mirror of
https://github.com/servalproject/serval-dna.git
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c35af0617a
- make "debug.h" a private header so that the DEBUG() macro does not interfere with Xcode Debug builds, which set DEBUG=1 - move all #include "debug.h" from headers into .c files - move 'struct idebug' into a new public header "idebug.h" so that "log.h" can be public - move HTTPD port number defs from "httpd.h" to "constants.h", so that "httpd.h" can be private and "conf.h" can be public - add missing nested includes so each header compiles stand-alone without error - #include "sodium.h" instead of <sodium.h> - #include "sqlite3.h" instead of <sqlite3.h> - add header guard to "fifo.h" - fix header guard in "sync_keys.h"
350 lines
9.7 KiB
C
350 lines
9.7 KiB
C
#ifndef __SERVAL_DNA__MSP_COMMON_H
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#define __SERVAL_DNA__MSP_COMMON_H
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#include "debug.h"
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#define FLAG_SHUTDOWN (1<<0)
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#define FLAG_ACK (1<<1)
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#define FLAG_FIRST (1<<2)
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#define FLAG_STOP (1<<3)
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#define RETRANSMIT_TIME 1500
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#define HANDLER_KEEPALIVE 1000
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typedef uint16_t msp_state_t;
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struct msp_packet{
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struct msp_packet *_next;
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uint16_t seq;
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uint8_t flags;
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time_ms_t added;
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time_ms_t sent;
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size_t len;
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size_t offset;
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uint8_t payload[];
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};
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#define MAX_WINDOW_SIZE 4
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struct msp_window{
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unsigned packet_count;
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uint32_t base_rtt;
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uint32_t rtt;
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uint16_t next_seq; // seq of next expected TX or RX packet.
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time_ms_t last_activity;
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time_ms_t last_packet;
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struct msp_packet *_head, *_tail;
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};
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struct msp_stream{
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msp_state_t state;
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struct msp_window tx;
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struct msp_window rx;
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uint16_t previous_ack;
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time_ms_t next_ack;
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time_ms_t timeout;
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time_ms_t next_action;
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};
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static void msp_stream_init(struct msp_stream *stream)
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{
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stream->state = MSP_STATE_UNINITIALISED;
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// TODO set base rtt to ensure that we send the first packet a few times before giving up
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stream->tx.base_rtt = stream->tx.rtt = 0xFFFFFFFF;
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stream->tx.last_activity = TIME_MS_NEVER_HAS;
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stream->tx.last_packet = TIME_MS_NEVER_HAS;
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stream->rx.last_activity = TIME_MS_NEVER_HAS;
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stream->rx.last_packet = TIME_MS_NEVER_HAS;
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stream->next_action = TIME_MS_NEVER_WILL;
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stream->timeout = gettime_ms() + 10000;
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stream->previous_ack = 0x7FFF;
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}
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static void free_all_packets(struct msp_window *window)
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{
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struct msp_packet *p = window->_head;
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while(p){
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struct msp_packet *free_me=p;
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p=p->_next;
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free(free_me);
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}
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window->_head = NULL;
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window->packet_count=0;
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}
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static void free_acked_packets(struct msp_window *window, uint16_t seq)
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{
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if (!window->_head)
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return;
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struct msp_packet *p = window->_head;
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uint32_t rtt=0xFFFFFFFF, rtt_max=0;
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time_ms_t now = gettime_ms();
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while(p && compare_wrapped_uint16(p->seq, seq)<=0){
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if (p->sent!=TIME_MS_NEVER_HAS){
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uint32_t this_rtt=now - p->sent;
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if (rtt > this_rtt)
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rtt = this_rtt;
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if (rtt_max < this_rtt)
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rtt_max = this_rtt;
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}
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struct msp_packet *free_me=p;
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p=p->_next;
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free(free_me);
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window->packet_count--;
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}
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window->_head = p;
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if (rtt!=0xFFFFFFFF){
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if (rtt < 10)
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rtt=10;
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window->rtt = rtt;
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if (window->base_rtt > rtt)
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window->base_rtt = rtt;
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DEBUGF(msp, "ACK %x, RTT %u-%u, base %u", seq, rtt, rtt_max, window->base_rtt);
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}
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if (!p)
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window->_tail = NULL;
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}
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static int add_packet(struct msp_window *window, uint16_t seq, uint8_t flags, const uint8_t *payload, size_t len)
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{
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assert(payload || len==0);
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struct msp_packet **insert_pos=NULL;
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if (!window->_head){
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insert_pos = &window->_head;
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}else{
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if (window->_tail->seq == seq){
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// ignore duplicate packets
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DEBUGF(msp, "Ignore duplicate packet %02x", seq);
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return 0;
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}else if (compare_wrapped_uint16(window->_tail->seq, seq)<0){
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if (compare_wrapped_uint16(window->_head->seq, seq)>0){
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// this is ambiguous
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return WHYF("%04x is both < tail (%04x) and > head (%04x)", seq, window->_tail->seq, window->_head->seq);
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}
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insert_pos = &window->_tail->_next;
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}else{
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insert_pos = &window->_head;
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while(compare_wrapped_uint16((*insert_pos)->seq, seq)<0)
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insert_pos = &(*insert_pos)->_next;
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if ((*insert_pos)->seq == seq){
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// ignore duplicate packets
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DEBUGF(msp, "Ignore duplicate packet %02x", seq);
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return 0;
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}
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}
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}
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struct msp_packet *packet = emalloc_zero(sizeof(struct msp_packet) + len);
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if (!packet)
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return -1;
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packet->_next = (*insert_pos);
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*insert_pos = packet;
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if (!packet->_next)
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window->_tail = packet;
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packet->added = gettime_ms();
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packet->seq = seq;
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packet->flags = flags;
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packet->len = len;
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packet->offset = 0;
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packet->sent = TIME_MS_NEVER_HAS;
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if (len)
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bcopy(payload, packet->payload, len);
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window->packet_count++;
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DEBUGF(msp, "Add packet %02x", seq);
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return 1;
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}
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static size_t msp_write_ack_header(uint8_t *header, struct msp_stream *stream)
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{
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header[0]=0;
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// if we haven't heard a sequence number, we can't ack data
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// (but we can indicate the existence of the connection)
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if (stream->state & MSP_STATE_RECEIVED_DATA)
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header[0]|=FLAG_ACK;
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// never received anything? set the connect flag
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if (!(stream->state & MSP_STATE_RECEIVED_PACKET))
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header[0]|=FLAG_FIRST;
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write_uint16(&header[1], stream->rx.next_seq -1);
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stream->previous_ack = stream->rx.next_seq -1;
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stream->tx.last_activity = gettime_ms();
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stream->next_ack = stream->tx.last_activity + RETRANSMIT_TIME;
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DEBUGF(msp, "Sending packet flags %02x (acked %02x)",
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header[0], stream->rx.next_seq -1);
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return 3;
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}
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static size_t msp_write_preamble(uint8_t *header, struct msp_stream *stream, struct msp_packet *packet)
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{
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msp_write_ack_header(header, stream);
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header[0]|=packet->flags;
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write_uint16(&header[3], packet->seq);
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DEBUGF(msp, "With packet flags %02x seq %02x len %zd",
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header[0], packet->seq, packet->len);
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packet->sent = stream->tx.last_packet = stream->tx.last_activity;
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return MSP_PAYLOAD_PREAMBLE_SIZE;
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}
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static ssize_t msp_stream_send(struct msp_stream *stream, const uint8_t *payload, size_t len)
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{
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assert(!(stream->state & MSP_STATE_LISTENING));
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assert((stream->state & MSP_STATE_SHUTDOWN_LOCAL)==0);
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if ((stream->state & MSP_STATE_CLOSED) || stream->tx.packet_count > MAX_WINDOW_SIZE)
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return -1;
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if (add_packet(&stream->tx, stream->tx.next_seq, 0, payload, len)==-1)
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return -1;
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stream->tx.next_seq++;
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if (stream->tx.packet_count>=MAX_WINDOW_SIZE)
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stream->state&=~MSP_STATE_DATAOUT;
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// make sure we attempt to process packets from this sock soon
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// TODO calculate based on congestion window
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stream->next_action = gettime_ms();
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return len;
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}
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static int msp_stream_shutdown(struct msp_stream *stream)
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{
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assert(!(stream->state&MSP_STATE_LISTENING));
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assert(!(stream->state&MSP_STATE_SHUTDOWN_LOCAL));
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if (stream->tx._tail && stream->tx._tail->sent==TIME_MS_NEVER_HAS){
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stream->tx._tail->flags |= FLAG_SHUTDOWN;
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}else{
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if (add_packet(&stream->tx, stream->tx.next_seq, FLAG_SHUTDOWN, NULL, 0)==-1)
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return -1;
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stream->tx.next_seq++;
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}
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stream->state|=MSP_STATE_SHUTDOWN_LOCAL;
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stream->state&=~MSP_STATE_DATAOUT;
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// make sure we send a packet soon
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stream->next_action = gettime_ms();
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return 0;
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}
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static int msp_stream_process(struct msp_stream *stream)
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{
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time_ms_t now = gettime_ms();
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if (stream->timeout < now){
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stream->state |= (MSP_STATE_CLOSED|MSP_STATE_ERROR);
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return WHY("MSP socket timed out");
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}
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if (stream->state & MSP_STATE_LISTENING)
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return 1;
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// when we've delivered all local packets
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// and all our data packets have been acked, close.
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if ( (stream->state & MSP_STATE_SHUTDOWN_LOCAL)
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&& (stream->state & MSP_STATE_SHUTDOWN_REMOTE)
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&& stream->tx.packet_count == 0
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&& stream->rx.packet_count == 0
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&& stream->previous_ack == stream->rx.next_seq -1
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)
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stream->state |= MSP_STATE_CLOSED;
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return 0;
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}
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// return the next in-order packet
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static struct msp_packet *msp_stream_next(struct msp_stream *stream)
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{
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struct msp_packet *packet = stream->rx._head;
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if (!packet || packet->seq != stream->rx.next_seq)
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return NULL;
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assert(packet->offset <= packet->len);
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if (packet->flags & FLAG_SHUTDOWN)
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stream->state|=MSP_STATE_SHUTDOWN_REMOTE;
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return packet;
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}
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static void msp_consume_packet(struct msp_stream *stream, struct msp_packet *packet, size_t consumed)
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{
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assert(packet->seq==stream->rx.next_seq);
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packet->offset += consumed;
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if (packet->offset < packet->len)
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return;
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free_acked_packets(&stream->rx, stream->rx.next_seq);
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stream->rx.next_seq++;
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// when we've delivered all local packets
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// and all our data packets have been acked, close.
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if ( (stream->state & MSP_STATE_SHUTDOWN_LOCAL)
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&& (stream->state & MSP_STATE_SHUTDOWN_REMOTE)
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&& stream->tx.packet_count == 0
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&& stream->rx.packet_count == 0
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&& stream->previous_ack == stream->rx.next_seq -1
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)
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stream->state |= MSP_STATE_CLOSED;
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}
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static int msp_process_packet(struct msp_stream *stream, const uint8_t *payload, size_t len)
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{
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if (len<1)
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return WHY("Expected at least 1 byte");
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uint8_t flags = payload[0];
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time_ms_t now = gettime_ms();
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stream->rx.last_activity = now;
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stream->timeout = stream->rx.last_activity + MSP_TIMEOUT;
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stream->state |= MSP_STATE_RECEIVED_PACKET;
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if (flags & FLAG_STOP){
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DEBUGF(msp, "Closing socket due to STOP packet");
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stream->state |= (MSP_STATE_CLOSED|MSP_STATE_STOPPED);
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stream->state &= ~MSP_STATE_DATAOUT;
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free_all_packets(&stream->tx);
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stream->next_action = now;
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return 0;
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}
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if (len<3)
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return 0;
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if (flags & FLAG_ACK){
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uint16_t ack_seq = read_uint16(&payload[1]);
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// release acknowledged packets
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free_acked_packets(&stream->tx, ack_seq);
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// TODO if their ack seq has not advanced, we may need to hurry up and retransmit a packet
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}
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// Do we have space for more data now?
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if (stream->tx.packet_count < MAX_WINDOW_SIZE
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&& !(stream->state & MSP_STATE_SHUTDOWN_LOCAL)
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&& !(stream->state & MSP_STATE_CLOSED)){
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stream->state|=MSP_STATE_DATAOUT;
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}
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// make sure we attempt to process packets from this sock soon
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// TODO calculate based on congestion window
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stream->next_action = now;
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if (len<MSP_PAYLOAD_PREAMBLE_SIZE)
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return 0;
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stream->state |= MSP_STATE_RECEIVED_DATA;
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uint16_t seq = read_uint16(&payload[3]);
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stream->rx.last_packet = stream->rx.last_activity;
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if (compare_wrapped_uint16(seq, stream->rx.next_seq)>=0){
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if (add_packet(&stream->rx, seq, flags, &payload[MSP_PAYLOAD_PREAMBLE_SIZE], len - MSP_PAYLOAD_PREAMBLE_SIZE)==1)
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stream->next_ack = now;
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}
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return 0;
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}
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#endif
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