGF(verbose, "Will %s broadcast packets", n->drop_broadcast?"drop":"allow");
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DEBUGF(verbose, "Will %s unicast packets", n->drop_unicast?"drop":"allow");
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DEBUGF(verbose, "Allowing a maximum of %d packets every %"PRId64"ms",
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n->limit.burst_size,
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n->limit.burst_length);
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}
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return 0;
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}
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static int console_down(const struct cli_parsed *parsed, struct cli_context *UNUSED(context))
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{
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unsigned i;
|
|
for (i = 1; i < parsed->argc; i++) {
|
|
struct network *n = find_network(parsed->args[i]);
|
|
if (!n)
|
|
return -1;
|
|
|
|
// free any pending packets
|
|
struct peer *peer = n->peer_list;
|
|
while(peer) {
|
|
struct packet *p = peer->_head;
|
|
while(p) {
|
|
struct packet *f = p;
|
|
p = p->_next;
|
|
free(f);
|
|
}
|
|
peer->_head=NULL;
|
|
peer=peer->_next;
|
|
}
|
|
|
|
n->up = 0;
|
|
unschedule(&n->alarm);
|
|
|
|
INFOF("Network %s is now down", n->name);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int console_quit(const struct cli_parsed *UNUSED(parsed), struct cli_context *UNUSED(context))
|
|
{
|
|
command_close(stdin_state);
|
|
return 0;
|
|
}
|
|
|
|
struct cli_schema console_commands[]= {
|
|
{console_create,{"create","<name>","<path>",NULL},0,"Create a named network"},
|
|
{console_variable,{"set", "<name>", "<variable>","<value>","...",NULL},0,"Set a property of the network"},
|
|
{console_up,{"up", "<name>", "...", NULL},0,"Bring a network up"},
|
|
{console_down,{"down","<name>","...",NULL},0,"Bring a network down"},
|
|
{console_quit,{"quit",NULL},0,"Exit the simulator"},
|
|
{NULL, {NULL, NULL, NULL}, 0, NULL},
|
|
};
|
|
|
|
int main()
|
|
{
|
|
cf_init();
|
|
|
|
/* Catch crash signals so that we can log a backtrace before expiring. */
|
|
struct sigaction sig;
|
|
sig.sa_handler = crash_handler;
|
|
sigemptyset(&sig.sa_mask); // Don't block any signals during handler
|
|
sig.sa_flags = SA_NODEFER | SA_RESETHAND; // So the signal handler can kill the process by re-sending the same signal to itself
|
|
sigaction(SIGSEGV, &sig, NULL);
|
|
sigaction(SIGFPE, &sig, NULL);
|
|
sigaction(SIGILL, &sig, NULL);
|
|
sigaction(SIGBUS, &sig, NULL);
|
|
sigaction(SIGABRT, &sig, NULL);
|
|
|
|
/* Catch SIGHUP, SIGINT so we can shutdown gracefully */
|
|
sig.sa_handler = signal_handler;
|
|
sigemptyset(&sig.sa_mask);
|
|
sigaddset(&sig.sa_mask, SIGHUP);
|
|
sigaddset(&sig.sa_mask, SIGINT);
|
|
sig.sa_flags = 0;
|
|
sigaction(SIGHUP, &sig, NULL);
|
|
sigaction(SIGINT, &sig, NULL);
|
|
|
|
stdin_state = command_register(console_commands, STDIN_FILENO);
|
|
|
|
while(!is_command_closed(stdin_state) && fd_poll())
|
|
;
|
|
|
|
INFO("Shutting down");
|
|
command_free(stdin_state);
|
|
|
|
{
|
|
struct network *n = networks;
|
|
while(n) {
|
|
DEBUGF(verbose, "Closing network %s, TX %d RX %d", n->name, n->tx_count, n->rx_count);
|
|
unwatch(&n->alarm);
|
|
socket_unlink_close(n->alarm.poll.fd);
|
|
struct peer *p = n->peer_list;
|
|
while(p) {
|
|
DEBUGF(verbose, "Closing peer proxy socket, TX %d RX %d", p->tx_count, p->rx_count);
|
|
unwatch(&p->alarm);
|
|
socket_unlink_close(p->alarm.poll.fd);
|
|
|
|
while(p->_head){
|
|
struct packet *packet = p->_head;
|
|
p->_head = packet->_next;
|
|
free(packet);
|
|
}
|
|
|
|
struct peer *f = p;
|
|
p=p->_next;
|
|
free(f);
|
|
}
|
|
struct network *f=n;
|
|
n=n->_next;
|
|
free(f);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|