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be5cad212a
WTD-1482.
133 lines
4.5 KiB
JavaScript
133 lines
4.5 KiB
JavaScript
/*****************************************************************************
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* Open MCT Web, Copyright (c) 2014-2015, United States Government
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* as represented by the Administrator of the National Aeronautics and Space
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* Administration. All rights reserved.
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*
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* Open MCT Web is licensed under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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* Open MCT Web includes source code licensed under additional open source
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* licenses. See the Open Source Licenses file (LICENSES.md) included with
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* this source code distribution or the Licensing information page available
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* at runtime from the About dialog for additional information.
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*****************************************************************************/
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/*global define*/
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define(
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[],
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function () {
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"use strict";
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/**
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* Tracks selection state for editable views. Selection is
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* implemented such that (from the toolbar's perspective)
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* up to two objects can be "selected" at any given time:
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*
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* * The view proxy (see the `proxy` method), which provides
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* an interface for interacting with the view itself (e.g.
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* for buttons like "Add")
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* * The selection, for single selected elements within the
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* view.
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*
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* @memberof platform/commonUI/edit
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* @constructor
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*/
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function EditToolbarSelection() {
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this.selection = [{}];
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this.selecting = false;
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this.selectedObj = undefined;
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}
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/**
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* Check if an object is currently selected.
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* @param {*} obj the object to check for selection
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* @returns {boolean} true if selected, otherwise false
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*/
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EditToolbarSelection.prototype.selected = function (obj) {
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return (obj === this.selectedObj) || (obj === this.selection[0]);
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};
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/**
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* Select an object.
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* @param obj the object to select
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* @returns {boolean} true if selection changed
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*/
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EditToolbarSelection.prototype.select = function (obj) {
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// Proxy is always selected
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if (obj === this.selection[0]) {
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return false;
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}
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// Clear any existing selection
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this.deselect();
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// Note the current selection state
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this.selectedObj = obj;
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this.selecting = true;
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// Add the selection
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this.selection.push(obj);
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};
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/**
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* Clear the current selection.
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* @returns {boolean} true if selection changed
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*/
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EditToolbarSelection.prototype.deselect = function () {
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// Nothing to do if we don't have a selected object
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if (this.selecting) {
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// Clear state tracking
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this.selecting = false;
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this.selectedObj = undefined;
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// Remove the selection
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this.selection.pop();
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return true;
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}
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return false;
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};
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/**
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* Get the currently-selected object.
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* @returns the currently selected object
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*/
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EditToolbarSelection.prototype.get = function () {
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return this.selectedObj;
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};
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/**
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* Get/set the view proxy (for toolbar actions taken upon
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* the view itself.)
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* @param [proxy] the view proxy (if setting)
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* @returns the current view proxy
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*/
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EditToolbarSelection.prototype.proxy = function (p) {
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if (arguments.length > 0) {
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this.selection[0] = p;
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}
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return this.selection[0];
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};
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/**
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* Get an array containing all selections, including the
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* selection proxy. It is generally not advisable to
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* mutate this array directly.
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* @returns {Array} all selections
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*/
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EditToolbarSelection.prototype.all = function () {
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return this.selection;
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};
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return EditToolbarSelection;
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}
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);
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