/* Copyright (C) 2012 Serval Project Inc This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "serval.h" #include "conf.h" #include "overlay_buffer.h" #include "overlay_packet.h" #include "str.h" #include "strbuf.h" typedef struct overlay_txqueue { struct overlay_frame *first; struct overlay_frame *last; int length; /* # frames in queue */ int maxLength; /* max # frames in queue before we consider ourselves congested */ int small_packet_grace_interval; /* Latency target in ms for this traffic class. Frames older than the latency target will get dropped. */ int latencyTarget; } overlay_txqueue; overlay_txqueue overlay_tx[OQ_MAX]; struct outgoing_packet{ overlay_interface *interface; int32_t seq; int packet_version; int i; struct subscriber *unicast_subscriber; struct sockaddr_in dest; int header_length; struct overlay_buffer *buffer; struct decode_context context; }; #define SMALL_PACKET_SIZE (400) int32_t mdp_sequence=0; struct sched_ent next_packet; struct profile_total send_packet; static void overlay_send_packet(struct sched_ent *alarm); static int overlay_calc_queue_time(overlay_txqueue *queue, struct overlay_frame *frame); int overlay_queue_init(){ /* Set default congestion levels for queues */ int i; for(i=0;iprev; struct overlay_frame *next = frame->next; if (prev) prev->next = next; else if(frame == queue->first) queue->first = next; if (next) next->prev = prev; else if(frame == queue->last) queue->last = prev; queue->length--; op_free(frame); return next; } #if 0 // unused static int overlay_queue_dump(overlay_txqueue *q) { strbuf b = strbuf_alloca(8192); struct overlay_frame *f; strbuf_sprintf(b,"overlay_txqueue @ 0x%p\n",q); strbuf_sprintf(b," length=%d\n",q->length); strbuf_sprintf(b," maxLenght=%d\n",q->maxLength); strbuf_sprintf(b," latencyTarget=%d milli-seconds\n",q->latencyTarget); strbuf_sprintf(b," first=%p\n",q->first); f=q->first; while(f) { strbuf_sprintf(b," %p: ->next=%p, ->prev=%p\n", f,f->next,f->prev); if (f==f->next) { strbuf_sprintf(b," LOOP!\n"); break; } f=f->next; } strbuf_sprintf(b," last=%p\n",q->last); f=q->last; while(f) { strbuf_sprintf(b," %p: ->next=%p, ->prev=%p\n", f,f->next,f->prev); if (f==f->prev) { strbuf_sprintf(b," LOOP!\n"); break; } f=f->prev; } DEBUG(strbuf_str(b)); return 0; } #endif int overlay_queue_remaining(int queue){ if (queue<0 || queue>=OQ_MAX) return -1; return overlay_tx[queue].maxLength - overlay_tx[queue].length; } int overlay_payload_enqueue(struct overlay_frame *p) { /* Add payload p to queue q. Queues get scanned from first to last, so we should append new entries on the end of the queue. Complain if there are too many frames in the queue. */ if (!p) return WHY("Cannot queue NULL"); do{ if (p->destination_resolved) break; if (!p->destination) break; int r = subscriber_is_reachable(p->destination); if (r&REACHABLE) break; if (directory_service){ r = subscriber_is_reachable(directory_service); if (r&REACHABLE) break; } return WHYF("Cannot send %x packet, destination %s is %s", p->type, alloca_tohex_sid(p->destination->sid), r==REACHABLE_SELF?"myself":"unreachable"); } while(0); if (p->queue>=OQ_MAX) return WHY("Invalid queue specified"); /* queue a unicast probe if we haven't for a while. */ if (p->destination && (p->destination->last_probe==0 || gettime_ms() - p->destination->last_probe > 5000)) overlay_send_probe(p->destination, p->destination->address, p->destination->interface, OQ_MESH_MANAGEMENT); overlay_txqueue *queue = &overlay_tx[p->queue]; if (config.debug.packettx) DEBUGF("Enqueuing packet for %s* (q[%d]length = %d)", p->destination?alloca_tohex(p->destination->sid, 7): alloca_tohex(p->broadcast_id.id,BROADCAST_LEN), p->queue, queue->length); if (p->payload && ob_remaining(p->payload)<0){ // HACK, maybe should be done in each caller // set the size of the payload based on the position written ob_limitsize(p->payload,ob_position(p->payload)); } if (queue->length>=queue->maxLength) return WHYF("Queue #%d congested (size = %d)",p->queue,queue->maxLength); { int i; for(i=0;iinterface_sent_sequence[i]=FRAME_DONT_SEND; } if (ob_position(p->payload)>=MDP_MTU) FATAL("Queued packet is too big"); // it should be safe to try sending all packets with an mdp sequence if (p->packet_version<=0) p->packet_version=1; if (p->destination_resolved){ p->interface_sent_sequence[p->interface - overlay_interfaces]=FRAME_NOT_SENT; }else{ if (p->destination){ // allow the packet to be resent if (p->resend == 0) p->resend = 1; }else{ int i; int interface_copies = 0; // hook to allow for flooding via olsr olsr_send(p); // make sure there is an interface up that allows broadcasts for(i=0;ipacket_version) p->packet_version = oldest_version; p->interface_sent_sequence[i]=FRAME_NOT_SENT; interface_copies++; } // just drop it now if (interface_copies == 0){ if (config.debug.verbose && config.debug.overlayframes) DEBUGF("Not transmitting broadcast packet, as we have no neighbours on any interface"); return -1; } // allow the packet to be resent if (p->resend == 0) p->resend = 1; } } struct overlay_frame *l=queue->last; if (l) l->next=p; p->prev=l; p->next=NULL; p->enqueued_at=gettime_ms(); p->mdp_sequence = -1; queue->last=p; if (!queue->first) queue->first=p; queue->length++; if (p->queue==OQ_ISOCHRONOUS_VOICE) rhizome_saw_voice_traffic(); overlay_calc_queue_time(queue, p); return 0; } static void overlay_init_packet(struct outgoing_packet *packet, struct subscriber *destination, int unicast, int packet_version, overlay_interface *interface, struct sockaddr_in addr){ packet->interface = interface; packet->context.interface = interface; packet->i = (interface - overlay_interfaces); packet->dest=addr; packet->buffer=ob_new(); packet->seq=-1; packet->packet_version = packet_version; packet->context.packet_version = packet_version; if (unicast) packet->unicast_subscriber = destination; else packet->seq = interface->sequence_number = (interface->sequence_number + 1)&0xFFFF; ob_limitsize(packet->buffer, packet->interface->mtu); overlay_packet_init_header(packet_version, interface->encapsulation, &packet->context, packet->buffer, destination, unicast, packet->i, packet->seq); packet->header_length = ob_position(packet->buffer); if (config.debug.overlayframes) DEBUGF("Creating packet for interface %s, seq %d, %s", interface->name, packet->seq, unicast?"unicast":"broadcast"); } int overlay_queue_schedule_next(time_ms_t next_allowed_packet){ if (next_packet.alarm==0 || next_allowed_packet < next_packet.alarm){ if (!next_packet.function){ next_packet.function=overlay_send_packet; send_packet.name="overlay_send_packet"; next_packet.stats=&send_packet; } unschedule(&next_packet); next_packet.alarm=next_allowed_packet; // small grace period, we want to read incoming IO first next_packet.deadline=next_allowed_packet+15; schedule(&next_packet); } return 0; } // update the alarm time and return 1 if changed static int overlay_calc_queue_time(overlay_txqueue *queue, struct overlay_frame *frame){ do{ if (frame->destination_resolved) break; if (!frame->destination) break; if (subscriber_is_reachable(frame->destination)&REACHABLE) break; if (directory_service){ if (subscriber_is_reachable(directory_service)&REACHABLE) break; } // ignore payload alarm if the destination is currently unreachable return 0; }while(0); time_ms_t next_allowed_packet=0; if (frame->destination_resolved && frame->interface){ // don't include interfaces which are currently transmitting using a serial buffer if (frame->interface->tx_bytes_pending>0) return 0; next_allowed_packet = limit_next_allowed(&frame->interface->transfer_limit); }else{ // check all interfaces int i; for(i=0;idestination) && (frame->interface_sent_sequence[i]==FRAME_DONT_SEND || link_state_interface_oldest_neighbour(&overlay_interfaces[i])<0)) continue; time_ms_t next_packet = limit_next_allowed(&overlay_interfaces[i].transfer_limit); if (next_packet < frame->interface_dont_send_until[i]) next_packet = frame->interface_dont_send_until[i]; if (next_allowed_packet==0||next_packet < next_allowed_packet) next_allowed_packet = next_packet; } if (next_allowed_packet==0) return 0; } if (next_allowed_packet < frame->dont_send_until) next_allowed_packet = frame->dont_send_until; if (ob_position(frame->payload)enqueued_at + overlay_tx[frame->queue].small_packet_grace_interval) next_allowed_packet = frame->enqueued_at + overlay_tx[frame->queue].small_packet_grace_interval; overlay_queue_schedule_next(next_allowed_packet); return 0; } static void overlay_stuff_packet(struct outgoing_packet *packet, overlay_txqueue *queue, time_ms_t now){ struct overlay_frame *frame = queue->first; // TODO stop when the packet is nearly full? while(frame){ if (frame->enqueued_at + queue->latencyTarget < now){ if (config.debug.rejecteddata) DEBUGF("Dropping frame type %x for %s due to expiry timeout", frame->type, frame->destination?alloca_tohex_sid(frame->destination->sid):"All"); frame = overlay_queue_remove(queue, frame); continue; } /* Note, once we queue a broadcast packet we are committed to sending it out every interface, even if we hear it from somewhere else in the mean time */ // ignore payloads that are waiting for ack / nack resends if (frame->dont_send_until > now) goto skip; // quickly skip payloads that have no chance of fitting if (packet->buffer && ob_limit(frame->payload) > ob_remaining(packet->buffer)) goto skip; if (!frame->destination_resolved){ frame->next_hop = frame->destination; if (frame->next_hop){ // Where do we need to route this payload next? int r = subscriber_is_reachable(frame->next_hop); // first, should we try to bounce this payload off the directory service? if (r==REACHABLE_NONE && directory_service && frame->next_hop!=directory_service){ frame->next_hop=directory_service; r=subscriber_is_reachable(directory_service); } // do we need to route via a neighbour? if (r&REACHABLE_INDIRECT){ frame->next_hop = frame->next_hop->next_hop; r = subscriber_is_reachable(frame->next_hop); } if (!(r&REACHABLE_DIRECT)){ goto skip; } frame->interface = frame->next_hop->interface; // if both broadcast and unicast are available, pick on based on interface preference if ((r&(REACHABLE_UNICAST|REACHABLE_BROADCAST))==(REACHABLE_UNICAST|REACHABLE_BROADCAST)){ if (frame->interface->prefer_unicast){ r=REACHABLE_UNICAST; // used by tests if (config.debug.overlayframes) DEBUGF("Choosing to send via unicast for %s", alloca_tohex_sid(frame->destination->sid)); }else r=REACHABLE_BROADCAST; } if(r&REACHABLE_UNICAST){ frame->recvaddr = frame->next_hop->address; frame->unicast = 1; }else frame->recvaddr = frame->interface->broadcast_address; // degrade packet version if required to reach the destination if (frame->packet_version > frame->next_hop->max_packet_version) frame->packet_version = frame->next_hop->max_packet_version; frame->destination_resolved=1; }else{ if (packet->buffer){ // check if we can stuff into this packet if (frame->interface_sent_sequence[packet->i]==FRAME_DONT_SEND || frame->interface_dont_send_until[packet->i] >now) goto skip; frame->interface = packet->interface; frame->recvaddr = packet->interface->broadcast_address; }else{ // find an interface that we haven't broadcast on yet frame->interface = NULL; int i, keep=0; for(i=0;iinterface_sent_sequence[i]==FRAME_DONT_SEND || link_state_interface_oldest_neighbour(&overlay_interfaces[i])<0) continue; keep=1; if (frame->interface_dont_send_until[i] >now) continue; time_ms_t next_allowed = limit_next_allowed(&overlay_interfaces[i].transfer_limit); if (next_allowed > now) continue; frame->interface = &overlay_interfaces[i]; frame->recvaddr = overlay_interfaces[i].broadcast_address; break; } if (!keep){ // huh, we don't need to send it anywhere? frame = overlay_queue_remove(queue, frame); continue; } if (!frame->interface) goto skip; } } } if (!packet->buffer){ if (frame->interface->socket_type==SOCK_STREAM){ // skip this interface if the stream tx buffer has data if (frame->interface->tx_bytes_pending>0) goto skip; } // can we send a packet on this interface now? if (limit_is_allowed(&frame->interface->transfer_limit)) goto skip; if (frame->source_full) my_subscriber->send_full=1; overlay_init_packet(packet, frame->next_hop, frame->unicast, frame->packet_version, frame->interface, frame->recvaddr); }else{ // is this packet going our way? if (frame->interface!=packet->interface || frame->interface->encapsulation==ENCAP_SINGLE || frame->packet_version!=packet->packet_version || memcmp(&packet->dest, &frame->recvaddr, sizeof(packet->dest))!=0){ goto skip; } } if (frame->send_hook){ // last minute check if we really want to send this frame, or track when we sent it if (frame->send_hook(frame, packet->seq, frame->send_context)){ // drop packet frame = overlay_queue_remove(queue, frame); continue; } } if (frame->mdp_sequence == -1){ frame->mdp_sequence = mdp_sequence = (mdp_sequence+1)&0xFFFF; }else if(((mdp_sequence - frame->mdp_sequence)&0xFFFF) >= 64){ // too late, we've sent too many packets for the next hop to correctly de-duplicate if (config.debug.overlayframes) DEBUGF("Retransmition of frame %p mdp seq %d, is too late to be de-duplicated", frame, frame->mdp_sequence); frame = overlay_queue_remove(queue, frame); continue; }else{ if (config.debug.overlayframes) DEBUGF("Retransmitting frame %p mdp seq %d, from packet seq %d in seq %d", frame, frame->mdp_sequence, frame->interface_sent_sequence[packet->i], packet->seq); } if (overlay_frame_append_payload(&packet->context, packet->interface, frame, packet->buffer)){ // payload was not queued, delay the next attempt slightly frame->dont_send_until = now + 5; goto skip; } frame->interface_sent_sequence[packet->i] = packet->seq; frame->interface_dont_send_until[packet->i] = now+200; if (config.debug.overlayframes){ DEBUGF("Sent payload %p, %d type %x len %d for %s via %s, seq %d", frame, frame->mdp_sequence, frame->type, ob_position(frame->payload), frame->destination?alloca_tohex_sid(frame->destination->sid):"All", frame->next_hop?alloca_tohex_sid(frame->next_hop->sid):alloca_tohex(frame->broadcast_id.id, BROADCAST_LEN), frame->interface_sent_sequence[packet->i]); } if (frame->destination) frame->destination->last_tx=now; if (frame->next_hop) frame->next_hop->last_tx=now; // mark the payload as sent if (frame->destination_resolved){ if (frame->resend>0 && frame->packet_version>=1 && frame->next_hop && packet->seq !=-1 && (!frame->unicast)){ frame->dont_send_until = now+200; frame->destination_resolved = 0; if (config.debug.overlayframes) DEBUGF("Holding onto payload for ack/nack resend in %lldms", frame->dont_send_until - now); goto skip; } }else{ if (frame->resend<=0 || frame->packet_version<1 || packet->seq==-1 || frame->unicast){ // dont retransmit if we aren't sending sequence numbers, or we've run out of allowed resends frame->interface_sent_sequence[packet->i] = FRAME_DONT_SEND; } int i; for(i=0;i=0 && frame->interface_sent_sequence[i]!=FRAME_DONT_SEND){ goto skip; } } } frame = overlay_queue_remove(queue, frame); continue; skip: // if we can't send the payload now, check when we should try next overlay_calc_queue_time(queue, frame); frame = frame->next; } } // fill a packet from our outgoing queues and send it static int overlay_fill_send_packet(struct outgoing_packet *packet, time_ms_t now) { int i; IN(); // while we're looking at queues, work out when to schedule another packet unschedule(&next_packet); next_packet.alarm=0; next_packet.deadline=0; for (i=0;ibuffer){ if (config.debug.packetconstruction) ob_dump(packet->buffer,"assembled packet"); if (overlay_broadcast_ensemble(packet->interface, &packet->dest, ob_ptr(packet->buffer), ob_position(packet->buffer))){ // sendto failed. We probably don't have a valid route if (packet->unicast_subscriber){ set_reachable(packet->unicast_subscriber, REACHABLE_NONE); } } ob_free(packet->buffer); RETURN(1); } RETURN(0); OUT(); } // when the queue timer elapses, send a packet static void overlay_send_packet(struct sched_ent *alarm){ struct outgoing_packet packet; bzero(&packet, sizeof(struct outgoing_packet)); packet.seq=-1; overlay_fill_send_packet(&packet, gettime_ms()); } int overlay_send_tick_packet(struct overlay_interface *interface){ struct outgoing_packet packet; bzero(&packet, sizeof(struct outgoing_packet)); packet.seq=-1; overlay_init_packet(&packet, NULL, 0, 0, interface, interface->broadcast_address); overlay_fill_send_packet(&packet, gettime_ms()); return 0; } // de-queue all packets that have been sent to this subscriber & have arrived. int overlay_queue_ack(struct subscriber *neighbour, struct overlay_interface *interface, uint32_t ack_mask, int ack_seq) { int interface_id = interface - overlay_interfaces; int i; time_ms_t now = gettime_ms(); for (i=0;iinterface_sent_sequence[interface_id]; if (frame_seq >=0 && (frame->next_hop == neighbour || !frame->destination)){ int seq_delta = (ack_seq - frame_seq)&0xFF; char acked = (seq_delta==0 || (seq_delta <= 32 && ack_mask&(1<<(seq_delta-1))))?1:0; if (acked){ frame->interface_sent_sequence[interface_id] = FRAME_DONT_SEND; int discard = 1; if (!frame->destination){ int j; for(j=0;jinterface_sent_sequence[j]!=FRAME_DONT_SEND && link_state_interface_oldest_neighbour(&overlay_interfaces[j])>=0){ discard = 0; break; } } } if (discard){ if (config.debug.overlayframes) DEBUGF("Dequeing packet %p to %s sent by seq %d, due to ack of seq %d", frame, alloca_tohex_sid(neighbour->sid), frame_seq, ack_seq); frame = overlay_queue_remove(&overlay_tx[i], frame); continue; } } if (seq_delta < 128 && frame->destination && frame->dont_send_until>now){ // resend immediately if (config.debug.overlayframes) DEBUGF("Requeue packet %p to %s sent by seq %d due to ack of seq %d", frame, alloca_tohex_sid(neighbour->sid), frame_seq, ack_seq); frame->dont_send_until = now; overlay_calc_queue_time(&overlay_tx[i], frame); } } frame = frame->next; } } return 0; }