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Fix audio stuffing test so it doesn't repeat the same payload
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commit
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3
vomp.c
3
vomp.c
@ -275,7 +275,8 @@ int vomp_send_status_remote_audio(vomp_call_state *call, int audio_codec, char *
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rotor--; if (rotor<0) rotor+=VOMP_MAX_RECENT_SAMPLES;
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rotor%=VOMP_MAX_RECENT_SAMPLES;
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if ((!sb[rotor].endtime)||(sb[rotor].endtime==call->audio_clock+1)) break;
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// stop if we've run out of samples before we ran out of bytes
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if ((!sb[rotor].endtime)||(sb[rotor].endtime+1==call->audio_clock)) break;
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}
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call->recent_sample_rotor++;
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call->recent_sample_rotor%=VOMP_MAX_RECENT_SAMPLES;
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