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https://github.com/openwrt/openwrt.git
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The patches were generated from the RPi repo with the following command: git format-patch v6.6.34..rpi-6.1.y Some patches needed rebasing and, as usual, the applied and reverted, wireless drivers, Github workflows, READMEs and defconfigs patches were removed. Signed-off-by: Álvaro Fernández Rojas <noltari@gmail.com>
168 lines
4.4 KiB
Diff
168 lines
4.4 KiB
Diff
From 2b6508e2bab01bc7dbd74d06f2ef4d22b48811c7 Mon Sep 17 00:00:00 2001
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From: Eric Anholt <eric@anholt.net>
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Date: Thu, 2 May 2019 13:22:53 -0700
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Subject: [PATCH 0167/1085] drm/v3d: Clock V3D down when not in use.
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My various attempts at re-enabling runtime PM have failed, so just
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crank the clock down when V3D is idle to reduce power consumption.
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Signed-off-by: Eric Anholt <eric@anholt.net>
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drm/v3d: Plug dma_fence leak
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The irq_fence and done_fence are given a reference that is never
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released. The necessary dma_fence_put()s seem to have been
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deleted in error in an earlier commit.
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Fixes: 0b73676836b2 ("drm/v3d: Clock V3D down when not in use.")
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Signed-off-by: Phil Elwell <phil@raspberrypi.org>
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---
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drivers/gpu/drm/v3d/v3d_drv.c | 18 +++++++++++++
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drivers/gpu/drm/v3d/v3d_drv.h | 6 +++++
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drivers/gpu/drm/v3d/v3d_gem.c | 49 +++++++++++++++++++++++++++++++++++
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3 files changed, 73 insertions(+)
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--- a/drivers/gpu/drm/v3d/v3d_drv.c
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+++ b/drivers/gpu/drm/v3d/v3d_drv.c
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@@ -256,6 +256,21 @@ static int v3d_platform_drm_probe(struct
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}
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}
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+ v3d->clk = devm_clk_get(dev, NULL);
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+ if (IS_ERR(v3d->clk)) {
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+ if (ret != -EPROBE_DEFER)
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+ dev_err(dev, "Failed to get clock\n");
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+ goto dev_free;
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+ }
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+ v3d->clk_up_rate = clk_get_rate(v3d->clk);
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+ /* For downclocking, drop it to the minimum frequency we can get from
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+ * the CPRMAN clock generator dividing off our parent. The divider is
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+ * 4 bits, but ask for just higher than that so that rounding doesn't
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+ * make cprman reject our rate.
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+ */
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+ v3d->clk_down_rate =
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+ (clk_get_rate(clk_get_parent(v3d->clk)) / (1 << 4)) + 10000;
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+
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if (v3d->ver < 41) {
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ret = map_regs(v3d, &v3d->gca_regs, "gca");
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if (ret)
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@@ -281,6 +296,9 @@ static int v3d_platform_drm_probe(struct
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if (ret)
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goto irq_disable;
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+ ret = clk_set_rate(v3d->clk, v3d->clk_down_rate);
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+ WARN_ON_ONCE(ret != 0);
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+
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return 0;
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irq_disable:
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--- a/drivers/gpu/drm/v3d/v3d_drv.h
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+++ b/drivers/gpu/drm/v3d/v3d_drv.h
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@@ -76,6 +76,12 @@ struct v3d_dev {
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void __iomem *bridge_regs;
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void __iomem *gca_regs;
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struct clk *clk;
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+ struct delayed_work clk_down_work;
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+ unsigned long clk_up_rate, clk_down_rate;
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+ struct mutex clk_lock;
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+ u32 clk_refcount;
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+ bool clk_up;
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+
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struct reset_control *reset;
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/* Virtual and DMA addresses of the single shared page table. */
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--- a/drivers/gpu/drm/v3d/v3d_gem.c
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+++ b/drivers/gpu/drm/v3d/v3d_gem.c
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@@ -4,6 +4,7 @@
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#include <linux/device.h>
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#include <linux/dma-mapping.h>
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#include <linux/io.h>
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+#include <linux/clk.h>
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#include <linux/module.h>
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#include <linux/platform_device.h>
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#include <linux/reset.h>
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@@ -19,6 +20,47 @@
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#include "v3d_trace.h"
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static void
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+v3d_clock_down_work(struct work_struct *work)
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+{
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+ struct v3d_dev *v3d =
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+ container_of(work, struct v3d_dev, clk_down_work.work);
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+ int ret;
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+
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+ ret = clk_set_rate(v3d->clk, v3d->clk_down_rate);
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+ v3d->clk_up = false;
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+ WARN_ON_ONCE(ret != 0);
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+}
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+
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+static void
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+v3d_clock_up_get(struct v3d_dev *v3d)
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+{
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+ mutex_lock(&v3d->clk_lock);
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+ if (v3d->clk_refcount++ == 0) {
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+ cancel_delayed_work_sync(&v3d->clk_down_work);
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+ if (!v3d->clk_up) {
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+ int ret;
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+
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+ ret = clk_set_rate(v3d->clk, v3d->clk_up_rate);
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+ WARN_ON_ONCE(ret != 0);
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+ v3d->clk_up = true;
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+ }
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+ }
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+ mutex_unlock(&v3d->clk_lock);
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+}
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+
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+static void
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+v3d_clock_up_put(struct v3d_dev *v3d)
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+{
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+ mutex_lock(&v3d->clk_lock);
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+ if (--v3d->clk_refcount == 0) {
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+ schedule_delayed_work(&v3d->clk_down_work,
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+ msecs_to_jiffies(100));
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+ }
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+ mutex_unlock(&v3d->clk_lock);
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+}
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+
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+
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+static void
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v3d_init_core(struct v3d_dev *v3d, int core)
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{
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/* Set OVRTMUOUT, which means that the texture sampler uniform
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@@ -318,6 +360,7 @@ static void
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v3d_job_free(struct kref *ref)
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{
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struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
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+ struct v3d_dev *v3d = job->v3d;
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int i;
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if (job->bo) {
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@@ -329,6 +372,8 @@ v3d_job_free(struct kref *ref)
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dma_fence_put(job->irq_fence);
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dma_fence_put(job->done_fence);
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+ v3d_clock_up_put(v3d);
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+
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if (job->perfmon)
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v3d_perfmon_put(job->perfmon);
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@@ -448,6 +493,7 @@ v3d_job_init(struct v3d_dev *v3d, struct
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goto fail_deps;
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}
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+ v3d_clock_up_get(v3d);
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kref_init(&job->refcount);
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return 0;
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@@ -1031,6 +1077,9 @@ v3d_gem_init(struct drm_device *dev)
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if (ret)
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return ret;
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+ mutex_init(&v3d->clk_lock);
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+ INIT_DELAYED_WORK(&v3d->clk_down_work, v3d_clock_down_work);
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+
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/* Note: We don't allocate address 0. Various bits of HW
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* treat 0 as special, such as the occlusion query counters
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* where 0 means "disabled".
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