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https://github.com/servalproject/serval-dna.git
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Added code to add node advertisements to interface tick packets.
Looks like it works. No code to decode it yet.
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parent
552d0095f0
commit
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11
mphlr.h
11
mphlr.h
@ -629,7 +629,7 @@ extern int overlay_interface_count;
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1 byte channel/port indicator for each end */
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#define OF_TYPE_RHIZOME_ADVERT 0x50 /* Advertisment of file availability via Rhizome */
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#define OF_TYPE_PLEASEEXPLAIN 0x60 /* Request for resolution of an abbreviated address */
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#define OF_TYPE_RESERVED_07 0x70
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#define OF_TYPE_NODEANNOUNCE 0x70
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#define OF_TYPE_RESERVED_08 0x80
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#define OF_TYPE_RESERVED_09 0x90
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#define OF_TYPE_RESERVED_0a 0xa0
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@ -683,7 +683,7 @@ int overlay_abbreviate_set_most_recent_address(unsigned char *in);
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/* Codes used to describe abbreviated addresses.
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Values 0x10 - 0xff are the first byte of, and implicit indicators of addresses written in full */
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#define OA_CODE_00 0x00
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#define OA_CODE_SELF 0x00
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#define OA_CODE_INDEX 0x01
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#define OA_CODE_02 0x02
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#define OA_CODE_PREVIOUS 0x03
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@ -805,3 +805,10 @@ int overlay_route_tick();
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int overlay_route_tick_neighbour(int neighbour_id,long long now);
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int overlay_route_tick_node(int bin,int slot,long long now);
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int overlay_route_add_advertisements(int interface,overlay_buffer *e);
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int ovleray_route_please_advertise(overlay_node *n);
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int overlay_abbreviate_set_current_sender(unsigned char *in);
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extern int overlay_bin_count;
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extern int overlay_bin_size; /* associativity, i.e., entries per bin */
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extern int overlay_bin_bytes;
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extern overlay_node **overlay_nodes;
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@ -324,12 +324,20 @@ int overlay_abbreviate_expand_address(int interface,unsigned char *in,int *inofs
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if (debug>3) fprintf(stderr,"Address first byte/abbreviation code=%02x (input offset=%d)\n",in[*inofs],*inofs);
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switch(in[*inofs])
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{
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case OA_CODE_00: case OA_CODE_02: case OA_CODE_04: case OA_CODE_0C:
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case OA_CODE_02: case OA_CODE_04: case OA_CODE_0C:
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/* Unsupported codes, so tell the sender
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if the frame was addressed to us as next-hop */
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(*inofs)++;
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WHY("Reserved address abbreviation code");
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return OA_UNSUPPORTED;
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case OA_CODE_SELF: /* address matches the sender who produced the
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selfannounce in this packet. Naturally it cannot be
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used to encode the sender's address there ;) */
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(*inofs)++;
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bcopy(&overlay_abbreviate_current_sender.b[0],&out[*ofs],SID_SIZE);
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overlay_abbreviate_set_most_recent_address(&out[*ofs]);
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(*ofs)+=SID_SIZE;
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return OA_RESOLVED;
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case OA_CODE_INDEX: /* single byte index look up */
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/* Lookup sender's neighbour ID */
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if (overlay_abbreviate_current_sender_id==-1) if (overlay_abbreviate_lookup_sender_id()) return WHY("could not lookup neighbour ID of packet sender");
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@ -1,12 +1,146 @@
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#include "mphlr.h"
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/* List of prioritised advertisements */
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#define OVERLAY_MAX_ADVERTISEMENT_REQUESTS 16
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overlay_node *oad_requests[OVERLAY_MAX_ADVERTISEMENT_REQUESTS];
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int oad_request_count=0;
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/* Where we are up to in the node list for round-robin advertising */
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int oad_bin=0;
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int oad_slot=0;
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/* Which round of the node list we are up to.
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This is used for reducing the advertisement rate for stable nodes.
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Initially this will just mean advertising higher-scoring nodes
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less often.
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Our goal is to advertise all nodes often enough to maintain connectivity,
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without wasting any packets.
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Basically high-scoring nodes can be advertised less often than low-scoring
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nodes.
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Let's advertise nodes <100 every round, <200 every 2 rounds, and >=200
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every 4th round.
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*/
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int oad_round=0;
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/* Request that this node be advertised as a matter of priority */
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int overlay_route_please_advertise(overlay_node *n)
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{
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return WHY("Not implemented");
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if (oad_request_count<OVERLAY_MAX_ADVERTISEMENT_REQUESTS)
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{
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oad_requests[oad_request_count++]=n;
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return 0;
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}
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else return 1;
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}
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int overlay_route_add_advertisements(int interface,overlay_buffer *e)
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{
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return WHY("Not implemented");
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/* Construct a route advertisement frame and append it to e.
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Work out available space in packet for advertisments, and fit the
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highest scoring nodes from the current portion in.
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Each advertisement consists of an address prefix followed by score.
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We will use 6 bytes of prefix to make it reasonably hard to generate
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collisions, including by birthday paradox (good for networks upto about
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20million nodes), and one byte each for score gateways_en_route.
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XXX - We need to send full addresses sometimes so that receiver can
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resolve them. Either that or we need to start supporting the PLEASEEXPLAIN
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packets, which is probably a better solution.
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The receiver will discount the score based on their measured reliability
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for packets to arrive from us; we just repeat what discounted score
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we have remembered.
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Hacking the frame together this way is less flexible, but much faster
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than messing about with malloc() and setting address fields.
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The src,dst and nexthop can each be encoded with a single byte.
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Thus using a fixed 1-byte RFS field we are limited to RFS<0xfa,
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which gives us 30 available advertisement slots per packet.
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*/
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int i;
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int bytes=e->sizeLimit-e->length;
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int overhead=1+1+3+32+1+1; /* maximum overhead */
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int slots=(bytes-overhead)/8;
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if (slots>30) slots=30;
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int slots_used=0;
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if (slots<1) return WHY("No room for node advertisements");
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if (ob_append_byte(e,OF_TYPE_NODEANNOUNCE))
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return WHY("could not add node advertisement header");
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ob_append_byte(e,1); /* TTL */
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int rfs_offset=e->length; /* remember where the RFS byte gets stored
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so that we can patch it later */
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ob_append_byte(e,1+1+1+8*slots_used/* RFS */);
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/* Stuff in dummy address fields */
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ob_append_byte(e,OA_CODE_BROADCAST);
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ob_append_byte(e,OA_CODE_BROADCAST);
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ob_append_byte(e,OA_CODE_SELF);
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int count;
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while (slots>0&&oad_request_count) {
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oad_request_count--;
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ob_append_bytes(e,oad_requests[oad_request_count]->sid,6);
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ob_append_byte(e,oad_requests[oad_request_count]->best_link_score);
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ob_append_byte(e,oad_requests[oad_request_count]
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->observations[oad_requests[oad_request_count]
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->best_observation].gateways_en_route);
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slots--;
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slots_used++;
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}
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while(slots>0)
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{
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/* find next node */
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int bin=oad_bin;
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int slot=oad_slot;
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/* XXX Skipping priority advertised nodes could be done faster, e.g.,
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by adding a flag to the overlay_node structure to indicate if it
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has been sent priority, and if so, skip it.
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The flags could then be reset at the end of this function.
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But this will do for now.
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*/
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int skip=0;
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for(i=0;i<count;i++)
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if (oad_requests[i]==&overlay_nodes[oad_bin][oad_slot])
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skip=1;
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if (!skip)
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{
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if(overlay_nodes[oad_bin][oad_slot].sid[0]) {
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overlay_node *n=&overlay_nodes[oad_bin][oad_slot];
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ob_append_bytes(e,n->sid,6);
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ob_append_byte(e,n->best_link_score);
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ob_append_byte(e,n->observations[n->best_observation].gateways_en_route);
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slots--;
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slots_used++;
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}
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}
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/* Find next node */
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oad_slot++;
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if (oad_slot>=overlay_bin_size) { oad_slot=0; oad_bin++; }
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/* Stop stuffing if we get to the end of the node list so that
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we can implement an appropriate pause between rounds to avoid
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unneeded repeated TX of nodes. */
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if (oad_bin>=overlay_bin_count) { oad_bin=0; oad_round++; break; }
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/* Stop if we have advertised everyone */
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if (oad_bin==bin&&oad_slot==slot) break;
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}
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e->bytes[rfs_offset]=1+1+1+8*slots_used;
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return 0;
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}
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@ -541,7 +541,7 @@ int overlay_tick_interface(int i, long long now)
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XXX we should also take account of the volume of data likely to be in the TX buffer. */
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overlay_buffer *e=ob_new(overlay_interfaces[i].mtu);
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if (!e) return WHY("ob_new() failed");
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ob_limitsize(e,overlay_interfaces[i].mtu);
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ob_limitsize(e,overlay_interfaces[i].mtu/4);
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/* 0. Setup Serval Mesh frame header. We do not use an explicit length field for these, as the various
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component payloads are all self-authenticating, or at least that is the theory. */
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@ -557,14 +557,19 @@ int overlay_tick_interface(int i, long long now)
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/* 2. Add any queued high-priority isochronous data (i.e. voice) to the frame. */
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overlay_stuff_packet_from_queue(i,e,OQ_ISOCHRONOUS_VOICE,now,pax,&frame_pax,MAX_FRAME_PAX);
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ob_limitsize(e,overlay_interfaces[i].mtu/2);
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/* 3. Add some mesh reachability reports (unlike BATMAN we announce reachability to peers progressively).
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Give priority to newly observed nodes so that good news travels quickly to help roaming.
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XXX - Don't forget about PONGing reachability reports to allow use of monodirectional links.
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*/
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overlay_stuff_packet_from_queue(i,e,OQ_MESH_MANAGEMENT,now,pax,&frame_pax,MAX_FRAME_PAX);
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ob_limitsize(e,overlay_interfaces[i].mtu*3/4);
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overlay_route_add_advertisements(i,e);
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ob_limitsize(e,overlay_interfaces[i].mtu);
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/* 4. XXX Add lower-priority queued data */
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/* 5. XXX Fill the packet up to a suitable size with anything that seems a good idea */
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@ -106,7 +106,7 @@ int packetOkOverlay(int interface,unsigned char *packet,int len,unsigned char *t
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f.modifiers=0;
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ofs+=2;
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break;
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case OF_TYPE_RESERVED_07:
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case OF_TYPE_NODEANNOUNCE:
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case OF_TYPE_RESERVED_08:
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case OF_TYPE_RESERVED_09:
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case OF_TYPE_RESERVED_0a:
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@ -646,6 +646,10 @@ int overlay_route_saw_selfannounce(int interface,overlay_frame *f,long long now)
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if (!n) return WHY("overlay_route_get_neighbour_structure() failed");
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/* Record current sender for reference by addresses in subsequent frames in the
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ensemble */
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overlay_abbreviate_set_current_sender(f->source);
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s1=ntohl(*((int*)&f->payload->bytes[0]));
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s2=ntohl(*((int*)&f->payload->bytes[4]));
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sender_interface=f->payload->bytes[8];
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