/* Serval Distributed Numbering Architecture (DNA) Copyright (C) 2010 Paul Gardner-Stephen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "serval.h" #include "str.h" #include "strbuf.h" #include "overlay_buffer.h" #include "overlay_packet.h" struct sockaddr_in loopback; unsigned char magic_header[]={0x00, 0x01}; int overlay_packet_init_header(struct decode_context *context, struct overlay_buffer *buff, struct subscriber *destination, int flags){ if (ob_append_bytes(buff,magic_header,sizeof magic_header)) return -1; if (overlay_address_append(context, buff, my_subscriber)) return -1; context->sender = my_subscriber; ob_append_byte(buff,0); ob_append_byte(buff,flags); return 0; } // a frame destined for one of our local addresses, or broadcast, has arrived. Process it. int process_incoming_frame(time_ms_t now, struct overlay_interface *interface, struct overlay_frame *f, struct decode_context *context){ IN(); int id = (interface - overlay_interfaces); switch(f->type) { // route control frames case OF_TYPE_SELFANNOUNCE: if (debug&DEBUG_OVERLAYFRAMES) DEBUG("Processing OF_TYPE_SELFANNOUNCE"); overlay_route_saw_selfannounce(f,now); break; case OF_TYPE_SELFANNOUNCE_ACK: if (debug&DEBUG_OVERLAYFRAMES) DEBUG("Processing OF_TYPE_SELFANNOUNCE_ACK"); overlay_route_saw_selfannounce_ack(f,now); break; case OF_TYPE_NODEANNOUNCE: if (debug&DEBUG_OVERLAYFRAMES) DEBUG("Processing OF_TYPE_NODEANNOUNCE"); overlay_route_saw_advertisements(id,f,context,now); break; // data frames case OF_TYPE_RHIZOME_ADVERT: if (debug&DEBUG_OVERLAYFRAMES) DEBUG("Processing OF_TYPE_RHIZOME_ADVERT"); overlay_rhizome_saw_advertisements(id,f,now); break; case OF_TYPE_DATA: case OF_TYPE_DATA_VOICE: if (debug&DEBUG_OVERLAYFRAMES) DEBUG("Processing OF_TYPE_DATA"); overlay_saw_mdp_containing_frame(f,now); break; case OF_TYPE_PLEASEEXPLAIN: if (debug&DEBUG_OVERLAYFRAMES) DEBUG("Processing OF_TYPE_PLEASEEXPLAIN"); process_explain(f); break; default: RETURN(WHYF("Support for f->type=0x%x not yet implemented",f->type)); } RETURN(0); } // duplicate the frame and queue it int overlay_forward_payload(struct overlay_frame *f){ IN(); if (f->ttl<=0) RETURN(0); if (debug&DEBUG_OVERLAYFRAMES) DEBUGF("Forwarding payload for %s, ttl=%d", (f->destination?alloca_tohex_sid(f->destination->sid):"broadcast"), f->ttl); /* Queue frame for dispatch. Don't forget to put packet in the correct queue based on type. (e.g., mesh management, voice, video, ordinary or opportunistic). But the really important bit is to clone the frame, since the structure we are looking at here must be left as is and returned to the caller to do as they please */ struct overlay_frame *qf=op_dup(f); if (!qf) RETURN(WHY("Could not clone frame for queuing")); /* Make sure voice traffic gets priority */ if (qf->type==OF_TYPE_DATA_VOICE) { qf->queue=OQ_ISOCHRONOUS_VOICE; rhizome_saw_voice_traffic(); } if (overlay_payload_enqueue(qf)) { op_free(qf); RETURN(WHY("failed to enqueue forwarded payload")); } RETURN(0); } int packetOkOverlay(struct overlay_interface *interface,unsigned char *packet, size_t len, int recvttl, struct sockaddr *recvaddr, size_t recvaddrlen) { IN(); /* This function decodes overlay packets which have been assembled for delivery overy IP networks. IP based wireless networks have a high, but limited rate of packets that can be sent. In order to increase throughput of small payloads, we ammend many payloads together and have used a scheme to compress common network identifiers. A different network type may have very different constraints on the number and size of packets, and may need a different encoding scheme to use the bandwidth efficiently. The current structure of an overlay packet is as follows; Fixed header [0x4F, 0x10] Version [0x00, 0x01] Each frame within the packet has the following fields: Frame type (8-24bits) TTL (8bits) Remaining frame size (RFS) (see overlay_payload.c or overlay_buffer.c for explanation of format) Next hop (variable length due to address abbreviation) Destination (variable length due to address abbreviation) Source (variable length due to address abbreviation) Payload (length = RFS- len(frame type) - len(next hop) This structure is intended to allow relaying nodes to quickly ignore frames that are not addressed to them as either the next hop or final destination. The RFS field uses additional bytes to encode the length of longer frames. This provides us with a slight space saving for the common case of short frames. The frame payload itself can be enciphered with the final destination's public key, so that it is not possible for the relaying 3rd parties to observe the content. Naturally some information will leak simply based on the size, periodicity and other characteristics of the traffic, and some 3rd parties may be malevolent, so noone should assume that this provides complete security. It would be possible to design a super-paranoid mode where onion routing is used with concentric shells of encryption so that each hop can only work out the next node to send it to. However, that would result in rather large frames, which may well betray more information than the super-paranoid mode would hide. Note also that it is possible to dispatch frames on a local link which are addressed to broadcast, but are enciphered. In that situation only the intended recipient can decode the frame, but at the cost of having all nodes on the local link having to decrypt frame. Of course the nodes may elect to not decrypt such anonymous frames. Such frames could even be flooded throughout part of the mesh by having the TTL>1, and optionally with an anonymous source address to provide some plausible deniability for both sending and reception if combined with a randomly selected TTL to give the impression of the source having received the frame from elsewhere. */ if (recvaddr->sa_family!=AF_INET) RETURN(WHYF("Unexpected protocol family %d",recvaddr->sa_family)); struct overlay_frame f; struct decode_context context; bzero(&context, sizeof context); bzero(&f,sizeof f); time_ms_t now = gettime_ms(); struct overlay_buffer *b = ob_static(packet, len); ob_limitsize(b, len); if (ob_get(b)!=magic_header[0] || ob_get(b)!=magic_header[1]){ ob_free(b); RETURN(WHY("Packet type not recognised.")); } context.interface = f.interface = interface; f.recvaddr = *((struct sockaddr_in *)recvaddr); if (debug&DEBUG_OVERLAYFRAMES) DEBUG("Received overlay packet"); if (overlay_address_parse(&context, b, &context.sender)){ WHY("Unable to parse sender"); } ob_get(b); // sequence number, not implemented yet int packet_flags = ob_get(b); if (context.sender){ if (context.sender->reachable==REACHABLE_SELF){ ob_free(b); RETURN(0); } context.sender->last_rx = now; // TODO probe unicast links when we detect an address change. // always update the IP address we heard them from, even if we don't need to use it right now context.sender->address = f.recvaddr; // if this is a dummy announcement for a node that isn't in our routing table if (context.sender->reachable == REACHABLE_NONE && (!context.sender->node) && packet_flags&PACKET_UNICAST){ // mark this subscriber as reachable directly via unicast. context.sender->interface = interface; set_reachable(context.sender, REACHABLE_UNICAST|REACHABLE_ASSUMED); overlay_send_probe(context.sender, f.recvaddr, interface); } } if (packet_flags & PACKET_UNICAST) context.addr=f.recvaddr; else context.addr=interface->broadcast_address; while(b->position < b->sizeLimit){ context.invalid_addresses=0; struct subscriber *nexthop=NULL; bzero(f.broadcast_id.id, BROADCAST_LEN); int process=1; int forward=1; int flags = ob_get(b); if (flags<0){ WHY("Unable to parse payload flags"); break; } if (flags & PAYLOAD_FLAG_SENDER_SAME){ if (!context.sender) context.invalid_addresses=1; f.source = context.sender; }else{ if (overlay_address_parse(&context, b, &f.source)){ WHY("Unable to parse payload source"); break; } if (!f.source || f.source->reachable==REACHABLE_SELF) process=forward=0; } if (flags & PAYLOAD_FLAG_TO_BROADCAST){ if (!(flags & PAYLOAD_FLAG_ONE_HOP)){ if (overlay_broadcast_parse(b, &f.broadcast_id)){ WHY("Unable to parse payload broadcast id"); break; } if (overlay_broadcast_drop_check(&f.broadcast_id)){ process=forward=0; if (debug&DEBUG_OVERLAYFRAMES) DEBUGF("Ignoring duplicate broadcast (%s)", alloca_tohex(f.broadcast_id.id, BROADCAST_LEN)); } } f.destination=NULL; }else{ if (overlay_address_parse(&context, b, &f.destination)){ WHY("Unable to parse payload destination"); break; } if (!f.destination || f.destination->reachable!=REACHABLE_SELF){ process=0; } if (!(flags & PAYLOAD_FLAG_ONE_HOP)){ if (overlay_address_parse(&context, b, &nexthop)){ WHY("Unable to parse payload nexthop"); break; } if (!nexthop || nexthop->reachable!=REACHABLE_SELF){ forward=0; } } } if (flags & PAYLOAD_FLAG_ONE_HOP){ f.ttl=1; }else{ int ttl_qos = ob_get(b); if (ttl_qos<0){ WHY("Unable to parse ttl/qos"); break; } f.ttl = ttl_qos & 0x1F; f.queue = (ttl_qos >> 5) & 3; } f.ttl--; if (f.ttl<=0) forward=0; if (flags & PAYLOAD_FLAG_LEGACY_TYPE){ f.type=ob_get(b); if (f.type<0){ WHY("Unable to parse payload type"); break; } }else f.type=OF_TYPE_DATA; f.modifiers=flags; // TODO allow for one byte length int payload_len = ob_get_ui16(b); if (payload_len <=0){ WHY("Unable to parse payload length"); break; } int next_payload = b->position + payload_len; if (f.source) f.source->last_rx = now; // if we can't understand one of the addresses, skip processing the payload if (context.invalid_addresses){ if (debug&DEBUG_OVERLAYFRAMES) DEBUG("Skipping payload due to unknown addresses"); goto next; } if (debug&DEBUG_OVERLAYFRAMES){ DEBUGF("Received payload type %x, len %d", f.type, next_payload - b->position); DEBUGF("Payload from %s", alloca_tohex_sid(f.source->sid)); DEBUGF("Payload to %s", (f.destination?alloca_tohex_sid(f.destination->sid):"broadcast")); if (!is_all_matching(f.broadcast_id.id, BROADCAST_LEN, 0)) DEBUGF("Broadcast id %s", alloca_tohex(f.broadcast_id.id, BROADCAST_LEN)); if (nexthop) DEBUGF("Next hop %s", alloca_tohex_sid(nexthop->sid)); } if (!process && !forward) goto next; f.payload = ob_slice(b, b->position, next_payload - b->position); if (!f.payload){ WHY("Payload length is longer than remaining packet size"); break; } // mark the entire payload as having valid data ob_limitsize(f.payload, next_payload - b->position); // forward payloads that are for someone else or everyone if (forward){ overlay_forward_payload(&f); } // process payloads that are for me or everyone if (process){ process_incoming_frame(now, interface, &f, &context); } next: if (f.payload){ ob_free(f.payload); f.payload=NULL; } b->position=next_payload; } send_please_explain(&context, my_subscriber, context.sender); ob_free(b); RETURN(0); } int overlay_add_selfannouncement(struct decode_context *context, int interface,struct overlay_buffer *b) { /* Pull the first record from the HLR database and turn it into a self-announcment. These are shorter than regular Subscriber Observation Notices (SON) because they are just single-hop announcments of presence. Do we really need to push the whole SID (32 bytes), or will just, say, 8 do so that we use a prefix of the SID which is still very hard to forge? A hearer of a self-announcement who has not previously seen the sender might like to get some authentication to prevent naughty people from spoofing routes. We can do this by having ourselves, the sender, keep track of the last few frames we have sent, so that we can be asked to sign them. Actually, we won't sign them, as that is too slow/energy intensive, but we could use a D-H exchange with the neighbour, performed once to get a shared secret that can be used to feed a stream cipher to produce some sort of verification. XXX - But this functionality really needs to move up a level to whole frame composition. */ time_ms_t now = gettime_ms(); if (overlay_frame_build_header(context, b, 0, OF_TYPE_SELFANNOUNCE, 0, 1, NULL, NULL, NULL, my_subscriber)) return -1; /* Sequence number range. Based on one tick per millisecond. */ time_ms_t last_ms = overlay_interfaces[interface].last_tick_ms; // If this interface has not been ticked yet (no selfannounce sent) then invent the prior sequence // number: one millisecond ago. if (last_ms == -1) last_ms = now - 1; if (ob_append_ui32(b, last_ms)) return WHY("Could not add low sequence number to self-announcement"); if (ob_append_ui32(b, now)) return WHY("Could not add high sequence number to self-announcement"); if (debug&DEBUG_OVERLAYINTERFACES) DEBUGF("interface #%d: last_tick_ms=%lld, now=%lld (delta=%lld)", interface, (long long)overlay_interfaces[interface].last_tick_ms, (long long)now, (long long)(now - last_ms) ); overlay_interfaces[interface].last_tick_ms = now; /* A byte that indicates which interface we are sending over */ if (ob_append_byte(b,interface)) return WHY("Could not add interface number to self-announcement"); ob_patch_rfs(b); return 0; }