From 73bbb94466fd3f8b313eeb0b0467314a262dddb3 Mon Sep 17 00:00:00 2001 From: Miguel Ojeda Date: Mon, 5 Apr 2021 04:58:39 +0200 Subject: [PATCH] kallsyms: support "big" kernel symbols Rust symbols can become quite long due to namespacing introduced by modules, types, traits, generics, etc. Increasing to 255 is not enough in some cases, therefore introduce longer lengths to the symbol table. In order to avoid increasing all lengths to 2 bytes (since most of them are small, including many Rust ones), use ULEB128 to keep smaller symbols in 1 byte, with the rest in 2 bytes. Reviewed-by: Kees Cook Reviewed-by: Greg Kroah-Hartman Co-developed-by: Alex Gaynor Signed-off-by: Alex Gaynor Co-developed-by: Wedson Almeida Filho Signed-off-by: Wedson Almeida Filho Co-developed-by: Gary Guo Signed-off-by: Gary Guo Co-developed-by: Boqun Feng Signed-off-by: Boqun Feng Co-developed-by: Matthew Wilcox Signed-off-by: Matthew Wilcox Signed-off-by: Miguel Ojeda --- kernel/kallsyms.c | 26 ++++++++++++++++++++++---- scripts/kallsyms.c | 29 ++++++++++++++++++++++++++--- 2 files changed, 48 insertions(+), 7 deletions(-) --- a/kernel/kallsyms.c +++ b/kernel/kallsyms.c @@ -69,12 +69,20 @@ static unsigned int kallsyms_expand_symb data = &kallsyms_names[off]; len = *data; data++; + off++; + + /* If MSB is 1, it is a "big" symbol, so needs an additional byte. */ + if ((len & 0x80) != 0) { + len = (len & 0x7F) | (*data << 7); + data++; + off++; + } /* * Update the offset to return the offset for the next symbol on * the compressed stream. */ - off += len + 1; + off += len; /* * For every byte on the compressed symbol data, copy the table @@ -127,7 +135,7 @@ static char kallsyms_get_symbol_type(uns static unsigned int get_symbol_offset(unsigned long pos) { const u8 *name; - int i; + int i, len; /* * Use the closest marker we have. We have markers every 256 positions, @@ -141,8 +149,18 @@ static unsigned int get_symbol_offset(un * so we just need to add the len to the current pointer for every * symbol we wish to skip. */ - for (i = 0; i < (pos & 0xFF); i++) - name = name + (*name) + 1; + for (i = 0; i < (pos & 0xFF); i++) { + len = *name; + + /* + * If MSB is 1, it is a "big" symbol, so we need to look into + * the next byte (and skip it, too). + */ + if ((len & 0x80) != 0) + len = ((len & 0x7F) | (name[1] << 7)) + 1; + + name = name + len + 1; + } return name - kallsyms_names; } --- a/scripts/kallsyms.c +++ b/scripts/kallsyms.c @@ -470,12 +470,35 @@ static void write_src(void) if ((i & 0xFF) == 0) markers[i >> 8] = off; - printf("\t.byte 0x%02x", table[i]->len); + /* There cannot be any symbol of length zero. */ + if (table[i]->len == 0) { + fprintf(stderr, "kallsyms failure: " + "unexpected zero symbol length\n"); + exit(EXIT_FAILURE); + } + + /* Only lengths that fit in up-to-two-byte ULEB128 are supported. */ + if (table[i]->len > 0x3FFF) { + fprintf(stderr, "kallsyms failure: " + "unexpected huge symbol length\n"); + exit(EXIT_FAILURE); + } + + /* Encode length with ULEB128. */ + if (table[i]->len <= 0x7F) { + /* Most symbols use a single byte for the length. */ + printf("\t.byte 0x%02x", table[i]->len); + off += table[i]->len + 1; + } else { + /* "Big" symbols use two bytes. */ + printf("\t.byte 0x%02x, 0x%02x", + (table[i]->len & 0x7F) | 0x80, + (table[i]->len >> 7) & 0x7F); + off += table[i]->len + 2; + } for (k = 0; k < table[i]->len; k++) printf(", 0x%02x", table[i]->sym[k]); printf("\n"); - - off += table[i]->len + 1; } printf("\n");