Fixed some comments to make code easier to follow, and remove a

note for an issue that has been fixed.
This commit is contained in:
gardners 2012-04-14 06:59:12 +09:30
parent 7928de5b01
commit d808534a1e

View File

@ -588,7 +588,6 @@ int overlay_stuff_packet_from_queue(int i,overlay_buffer *e,int q,long long now,
if (!pp) break;
/* XXX Uses hardcoded freshness threshold, when it should get it from the queue */
if (0) printf("now=%lld, *p=%p, q=%d, overlay_tx[q]=%p\n",
now,*p,q,&overlay_tx[q]);
if (0) overlay_queue_dump(&overlay_tx[q]);
@ -611,13 +610,16 @@ int overlay_stuff_packet_from_queue(int i,overlay_buffer *e,int q,long long now,
}
else
{
/* XXX Filter for those which should be sent via this interface.
To do that we need to know the nexthop, and the best route to the next hop. */
/* We keep trying to queue frames in case they will fit, as not all frames are of equal size.
This means that lower bit-rate codecs will get higher priority, which is probably not all
bad. The only hard limit is the maximum number of payloads we allow in a frame, which is
set so high as to be irrelevant, even on loopback or gigabit ethernet interface */
/* We keep trying to queue frames in case they will fit, as not all
frames are of equal size. This means that lower bit-rate codecs will
get higher priority, which is probably not all bad. The only hard
limit is the maximum number of payloads we allow in a frame, which is
set so high as to be irrelevant, even on loopback or gigabit ethernet
interface */
/* Filter for those which should be sent via this interface.
To do that we need to know the nexthop, and the best route to the
next hop. */
int dontSend=1;
/* See if this interface has the best path to this node */