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The patches were generated from the RPi repo with the following command: git format-patch v6.6.34..rpi-6.1.y Some patches needed rebasing and, as usual, the applied and reverted, wireless drivers, Github workflows, READMEs and defconfigs patches were removed. Signed-off-by: Álvaro Fernández Rojas <noltari@gmail.com>
64 lines
2.2 KiB
Diff
64 lines
2.2 KiB
Diff
From f73b18eb0d489d17fb032bf15da74bc44f922321 Mon Sep 17 00:00:00 2001
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From: Dave Stevenson <dave.stevenson@raspberrypi.com>
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Date: Fri, 17 Nov 2023 14:43:44 +0000
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Subject: [PATCH 0738/1085] drm/vc4: Drop planes that are completely off-screen
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It is permitted for a plane to be configured such that none
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of it is on-screen via either negative dest rectangle X,Y
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offset, or just an offset that is greater than the crtc
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dimensions.
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These planes were resized via drm_atomic_helper_check_plane_state
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such that the source rectangle had a zero width or height, but
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they still created a dlist entry even though they contributed
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no pixels. In the case of vc6_plane_mode_set, that it could result
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in negative values being written into registers, which caused
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incorrect behaviour.
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Drop planes that result in a source width or height of 0 pixels
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to avoid the incorrect rendering.
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Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.com>
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---
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drivers/gpu/drm/vc4/vc4_plane.c | 15 +++++++++++++++
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1 file changed, 15 insertions(+)
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--- a/drivers/gpu/drm/vc4/vc4_plane.c
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+++ b/drivers/gpu/drm/vc4/vc4_plane.c
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@@ -1108,6 +1108,12 @@ static int vc4_plane_mode_set(struct drm
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width = vc4_state->src_w[0] >> 16;
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height = vc4_state->src_h[0] >> 16;
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+ if (!width || !height) {
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+ /* 0 source size probably means the plane is offscreen */
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+ vc4_state->dlist_initialized = 1;
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+ return 0;
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+ }
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+
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/* SCL1 is used for Cb/Cr scaling of planar formats. For RGB
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* and 4:4:4, scl1 should be set to scl0 so both channels of
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* the scaler do the same thing. For YUV, the Y plane needs
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@@ -1623,6 +1629,12 @@ static int vc6_plane_mode_set(struct drm
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width = vc4_state->src_w[0] >> 16;
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height = vc4_state->src_h[0] >> 16;
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+ if (!width || !height) {
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+ /* 0 source size probably means the plane is offscreen */
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+ vc4_state->dlist_initialized = 1;
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+ return 0;
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+ }
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+
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/* SCL1 is used for Cb/Cr scaling of planar formats. For RGB
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* and 4:4:4, scl1 should be set to scl0 so both channels of
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* the scaler do the same thing. For YUV, the Y plane needs
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@@ -1994,6 +2006,9 @@ int vc4_plane_atomic_check(struct drm_pl
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if (ret)
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return ret;
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+ if (!vc4_state->src_w[0] || !vc4_state->src_h[0])
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+ return 0;
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+
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ret = vc4_plane_allocate_lbm(new_plane_state);
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if (ret)
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return ret;
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