Commit Graph

22 Commits

Author SHA1 Message Date
Andrew Bettison
881576212c Fix all trivial compiler warnings 2012-05-10 18:08:59 +09:30
gardners
171eb75d48 fixed packet size calculation bug. 2012-05-07 16:50:49 +09:30
gardners
3059a5c3e9 still tracking blasted memory corruption bug. 2012-04-20 17:14:04 +09:30
gardners
5c52c8e274 trying to find memory corruption bug, probably queue handling
related.
2012-04-20 17:14:04 +09:30
gardners
2a67153613 Really fixed RFS length patch bug and ob_indel processing. 2012-04-16 06:18:34 +09:30
gardners
e7e8b2d630 fixed bug in RFS size patching.
A lot of debug output tweaks to track the problem down.
2012-04-16 06:06:43 +09:30
gardners
ca24513599 Work towards actually authcrypting MDP payloads.
Not complete.
2012-04-14 02:14:41 +09:30
gardners
6759a26720 Cleaned out some debugging output after tracking down and fixing
memory corruption bug.  Next challenge is to find out why broadcast
MDP packets are not getting dispatched properly (is trying to treat
broadcast address as unicast address it seems).
2012-03-23 07:06:57 +10:30
gardners
2b42f77ccf Fixed some bounds checking, and added some fairly rigorous memory
handling debug aids. No known memory corruption bugs remain, I
think.
2012-03-22 17:10:27 +10:30
gardners
13d1d3084e Various fixes to track down memory handling bugs.
Fixed one free-before-time bug with queuing MDP frames.
Some heap corruption bug seems to remain.
2012-03-22 16:33:25 +10:30
gardners
70497df7b5 More work on MDP. Removed some debug fluff.
Added framework for MDP ping, and some work towards MDP port binding
and sending packets with option to wait for reply.  MDP server
doesn't yet support port binding, and client doesn't yet support
reading replies.
2012-03-19 16:06:34 +10:30
gardners
1eb4c34015 Renamed mphlr.h to serval.h
(also some temporary debugging has been added in some places)
2012-02-23 12:45:42 +10:30
gardners
2a3721506b More debugging output fixes and bug fixes for overlay operation.
Added proper check to suppress frames claiming to come from
ourselves ( necessary for squelching multi-hop broadcasts, although
we need an extra step there of having transaction ids on broadcast
frames so that we can flood smartly).
2012-01-10 20:27:36 +10:30
gardners
45835344fa Fixed some compiler warnings. 2012-01-03 14:46:22 +10:30
gardners
16fb3a3f61 Added missing GPL license statements. 2011-12-21 20:25:05 +10:30
gardners
c65bc0d764 Stub in place for processing selfannounce acks.
Some bug fixes with address expansion.
2011-09-11 17:21:09 +09:30
gardners
78e3bfc4a3 Finally looks like selfacknowledgement acks get sent and can be
decoded.  Now to actually use them ...
2011-09-07 13:09:54 +09:30
gardners
cbb1939241 Fixed various compiler warnings.
Change overlay_frame payload to use an overlay_buffer structure for
consistency and ease of payload construction.
Added some sanity checking to peer score calculation.
Getting closer to being able to TX acks to selfannouncements.
Other little things to accomplish these.
2011-09-05 12:19:53 +09:30
gardners
1d6d744067 More work towards overlay mesh.
Added single byte append to overlay_buffer type.
Added source interface to self-announce packets.
Probably other stuff, too.
2011-09-04 06:36:39 +09:30
gardners
b075b51c43 Merged overlay_payload and overlay_frame structures to just overlay_frame
which is now used for both encapsulation and decapsulation.
Improved payload length encoding scheme to be shorter for most payload
lengths.
selfannouncement frames now get directed to stub functions for
implementation.
2011-08-17 10:52:17 +09:30
gardners
2ff8541049 Woot! overlay mode now emits regular tick frames on interfaces it knows about.
Still doesn't know about broadcast properly or a pile of other things, oh, and
the frames are completely empty, but none the less, we are now sending frames.
2011-08-09 12:45:24 +08:00
gardners
6e172c76c9 Fixed broadcast address discovery to work on Mac.
Fixed Linux assumptions.
Added parsing of overlay mesh interface specification from command line.
Separated overlay mesh code out into several files.
Overlay mesh is still far from working, but the infrastructure is coming together.
2011-08-08 16:11:05 +09:30