/* Serval Daemon Copyright (C) 2012 Serval Project Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef _SERVALD_OVERLAY_ADDRESS_H #define _SERVALD_OVERLAY_ADDRESS_H #include "constants.h" // not reachable #define REACHABLE_NONE 0 // this subscriber is in our keystore #define REACHABLE_SELF (1<<0) // immediate neighbour broadcast packet #define REACHABLE_BROADCAST (1<<1) // reachable directly via unicast packet #define REACHABLE_UNICAST (1<<2) // packets must be routed via next_hop #define REACHABLE_INDIRECT (1<<3) #define REACHABLE_ASSUMED (1<<4) #define REACHABLE_DIRECT (REACHABLE_BROADCAST|REACHABLE_UNICAST) #define REACHABLE (REACHABLE_DIRECT|REACHABLE_INDIRECT) #define BROADCAST_LEN 8 // This structure supports both our own routing protocol which can store calculation details in *node // or IP4 addresses reachable via any other kind of normal layer3 routing protocol, eg olsr struct subscriber{ unsigned char sid[SID_SIZE]; // minimum abbreviation length, in 4bit nibbles. int abbreviate_len; // should we send the full address once? int send_full; int max_packet_version; // overlay routing information struct overlay_node *node; // link state routing information struct link_state *link_state; // rhizome sync state struct rhizome_sync *sync_state; // result of routing calculations; int reachable; // if indirect, who is the next hop? struct subscriber *next_hop; // if direct, or unicast, where do we send packets? struct network_destination *destination; time_ms_t last_stun_request; time_ms_t last_probe_response; time_ms_t last_explained; // public signing key details for remote peers unsigned char sas_public[SAS_SIZE]; time_ms_t sas_last_request; unsigned char sas_valid; // private keys for local identities keyring_identity *identity; }; struct broadcast{ unsigned char id[BROADCAST_LEN]; }; struct decode_context{ struct overlay_interface *interface; int sender_interface; int packet_version; int encapsulation; struct sockaddr_in addr; union{ // only valid while decoding int invalid_addresses; // only valid while encoding int encoding_header; }; struct overlay_frame *please_explain; struct subscriber *sender; struct subscriber *previous; struct subscriber *point_to_point_device; }; extern struct subscriber *my_subscriber; extern struct subscriber *directory_service; struct subscriber *find_subscriber(const unsigned char *sid, int len, int create); void enum_subscribers(struct subscriber *start, int(*callback)(struct subscriber *, void *), void *context); int set_reachable(struct subscriber *subscriber, struct network_destination *destination, struct subscriber *next_hop); int load_subscriber_address(struct subscriber *subscriber); int process_explain(struct overlay_frame *frame); int overlay_broadcast_drop_check(struct broadcast *addr); int overlay_broadcast_generate_address(struct broadcast *addr); int overlay_broadcast_append(struct overlay_buffer *b, struct broadcast *broadcast); int overlay_address_append(struct decode_context *context, struct overlay_buffer *b, struct subscriber *subscriber); int overlay_broadcast_parse(struct overlay_buffer *b, struct broadcast *broadcast); int overlay_address_parse(struct decode_context *context, struct overlay_buffer *b, struct subscriber **subscriber); int send_please_explain(struct decode_context *context, struct subscriber *source, struct subscriber *destination); #endif