openwrt/target/linux/bcm27xx/patches-4.19/950-0702-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch
Adrian Schmutzler 7d7aa2fd92 brcm2708: rename target to bcm27xx
This change makes the names of Broadcom targets consistent by using
the common notation based on SoC/CPU ID (which is used internally
anyway), bcmXXXX instead of brcmXXXX.
This is even used for target TITLE in make menuconfig already,
only the short target name used brcm so far.

Despite, since subtargets range from bcm2708 to bcm2711, it seems
appropriate to use bcm27xx instead of bcm2708 (again, as already done
for BOARDNAME).

This also renames the packages brcm2708-userland and brcm2708-gpu-fw.

Signed-off-by: Adrian Schmutzler <freifunk@adrianschmutzler.de>
Acked-by: Álvaro Fernández Rojas <noltari@gmail.com>
2020-02-14 14:10:51 +01:00

178 lines
5.0 KiB
Diff

From bc4661703d132ae1fb91d66641c64851eae44959 Mon Sep 17 00:00:00 2001
From: Iago Toral Quiroga <itoral@igalia.com>
Date: Tue, 3 Sep 2019 08:45:24 +0200
Subject: [PATCH] drm/v3d: clean caches at the end of render jobs on
request from user space
Extends the user space ioctl for CL submissions so it can include a request
to flush the cache once the CL execution has completed. Fixes memory
write violation messages reported by the kernel in workloads involving
shader memory writes (SSBOs, shader images, scratch, etc) which sometimes
also lead to GPU resets during Piglit and CTS workloads.
v2: if v3d_job_init() fails we need to kfree() the job instead of
v3d_job_put() it (Eric Anholt).
v3 (Eric Anholt):
- Drop _FLAG suffix from the new flag name.
- Add a new param so userspace can tell whether cache flushing is
implemented in the kernel.
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
---
drivers/gpu/drm/v3d/v3d_drv.c | 3 ++
drivers/gpu/drm/v3d/v3d_gem.c | 54 +++++++++++++++++++++++++++++------
include/uapi/drm/v3d_drm.h | 6 ++--
3 files changed, 53 insertions(+), 10 deletions(-)
--- a/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -117,6 +117,9 @@ static int v3d_get_param_ioctl(struct dr
case DRM_V3D_PARAM_SUPPORTS_CSD:
args->value = v3d_has_csd(v3d);
return 0;
+ case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
+ args->value = 1;
+ return 0;
default:
DRM_DEBUG("Unknown parameter %d\n", args->param);
return -EINVAL;
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -709,13 +709,16 @@ v3d_submit_cl_ioctl(struct drm_device *d
struct drm_v3d_submit_cl *args = data;
struct v3d_bin_job *bin = NULL;
struct v3d_render_job *render;
+ struct v3d_job *clean_job = NULL;
+ struct v3d_job *last_job;
struct ww_acquire_ctx acquire_ctx;
int ret = 0;
trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
- if (args->pad != 0) {
- DRM_INFO("pad must be zero: %d\n", args->pad);
+ if (args->flags != 0 &&
+ args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
+ DRM_INFO("invalid flags: %d\n", args->flags);
return -EINVAL;
}
@@ -755,12 +758,31 @@ v3d_submit_cl_ioctl(struct drm_device *d
bin->render = render;
}
- ret = v3d_lookup_bos(dev, file_priv, &render->base,
+ if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
+ clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL);
+ if (!clean_job) {
+ ret = -ENOMEM;
+ goto fail;
+ }
+
+ ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0);
+ if (ret) {
+ kfree(clean_job);
+ clean_job = NULL;
+ goto fail;
+ }
+
+ last_job = clean_job;
+ } else {
+ last_job = &render->base;
+ }
+
+ ret = v3d_lookup_bos(dev, file_priv, last_job,
args->bo_handles, args->bo_handle_count);
if (ret)
goto fail;
- ret = v3d_lock_bo_reservations(&render->base, &acquire_ctx);
+ ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
if (ret)
goto fail;
@@ -772,33 +794,49 @@ v3d_submit_cl_ioctl(struct drm_device *d
ret = v3d_add_dep(&render->base,
dma_fence_get(bin->base.done_fence));
+ if (ret)
+ goto fail_unreserve;
}
ret = v3d_push_job(v3d_priv, &render->base, V3D_RENDER);
if (ret)
goto fail_unreserve;
+
+ if (clean_job) {
+ ret = v3d_add_dep(clean_job,
+ dma_fence_get(render->base.done_fence));
+ if (ret)
+ goto fail_unreserve;
+ ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN);
+ if (ret)
+ goto fail_unreserve;
+ }
mutex_unlock(&v3d->sched_lock);
v3d_attach_fences_and_unlock_reservation(file_priv,
- &render->base,
+ last_job,
&acquire_ctx,
args->out_sync,
- render->base.done_fence);
+ last_job->done_fence);
if (bin)
v3d_job_put(&bin->base);
v3d_job_put(&render->base);
+ if (clean_job)
+ v3d_job_put(clean_job);
return 0;
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
- v3d_unlock_bo_reservations(render->base.bo,
- render->base.bo_count, &acquire_ctx);
+ v3d_unlock_bo_reservations(last_job->bo,
+ last_job->bo_count, &acquire_ctx);
fail:
if (bin)
v3d_job_put(&bin->base);
v3d_job_put(&render->base);
+ if (clean_job)
+ v3d_job_put(clean_job);
return ret;
}
--- a/include/uapi/drm/v3d_drm.h
+++ b/include/uapi/drm/v3d_drm.h
@@ -48,6 +48,8 @@ extern "C" {
#define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
#define DRM_IOCTL_V3D_SUBMIT_CSD DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd)
+#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
+
/**
* struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
* engine.
@@ -106,8 +108,7 @@ struct drm_v3d_submit_cl {
/* Number of BO handles passed in (size is that times 4). */
__u32 bo_handle_count;
- /* Pad, must be zero-filled. */
- __u32 pad;
+ __u32 flags;
};
/**
@@ -175,6 +176,7 @@ enum drm_v3d_param {
DRM_V3D_PARAM_V3D_CORE0_IDENT2,
DRM_V3D_PARAM_SUPPORTS_TFU,
DRM_V3D_PARAM_SUPPORTS_CSD,
+ DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH,
};
struct drm_v3d_get_param {