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Drop acked packets sent via unicast links
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parent
d7206e10d7
commit
65f1157e1e
17
route_link.c
17
route_link.c
@ -1185,14 +1185,9 @@ int link_received_packet(struct decode_context *context, int sender_seq, char un
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link->ack_mask = link->ack_mask << 1;
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link->ack_counter --;
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// if we need to nack promptly
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// we may need to nack promptly
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if (neighbour->using_us && link==neighbour->best_link){
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neighbour->next_neighbour_update = now + 10;
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if (link->ack_counter <=0){
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neighbour_find_best_link(neighbour);
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send_neighbour_link(neighbour);
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}
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neighbour->next_neighbour_update = now + 5;
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}
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}
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}
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@ -1208,9 +1203,10 @@ int link_received_packet(struct decode_context *context, int sender_seq, char un
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link->link_timeout = now + (context->interface->destination->tick_ms *5);
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// force an update soon when we need to promptly ack packets
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if (neighbour->using_us > now && link == neighbour->best_link && link->ack_counter <=0){
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if (neighbour->using_us && link->ack_counter <=0){
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neighbour_find_best_link(neighbour);
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send_neighbour_link(neighbour);
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if (link == neighbour->best_link)
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send_neighbour_link(neighbour);
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}
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update_alarm(__WHENCE__, neighbour->next_neighbour_update);
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@ -1379,8 +1375,7 @@ int link_receive(struct overlay_frame *frame, overlay_mdp_frame *mdp)
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// process acks / nacks
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if (ack_seq!=-1){
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// TODO unicast
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overlay_queue_ack(sender, interface->destination, ack_mask, ack_seq);
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overlay_queue_ack(sender, destination, ack_mask, ack_seq);
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// did they miss our last ack?
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if (neighbour->last_update_seq!=-1){
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