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https://github.com/nasa/openmct.git
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a3fb84ad43
* fix: remove mystery webpack code * fix: remove type:module and specify exports - we aren't a module... yet * fix: rename webpack*.js to webpack*.mjs so we can use import/export. fix imports * fix: exports format * fix: woops, need to add `start` script back * chore: split e2e into its own module * fix: use normal Painterro import * fix: update e2e pathing * fix: copy over helper functions * chore: specify `cwd` for playwright configs so that openmct npm commands work as intended in any environment * chore: add pretest script to e2e package.json * chore: don't package e2e * refactor: tidy up webpack common config * chore: compile types to a single file * chore: fix visual test npm scripts * chore: fix import pathing * chore: define package exports, move test specific dependencies to the subpackage * chore: export test framework from openmct-e2e * chore: export baseFixtures also * chore: let `openmct` and `openmct-e2e` share `node_modules/` * chore: use `--workspace`, remove pretest script * Revert "fix: remove mystery webpack code" This reverts commit eb14d52569ffa27ab1a090b883694f4707b59cd0. * chore: update package-lock * chore: add `.npmignore` * fix: *js -> mjs |
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.. | ||
example | ||
planning | ||
plugins | ||
ui | ||
branding.e2e.spec.js | ||
clearDataAction.e2e.spec.js | ||
couchdb.e2e.spec.js | ||
forms.e2e.spec.js | ||
menu.e2e.spec.js | ||
missionStatus.e2e.spec.js | ||
moveAndLinkObjects.e2e.spec.js | ||
notification.e2e.spec.js | ||
recentObjects.e2e.spec.js | ||
renaming.e2e.spec.js | ||
search.e2e.spec.js | ||
smoke.e2e.spec.js | ||
tooltips.e2e.spec.js | ||
tree.e2e.spec.js | ||
userRoles.e2e.spec.js |