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136 lines
4.4 KiB
Diff
136 lines
4.4 KiB
Diff
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From 1246d16c393a2f5790e5492053f26e6b0b62cec8 Mon Sep 17 00:00:00 2001
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From: Dave Stevenson <dave.stevenson@raspberrypi.org>
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Date: Tue, 17 Sep 2019 18:36:32 +0100
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Subject: [PATCH] drm/vc4: Add support for H & V flips
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The HVS supports horizontal and vertical flips whilst composing.
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Expose these through the standard DRM rotation property.
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Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.org>
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---
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drivers/gpu/drm/vc4/vc4_plane.c | 54 +++++++++++++++++++++++++++------
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1 file changed, 45 insertions(+), 9 deletions(-)
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--- a/drivers/gpu/drm/vc4/vc4_plane.c
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+++ b/drivers/gpu/drm/vc4/vc4_plane.c
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@@ -560,7 +560,9 @@ static int vc4_plane_mode_set(struct drm
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const struct hvs_format *format = vc4_get_hvs_format(fb->format->format);
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u64 base_format_mod = fourcc_mod_broadcom_mod(fb->modifier);
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int num_planes = drm_format_num_planes(format->drm);
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+ bool hflip = false, vflip = false;
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u32 h_subsample, v_subsample;
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+ unsigned int rotation;
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bool mix_plane_alpha;
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bool covers_screen;
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u32 scl0, scl1, pitch0;
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@@ -568,11 +570,26 @@ static int vc4_plane_mode_set(struct drm
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unsigned long irqflags;
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u32 hvs_format = format->hvs;
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int ret, i;
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+ u32 src_y;
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ret = vc4_plane_setup_clipping_and_scaling(state);
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if (ret)
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return ret;
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+ rotation = drm_rotation_simplify(state->rotation,
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+ DRM_MODE_ROTATE_0 |
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+ DRM_MODE_REFLECT_X |
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+ DRM_MODE_REFLECT_Y);
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+
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+ if ((rotation & DRM_MODE_ROTATE_MASK) == DRM_MODE_ROTATE_180) {
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+ hflip = true;
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+ vflip = true;
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+ }
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+ if (rotation & DRM_MODE_REFLECT_X)
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+ hflip ^= true;
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+ if (rotation & DRM_MODE_REFLECT_Y)
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+ vflip ^= true;
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+
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/* Allocate the LBM memory that the HVS will use for temporary
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* storage due to our scaling/format conversion.
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*/
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@@ -609,6 +626,16 @@ static int vc4_plane_mode_set(struct drm
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h_subsample = drm_format_horz_chroma_subsampling(format->drm);
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v_subsample = drm_format_vert_chroma_subsampling(format->drm);
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+ if (!vflip)
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+ src_y = vc4_state->src_y;
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+ else
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+ /* When vflipped the image offset needs to be
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+ * the start of the last line of the image, and
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+ * the pitch will be subtracted from the offset.
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+ */
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+ src_y = vc4_state->src_y +
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+ vc4_state->src_h[0] - 1;
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+
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switch (base_format_mod) {
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case DRM_FORMAT_MOD_LINEAR:
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tiling = SCALER_CTL0_TILING_LINEAR;
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@@ -618,12 +645,13 @@ static int vc4_plane_mode_set(struct drm
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* out.
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*/
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for (i = 0; i < num_planes; i++) {
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- vc4_state->offsets[i] += vc4_state->src_y /
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+ vc4_state->offsets[i] += src_y /
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(i ? v_subsample : 1) *
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fb->pitches[i];
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+
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vc4_state->offsets[i] += vc4_state->src_x /
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- (i ? h_subsample : 1) *
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- fb->format->cpp[i];
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+ (i ? h_subsample : 1) *
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+ fb->format->cpp[i];
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}
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break;
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@@ -651,11 +679,11 @@ static int vc4_plane_mode_set(struct drm
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* SCALER_PITCH0_TILE_Y_OFFSET tells HVS how to walk from that
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* base address).
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*/
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- u32 tile_y = (vc4_state->src_y >> 4) & 1;
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- u32 subtile_y = (vc4_state->src_y >> 2) & 3;
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- u32 utile_y = vc4_state->src_y & 3;
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+ u32 tile_y = (src_y >> 4) & 1;
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+ u32 subtile_y = (src_y >> 2) & 3;
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+ u32 utile_y = src_y & 3;
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u32 x_off = vc4_state->src_x & tile_w_mask;
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- u32 y_off = vc4_state->src_y & tile_h_mask;
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+ u32 y_off = src_y & tile_h_mask;
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tiling = SCALER_CTL0_TILING_256B_OR_T;
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pitch0 = (VC4_SET_FIELD(x_off, SCALER_PITCH0_SINK_PIX) |
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@@ -732,7 +760,7 @@ static int vc4_plane_mode_set(struct drm
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*/
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for (i = 0; i < num_planes; i++) {
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vc4_state->offsets[i] += param * tile_w * tile;
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- vc4_state->offsets[i] += vc4_state->src_y /
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+ vc4_state->offsets[i] += src_y /
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(i ? v_subsample : 1) *
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tile_w;
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vc4_state->offsets[i] += x_off /
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@@ -759,7 +787,9 @@ static int vc4_plane_mode_set(struct drm
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VC4_SET_FIELD(tiling, SCALER_CTL0_TILING) |
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(vc4_state->is_unity ? SCALER_CTL0_UNITY : 0) |
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VC4_SET_FIELD(scl0, SCALER_CTL0_SCL0) |
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- VC4_SET_FIELD(scl1, SCALER_CTL0_SCL1));
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+ VC4_SET_FIELD(scl1, SCALER_CTL0_SCL1) |
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+ (vflip ? SCALER_CTL0_VFLIP : 0) |
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+ (hflip ? SCALER_CTL0_HFLIP : 0));
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/* Position Word 0: Image Positions and Alpha Value */
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vc4_state->pos0_offset = vc4_state->dlist_count;
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@@ -1203,5 +1233,11 @@ struct drm_plane *vc4_plane_init(struct
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DRM_COLOR_YCBCR_BT709,
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DRM_COLOR_YCBCR_LIMITED_RANGE);
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+ drm_plane_create_rotation_property(plane, DRM_MODE_ROTATE_0,
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+ DRM_MODE_ROTATE_0 |
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+ DRM_MODE_ROTATE_180 |
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+ DRM_MODE_REFLECT_X |
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+ DRM_MODE_REFLECT_Y);
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+
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return plane;
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}
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