mirror of
https://github.com/servalproject/serval-dna.git
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1644 lines
50 KiB
C
1644 lines
50 KiB
C
/*
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Serval DNA link state routing
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Copyright (C) 2013 Serval Project Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <assert.h>
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#include "serval.h"
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#include "conf.h"
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#include "overlay_address.h"
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#include "overlay_buffer.h"
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#include "overlay_interface.h"
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#include "overlay_packet.h"
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#include "str.h"
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#include "keyring.h"
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#include "server.h"
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#include "mdp_client.h"
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#include "route_link.h"
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#include "debug.h"
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/*
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Link state routing;
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- each node sends a packet on a heartbeat
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- on recieving a packet, update a link cost calculation (initially up/down only)
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- when the cost changes, update a version field
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- every heartbeat interval, send link cost details
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- send link cost for every neighbour, they need to know we can still hear them.
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- after parsing incoming link details, if anything has changed, mark routes as dirty
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*/
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#define MAX_LINK_STATES 512
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#define FLAG_HAS_INTERFACE (1<<0)
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#define FLAG_NO_PATH (1<<1)
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#define FLAG_BROADCAST (1<<2)
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#define FLAG_UNICAST (1<<3)
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#define FLAG_HAS_ACK (1<<4)
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#define FLAG_HAS_DROP_RATE (1<<5)
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#define ACK_WINDOW (16)
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struct link{
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struct link *_left;
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struct link *_right;
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struct subscriber *transmitter;
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struct link *parent;
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struct network_destination *destination;
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struct subscriber *receiver;
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// What's the last ack we've heard so we don't process nacks twice.
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int last_ack_seq;
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// neighbour path version when path scores were last updated
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char path_version;
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// link quality stats;
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char link_version;
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char drop_rate;
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// calculated path score;
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int hop_count;
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int path_drop_rate;
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// loop prevention;
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char calculating;
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};
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// statistics of incoming half of network links
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struct link_in{
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struct link_in *_next;
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// which of our interfaces did we hear it on?
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overlay_interface *interface;
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// which of their interfaces did they send it from?
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int neighbour_interface;
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// very simple time based link up/down detection;
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// when will we consider the link broken?
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time_ms_t link_timeout;
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// unicast or broadcast?
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int unicast;
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int ack_sequence;
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uint64_t ack_mask;
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int ack_counter;
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};
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struct link_out{
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struct link_out *_next;
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time_ms_t timeout;
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struct network_destination *destination;
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};
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struct neighbour{
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struct neighbour *_next;
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struct subscriber *subscriber;
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// whenever we hear about a link change, update the version to mark all link path scores as dirty
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char path_version;
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// when do we assume the link is dead because they stopped hearing us or vice versa?
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time_ms_t link_in_timeout;
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// if a neighbour is telling the world that they are using us as a next hop, we need to send acks & nacks with high priority
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// otherwise we don't care too much about packet loss.
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char using_us;
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// is this neighbour still sending selfacks?
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char legacy_protocol;
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// when a neighbour is using us as a next hop *and* they are using us to send packets to one of our neighbours,
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// we must forward their broadcasts
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time_ms_t routing_through_us;
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// which of their mdp packets have we already heard and can be dropped as duplicates?
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int mdp_ack_sequence;
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uint64_t mdp_ack_mask;
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// next link update
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time_ms_t next_neighbour_update;
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time_ms_t last_update;
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int last_update_seq;
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time_ms_t rtt;
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// un-balanced tree of known link states
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struct link *root;
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// list of incoming link stats
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struct link_in *links, *best_link;
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// list of outgoing links
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struct link_out *out_links;
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};
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// one struct per subscriber, where we track all routing information, allocated on first use
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struct link_state{
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// what is the current best hop count? (via subscriber->next_hop)
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struct subscriber *next_hop;
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struct subscriber *transmitter;
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int hop_count;
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int route_version;
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// if a neighbour is free'd this link will point to invalid memory.
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// don't use this pointer directly, call find_best_link instead
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struct link *link;
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char calculating;
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// when do we need to send a new link state message.
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time_ms_t next_update;
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};
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DEFINE_ALARM(link_send);
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static int append_link(void **record, void *context);
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static int neighbour_find_best_link(struct neighbour *n);
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struct neighbour *neighbours=NULL;
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unsigned neighbour_count=0;
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int route_version=0;
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struct network_destination * new_destination(struct overlay_interface *interface){
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assert(interface);
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struct network_destination *ret = emalloc_zero(sizeof(struct network_destination));
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if (ret){
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ret->_ref_count=1;
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ret->interface = interface;
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ret->resend_delay = 1000;
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ret->last_tx = TIME_MS_NEVER_HAS;
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ret->sequence_number = -1;
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ret->last_ack_seq = -1;
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}
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return ret;
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}
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struct network_destination * create_unicast_destination(struct socket_address *addr, struct overlay_interface *interface){
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assert(interface && interface->state==INTERFACE_STATE_UP);
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if (addr->addr.sa_family == AF_INET && (addr->inet.sin_addr.s_addr==0 || addr->inet.sin_port==0))
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return NULL;
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if (!interface->ifconfig.unicast.send)
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return NULL;
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struct network_destination *ret = new_destination(interface);
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if (ret){
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ret->address = *addr;
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ret->unicast = 1;
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overlay_destination_configure(ret, &interface->ifconfig.unicast);
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}
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return ret;
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}
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struct network_destination * add_destination_ref(struct network_destination *ref){
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ref->_ref_count++;
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return ref;
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}
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void release_destination_ref(struct network_destination *ref){
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if (ref->_ref_count<=1){
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free(ref);
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}else{
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ref->_ref_count--;
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}
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}
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int set_destination_ref(struct network_destination **ptr, struct network_destination *ref){
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if (ref==*ptr)
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return 0;
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if (ref)
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add_destination_ref(ref);
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if (*ptr)
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release_destination_ref(*ptr);
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*ptr = ref;
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return 1;
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}
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static int NumberOfSetBits(uint32_t i)
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{
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i = i - ((i >> 1) & 0x55555555);
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i = (i & 0x33333333) + ((i >> 2) & 0x33333333);
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return (((i + (i >> 4)) & 0x0F0F0F0F) * 0x01010101) >> 24;
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}
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static struct link_state *get_link_state(struct subscriber *subscriber)
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{
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if (!subscriber->link_state){
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subscriber->link_state = emalloc_zero(sizeof(struct link_state));
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subscriber->link_state->route_version = route_version -1;
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}
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return subscriber->link_state;
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}
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static struct neighbour *get_neighbour(struct subscriber *subscriber, char create)
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{
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struct neighbour *n = neighbours;
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while(n){
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if (n->subscriber==subscriber)
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return n;
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n = n->_next;
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}
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if (create){
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n = emalloc_zero(sizeof(struct neighbour));
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n->subscriber = subscriber;
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n->_next = neighbours;
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n->last_update_seq = -1;
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n->mdp_ack_sequence = -1;
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// TODO measure min/max rtt
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n->rtt = 120;
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n->next_neighbour_update = gettime_ms() + 10;
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neighbours = n;
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neighbour_count++;
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if (neighbour_count==1){
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time_ms_t now = gettime_ms();
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RESCHEDULE(&ALARM_STRUCT(link_send), now+10, now+10, now+30);
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}
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DEBUGF(linkstate, "LINK STATE; new neighbour %s", alloca_tohex_sid_t(n->subscriber->sid));
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CALL_TRIGGER(nbr_change, subscriber, 1, neighbour_count);
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}
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return n;
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}
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static void free_links(struct link *link)
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{
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if (!link)
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return;
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free_links(link->_left);
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link->_left=NULL;
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free_links(link->_right);
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link->_right=NULL;
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if (link->destination)
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release_destination_ref(link->destination);
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free(link);
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}
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static struct link *find_link(struct neighbour *neighbour, struct subscriber *receiver, char create)
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{
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struct link **link_ptr=&neighbour->root, *link=neighbour->root;
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while(1){
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if (link==NULL){
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if (create){
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link = *link_ptr = emalloc_zero(sizeof(struct link));
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link->receiver = receiver;
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link->path_version = neighbour->path_version -1;
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link->last_ack_seq = -1;
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link->link_version = -1;
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}
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break;
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}
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if (receiver == link->receiver)
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break;
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link_ptr = (cmp_sid_t(&receiver->sid, &link->receiver->sid) < 0) ? &link->_left : &link->_right;
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link = *link_ptr;
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}
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return link;
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}
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static struct link *get_parent(struct neighbour *neighbour, struct link *link)
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{
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// root of the routing table.
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if (link->receiver == neighbour->subscriber || link->transmitter == NULL)
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return NULL;
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if (!link->parent)
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link->parent = find_link(neighbour, link->transmitter, 0);
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return link->parent;
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}
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static void update_path_score(struct neighbour *neighbour, struct link *link){
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if (link->path_version == neighbour->path_version)
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return;
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if (link->calculating)
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return;
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link->calculating = 1;
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int hop_count = -1;
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int drop_rate = 0;
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if (link->transmitter == get_my_subscriber(1)){
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if (link->receiver==neighbour->subscriber){
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hop_count = 1;
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}
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}else{
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struct link *parent = get_parent(neighbour, link);
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if (parent && (!parent->calculating)){
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update_path_score(neighbour, parent);
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// TODO more interesting path cost metrics...
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if (parent->hop_count>0){
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hop_count = parent->hop_count+1;
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drop_rate = parent->path_drop_rate;
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}
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}
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}
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// ignore occasional dropped packets due to collisions
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if (link->drop_rate>2)
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drop_rate += link->drop_rate;
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if (hop_count != link->hop_count && IF_DEBUG(verbose))
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DEBUGF(linkstate, "LINK STATE; path score to %s via %s version %d = %d",
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alloca_tohex_sid_t(link->receiver->sid),
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alloca_tohex_sid_t(neighbour->subscriber->sid),
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neighbour->path_version,
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hop_count);
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link->hop_count = hop_count;
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link->path_version = neighbour->path_version;
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link->path_drop_rate = drop_rate;
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link->calculating = 0;
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}
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// pick the best path to this network end point
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static struct link * find_best_link(struct subscriber *subscriber)
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{
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IN();
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if (subscriber->reachable & REACHABLE_SELF)
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RETURN(NULL);
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struct link_state *state = get_link_state(subscriber);
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if (state->route_version == route_version)
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RETURN(state->link);
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if (state->calculating)
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RETURN(NULL);
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state->calculating = 1;
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struct neighbour *neighbour = neighbours;
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struct network_destination *destination = NULL;
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int best_hop_count = 99;
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int best_drop_rate = 99;
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struct link *best_link = NULL;
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struct subscriber *next_hop = NULL, *transmitter=NULL;
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time_ms_t now = gettime_ms();
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while (neighbour){
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if (neighbour->link_in_timeout < now)
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goto next;
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struct link *link = find_link(neighbour, subscriber, 0);
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if (!(link && link->transmitter))
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goto next;
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if (link->transmitter != get_my_subscriber(1)){
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struct link_state *parent_state = get_link_state(link->transmitter);
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find_best_link(link->transmitter);
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if (parent_state->next_hop != neighbour->subscriber)
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goto next;
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}
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update_path_score(neighbour, link);
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if (link->hop_count>0){
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if (link->path_drop_rate < best_drop_rate ||
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(link->path_drop_rate == best_drop_rate && link->hop_count < best_hop_count)){
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next_hop = neighbour->subscriber;
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best_hop_count = link->hop_count;
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best_drop_rate = link->path_drop_rate;
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transmitter = link->transmitter;
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destination = link->destination;
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best_link = link;
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}
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}
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next:
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neighbour = neighbour->_next;
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}
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int changed =0;
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if (state->transmitter != transmitter || state->link != best_link)
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changed = 1;
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state->next_hop = next_hop;
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state->transmitter = transmitter;
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state->hop_count = best_hop_count;
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state->route_version = route_version;
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state->calculating = 0;
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state->link = best_link;
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if (next_hop == subscriber)
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next_hop = NULL;
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if (set_reachable(subscriber, destination, next_hop, best_hop_count, transmitter))
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changed = 1;
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if (subscriber->identity && subscriber->reachable == REACHABLE_NONE){
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subscriber->reachable=REACHABLE_SELF;
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changed = 1;
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best_link = NULL;
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DEBUGF2(overlayrouting, linkstate, "REACHABLE via self %s", alloca_tohex_sid_t(subscriber->sid));
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}
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if (changed)
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state->next_update = now+5;
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RETURN(best_link);
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}
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static int append_link_state(struct overlay_buffer *payload, struct decode_context *context, char flags,
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struct subscriber *transmitter, struct subscriber *receiver,
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int interface, int version, int ack_sequence, uint32_t ack_mask,
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int drop_rate)
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{
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if (interface!=-1)
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flags|=FLAG_HAS_INTERFACE;
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if (!transmitter)
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flags|=FLAG_NO_PATH;
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if (ack_sequence!=-1)
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flags|=FLAG_HAS_ACK;
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if (drop_rate!=-1)
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flags|=FLAG_HAS_DROP_RATE;
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size_t length_pos = ob_position(payload);
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ob_append_byte(payload, 0);
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ob_append_byte(payload, flags);
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context->flags = DECODE_FLAG_EXTRA_BITS;
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overlay_address_append(context, payload, receiver);
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context->flags = 0;
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ob_append_byte(payload, version);
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if (transmitter)
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overlay_address_append(context, payload, transmitter);
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if (interface != -1)
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ob_append_byte(payload, interface);
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if (ack_sequence != -1){
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ob_append_byte(payload, ack_sequence);
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ob_append_ui32(payload, ack_mask);
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}
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if (drop_rate != -1)
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ob_append_byte(payload, drop_rate);
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// TODO insert future fields here
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if (ob_overrun(payload))
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return -1;
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// patch the record length
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size_t end_pos = ob_position(payload);
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ob_set(payload, length_pos, end_pos - length_pos);
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ob_checkpoint(payload);
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return 0;
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}
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struct append_context{
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struct overlay_buffer *payload;
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struct decode_context context;
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};
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|
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static int free_subscriber_link_state(void **record, void *UNUSED(context))
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{
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struct subscriber *subscriber = *record;
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if (subscriber->reachable && !(subscriber->reachable & REACHABLE_SELF))
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set_reachable(subscriber, NULL, NULL, 99, NULL);
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if (subscriber->link_state){
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free(subscriber->link_state);
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subscriber->link_state = NULL;
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}
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return 0;
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}
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static int append_link(void **record, void *context)
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{
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struct subscriber *subscriber = *record;
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if (subscriber == get_my_subscriber(1))
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return 0;
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struct link_state *state = get_link_state(subscriber);
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struct link *best_link = find_best_link(subscriber);
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struct append_context *append_context = context;
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time_ms_t now = gettime_ms();
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|
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if (subscriber->reachable==REACHABLE_SELF){
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if (state->next_update - 20 <= now){
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// Other entries in our keyring are always one hop away from us.
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if (append_link_state(append_context->payload, &append_context->context, 0, get_my_subscriber(1), subscriber, -1, 1, -1, 0, 0)){
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ALARM_STRUCT(link_send).alarm = now+5;
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return 1;
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}
|
|
// include information about this link every 5s
|
|
state->next_update = now + 5000;
|
|
}
|
|
} else {
|
|
|
|
if (subscriber->identity)
|
|
keyring_send_unlock(subscriber);
|
|
|
|
if (best_link && best_link->destination
|
|
&& !best_link->destination->ifconfig.route){
|
|
// never mention links we shouldn't advertise
|
|
state->next_update = TIME_MS_NEVER_WILL;
|
|
}else{
|
|
if (state->next_update - 20 <= now){
|
|
if (append_link_state(append_context->payload, &append_context->context, 0, state->transmitter, subscriber, -1,
|
|
best_link?best_link->link_version:-1, -1, 0, best_link?best_link->drop_rate:32)){
|
|
ALARM_STRUCT(link_send).alarm = now+5;
|
|
return 1;
|
|
}
|
|
// include information about this link every 5s
|
|
state->next_update = now + 5000;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (state->next_update < ALARM_STRUCT(link_send).alarm)
|
|
ALARM_STRUCT(link_send).alarm = state->next_update;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void free_neighbour(struct neighbour **neighbour_ptr){
|
|
struct neighbour *n = *neighbour_ptr;
|
|
if (IF_DEBUG(verbose))
|
|
DEBUGF(linkstate, "LINK STATE; all links from neighbour %s have died", alloca_tohex_sid_t(n->subscriber->sid));
|
|
|
|
struct link_in *link = n->links;
|
|
while(link){
|
|
struct link_in *l=link;
|
|
link = l->_next;
|
|
free(l);
|
|
}
|
|
|
|
struct link_out *out = n->out_links;
|
|
while (out){
|
|
struct link_out *l=out;
|
|
out = l->_next;
|
|
release_destination_ref(l->destination);
|
|
free(l);
|
|
}
|
|
|
|
free_links(n->root);
|
|
n->root=NULL;
|
|
*neighbour_ptr = n->_next;
|
|
free(n);
|
|
}
|
|
|
|
static void clean_neighbours(time_ms_t now)
|
|
{
|
|
struct neighbour **n_ptr = &neighbours;
|
|
while (*n_ptr){
|
|
struct neighbour *n = *n_ptr;
|
|
struct subscriber *subscriber = n->subscriber;
|
|
|
|
// drop any inbound links that have expired
|
|
struct link_in **list = &n->links;
|
|
while(*list){
|
|
struct link_in *link = *list;
|
|
if (link->interface->state!=INTERFACE_STATE_UP || link->link_timeout < now){
|
|
DEBUGF(linkstate, "LINK STATE; %s link expired from neighbour %s on interface %s",
|
|
link->unicast? "unicast":"broadcast",
|
|
alloca_tohex_sid_t(subscriber->sid),
|
|
link->interface->name);
|
|
*list=link->_next;
|
|
free(link);
|
|
}else{
|
|
list = &link->_next;
|
|
}
|
|
}
|
|
|
|
// drop any outbound links that have expired
|
|
struct link_out **out = &n->out_links;
|
|
int alive=0;
|
|
while(*out){
|
|
struct link_out *link = *out;
|
|
if (link->destination->interface->state!=INTERFACE_STATE_UP){
|
|
*out = link->_next;
|
|
release_destination_ref(link->destination);
|
|
free(link);
|
|
}else{
|
|
if (link->timeout >= now)
|
|
alive=1;
|
|
out = &link->_next;
|
|
}
|
|
}
|
|
|
|
// when all links to a neighbour that we were directly routing to expire, force a routing calculation update
|
|
struct link_state *state = get_link_state(subscriber);
|
|
if (state->next_hop == subscriber &&
|
|
(n->link_in_timeout < now || !n->links || !alive) &&
|
|
state->route_version == route_version)
|
|
route_version++;
|
|
|
|
if (!n->links || !alive){
|
|
free_neighbour(n_ptr);
|
|
neighbour_count--;
|
|
CALL_TRIGGER(nbr_change, subscriber, 0, neighbour_count);
|
|
if (neighbour_count==0){
|
|
// clean up the routing table
|
|
enum_subscribers(NULL, free_subscriber_link_state, NULL);
|
|
unschedule(&ALARM_STRUCT(link_send));
|
|
}
|
|
}else{
|
|
n_ptr = &n->_next;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void link_status_html(struct strbuf *b, struct subscriber *n, struct link *link)
|
|
{
|
|
if (!link)
|
|
return;
|
|
link_status_html(b, n, link->_left);
|
|
int best=0;
|
|
if (link->receiver->next_hop==n)
|
|
best=1;
|
|
else if(link->receiver==n && n->reachable&REACHABLE_DIRECT)
|
|
best=1;
|
|
strbuf_sprintf(b, "%s* -%s H: %d, C: %d, via %s*<br>",
|
|
alloca_tohex_sid_t_trunc(link->receiver->sid, 16),
|
|
best?" *best*":"",
|
|
link->hop_count, link->path_drop_rate,
|
|
link->transmitter?alloca_tohex_sid_t_trunc(link->transmitter->sid, 16):"unreachable");
|
|
link_status_html(b, n, link->_right);
|
|
}
|
|
|
|
void link_neighbour_short_status_html(struct strbuf *b, const char *link_prefix)
|
|
{
|
|
struct neighbour *n = neighbours;
|
|
if (!n)
|
|
strbuf_puts(b, "No peers<br>");
|
|
while(n){
|
|
strbuf_sprintf(b, "<a href=\"%s/%s\">%s*</a>, seq=%d, mask=%08"PRIx64"<br>",
|
|
link_prefix,
|
|
alloca_tohex_sid_t(n->subscriber->sid),
|
|
alloca_tohex_sid_t_trunc(n->subscriber->sid, 16),
|
|
n->mdp_ack_sequence, n->mdp_ack_mask);
|
|
n=n->_next;
|
|
}
|
|
}
|
|
|
|
void link_neighbour_status_html(struct strbuf *b, struct subscriber *neighbour)
|
|
{
|
|
time_ms_t now = gettime_ms();
|
|
struct neighbour *n = neighbours;
|
|
while(n){
|
|
if (n->subscriber == neighbour){
|
|
strbuf_sprintf(b, "Neighbour %s*;<br>", alloca_tohex_sid_t_trunc(n->subscriber->sid, 16));
|
|
strbuf_sprintf(b, "Seq=%d, mask=%08"PRIx64"<br>", n->mdp_ack_sequence, n->mdp_ack_mask);
|
|
rhizome_sync_status_html(b, n->subscriber);
|
|
struct link_in *link_in = n->links;
|
|
while(link_in){
|
|
strbuf_sprintf(b, "In: %s %s%s, seq=%d, mask=%08"PRIx64"<br>",
|
|
link_in->interface->name,
|
|
link_in->unicast?"unicast":"broadcast",
|
|
link_in == n->best_link?" *best":"",
|
|
link_in->ack_sequence,
|
|
link_in->ack_mask);
|
|
link_in = link_in->_next;
|
|
}
|
|
struct link_out *link_out = n->out_links;
|
|
while(link_out){
|
|
if (link_out->timeout >= now){
|
|
strbuf_sprintf(b, "Out: %s %s<br>",
|
|
link_out->destination->interface->name,
|
|
link_out->destination->unicast?"unicast":"broadcast");
|
|
}
|
|
link_out = link_out->_next;
|
|
}
|
|
strbuf_puts(b, "Links;<br>");
|
|
link_status_html(b, n->subscriber, n->root);
|
|
return;
|
|
}
|
|
n = n->_next;
|
|
}
|
|
strbuf_puts(b, "Not found<br>");
|
|
}
|
|
|
|
int link_has_neighbours()
|
|
{
|
|
return neighbours?1:0;
|
|
}
|
|
|
|
int link_interface_has_neighbours(struct overlay_interface *interface)
|
|
{
|
|
struct neighbour *n = neighbours;
|
|
while(n){
|
|
neighbour_find_best_link(n);
|
|
if (n->best_link && n->best_link->interface == interface)
|
|
return 1;
|
|
n=n->_next;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int link_destination_has_neighbours(struct network_destination *dest)
|
|
{
|
|
struct neighbour *n = neighbours;
|
|
time_ms_t now = gettime_ms();
|
|
while(n){
|
|
struct link_out *l = n->out_links;
|
|
while(l){
|
|
if (l->destination == dest && l->timeout >= now)
|
|
return 1;
|
|
l=l->_next;
|
|
}
|
|
n=n->_next;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int send_legacy_self_announce_ack(struct neighbour *neighbour, struct link_in *link, time_ms_t now){
|
|
struct overlay_frame *frame=emalloc_zero(sizeof(struct overlay_frame));
|
|
frame->type = OF_TYPE_SELFANNOUNCE_ACK;
|
|
frame->ttl = 6;
|
|
frame->destination = neighbour->subscriber;
|
|
frame->source = get_my_subscriber(1);
|
|
if ((frame->payload = ob_new()) == NULL) {
|
|
op_free(frame);
|
|
return -1;
|
|
}
|
|
ob_append_ui32(frame->payload, neighbour->last_update);
|
|
ob_append_ui32(frame->payload, now);
|
|
ob_append_byte(frame->payload, link->neighbour_interface);
|
|
frame->queue=OQ_MESH_MANAGEMENT;
|
|
if (overlay_payload_enqueue(frame) == -1) {
|
|
op_free(frame);
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// find our neighbour's best link from them to us.
|
|
// we only ack a single inbound link.
|
|
static int neighbour_find_best_link(struct neighbour *n)
|
|
{
|
|
// TODO compare other link stats to find the best...
|
|
struct link_in *best_link=n->links;
|
|
if (best_link){
|
|
struct link_in *link=best_link->_next;
|
|
while(link){
|
|
// find the link with the best interface
|
|
switch(overlay_interface_compare(best_link->interface, link->interface)){
|
|
case -1:
|
|
break;
|
|
case 0:
|
|
if (link->unicast < best_link->unicast)
|
|
break;
|
|
// fall through
|
|
case 1:
|
|
best_link = link;
|
|
}
|
|
link = link->_next;
|
|
}
|
|
}
|
|
|
|
if (n->best_link != best_link){
|
|
n->best_link = best_link;
|
|
n->next_neighbour_update = gettime_ms()+20;
|
|
if (best_link) {
|
|
DEBUGF(linkstate, "LINK STATE; best link from neighbour %s is %s on interface %s",
|
|
alloca_tohex_sid_t(n->subscriber->sid),
|
|
best_link->unicast?"unicast":"broadcast",
|
|
best_link->interface->name);
|
|
} else {
|
|
DEBUGF(linkstate, "LINK STATE; no best link from neighbour %s",
|
|
alloca_tohex_sid_t(n->subscriber->sid));
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int neighbour_link_sent(struct overlay_frame *frame, struct network_destination *destination, int sequence, void *context)
|
|
{
|
|
frame->resend = -1;
|
|
struct subscriber *subscriber = context;
|
|
struct neighbour *neighbour = get_neighbour(subscriber, 0);
|
|
if (!neighbour)
|
|
return 0;
|
|
neighbour->last_update_seq = sequence;
|
|
if (IF_DEBUG(verbose) || IF_DEBUG(ack))
|
|
DEBUGF2(linkstate, ack, "LINK STATE; ack sent to neighbour %s via %s, in seq %d",
|
|
alloca_tohex_sid_t(subscriber->sid),
|
|
alloca_socket_address(&destination->address), sequence);
|
|
return 0;
|
|
}
|
|
|
|
static int send_neighbour_link(struct neighbour *n)
|
|
{
|
|
IN();
|
|
if (!n->best_link)
|
|
RETURN(-1);
|
|
time_ms_t now = gettime_ms();
|
|
|
|
if (n->legacy_protocol){
|
|
// send a self announce ack instead.
|
|
send_legacy_self_announce_ack(n, n->best_link, now);
|
|
n->last_update = now;
|
|
} else {
|
|
struct overlay_frame *frame = emalloc_zero(sizeof(struct overlay_frame));
|
|
frame->type=OF_TYPE_DATA;
|
|
frame->source=get_my_subscriber(1);
|
|
frame->ttl=1;
|
|
frame->queue=OQ_MESH_MANAGEMENT;
|
|
if ((frame->payload = ob_new()) == NULL) {
|
|
op_free(frame);
|
|
RETURN(-1);
|
|
}
|
|
|
|
frame->send_hook = neighbour_link_sent;
|
|
frame->send_context = n->subscriber;
|
|
frame->resend = -1;
|
|
|
|
if (n->subscriber->reachable & REACHABLE_DIRECT){
|
|
// let normal packet routing decisions pick the best link
|
|
frame->destination = n->subscriber;
|
|
}else{
|
|
// not an immediate neighbour yet? send this packet to all probable destinations.
|
|
if (IF_DEBUG(verbose) || IF_DEBUG(ack))
|
|
DEBUGF2(linkstate, ack, "Sending link state ack to all possibilities");
|
|
struct link_out *out = n->out_links;
|
|
while(out){
|
|
if (out->timeout >= now)
|
|
frame->destinations[frame->destination_count++].destination = add_destination_ref(out->destination);
|
|
out = out->_next;
|
|
}
|
|
}
|
|
|
|
ob_limitsize(frame->payload, 400);
|
|
overlay_mdp_encode_ports(frame->payload, MDP_PORT_LINKSTATE, MDP_PORT_LINKSTATE);
|
|
|
|
char flags=0;
|
|
if (n->best_link->unicast)
|
|
flags|=FLAG_UNICAST;
|
|
else
|
|
flags|=FLAG_BROADCAST;
|
|
|
|
DEBUGF(ack, "LINK STATE; Sending ack to %s for seq %d", alloca_tohex_sid_t(n->subscriber->sid), n->best_link->ack_sequence);
|
|
struct decode_context context;
|
|
bzero(&context, sizeof context);
|
|
context.sender = get_my_subscriber(1);
|
|
|
|
append_link_state(frame->payload, &context, flags, n->subscriber, context.sender, n->best_link->neighbour_interface, 1,
|
|
n->best_link->ack_sequence, n->best_link->ack_mask, -1);
|
|
if (overlay_payload_enqueue(frame) == -1)
|
|
op_free(frame);
|
|
|
|
n->best_link->ack_counter = ACK_WINDOW;
|
|
n->last_update = now;
|
|
}
|
|
{
|
|
struct overlay_interface *i = n->best_link->interface;
|
|
int delay = 0;
|
|
if (n->best_link->unicast && i->ifconfig.unicast.tick_ms>0)
|
|
delay = i->ifconfig.unicast.tick_ms;
|
|
if (delay==0)
|
|
delay = i->destination->ifconfig.tick_ms;
|
|
n->next_neighbour_update = n->last_update + delay;
|
|
}
|
|
DEBUGF(ack, "Next update for %s in %"PRId64"ms", alloca_tohex_sid_t(n->subscriber->sid), n->next_neighbour_update - gettime_ms());
|
|
OUT();
|
|
return 0;
|
|
}
|
|
|
|
static int link_send_neighbours()
|
|
{
|
|
time_ms_t now = gettime_ms();
|
|
clean_neighbours(now);
|
|
struct neighbour *n = neighbours;
|
|
|
|
while (n){
|
|
neighbour_find_best_link(n);
|
|
|
|
if (n->next_neighbour_update <= now)
|
|
send_neighbour_link(n);
|
|
|
|
if (n->next_neighbour_update < ALARM_STRUCT(link_send).alarm)
|
|
ALARM_STRUCT(link_send).alarm = n->next_neighbour_update;
|
|
|
|
struct link_out *out = n->out_links;
|
|
while(out){
|
|
if (out->destination->ifconfig.tick_ms>0 && out->destination->unicast){
|
|
if (out->destination->last_tx + out->destination->ifconfig.tick_ms < now)
|
|
overlay_send_tick_packet(out->destination);
|
|
if (out->destination->last_tx + out->destination->ifconfig.tick_ms < ALARM_STRUCT(link_send).alarm){
|
|
time_ms_t next_tick = out->destination->last_tx + out->destination->ifconfig.tick_ms;
|
|
time_ms_t next_allowed = limit_next_allowed(&out->destination->transfer_limit);
|
|
ALARM_STRUCT(link_send).alarm = next_tick < next_allowed ? next_allowed : next_tick ;
|
|
}
|
|
}
|
|
out=out->_next;
|
|
}
|
|
|
|
n = n->_next;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// send link details
|
|
void link_send(struct sched_ent *alarm)
|
|
{
|
|
if (!neighbours)
|
|
return;
|
|
|
|
alarm->alarm=TIME_MS_NEVER_WILL;
|
|
|
|
// TODO use a separate alarm?
|
|
link_send_neighbours();
|
|
|
|
struct append_context context;
|
|
bzero(&context, sizeof(context));
|
|
|
|
context.payload = ob_new();
|
|
if (!context.payload){
|
|
WHY("Cannot send link details");
|
|
alarm->alarm = gettime_ms()+20;
|
|
}else{
|
|
struct internal_mdp_header header;
|
|
|
|
bzero(&header, sizeof(header));
|
|
context.context.sender = header.source = get_my_subscriber(1);
|
|
header.source_port = MDP_PORT_LINKSTATE;
|
|
header.destination_port = MDP_PORT_LINKSTATE;
|
|
header.ttl = 1;
|
|
header.qos = OQ_MESH_MANAGEMENT;
|
|
header.crypt_flags = MDP_FLAG_NO_CRYPT|MDP_FLAG_NO_SIGN;
|
|
header.resend = -1;
|
|
|
|
ob_limitsize(context.payload, 400);
|
|
|
|
ob_checkpoint(context.payload);
|
|
size_t pos = ob_position(context.payload);
|
|
enum_subscribers(NULL, append_link, &context);
|
|
ob_rewind(context.payload);
|
|
|
|
if (ob_position(context.payload) != pos){
|
|
ob_flip(context.payload);
|
|
overlay_send_frame(&header, context.payload);
|
|
}
|
|
ob_free(context.payload);
|
|
}
|
|
time_ms_t allowed=gettime_ms()+5;
|
|
if (alarm->alarm < allowed)
|
|
alarm->alarm = allowed;
|
|
alarm->deadline = alarm->alarm;
|
|
schedule(alarm);
|
|
}
|
|
|
|
static void update_alarm(struct __sourceloc __whence, time_ms_t limit)
|
|
{
|
|
if (limit == 0)
|
|
FATALF("limit == 0");
|
|
if (!neighbours)
|
|
return;
|
|
if (ALARM_STRUCT(link_send).alarm>limit){
|
|
RESCHEDULE(&ALARM_STRUCT(link_send), limit, limit, limit+20);
|
|
}
|
|
}
|
|
|
|
int link_stop_routing(struct subscriber *subscriber)
|
|
{
|
|
if (subscriber->reachable!=REACHABLE_SELF)
|
|
return 0;
|
|
subscriber->reachable = REACHABLE_NONE;
|
|
subscriber->identity=NULL;
|
|
if (serverMode && subscriber->link_state){
|
|
struct link_state *state = get_link_state(subscriber);
|
|
state->next_update = gettime_ms();
|
|
update_alarm(__WHENCE__, state->next_update);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
struct link_in * get_neighbour_link(struct neighbour *neighbour, struct overlay_interface *interface, int sender_interface, int unicast)
|
|
{
|
|
struct link_in *link = neighbour->links;
|
|
if (unicast){
|
|
if (interface->ifconfig.prefer_unicast)
|
|
unicast=1;
|
|
else
|
|
unicast=-1;
|
|
}
|
|
while(link){
|
|
if (link->interface == interface
|
|
&& link->neighbour_interface == sender_interface
|
|
&& link->unicast == unicast)
|
|
return link;
|
|
link=link->_next;
|
|
}
|
|
link = emalloc_zero(sizeof(struct link_in));
|
|
link->interface = interface;
|
|
link->unicast = unicast;
|
|
link->neighbour_interface = sender_interface;
|
|
link->ack_sequence = -1;
|
|
link->ack_mask = 0;
|
|
link->_next = neighbour->links;
|
|
DEBUGF(linkstate, "LINK STATE; new possible %s link from neighbour %s on interface %s/%d",
|
|
unicast?"unicast":"broadcast",
|
|
alloca_tohex_sid_t(neighbour->subscriber->sid),
|
|
interface->name,
|
|
sender_interface);
|
|
neighbour->links = link;
|
|
return link;
|
|
}
|
|
|
|
int link_add_destinations(struct overlay_frame *frame)
|
|
{
|
|
if (frame->destination){
|
|
struct subscriber *next_hop = frame->destination;
|
|
|
|
// if the destination is unreachable, but we have a reachable directory service
|
|
// forward it through the directory service
|
|
if (next_hop->reachable==REACHABLE_NONE
|
|
&& directory_service
|
|
&& next_hop!=directory_service
|
|
&& directory_service->reachable&REACHABLE)
|
|
next_hop = directory_service;
|
|
|
|
if (next_hop->reachable==REACHABLE_NONE && frame->destination_count==0){
|
|
// if the destination is a network neighbour, but we haven't established any viable route yet
|
|
// we need to add all likely links so that we can send ack's and bootstrap the routing table
|
|
struct neighbour *n = get_neighbour(frame->destination, 0);
|
|
if (n){
|
|
struct link_out *out = n->out_links;
|
|
time_ms_t now = gettime_ms();
|
|
while(out){
|
|
if (out->timeout>=now && frame->destination_count < MAX_PACKET_DESTINATIONS)
|
|
frame_add_destination(frame, next_hop, out->destination);
|
|
out = out->_next;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (next_hop->reachable==REACHABLE_NONE && frame->destination_count==0){
|
|
// check config for a hardcoded address
|
|
struct network_destination *destination = load_subscriber_address(frame->destination);
|
|
if (destination){
|
|
frame_add_destination(frame, next_hop, destination);
|
|
release_destination_ref(destination);
|
|
}
|
|
}
|
|
|
|
if ((next_hop->reachable&REACHABLE)==REACHABLE_INDIRECT)
|
|
next_hop = next_hop->next_hop;
|
|
|
|
if (next_hop->reachable&REACHABLE_DIRECT){
|
|
unsigned i;
|
|
for (i=frame->destination_count;i>0;i--){
|
|
// do nothing if this packet is already going the right way
|
|
if (frame->destinations[i-1].destination == next_hop->destination)
|
|
return 0;
|
|
// remove any stale destinations where the initial packet was not acked
|
|
frame_remove_destination(frame, i-1);
|
|
}
|
|
frame_add_destination(frame, next_hop, next_hop->destination);
|
|
}
|
|
}else if (frame->destination_count==0){
|
|
char added_interface[OVERLAY_MAX_INTERFACES];
|
|
bzero(added_interface, sizeof(added_interface));
|
|
|
|
struct neighbour *neighbour = neighbours;
|
|
for(;neighbour;neighbour = neighbour->_next){
|
|
if (neighbour->subscriber->reachable&REACHABLE_DIRECT){
|
|
struct network_destination *dest = neighbour->subscriber->destination;
|
|
|
|
// TODO move packet version flag to destination struct?
|
|
if (frame->packet_version > neighbour->subscriber->max_packet_version)
|
|
frame->packet_version = neighbour->subscriber->max_packet_version;
|
|
|
|
if (!dest->unicast){
|
|
// make sure we only add each broadcast interface once
|
|
unsigned id = dest->interface - overlay_interfaces;
|
|
if (added_interface[id])
|
|
continue;
|
|
added_interface[id]=1;
|
|
}
|
|
|
|
frame_add_destination(frame, NULL, dest);
|
|
|
|
}else if(!(neighbour->subscriber->reachable & REACHABLE)){
|
|
// send broadcast packets to neighbours before link establishment
|
|
struct link_out *out = neighbour->out_links;
|
|
time_ms_t now = gettime_ms();
|
|
while(out){
|
|
if (out->timeout>=now)
|
|
frame_add_destination(frame, NULL, out->destination);
|
|
out = out->_next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// do we need to forward any broadcast packets transmitted by this neighbour?
|
|
int link_state_should_forward_broadcast(struct subscriber *transmitter)
|
|
{
|
|
struct neighbour *neighbour = get_neighbour(transmitter, 0);
|
|
if (!neighbour)
|
|
return 1;
|
|
time_ms_t now = gettime_ms();
|
|
// it's only safe to drop broadcasts if we know we are in this neighbours routing table,
|
|
// and we know we are not vital to reach someone else.
|
|
// if we aren't in their routing table as an immediate neighbour, we may be hearing this broadcast packet over an otherwise unreliable link.
|
|
// since we're going to process it now and assume that any future copies are duplicates, its better to be safe and forward it.
|
|
if (neighbour->using_us && neighbour->routing_through_us < now)
|
|
return 0;
|
|
return 1;
|
|
}
|
|
|
|
// when we receive a packet from a neighbour with ourselves as the next hop, make sure we send an ack soon(ish)
|
|
int link_state_ack_soon(struct subscriber *subscriber)
|
|
{
|
|
IN();
|
|
struct neighbour *neighbour = get_neighbour(subscriber, 0);
|
|
if (!neighbour)
|
|
RETURN(0);
|
|
|
|
time_ms_t now = gettime_ms();
|
|
if (neighbour->using_us
|
|
&& subscriber->reachable & REACHABLE_DIRECT
|
|
&& subscriber->destination){
|
|
time_ms_t update_time = now + subscriber->destination->resend_delay/3;
|
|
if (neighbour->next_neighbour_update > update_time){
|
|
neighbour->next_neighbour_update = update_time;
|
|
DEBUGF(ack, "Asking for next ACK Real Soon Now");
|
|
}
|
|
update_alarm(__WHENCE__, neighbour->next_neighbour_update);
|
|
}
|
|
OUT();
|
|
return 0;
|
|
}
|
|
|
|
// our neighbour is sending a duplicate frame, did we see the original?
|
|
int link_received_duplicate(struct decode_context *context, int payload_seq)
|
|
{
|
|
struct neighbour *neighbour = get_neighbour(context->sender, 0);
|
|
if (!neighbour)
|
|
return 0;
|
|
|
|
if (neighbour->mdp_ack_sequence == -1){
|
|
neighbour->mdp_ack_sequence = payload_seq;
|
|
return 0;
|
|
}
|
|
|
|
if (neighbour->mdp_ack_sequence == payload_seq)
|
|
return 1;
|
|
|
|
int offset = (neighbour->mdp_ack_sequence - 1 - payload_seq)&0xFF;
|
|
if (offset < 64){
|
|
if (neighbour->mdp_ack_mask & (1ull<<offset)){
|
|
return 1;
|
|
}
|
|
neighbour->mdp_ack_mask |= (1ull<<offset);
|
|
}else{
|
|
int offset = (payload_seq - neighbour->mdp_ack_sequence - 1)&0xFF;
|
|
if (offset>=64){
|
|
neighbour->mdp_ack_mask = 0;
|
|
DEBUGF(ack, "Jump in neighbour mdp seq (%d -> %d)",neighbour->mdp_ack_sequence,payload_seq);
|
|
}else{
|
|
neighbour->mdp_ack_mask = (neighbour->mdp_ack_mask << 1) | 1;
|
|
neighbour->mdp_ack_mask = neighbour->mdp_ack_mask << offset;
|
|
}
|
|
neighbour->mdp_ack_sequence = payload_seq;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// remote peer has confirmed hearing a recent unicast packet
|
|
int link_unicast_ack(struct subscriber *UNUSED(subscriber), struct overlay_interface *UNUSED(interface), struct socket_address *UNUSED(addr))
|
|
{
|
|
// NOOP, the packet arrival has already been tracked
|
|
return 0;
|
|
}
|
|
|
|
static struct link_out *create_out_link(struct neighbour *neighbour, overlay_interface *interface, struct socket_address *addr, char unicast)
|
|
{
|
|
struct network_destination *dest = NULL;
|
|
if (unicast)
|
|
dest = create_unicast_destination(addr, interface);
|
|
else
|
|
dest = add_destination_ref(interface->destination);
|
|
if (!dest)
|
|
return NULL;
|
|
|
|
struct link_out *ret=emalloc_zero(sizeof(struct link_out));
|
|
if (!ret)
|
|
return NULL;
|
|
|
|
ret->_next=neighbour->out_links;
|
|
neighbour->out_links=ret;
|
|
ret->destination=dest;
|
|
DEBUGF(linkstate, "LINK STATE; Create possible %s link_out for neighbour %s on interface %s",
|
|
unicast?"unicast":"broadcast",
|
|
alloca_tohex_sid_t(neighbour->subscriber->sid),
|
|
interface->name);
|
|
time_ms_t now = gettime_ms();
|
|
ret->timeout = now + ret->destination->ifconfig.reachable_timeout_ms;
|
|
update_alarm(__WHENCE__, now + 5);
|
|
return ret;
|
|
}
|
|
|
|
static void create_out_links(struct neighbour *neighbour, overlay_interface *interface, struct socket_address *addr){
|
|
struct link_out *l = neighbour->out_links;
|
|
while(l){
|
|
if (l->destination->interface==interface)
|
|
return;
|
|
l=l->_next;
|
|
}
|
|
// if this packet arrived in an IPv4 packet, assume we need to send them unicast packets
|
|
create_out_link(neighbour, interface, addr, 1);
|
|
|
|
// if this packet arrived from the same IPv4 subnet, or a different type of network, assume they can hear our broadcasts
|
|
if (!addr || addr->addr.sa_family!=AF_INET ||
|
|
(addr->inet.sin_addr.s_addr & interface->netmask.s_addr)
|
|
== (interface->address.inet.sin_addr.s_addr & interface->netmask.s_addr))
|
|
create_out_link(neighbour, interface, addr, 0);
|
|
}
|
|
|
|
// track stats for receiving packets from this neighbour
|
|
int link_received_packet(struct decode_context *context, int sender_seq, uint8_t unicast)
|
|
{
|
|
if (!context->sender)
|
|
return 0;
|
|
|
|
struct neighbour *neighbour = get_neighbour(context->sender, 1);
|
|
// get stats about incoming packets
|
|
struct link_in *link=get_neighbour_link(neighbour, context->interface, context->sender_interface, unicast);
|
|
time_ms_t now = gettime_ms();
|
|
|
|
create_out_links(neighbour, context->interface, &context->addr);
|
|
|
|
// for now we'll use a simple time based link up/down flag + dropped packet count
|
|
if (sender_seq >=0){
|
|
if (link->ack_sequence != -1){
|
|
int offset = (link->ack_sequence - 1 - sender_seq)&0xFF;
|
|
if (offset < 64){
|
|
if (link->ack_mask & (1ull<<offset)){
|
|
// received duplicate frame?
|
|
if (IF_DEBUG(verbose))
|
|
DEBUGF(linkstate, "LINK STATE; duplicate seq %d from %s on %s",
|
|
sender_seq, alloca_tohex_sid_t(context->sender->sid), context->interface->name);
|
|
return 1;
|
|
}
|
|
|
|
// packets were re-ordered?
|
|
if (IF_DEBUG(verbose))
|
|
DEBUGF(linkstate, "LINK STATE; late seq %d from %s on %s",
|
|
sender_seq, alloca_tohex_sid_t(context->sender->sid), context->interface->name);
|
|
link->ack_mask |= (1ull<<offset);
|
|
}else{
|
|
link->ack_mask = (link->ack_mask << 1) | 1;
|
|
while(1){
|
|
link->ack_sequence = (link->ack_sequence+1)&0xFF;
|
|
if (link->ack_sequence == sender_seq)
|
|
break;
|
|
// missed a packet? send a link state soon
|
|
if (IF_DEBUG(verbose) || IF_DEBUG(ack))
|
|
DEBUGF2(linkstate, ack, "LINK STATE; missed seq %d from %s on %s",
|
|
link->ack_sequence, alloca_tohex_sid_t(context->sender->sid), context->interface->name);
|
|
link->ack_mask = link->ack_mask << 1;
|
|
link->ack_counter --;
|
|
|
|
// we need to nack promptly
|
|
if (neighbour->using_us && link==neighbour->best_link){
|
|
neighbour->next_neighbour_update = now + 5;
|
|
}
|
|
}
|
|
}
|
|
}else
|
|
link->ack_sequence = sender_seq;
|
|
}
|
|
|
|
// force an update when we start hearing a new neighbour link
|
|
if (link->link_timeout < now){
|
|
if (neighbour->next_neighbour_update > now + 10)
|
|
neighbour->next_neighbour_update = now + 10;
|
|
}
|
|
link->link_timeout = now + context->interface->destination->ifconfig.reachable_timeout_ms;
|
|
|
|
link->ack_counter --;
|
|
// force an update soon when we need to promptly ack packets
|
|
if (neighbour->using_us && link->ack_counter <=0){
|
|
neighbour_find_best_link(neighbour);
|
|
if (link == neighbour->best_link)
|
|
send_neighbour_link(neighbour);
|
|
}
|
|
|
|
update_alarm(__WHENCE__, neighbour->next_neighbour_update);
|
|
return 0;
|
|
}
|
|
|
|
// parse incoming link details
|
|
DEFINE_BINDING(MDP_PORT_LINKSTATE, link_receive);
|
|
static int link_receive(struct internal_mdp_header *header, struct overlay_buffer *payload)
|
|
{
|
|
IN();
|
|
|
|
if (header->source->reachable == REACHABLE_SELF)
|
|
RETURN(0);
|
|
|
|
struct subscriber *myself = get_my_subscriber(1);
|
|
|
|
struct neighbour *neighbour = get_neighbour(header->source, 1);
|
|
|
|
struct decode_context context;
|
|
bzero(&context, sizeof(context));
|
|
context.interface = header->receive_interface;
|
|
context.sender = header->source;
|
|
|
|
time_ms_t now = gettime_ms();
|
|
char changed = 0;
|
|
|
|
while(ob_remaining(payload)>0){
|
|
struct subscriber *receiver=NULL, *transmitter=NULL;
|
|
struct overlay_interface *interface = NULL;
|
|
size_t start_pos = ob_position(payload);
|
|
int length = ob_get(payload);
|
|
if (length <=0)
|
|
break;
|
|
|
|
int flags = ob_get(payload);
|
|
if (flags<0)
|
|
break;
|
|
|
|
// If the link is dead, and we don't understand the SID, don't ask about it.
|
|
// We don't want or need to know.
|
|
context.flags = (flags & FLAG_NO_PATH)?DECODE_FLAG_DONT_EXPLAIN:0;
|
|
if (overlay_address_parse(&context, payload, &receiver))
|
|
break;
|
|
int version = ob_get(payload);
|
|
if (version < 0)
|
|
break;
|
|
if (!(flags & FLAG_NO_PATH)){
|
|
if (overlay_address_parse(&context, payload, &transmitter))
|
|
break;
|
|
}
|
|
int interface_id = -1;
|
|
if (flags & FLAG_HAS_INTERFACE){
|
|
interface_id = ob_get(payload);
|
|
if (interface_id < 0)
|
|
break;
|
|
if (interface_id >= OVERLAY_MAX_INTERFACES)
|
|
continue;
|
|
}
|
|
|
|
int ack_seq = -1;
|
|
uint32_t ack_mask = 0;
|
|
int drop_rate = 0;
|
|
|
|
if (flags & FLAG_HAS_ACK){
|
|
ack_seq = ob_get(payload);
|
|
ack_mask = ob_get_ui32(payload);
|
|
|
|
drop_rate = 15 - NumberOfSetBits((ack_mask & 0x7FFF));
|
|
// we can deal with low packet loss, and with fast packet transmission rates we're going to see lots of broadcast collisions.
|
|
// we only want to force a link update when packet loss due to interference is high. Otherwise ignore it.
|
|
if (drop_rate <=3)
|
|
drop_rate = 0;
|
|
}
|
|
|
|
if (flags & FLAG_HAS_DROP_RATE){
|
|
drop_rate = ob_get(payload);
|
|
if (drop_rate <0)
|
|
break;
|
|
}
|
|
|
|
// jump to the position of the next record, even if there's more data we don't understand
|
|
payload->position = start_pos + length;
|
|
|
|
if (context.flags & DECODE_FLAG_INVALID_ADDRESS)
|
|
continue;
|
|
|
|
if (IF_DEBUG(verbose) || IF_DEBUG(ack))
|
|
DEBUGF2(linkstate, ack, "LINK STATE; record - %d, %s, %s, %d, %d, %x, %d",
|
|
flags,
|
|
receiver?alloca_tohex_sid_t(receiver->sid):"NULL",
|
|
transmitter?alloca_tohex_sid_t(transmitter->sid):"NULL",
|
|
interface_id,
|
|
ack_seq,
|
|
ack_mask,
|
|
drop_rate);
|
|
|
|
if (transmitter && transmitter!=myself && transmitter->reachable==REACHABLE_SELF){
|
|
// Our neighbour is talking about a path *from* a secondary SID of ours? Impossible.
|
|
// Maybe we decoded an abbreviation incorrectly and this indicates a SID collision.
|
|
// TODO add a test for this case!
|
|
transmitter->send_full=1;
|
|
continue;
|
|
}
|
|
|
|
if (receiver == myself){
|
|
// track if our neighbour is using us as an immediate neighbour, if they are we need to ack / nack promptly
|
|
neighbour->using_us = (transmitter==header->source?1:0);
|
|
|
|
// for routing, we can completely ignore any links that our neighbour is using to route to us.
|
|
// we can always send packets to ourself :)
|
|
continue;
|
|
}
|
|
|
|
if (receiver->reachable == REACHABLE_SELF){
|
|
if (transmitter && transmitter!=myself){
|
|
// An alternative path to a secondary SID, that isn't via me? Impossible.
|
|
// Maybe we decoded an abbreviation incorrectly and this indicates a SID collision.
|
|
// TODO add a test for this case!
|
|
receiver->send_full=1;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
struct network_destination *destination=NULL;
|
|
|
|
if (receiver == header->source){
|
|
// ignore other incoming links to our neighbour
|
|
if (transmitter!=myself || interface_id==-1)
|
|
continue;
|
|
|
|
interface = &overlay_interfaces[interface_id];
|
|
// ignore any links claiming to be from an interface we aren't using
|
|
if (interface->state != INTERFACE_STATE_UP)
|
|
continue;
|
|
|
|
struct link_out *out = neighbour->out_links;
|
|
char unicast = flags&FLAG_UNICAST?1:0;
|
|
while(out){
|
|
if (out->destination->interface==interface
|
|
&& out->destination->unicast==unicast)
|
|
break;
|
|
out=out->_next;
|
|
}
|
|
if (!out){
|
|
if (flags&FLAG_UNICAST)
|
|
continue;
|
|
out = create_out_link(neighbour, interface, NULL, 0);
|
|
if (!out)
|
|
continue;
|
|
}
|
|
// start sending sequence numbers when our neighbour has acked a packet
|
|
if (out->destination->sequence_number<0)
|
|
out->destination->sequence_number=0;
|
|
out->timeout=now + out->destination->ifconfig.reachable_timeout_ms;
|
|
destination = out->destination;
|
|
|
|
}else if(transmitter == myself){
|
|
// if our neighbour starts using us to reach this receiver, we have to treat the link in our routing table as if it just died.
|
|
transmitter = NULL;
|
|
if (receiver->reachable != REACHABLE_SELF){
|
|
// also we should forward this neighbours broadcast packets to ensure they reach this receiver.
|
|
// since we won't remember this link for routing purposes, we'll just use a simple timer.
|
|
neighbour->routing_through_us = now + 2500;
|
|
}
|
|
}
|
|
|
|
struct link *link = find_link(neighbour, receiver, transmitter?1:0);
|
|
if (!link)
|
|
continue;
|
|
|
|
if (transmitter == myself && receiver == header->source && interface_id != -1 && destination){
|
|
// they can hear us? we can route through them!
|
|
|
|
version = link->link_version;
|
|
|
|
// which network destination can they hear us from?
|
|
|
|
if (set_destination_ref(&link->destination, destination)){
|
|
changed = 1;
|
|
version++;
|
|
}
|
|
|
|
if (neighbour->link_in_timeout < now || version<0){
|
|
changed = 1;
|
|
version++;
|
|
}
|
|
neighbour->link_in_timeout = now + interface->destination->ifconfig.reachable_timeout_ms;
|
|
|
|
if (drop_rate != link->drop_rate || transmitter != link->transmitter)
|
|
version++;
|
|
|
|
// process acks / nacks
|
|
if (ack_seq!=-1){
|
|
// track the latest ack from any neighbour
|
|
if (destination->last_ack_seq==-1 || ((ack_seq - destination->last_ack_seq)&0xFF) <= 127){
|
|
destination->last_ack_seq = ack_seq;
|
|
}
|
|
|
|
overlay_queue_ack(header->source, destination, ack_mask, ack_seq);
|
|
|
|
// did they miss our last ack?
|
|
if (neighbour->last_update_seq!=-1){
|
|
int seq_delta = (ack_seq - neighbour->last_update_seq)&0xFF;
|
|
if (seq_delta <= 32 && (seq_delta==0 || ack_mask&(1ull<<(seq_delta-1)))){
|
|
neighbour->last_update_seq = -1;
|
|
}else if(seq_delta < 128){
|
|
// send another ack soon
|
|
DEBUGF(ack, "LINK STATE; neighbour %s missed ack %d, queue another",
|
|
alloca_tohex_sid_t(header->source->sid), neighbour->last_update_seq);
|
|
neighbour->next_neighbour_update=now+10;
|
|
update_alarm(__WHENCE__, neighbour->next_neighbour_update);
|
|
}
|
|
}
|
|
}
|
|
|
|
link->last_ack_seq = ack_seq;
|
|
}else{
|
|
set_destination_ref(&link->destination, NULL);
|
|
}
|
|
|
|
if (link->transmitter != transmitter || link->link_version != version){
|
|
changed = 1;
|
|
link->transmitter = transmitter;
|
|
link->link_version = version & 0xFF;
|
|
link->drop_rate = drop_rate;
|
|
// TODO other link attributes...
|
|
}
|
|
}
|
|
|
|
send_please_explain(&context, myself, header->source);
|
|
|
|
if (changed){
|
|
route_version++;
|
|
neighbour->path_version ++;
|
|
if (ALARM_STRUCT(link_send).alarm>now+5){
|
|
RESCHEDULE(&ALARM_STRUCT(link_send), now+5, now+5, now+25);
|
|
}
|
|
}
|
|
OUT();
|
|
return 0;
|
|
}
|
|
|
|
// if a neighbour asks for a subscriber explaination, make sure we repeat relevant link information immediately.
|
|
void link_explained(struct subscriber *subscriber)
|
|
{
|
|
time_ms_t now = gettime_ms();
|
|
struct link_state *state = get_link_state(subscriber);
|
|
state->next_update = now + 5;
|
|
update_alarm(__WHENCE__, now + 5);
|
|
}
|
|
|
|
static void link_interface_change(struct overlay_interface *UNUSED(interface), unsigned UNUSED(count))
|
|
{
|
|
clean_neighbours(gettime_ms());
|
|
}
|
|
|
|
DEFINE_TRIGGER(iupdown, link_interface_change);
|
|
|
|
/* if an ancient node on the network uses their old protocol to tell us that they can hear us;
|
|
- send the same format back at them
|
|
- treat the link as up.
|
|
- but we aren't going to use this link in either routing protocol
|
|
*/
|
|
int link_state_legacy_ack(struct overlay_frame *frame, time_ms_t now)
|
|
{
|
|
if (frame->payload->sizeLimit<9)
|
|
return WHY("selfannounce ack packet too short");
|
|
|
|
ob_get_ui32(frame->payload);
|
|
ob_get_ui32(frame->payload);
|
|
int iface=ob_get(frame->payload);
|
|
overlay_interface *interface = &overlay_interfaces[iface];
|
|
|
|
// record that we have a possible link to this neighbour
|
|
struct neighbour *neighbour = get_neighbour(frame->source, 1);
|
|
struct link *link = find_link(neighbour, frame->source, 1);
|
|
int changed = 0;
|
|
|
|
if (!neighbour->legacy_protocol){
|
|
changed = 1;
|
|
DEBUGF(linkstate, "LINK STATE; new legacy neighbour %s", alloca_tohex_sid_t(frame->source->sid));
|
|
}
|
|
if (neighbour->link_in_timeout < now)
|
|
changed = 1;
|
|
if (link->transmitter != get_my_subscriber(1))
|
|
changed = 1;
|
|
|
|
link->transmitter = get_my_subscriber(1);
|
|
link->link_version = 1;
|
|
link->destination = interface->destination;
|
|
|
|
// give this link a high cost, we aren't going to route through it anyway...
|
|
link->drop_rate = 32;
|
|
|
|
// track the incoming link so we remember to send broadcasts
|
|
struct link_in *nl = get_neighbour_link(neighbour, frame->interface, iface, 0);
|
|
nl->link_timeout = now + (link->destination->ifconfig.reachable_timeout_ms);
|
|
|
|
neighbour->legacy_protocol = 1;
|
|
neighbour->link_in_timeout = now + link->destination->ifconfig.reachable_timeout_ms;
|
|
|
|
if (changed){
|
|
route_version++;
|
|
neighbour->path_version ++;
|
|
if (ALARM_STRUCT(link_send).alarm>now+5){
|
|
RESCHEDULE(&ALARM_STRUCT(link_send), now+5, now+5, now+25);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|