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183 lines
5.5 KiB
Diff
183 lines
5.5 KiB
Diff
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From 9b82f3e61758ed897200f0244b63a77c1791bcba Mon Sep 17 00:00:00 2001
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From: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
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Date: Thu, 30 Oct 2008 08:12:58 +0000
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Subject: powerpc/ps3: Replace the flip_ctl logic in ps3av and ps3fb by a mutex
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Introduce ps3_gpu_mutex to synchronizes GPU-related operations, like:
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- invoking the L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT command using the
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lv1_gpu_context_attribute() hypervisor call,
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- handling the PS3AV_CID_AVB_PARAM packet in the PS3 A/V Settings driver.
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Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
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Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
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Signed-off-by: Paul Mackerras <paulus@samba.org>
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---
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arch/powerpc/include/asm/ps3.h | 3 +++
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arch/powerpc/include/asm/ps3av.h | 4 ----
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arch/powerpc/platforms/ps3/setup.c | 4 ++++
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drivers/ps3/ps3av.c | 20 --------------------
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drivers/ps3/ps3av_cmd.c | 4 ++--
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drivers/video/ps3fb.c | 17 +++++------------
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6 files changed, 14 insertions(+), 38 deletions(-)
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diff --git a/arch/powerpc/include/asm/ps3.h b/arch/powerpc/include/asm/ps3.h
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index f9e34c4..4299365 100644
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--- a/arch/powerpc/include/asm/ps3.h
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+++ b/arch/powerpc/include/asm/ps3.h
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@@ -516,4 +516,7 @@ void ps3_sync_irq(int node);
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u32 ps3_get_hw_thread_id(int cpu);
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u64 ps3_get_spe_id(void *arg);
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+/* mutex synchronizing GPU accesses and video mode changes */
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+extern struct mutex ps3_gpu_mutex;
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+
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#endif
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diff --git a/arch/powerpc/include/asm/ps3av.h b/arch/powerpc/include/asm/ps3av.h
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index 5aa22cf..cd24ac1 100644
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--- a/arch/powerpc/include/asm/ps3av.h
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+++ b/arch/powerpc/include/asm/ps3av.h
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@@ -740,8 +740,4 @@ extern int ps3av_audio_mute(int);
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extern int ps3av_audio_mute_analog(int);
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extern int ps3av_dev_open(void);
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extern int ps3av_dev_close(void);
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-extern void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data),
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- void *flip_data);
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-extern void ps3av_flip_ctl(int on);
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-
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#endif /* _ASM_POWERPC_PS3AV_H_ */
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diff --git a/arch/powerpc/platforms/ps3/setup.c b/arch/powerpc/platforms/ps3/setup.c
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index 77bc330..bfc33fb 100644
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--- a/arch/powerpc/platforms/ps3/setup.c
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+++ b/arch/powerpc/platforms/ps3/setup.c
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@@ -42,6 +42,10 @@
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#define DBG pr_debug
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#endif
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+/* mutex synchronizing GPU accesses and video mode changes */
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+DEFINE_MUTEX(ps3_gpu_mutex);
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+EXPORT_SYMBOL_GPL(ps3_gpu_mutex);
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+
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#if !defined(CONFIG_SMP)
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static void smp_send_stop(void) {}
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#endif
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diff --git a/drivers/ps3/ps3av.c b/drivers/ps3/ps3av.c
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index 06848b2..5324978 100644
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--- a/drivers/ps3/ps3av.c
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+++ b/drivers/ps3/ps3av.c
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@@ -59,8 +59,6 @@ static struct ps3av {
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struct ps3av_reply_hdr reply_hdr;
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u8 raw[PS3AV_BUF_SIZE];
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} recv_buf;
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- void (*flip_ctl)(int on, void *data);
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- void *flip_data;
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} *ps3av;
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/* color space */
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@@ -939,24 +937,6 @@ int ps3av_audio_mute(int mute)
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EXPORT_SYMBOL_GPL(ps3av_audio_mute);
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-void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data),
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- void *flip_data)
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-{
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- mutex_lock(&ps3av->mutex);
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- ps3av->flip_ctl = flip_ctl;
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- ps3av->flip_data = flip_data;
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- mutex_unlock(&ps3av->mutex);
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-}
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-EXPORT_SYMBOL_GPL(ps3av_register_flip_ctl);
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-
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-void ps3av_flip_ctl(int on)
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-{
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- mutex_lock(&ps3av->mutex);
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- if (ps3av->flip_ctl)
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- ps3av->flip_ctl(on, ps3av->flip_data);
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- mutex_unlock(&ps3av->mutex);
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-}
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-
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static int ps3av_probe(struct ps3_system_bus_device *dev)
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{
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int res;
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diff --git a/drivers/ps3/ps3av_cmd.c b/drivers/ps3/ps3av_cmd.c
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index 11eb503..716596e 100644
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--- a/drivers/ps3/ps3av_cmd.c
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+++ b/drivers/ps3/ps3av_cmd.c
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@@ -864,7 +864,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len)
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{
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int res;
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- ps3av_flip_ctl(0); /* flip off */
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+ mutex_lock(&ps3_gpu_mutex);
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/* avb packet */
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res = ps3av_do_pkt(PS3AV_CID_AVB_PARAM, send_len, sizeof(*avb),
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@@ -878,7 +878,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len)
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res);
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out:
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- ps3av_flip_ctl(1); /* flip on */
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+ mutex_unlock(&ps3_gpu_mutex);
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return res;
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}
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diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c
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index 4b5d807..bd3e39b 100644
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--- a/drivers/video/ps3fb.c
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+++ b/drivers/video/ps3fb.c
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@@ -460,12 +460,16 @@ static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
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line_length |= (u64)src_line_length << 32;
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src_offset += GPU_FB_START;
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+
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+ mutex_lock(&ps3_gpu_mutex);
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status = lv1_gpu_context_attribute(ps3fb.context_handle,
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L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
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dst_offset, GPU_IOIF + src_offset,
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L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
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(width << 16) | height,
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line_length);
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+ mutex_unlock(&ps3_gpu_mutex);
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+
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if (status)
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dev_err(dev,
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"%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
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@@ -784,15 +788,6 @@ static int ps3fb_wait_for_vsync(u32 crtc)
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return 0;
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}
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-static void ps3fb_flip_ctl(int on, void *data)
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-{
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- struct ps3fb_priv *priv = data;
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- if (on)
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- atomic_dec_if_positive(&priv->ext_flip);
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- else
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- atomic_inc(&priv->ext_flip);
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-}
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-
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/*
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* ioctl
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@@ -1228,7 +1223,6 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
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}
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ps3fb.task = task;
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- ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
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return 0;
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@@ -1258,10 +1252,9 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
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dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
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- ps3fb_flip_ctl(0, &ps3fb); /* flip off */
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+ atomic_inc(&ps3fb.ext_flip); /* flip off */
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ps3fb.dinfo->irq.mask = 0;
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- ps3av_register_flip_ctl(NULL, NULL);
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if (ps3fb.task) {
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struct task_struct *task = ps3fb.task;
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ps3fb.task = NULL;
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--
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1.6.0.4
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