serval-dna/msp_common.h
Andrew Bettison c35af0617a Fix header files for Xcode iOS build
- make "debug.h" a private header so that the DEBUG() macro does not
  interfere with Xcode Debug builds, which set DEBUG=1
- move all #include "debug.h" from headers into .c files
- move 'struct idebug' into a new public header "idebug.h" so that
  "log.h" can be public
- move HTTPD port number defs from "httpd.h" to "constants.h", so that
  "httpd.h" can be private and "conf.h" can be public
- add missing nested includes so each header compiles stand-alone
  without error
- #include "sodium.h" instead of <sodium.h>
- #include "sqlite3.h" instead of <sqlite3.h>
- add header guard to "fifo.h"
- fix header guard in "sync_keys.h"
2018-03-06 15:29:29 +10:30

350 lines
9.7 KiB
C

#ifndef __SERVAL_DNA__MSP_COMMON_H
#define __SERVAL_DNA__MSP_COMMON_H
#include "debug.h"
#define FLAG_SHUTDOWN (1<<0)
#define FLAG_ACK (1<<1)
#define FLAG_FIRST (1<<2)
#define FLAG_STOP (1<<3)
#define RETRANSMIT_TIME 1500
#define HANDLER_KEEPALIVE 1000
typedef uint16_t msp_state_t;
struct msp_packet{
struct msp_packet *_next;
uint16_t seq;
uint8_t flags;
time_ms_t added;
time_ms_t sent;
size_t len;
size_t offset;
uint8_t payload[];
};
#define MAX_WINDOW_SIZE 4
struct msp_window{
unsigned packet_count;
uint32_t base_rtt;
uint32_t rtt;
uint16_t next_seq; // seq of next expected TX or RX packet.
time_ms_t last_activity;
time_ms_t last_packet;
struct msp_packet *_head, *_tail;
};
struct msp_stream{
msp_state_t state;
struct msp_window tx;
struct msp_window rx;
uint16_t previous_ack;
time_ms_t next_ack;
time_ms_t timeout;
time_ms_t next_action;
};
static void msp_stream_init(struct msp_stream *stream)
{
stream->state = MSP_STATE_UNINITIALISED;
// TODO set base rtt to ensure that we send the first packet a few times before giving up
stream->tx.base_rtt = stream->tx.rtt = 0xFFFFFFFF;
stream->tx.last_activity = TIME_MS_NEVER_HAS;
stream->tx.last_packet = TIME_MS_NEVER_HAS;
stream->rx.last_activity = TIME_MS_NEVER_HAS;
stream->rx.last_packet = TIME_MS_NEVER_HAS;
stream->next_action = TIME_MS_NEVER_WILL;
stream->timeout = gettime_ms() + 10000;
stream->previous_ack = 0x7FFF;
}
static void free_all_packets(struct msp_window *window)
{
struct msp_packet *p = window->_head;
while(p){
struct msp_packet *free_me=p;
p=p->_next;
free(free_me);
}
window->_head = NULL;
window->packet_count=0;
}
static void free_acked_packets(struct msp_window *window, uint16_t seq)
{
if (!window->_head)
return;
struct msp_packet *p = window->_head;
uint32_t rtt=0xFFFFFFFF, rtt_max=0;
time_ms_t now = gettime_ms();
while(p && compare_wrapped_uint16(p->seq, seq)<=0){
if (p->sent!=TIME_MS_NEVER_HAS){
uint32_t this_rtt=now - p->sent;
if (rtt > this_rtt)
rtt = this_rtt;
if (rtt_max < this_rtt)
rtt_max = this_rtt;
}
struct msp_packet *free_me=p;
p=p->_next;
free(free_me);
window->packet_count--;
}
window->_head = p;
if (rtt!=0xFFFFFFFF){
if (rtt < 10)
rtt=10;
window->rtt = rtt;
if (window->base_rtt > rtt)
window->base_rtt = rtt;
DEBUGF(msp, "ACK %x, RTT %u-%u, base %u", seq, rtt, rtt_max, window->base_rtt);
}
if (!p)
window->_tail = NULL;
}
static int add_packet(struct msp_window *window, uint16_t seq, uint8_t flags, const uint8_t *payload, size_t len)
{
assert(payload || len==0);
struct msp_packet **insert_pos=NULL;
if (!window->_head){
insert_pos = &window->_head;
}else{
if (window->_tail->seq == seq){
// ignore duplicate packets
DEBUGF(msp, "Ignore duplicate packet %02x", seq);
return 0;
}else if (compare_wrapped_uint16(window->_tail->seq, seq)<0){
if (compare_wrapped_uint16(window->_head->seq, seq)>0){
// this is ambiguous
return WHYF("%04x is both < tail (%04x) and > head (%04x)", seq, window->_tail->seq, window->_head->seq);
}
insert_pos = &window->_tail->_next;
}else{
insert_pos = &window->_head;
while(compare_wrapped_uint16((*insert_pos)->seq, seq)<0)
insert_pos = &(*insert_pos)->_next;
if ((*insert_pos)->seq == seq){
// ignore duplicate packets
DEBUGF(msp, "Ignore duplicate packet %02x", seq);
return 0;
}
}
}
struct msp_packet *packet = emalloc_zero(sizeof(struct msp_packet) + len);
if (!packet)
return -1;
packet->_next = (*insert_pos);
*insert_pos = packet;
if (!packet->_next)
window->_tail = packet;
packet->added = gettime_ms();
packet->seq = seq;
packet->flags = flags;
packet->len = len;
packet->offset = 0;
packet->sent = TIME_MS_NEVER_HAS;
if (len)
bcopy(payload, packet->payload, len);
window->packet_count++;
DEBUGF(msp, "Add packet %02x", seq);
return 1;
}
static size_t msp_write_ack_header(uint8_t *header, struct msp_stream *stream)
{
header[0]=0;
// if we haven't heard a sequence number, we can't ack data
// (but we can indicate the existence of the connection)
if (stream->state & MSP_STATE_RECEIVED_DATA)
header[0]|=FLAG_ACK;
// never received anything? set the connect flag
if (!(stream->state & MSP_STATE_RECEIVED_PACKET))
header[0]|=FLAG_FIRST;
write_uint16(&header[1], stream->rx.next_seq -1);
stream->previous_ack = stream->rx.next_seq -1;
stream->tx.last_activity = gettime_ms();
stream->next_ack = stream->tx.last_activity + RETRANSMIT_TIME;
DEBUGF(msp, "Sending packet flags %02x (acked %02x)",
header[0], stream->rx.next_seq -1);
return 3;
}
static size_t msp_write_preamble(uint8_t *header, struct msp_stream *stream, struct msp_packet *packet)
{
msp_write_ack_header(header, stream);
header[0]|=packet->flags;
write_uint16(&header[3], packet->seq);
DEBUGF(msp, "With packet flags %02x seq %02x len %zd",
header[0], packet->seq, packet->len);
packet->sent = stream->tx.last_packet = stream->tx.last_activity;
return MSP_PAYLOAD_PREAMBLE_SIZE;
}
static ssize_t msp_stream_send(struct msp_stream *stream, const uint8_t *payload, size_t len)
{
assert(!(stream->state & MSP_STATE_LISTENING));
assert((stream->state & MSP_STATE_SHUTDOWN_LOCAL)==0);
if ((stream->state & MSP_STATE_CLOSED) || stream->tx.packet_count > MAX_WINDOW_SIZE)
return -1;
if (add_packet(&stream->tx, stream->tx.next_seq, 0, payload, len)==-1)
return -1;
stream->tx.next_seq++;
if (stream->tx.packet_count>=MAX_WINDOW_SIZE)
stream->state&=~MSP_STATE_DATAOUT;
// make sure we attempt to process packets from this sock soon
// TODO calculate based on congestion window
stream->next_action = gettime_ms();
return len;
}
static int msp_stream_shutdown(struct msp_stream *stream)
{
assert(!(stream->state&MSP_STATE_LISTENING));
assert(!(stream->state&MSP_STATE_SHUTDOWN_LOCAL));
if (stream->tx._tail && stream->tx._tail->sent==TIME_MS_NEVER_HAS){
stream->tx._tail->flags |= FLAG_SHUTDOWN;
}else{
if (add_packet(&stream->tx, stream->tx.next_seq, FLAG_SHUTDOWN, NULL, 0)==-1)
return -1;
stream->tx.next_seq++;
}
stream->state|=MSP_STATE_SHUTDOWN_LOCAL;
stream->state&=~MSP_STATE_DATAOUT;
// make sure we send a packet soon
stream->next_action = gettime_ms();
return 0;
}
static int msp_stream_process(struct msp_stream *stream)
{
time_ms_t now = gettime_ms();
if (stream->timeout < now){
stream->state |= (MSP_STATE_CLOSED|MSP_STATE_ERROR);
return WHY("MSP socket timed out");
}
if (stream->state & MSP_STATE_LISTENING)
return 1;
// when we've delivered all local packets
// and all our data packets have been acked, close.
if ( (stream->state & MSP_STATE_SHUTDOWN_LOCAL)
&& (stream->state & MSP_STATE_SHUTDOWN_REMOTE)
&& stream->tx.packet_count == 0
&& stream->rx.packet_count == 0
&& stream->previous_ack == stream->rx.next_seq -1
)
stream->state |= MSP_STATE_CLOSED;
return 0;
}
// return the next in-order packet
static struct msp_packet *msp_stream_next(struct msp_stream *stream)
{
struct msp_packet *packet = stream->rx._head;
if (!packet || packet->seq != stream->rx.next_seq)
return NULL;
assert(packet->offset <= packet->len);
if (packet->flags & FLAG_SHUTDOWN)
stream->state|=MSP_STATE_SHUTDOWN_REMOTE;
return packet;
}
static void msp_consume_packet(struct msp_stream *stream, struct msp_packet *packet, size_t consumed)
{
assert(packet->seq==stream->rx.next_seq);
packet->offset += consumed;
if (packet->offset < packet->len)
return;
free_acked_packets(&stream->rx, stream->rx.next_seq);
stream->rx.next_seq++;
// when we've delivered all local packets
// and all our data packets have been acked, close.
if ( (stream->state & MSP_STATE_SHUTDOWN_LOCAL)
&& (stream->state & MSP_STATE_SHUTDOWN_REMOTE)
&& stream->tx.packet_count == 0
&& stream->rx.packet_count == 0
&& stream->previous_ack == stream->rx.next_seq -1
)
stream->state |= MSP_STATE_CLOSED;
}
static int msp_process_packet(struct msp_stream *stream, const uint8_t *payload, size_t len)
{
if (len<1)
return WHY("Expected at least 1 byte");
uint8_t flags = payload[0];
time_ms_t now = gettime_ms();
stream->rx.last_activity = now;
stream->timeout = stream->rx.last_activity + MSP_TIMEOUT;
stream->state |= MSP_STATE_RECEIVED_PACKET;
if (flags & FLAG_STOP){
DEBUGF(msp, "Closing socket due to STOP packet");
stream->state |= (MSP_STATE_CLOSED|MSP_STATE_STOPPED);
stream->state &= ~MSP_STATE_DATAOUT;
free_all_packets(&stream->tx);
stream->next_action = now;
return 0;
}
if (len<3)
return 0;
if (flags & FLAG_ACK){
uint16_t ack_seq = read_uint16(&payload[1]);
// release acknowledged packets
free_acked_packets(&stream->tx, ack_seq);
// TODO if their ack seq has not advanced, we may need to hurry up and retransmit a packet
}
// Do we have space for more data now?
if (stream->tx.packet_count < MAX_WINDOW_SIZE
&& !(stream->state & MSP_STATE_SHUTDOWN_LOCAL)
&& !(stream->state & MSP_STATE_CLOSED)){
stream->state|=MSP_STATE_DATAOUT;
}
// make sure we attempt to process packets from this sock soon
// TODO calculate based on congestion window
stream->next_action = now;
if (len<MSP_PAYLOAD_PREAMBLE_SIZE)
return 0;
stream->state |= MSP_STATE_RECEIVED_DATA;
uint16_t seq = read_uint16(&payload[3]);
stream->rx.last_packet = stream->rx.last_activity;
if (compare_wrapped_uint16(seq, stream->rx.next_seq)>=0){
if (add_packet(&stream->rx, seq, flags, &payload[MSP_PAYLOAD_PREAMBLE_SIZE], len - MSP_PAYLOAD_PREAMBLE_SIZE)==1)
stream->next_ack = now;
}
return 0;
}
#endif