mirror of
https://github.com/servalproject/serval-dna.git
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c35af0617a
- make "debug.h" a private header so that the DEBUG() macro does not interfere with Xcode Debug builds, which set DEBUG=1 - move all #include "debug.h" from headers into .c files - move 'struct idebug' into a new public header "idebug.h" so that "log.h" can be public - move HTTPD port number defs from "httpd.h" to "constants.h", so that "httpd.h" can be private and "conf.h" can be public - add missing nested includes so each header compiles stand-alone without error - #include "sodium.h" instead of <sodium.h> - #include "sqlite3.h" instead of <sqlite3.h> - add header guard to "fifo.h" - fix header guard in "sync_keys.h"
74 lines
3.4 KiB
C
74 lines
3.4 KiB
C
/*
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Copyright (C) 2015 Serval Project Inc.
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Copyright (C) 2017 Flinders University
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __SERVAL_DNA__DEBUG_H
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#define __SERVAL_DNA__DEBUG_H
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/* This header file must not be included by other header files (.h), only by
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* source files (.c), because it defines macros (DEBUG being the primary
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* offender) that can interfere with other projects that include Serval DNA
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* header files, such as the iOS ServalDNA.framework.
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*/
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#include "log.h" // for _DEBUGF_TAG
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#include "idebug.h" // for struct idebug
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/* These DEBUG macros use the IF_DEBUG(FLAG) macro as the conditional.
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*
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* The compilation environment may define IF_DEBUG(FLAG) to be constant (0) to
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* disable all debug statements, which should omit them from the compilation
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* altogether if the compiler is optimising properly.
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*
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* Alternatively, the compilation environment may define IF_DEBUG(FLAG) to be
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* constant (1) to enable all debug statements unconditionally, which will
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* produce a large and verbose executable.
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*
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* The common definition of IF_DEBUG(FLAG) will use FLAG to index into a local
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* struct of debug flags; see "conf.h".
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*/
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#define DEBUGF(FLAG,F,...) do { if (IF_DEBUG(FLAG)) _DEBUGF_TAG(#FLAG, F, ##__VA_ARGS__); } while (0)
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#define DEBUGF2(FLAG1,FLAG2,F,...) do { if (IF_DEBUG(FLAG1) || IF_DEBUG(FLAG2)) _DEBUGF_TAG((IF_DEBUG(FLAG1) ? #FLAG1 : #FLAG2), F, ##__VA_ARGS__); } while (0)
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#define DEBUG(FLAG,X) DEBUGF(FLAG, "%s", (X))
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#define DEBUGF_perror(FLAG,F,...) do { if (IF_DEBUG(FLAG)) _DEBUGF_TAG_perror(#FLAG, F, ##__VA_ARGS__); } while (0)
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#define DEBUG_perror(FLAG,X) DEBUGF_perror(FLAG, "%s", (X))
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#define DEBUG_argv(FLAG,X,ARGC,ARGV) do { if (IF_DEBUG(FLAG)) _DEBUG_TAG_argv(#FLAG, X, (ARGC), (ARGV)); } while (0)
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#define DEBUG_dump(FLAG,X,ADDR,LEN) do { if (IF_DEBUG(FLAG)) _DEBUG_TAG_dump(#FLAG, X, (ADDR), (LEN)); } while (0)
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#define D(FLAG) DEBUG(FLAG, "D")
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#define T DEBUG(trace, "T")
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/* These IDEBUG macros use the IF_IDEBUG(IND) macro as the conditional.
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*
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* An "indirect debug flag" is a struct that contains a pointer to a flag and a
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* string constant with the name of the flag.
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*/
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#define INDIRECT_CONFIG_DEBUG(FLAG) ((struct idebug){.flagp=&(config.debug.FLAG), .flagname=#FLAG})
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#define IF_IDEBUG(IND) ((IND).flagp && *(IND).flagp)
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#define IDEBUG_TAG(IND) ((IND).flagname ? (IND).flagname : "")
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#define IDEBUGF(IND,F,...) do { if (IF_IDEBUG(IND)) _DEBUGF_TAG(IDEBUG_TAG(IND), F, ##__VA_ARGS__); } while (0)
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#define IDEBUG(IND,X) IDEBUGF(IND, "%s", (X))
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#define IDEBUGF_perror(IND,F,...) do { if (IF_IDEBUG(IND)) _DEBUGF_TAG_perror(IDEBUG_TAG(IND), F, ##__VA_ARGS__); } while (0)
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#define IDEBUG_perror(IND,X) IDEBUGF_perror(IND, "%s", (X))
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#endif // __SERVAL_DNA__DEBUG_H
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