/* Mesh Stream Protocol (MSP) API Copyright (C) 2013-2014 Serval Project Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __SERVAL_DNA__MSP_CLIENT_H #define __SERVAL_DNA__MSP_CLIENT_H #include "constants.h" // for MDP_MTU #ifndef __MSP_CLIENT_INLINE # if __GNUC__ && !__GNUC_STDC_INLINE__ # define __MSP_CLIENT_INLINE extern inline # else # define __MSP_CLIENT_INLINE inline # endif #endif typedef uint16_t msp_state_t; struct msp_sock; struct msp_handle { struct msp_sock *ptr; unsigned salt; }; typedef struct msp_handle MSP_SOCKET; #define MSP_SOCKET_NULL ((MSP_SOCKET){.ptr=NULL,.salt=0}) __MSP_CLIENT_INLINE int msp_socket_is_null(MSP_SOCKET sock) { return sock.ptr == NULL; } int msp_socket_is_valid(MSP_SOCKET); // socket lifecycle msp_state_t msp_get_state(MSP_SOCKET sock); int msp_socket_is_initialising(MSP_SOCKET); int msp_socket_is_open(MSP_SOCKET); int msp_socket_is_closed(MSP_SOCKET); int msp_socket_is_listening(MSP_SOCKET); int msp_socket_is_data(MSP_SOCKET); int msp_socket_is_connected(MSP_SOCKET); int msp_socket_is_shutdown_local(MSP_SOCKET); int msp_socket_is_shutdown_remote(MSP_SOCKET); unsigned msp_socket_count(void); // allocate a new socket MSP_SOCKET msp_socket(int mdp_sock, int flags); // initialise a socket void msp_set_local(MSP_SOCKET sock, const struct mdp_sockaddr *local); void msp_connect(MSP_SOCKET sock, const struct mdp_sockaddr *remote); int msp_listen(MSP_SOCKET sock); // close socket(s) int msp_shutdown(MSP_SOCKET sock); void msp_stop(MSP_SOCKET sock); void msp_close_all(int mdp_sock); void msp_debug(void); typedef size_t MSP_HANDLER(MSP_SOCKET sock, msp_state_t state, const uint8_t *payload, size_t len, void *context); void msp_set_handler(MSP_SOCKET sock, MSP_HANDLER *handler, void *context); int msp_get_mdp_socket(MSP_SOCKET); // returns arg passed to msp_socket() if MSP_SOCKET is valid void msp_get_local(MSP_SOCKET sock, struct mdp_sockaddr *addr); void msp_get_remote(MSP_SOCKET sock, struct mdp_sockaddr *addr); // bind, send data, and potentially shutdown this end of the connection ssize_t msp_send(MSP_SOCKET sock, const uint8_t *payload, size_t len); // receive and process an incoming packet int msp_recv(int mdp_sock); // next_action indicates the next time that msp_processing should be called int msp_processing(time_ms_t *next_action); #endif //__SERVAL_DNA__MSP_CLIENT_H