mirror of
https://github.com/nasa/openmct.git
synced 2025-06-19 23:53:49 +00:00
* Add a toolbar provider for display layout. * Move toolbar provider to the plugin * basic toolbar generation * componentize different toolbar control types Break toolbar control types down into different parts and provide a test toolbar generator in index.html that utilizes all the controls. * Get the 'Show frame' checkbox working in the toolbar * - Remove extra listener. - Display toolbar only when editing. * Modify the Selection API to set s-selected and s-selected-parent attributes instead of adding to the css class names. * Move the logic for allowing the toolbar in the edit mode to the provider. * Use toggle-button component to toggle frame * Delete old files * Remove MCTToolbar * Modify the toggle button component to return the computed value * Remove reload=true * Revert to the original setting * use value from props * Always update toolbars on edit status change * restore fixed position bundle * bring back reload when hmr unavailable
111 lines
4.1 KiB
JavaScript
111 lines
4.1 KiB
JavaScript
/*****************************************************************************
|
|
* Open MCT, Copyright (c) 2014-2018, United States Government
|
|
* as represented by the Administrator of the National Aeronautics and Space
|
|
* Administration. All rights reserved.
|
|
*
|
|
* Open MCT is licensed under the Apache License, Version 2.0 (the
|
|
* "License"); you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
* http://www.apache.org/licenses/LICENSE-2.0.
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
|
|
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
|
|
* License for the specific language governing permissions and limitations
|
|
* under the License.
|
|
*
|
|
* Open MCT includes source code licensed under additional open source
|
|
* licenses. See the Open Source Licenses file (LICENSES.md) included with
|
|
* this source code distribution or the Licensing information page available
|
|
* at runtime from the About dialog for additional information.
|
|
*****************************************************************************/
|
|
|
|
define(
|
|
[],
|
|
function () {
|
|
|
|
// Drag handle dimensions
|
|
var DRAG_HANDLE_SIZE = [6, 6];
|
|
|
|
/**
|
|
* Template-displayable drag handle for an element in fixed
|
|
* position mode.
|
|
*
|
|
* @param elementHandle the element handle
|
|
* @param configPath the configuration path of an element
|
|
* @param {Object} fixedControl the fixed controller
|
|
* @memberof platform/features/layout
|
|
* @constructor
|
|
*/
|
|
function FixedDragHandle(elementHandle, configPath, fixedControl) {
|
|
this.elementHandle = elementHandle;
|
|
this.configPath = configPath;
|
|
this.fixedControl = fixedControl;
|
|
}
|
|
|
|
/**
|
|
* Get a CSS style to position this drag handle.
|
|
*
|
|
* @returns CSS style object (for `ng-style`)
|
|
* @memberof platform/features/layout.FixedDragHandle#
|
|
*/
|
|
FixedDragHandle.prototype.style = function () {
|
|
var gridSize = this.elementHandle.getGridSize();
|
|
|
|
// Adjust from grid to pixel coordinates
|
|
var x = this.elementHandle.x() * gridSize[0],
|
|
y = this.elementHandle.y() * gridSize[1];
|
|
|
|
// Convert to a CSS style centered on that point
|
|
return {
|
|
left: (x - DRAG_HANDLE_SIZE[0] / 2) + 'px',
|
|
top: (y - DRAG_HANDLE_SIZE[1] / 2) + 'px',
|
|
width: DRAG_HANDLE_SIZE[0] + 'px',
|
|
height: DRAG_HANDLE_SIZE[1] + 'px'
|
|
};
|
|
};
|
|
|
|
/**
|
|
* Start a drag gesture. This should be called when a drag
|
|
* begins to track initial state.
|
|
*/
|
|
FixedDragHandle.prototype.startDrag = function () {
|
|
// Cache initial x/y positions
|
|
this.dragging = {
|
|
x: this.elementHandle.x(),
|
|
y: this.elementHandle.y()
|
|
};
|
|
};
|
|
|
|
/**
|
|
* Continue a drag gesture; update x/y positions.
|
|
*
|
|
* @param {number[]} delta x/y pixel difference since drag started
|
|
*/
|
|
FixedDragHandle.prototype.continueDrag = function (delta) {
|
|
var gridSize = this.elementHandle.getGridSize();
|
|
|
|
if (this.dragging) {
|
|
// Update x/y positions (snapping to grid)
|
|
var newX = this.dragging.x + Math.round(delta[0] / gridSize[0]);
|
|
var newY = this.dragging.y + Math.round(delta[1] / gridSize[1]);
|
|
|
|
this.elementHandle.x(Math.max(0, newX));
|
|
this.elementHandle.y(Math.max(0, newY));
|
|
this.fixedControl.updateSelectionStyle();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* End a drag gesture. This should be called when a drag
|
|
* concludes to trigger commit of changes.
|
|
*/
|
|
FixedDragHandle.prototype.endDrag = function () {
|
|
this.dragging = undefined;
|
|
this.fixedControl.mutate(this.configPath, this.elementHandle.element);
|
|
};
|
|
|
|
return FixedDragHandle;
|
|
}
|
|
);
|