serval-dna/asterisk_include/asterisk/audiohook.h

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/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 1999 - 2007, Digium, Inc.
*
* Joshua Colp <jcolp@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
* \brief Audiohooks Architecture
*/
#ifndef _ASTERISK_AUDIOHOOK_H
#define _ASTERISK_AUDIOHOOK_H
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
#include "asterisk/slinfactory.h"
enum ast_audiohook_type {
AST_AUDIOHOOK_TYPE_SPY = 0, /*!< Audiohook wants to receive audio */
AST_AUDIOHOOK_TYPE_WHISPER, /*!< Audiohook wants to provide audio to be mixed with existing audio */
AST_AUDIOHOOK_TYPE_MANIPULATE, /*!< Audiohook wants to manipulate the audio */
};
enum ast_audiohook_status {
AST_AUDIOHOOK_STATUS_NEW = 0, /*!< Audiohook was just created, not in use yet */
AST_AUDIOHOOK_STATUS_RUNNING, /*!< Audiohook is running on a channel */
AST_AUDIOHOOK_STATUS_SHUTDOWN, /*!< Audiohook is being shutdown */
AST_AUDIOHOOK_STATUS_DONE, /*!< Audiohook has shutdown and is not running on a channel any longer */
};
enum ast_audiohook_direction {
AST_AUDIOHOOK_DIRECTION_READ = 0, /*!< Reading audio in */
AST_AUDIOHOOK_DIRECTION_WRITE, /*!< Writing audio out */
AST_AUDIOHOOK_DIRECTION_BOTH, /*!< Both reading audio in and writing audio out */
};
enum ast_audiohook_flags {
AST_AUDIOHOOK_TRIGGER_MODE = (3 << 0), /*!< When audiohook should be triggered to do something */
AST_AUDIOHOOK_TRIGGER_READ = (1 << 0), /*!< Audiohook wants to be triggered when reading audio in */
AST_AUDIOHOOK_TRIGGER_WRITE = (2 << 0), /*!< Audiohook wants to be triggered when writing audio out */
AST_AUDIOHOOK_WANTS_DTMF = (1 << 1), /*!< Audiohook also wants to receive DTMF frames */
AST_AUDIOHOOK_TRIGGER_SYNC = (1 << 2), /*!< Audiohook wants to be triggered when both sides have combined audio available */
/*! Audiohooks with this flag set will not allow for a large amount of samples to build up on its
* slinfactories. We will flush the factories if they contain too many samples.
*/
AST_AUDIOHOOK_SMALL_QUEUE = (1 << 3),
};
#define AST_AUDIOHOOK_SYNC_TOLERANCE 100 /*< Tolerance in milliseconds for audiohooks synchronization */
struct ast_audiohook;
/*! \brief Callback function for manipulate audiohook type
* \param audiohook Audiohook structure
* \param chan Channel
* \param frame Frame of audio to manipulate
* \param direction Direction frame came from
* \return Returns 0 on success, -1 on failure.
* \note An audiohook does not have any reference to a private data structure for manipulate
* types. It is up to the manipulate callback to store this data via it's own method.
* An example would be datastores.
* \note The input frame should never be freed or corrupted during a manipulate callback.
* If the callback has the potential to corrupt the frame's data during manipulation,
* local data should be used for the manipulation and only copied to the frame on
* success.
* \note A failure return value indicates that the frame was not manipulated and that
* is being returned in its original state.
*/
typedef int (*ast_audiohook_manipulate_callback)(struct ast_audiohook *audiohook, struct ast_channel *chan, struct ast_frame *frame, enum ast_audiohook_direction direction);
struct ast_audiohook_options {
int read_volume; /*!< Volume adjustment on frames read from the channel the hook is on */
int write_volume; /*!< Volume adjustment on frames written to the channel the hook is on */
};
struct ast_audiohook {
ast_mutex_t lock; /*!< Lock that protects the audiohook structure */
ast_cond_t trigger; /*!< Trigger condition (if enabled) */
enum ast_audiohook_type type; /*!< Type of audiohook */
enum ast_audiohook_status status; /*!< Status of the audiohook */
const char *source; /*!< Who this audiohook ultimately belongs to */
unsigned int flags; /*!< Flags on the audiohook */
struct ast_slinfactory read_factory; /*!< Factory where frames read from the channel, or read from the whisper source will go through */
struct ast_slinfactory write_factory; /*!< Factory where frames written to the channel will go through */
struct timeval read_time; /*!< Last time read factory was fed */
struct timeval write_time; /*!< Last time write factory was fed */
int format; /*!< Format translation path is setup as */
struct ast_trans_pvt *trans_pvt; /*!< Translation path for reading frames */
ast_audiohook_manipulate_callback manipulate_callback; /*!< Manipulation callback */
struct ast_audiohook_options options; /*!< Applicable options */
AST_LIST_ENTRY(ast_audiohook) list; /*!< Linked list information */
};
struct ast_audiohook_list;
/*! \brief Initialize an audiohook structure
* \param audiohook Audiohook structure
* \param type Type of audiohook to initialize this as
* \param source Who is initializing this audiohook
* \return Returns 0 on success, -1 on failure
*/
int ast_audiohook_init(struct ast_audiohook *audiohook, enum ast_audiohook_type type, const char *source);
/*! \brief Destroys an audiohook structure
* \param audiohook Audiohook structure
* \return Returns 0 on success, -1 on failure
*/
int ast_audiohook_destroy(struct ast_audiohook *audiohook);
/*! \brief Writes a frame into the audiohook structure
* \param audiohook Audiohook structure
* \param direction Direction the audio frame came from
* \param frame Frame to write in
* \return Returns 0 on success, -1 on failure
*/
int ast_audiohook_write_frame(struct ast_audiohook *audiohook, enum ast_audiohook_direction direction, struct ast_frame *frame);
/*! \brief Reads a frame in from the audiohook structure
* \param audiohook Audiohook structure
* \param samples Number of samples wanted
* \param direction Direction the audio frame came from
* \param format Format of frame remote side wants back
* \return Returns frame on success, NULL on failure
*/
struct ast_frame *ast_audiohook_read_frame(struct ast_audiohook *audiohook, size_t samples, enum ast_audiohook_direction direction, int format);
/*! \brief Attach audiohook to channel
* \param chan Channel
* \param audiohook Audiohook structure
* \return Returns 0 on success, -1 on failure
*/
int ast_audiohook_attach(struct ast_channel *chan, struct ast_audiohook *audiohook);
/*! \brief Detach audiohook from channel
* \param audiohook Audiohook structure
* \return Returns 0 on success, -1 on failure
*/
int ast_audiohook_detach(struct ast_audiohook *audiohook);
/*! \brief Detach audiohooks from list and destroy said list
* \param audiohook_list List of audiohooks
* \return Returns 0 on success, -1 on failure
*/
int ast_audiohook_detach_list(struct ast_audiohook_list *audiohook_list);
/*! \brief Move an audiohook from one channel to a new one
*
* \todo Currently only the first audiohook of a specific source found will be moved.
* We should add the capability to move multiple audiohooks from a single source as well.
*
* \note It is required that both old_chan and new_chan are locked prior to calling
* this function. Besides needing to protect the data within the channels, not locking
* these channels can lead to a potential deadlock
*
* \param old_chan The source of the audiohook to move
* \param new_chan The destination to which we want the audiohook to move
* \param source The source of the audiohook we want to move
*/
void ast_audiohook_move_by_source(struct ast_channel *old_chan, struct ast_channel *new_chan, const char *source);
/*! \brief Detach specified source audiohook from channel
* \param chan Channel to detach from
* \param source Name of source to detach
* \return Returns 0 on success, -1 on failure
*/
int ast_audiohook_detach_source(struct ast_channel *chan, const char *source);
/*!
* \brief Remove an audiohook from a specified channel
*
* \param chan Channel to remove from
* \param audiohook Audiohook to remove
*
* \return Returns 0 on success, -1 on failure
*
* \note The channel does not need to be locked before calling this function
*/
int ast_audiohook_remove(struct ast_channel *chan, struct ast_audiohook *audiohook);
/*!
* \brief determines if a audiohook_list is empty or not.
*
* retval 0 false, 1 true
*/
int ast_audiohook_write_list_empty(struct ast_audiohook_list *audiohook_list);
/*! \brief Pass a frame off to be handled by the audiohook core
* \param chan Channel that the list is coming off of
* \param audiohook_list List of audiohooks
* \param direction Direction frame is coming in from
* \param frame The frame itself
* \return Return frame on success, NULL on failure
*/
struct ast_frame *ast_audiohook_write_list(struct ast_channel *chan, struct ast_audiohook_list *audiohook_list, enum ast_audiohook_direction direction, struct ast_frame *frame);
/*! \brief Wait for audiohook trigger to be triggered
* \param audiohook Audiohook to wait on
*/
void ast_audiohook_trigger_wait(struct ast_audiohook *audiohook);
/*! \brief Lock an audiohook
* \param ah Audiohook structure
*/
#define ast_audiohook_lock(ah) ast_mutex_lock(&(ah)->lock)
/*! \brief Unlock an audiohook
* \param ah Audiohook structure
*/
#define ast_audiohook_unlock(ah) ast_mutex_unlock(&(ah)->lock)
#if defined(__cplusplus) || defined(c_plusplus)
}
#endif
#endif /* _ASTERISK_AUDIOHOOK_H */