/* Serval DNA MDP overlay frame Copyright (C) 2012 Serval Project Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __SERVAL_DNA__OVERLAY_PACKET_H #define __SERVAL_DNA__OVERLAY_PACKET_H #include "overlay_address.h" #include "serval_types.h" #define FRAME_NOT_SENT -1 #define FRAME_DONT_SEND -2 #define MAX_PACKET_DESTINATIONS OVERLAY_MAX_INTERFACES struct packet_destination{ // if we've sent this packet once, what was the envelope sequence number? int sent_sequence; // track when we last sent this packet. if we don't get an ack, send it again. time_ms_t transmit_time; // the actual out going stream for this packet struct network_destination *destination; // next hop in the route struct subscriber *next_hop; }; struct overlay_frame { // packet queue pointers struct overlay_frame *prev; struct overlay_frame *next; // when did we insert into the queue? time_ms_t enqueued_at; struct __sourceloc whence; // deprecated, all future "types" should just be assigned port numbers unsigned int type; // encrypted? signed? unsigned int modifiers; unsigned char ttl; // Which QOS queue? unsigned char queue; // Should we keep trying until acked? char resend; // callback and context just before packet sending void *send_context; int (*send_hook)(struct overlay_frame *, int seq, void *context); // when should we send it? time_ms_t delay_until; // where should we send it? struct packet_destination destinations[MAX_PACKET_DESTINATIONS]; int destination_count; // how often have we sent it? int transmit_count; // each payload gets a sequence number that is reused on retransmission int32_t mdp_sequence; // packet addressing; // where did this packet originate? struct subscriber *source; // where is this packet destined for // for broadcast packets, the destination will be null and the broadcast_id will be set if ttl>1 struct subscriber *destination; struct broadcast broadcast_id; // where is this packet going next? struct subscriber *next_hop; // should we force the next packet header to include our full public key? int source_full; // how did we receive this packet? struct overlay_interface *interface; // packet envelope header; // Was it a unicast frame char unicast; // what encoding version was used / should be used? int packet_version; // which interface did the previous hop sent it from? int sender_interface; // Raw wire format of the payload, probably encrypted or signed. struct overlay_buffer *payload; }; // simple representation for passing mdp packet header details struct internal_mdp_header{ struct subscriber *source; mdp_port_t source_port; struct subscriber *destination; mdp_port_t destination_port; uint8_t ttl; uint8_t qos; uint8_t crypt_flags; // combination of MDP_FLAG_NO_CRYPT & MDP_FLAG_NO_SIGN flags struct overlay_interface *receive_interface; }; int op_free(struct overlay_frame *p); struct overlay_frame *op_dup(struct overlay_frame *f); int reload_mdp_packet_rules(void); void frame_remove_destination(struct overlay_frame *frame, int i); void frame_add_destination(struct overlay_frame *frame, struct subscriber *next_hop, struct network_destination *dest); #endif //__SERVAL_DNA__OVERLAY_PACKET_H