openmct/platform/commonUI/edit/src/representers/EditToolbarSelection.js
2015-08-10 16:38:13 -07:00

133 lines
4.5 KiB
JavaScript

/*****************************************************************************
* Open MCT Web, Copyright (c) 2014-2015, United States Government
* as represented by the Administrator of the National Aeronautics and Space
* Administration. All rights reserved.
*
* Open MCT Web is licensed under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* Open MCT Web includes source code licensed under additional open source
* licenses. See the Open Source Licenses file (LICENSES.md) included with
* this source code distribution or the Licensing information page available
* at runtime from the About dialog for additional information.
*****************************************************************************/
/*global define*/
define(
[],
function () {
"use strict";
/**
* Tracks selection state for editable views. Selection is
* implemented such that (from the toolbar's perspective)
* up to two objects can be "selected" at any given time:
*
* * The view proxy (see the `proxy` method), which provides
* an interface for interacting with the view itself (e.g.
* for buttons like "Add")
* * The selection, for single selected elements within the
* view.
*
* @memberof platform/commonUI/edit
* @constructor
*/
function EditToolbarSelection() {
this.selection = [{}];
this.selecting = false;
this.selectedObj = undefined;
}
/**
* Check if an object is currently selected.
* @param {*} obj the object to check for selection
* @returns {boolean} true if selected, otherwise false
*/
EditToolbarSelection.prototype.selected = function (obj) {
return (obj === this.selectedObj) || (obj === this.selection[0]);
};
/**
* Select an object.
* @param obj the object to select
* @returns {boolean} true if selection changed
*/
EditToolbarSelection.prototype.select = function (obj) {
// Proxy is always selected
if (obj === this.selection[0]) {
return false;
}
// Clear any existing selection
this.deselect();
// Note the current selection state
this.selectedObj = obj;
this.selecting = true;
// Add the selection
this.selection.push(obj);
};
/**
* Clear the current selection.
* @returns {boolean} true if selection changed
*/
EditToolbarSelection.prototype.deselect = function () {
// Nothing to do if we don't have a selected object
if (this.selecting) {
// Clear state tracking
this.selecting = false;
this.selectedObj = undefined;
// Remove the selection
this.selection.pop();
return true;
}
return false;
};
/**
* Get the currently-selected object.
* @returns the currently selected object
*/
EditToolbarSelection.prototype.get = function () {
return this.selectedObj;
};
/**
* Get/set the view proxy (for toolbar actions taken upon
* the view itself.)
* @param [proxy] the view proxy (if setting)
* @returns the current view proxy
*/
EditToolbarSelection.prototype.proxy = function (p) {
if (arguments.length > 0) {
this.selection[0] = p;
}
return this.selection[0];
};
/**
* Get an array containing all selections, including the
* selection proxy. It is generally not advisable to
* mutate this array directly.
* @returns {Array} all selections
*/
EditToolbarSelection.prototype.all = function () {
return this.selection;
};
return EditToolbarSelection;
}
);