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20ea6adbf1
Build system: x86_64 Build-tested: bcm2708, bcm2709, bcm2710, bcm2711 Run-tested: bcm2708/RPiB+, bcm2709/RPi3B, bcm2710/RPi3B, bcm2711/RPi4B Signed-off-by: Marty Jones <mj8263788@gmail.com> Signed-off-by: Álvaro Fernández Rojas <noltari@gmail.com>
119 lines
3.7 KiB
Diff
119 lines
3.7 KiB
Diff
From 99c7b8eabae7a6a6e6c5f53f3a9d0996b24e10b3 Mon Sep 17 00:00:00 2001
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From: Maxime Ripard <maxime@cerno.tech>
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Date: Mon, 2 May 2022 15:27:36 +0200
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Subject: [PATCH] drm/vc4: crtc: Move the BO Handling out of Common
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Page-Flip Handler
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The function vc4_async_page_flip() handles asynchronous page-flips in
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the vc4 driver.
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However, it mixes some generic code with code that should only be run on
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older generations that have the GPU handled by the vc4 driver.
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Let's split the generic part out of vc4_async_page_flip() and into a
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common function that we be reusable by an handler made for the BCM2711.
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Signed-off-by: Maxime Ripard <maxime@cerno.tech>
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---
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drivers/gpu/drm/vc4/vc4_crtc.c | 75 ++++++++++++++++++++++------------
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1 file changed, 48 insertions(+), 27 deletions(-)
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--- a/drivers/gpu/drm/vc4/vc4_crtc.c
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+++ b/drivers/gpu/drm/vc4/vc4_crtc.c
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@@ -912,40 +912,19 @@ static int vc4_async_set_fence_cb(struct
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return 0;
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}
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-/* Implements async (non-vblank-synced) page flips.
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- *
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- * The page flip ioctl needs to return immediately, so we grab the
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- * modeset semaphore on the pipe, and queue the address update for
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- * when V3D is done with the BO being flipped to.
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- */
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-static int vc4_async_page_flip(struct drm_crtc *crtc,
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- struct drm_framebuffer *fb,
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- struct drm_pending_vblank_event *event,
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- uint32_t flags)
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+static int
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+vc4_async_page_flip_common(struct drm_crtc *crtc,
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+ struct drm_framebuffer *fb,
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+ struct drm_pending_vblank_event *event,
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+ uint32_t flags)
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{
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struct drm_device *dev = crtc->dev;
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struct drm_plane *plane = crtc->primary;
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- int ret = 0;
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struct vc4_async_flip_state *flip_state;
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- struct drm_gem_cma_object *cma_bo = drm_fb_cma_get_gem_obj(fb, 0);
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- struct vc4_bo *bo = to_vc4_bo(&cma_bo->base);
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-
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- /* Increment the BO usecnt here, so that we never end up with an
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- * unbalanced number of vc4_bo_{dec,inc}_usecnt() calls when the
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- * plane is later updated through the non-async path.
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- * FIXME: we should move to generic async-page-flip when it's
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- * available, so that we can get rid of this hand-made prepare_fb()
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- * logic.
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- */
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- ret = vc4_bo_inc_usecnt(bo);
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- if (ret)
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- return ret;
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flip_state = kzalloc(sizeof(*flip_state), GFP_KERNEL);
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- if (!flip_state) {
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- vc4_bo_dec_usecnt(bo);
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+ if (!flip_state)
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return -ENOMEM;
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- }
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drm_framebuffer_get(fb);
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flip_state->fb = fb;
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@@ -978,6 +957,48 @@ static int vc4_async_page_flip(struct dr
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return 0;
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}
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+/* Implements async (non-vblank-synced) page flips.
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+ *
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+ * The page flip ioctl needs to return immediately, so we grab the
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+ * modeset semaphore on the pipe, and queue the address update for
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+ * when V3D is done with the BO being flipped to.
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+ */
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+static int vc4_async_page_flip(struct drm_crtc *crtc,
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+ struct drm_framebuffer *fb,
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+ struct drm_pending_vblank_event *event,
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+ uint32_t flags)
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+{
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+ struct drm_device *dev = crtc->dev;
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+ struct vc4_dev *vc4 = to_vc4_dev(dev);
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+ struct drm_gem_cma_object *cma_bo = drm_fb_cma_get_gem_obj(fb, 0);
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+ struct vc4_bo *bo = to_vc4_bo(&cma_bo->base);
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+ int ret;
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+
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+ if (WARN_ON_ONCE(vc4->is_vc5))
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+ return -ENODEV;
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+
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+ /*
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+ * Increment the BO usecnt here, so that we never end up with an
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+ * unbalanced number of vc4_bo_{dec,inc}_usecnt() calls when the
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+ * plane is later updated through the non-async path.
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+ *
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+ * FIXME: we should move to generic async-page-flip when
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+ * it's available, so that we can get rid of this
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+ * hand-made prepare_fb() logic.
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+ */
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+ ret = vc4_bo_inc_usecnt(bo);
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+ if (ret)
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+ return ret;
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+
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+ ret = vc4_async_page_flip_common(crtc, fb, event, flags);
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+ if (ret) {
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+ vc4_bo_dec_usecnt(bo);
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+ return ret;
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+ }
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+
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+ return 0;
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+}
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+
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int vc4_page_flip(struct drm_crtc *crtc,
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struct drm_framebuffer *fb,
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struct drm_pending_vblank_event *event,
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