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* Move to webpack build * Use webpack for building openmct. Move SCSS to one folder and load all core css up front. Remove bower, begin removing gulp in favor of npm run. * Uses eslint instead of jshint and jscs. Merge style checking rules into .eshintrc.js, carrying over core parts of crockford style and our adaptations. Current code base fails to pass the linter, want to separate linter changes from fixes to linting rules. * Support for Vue SFC with example * Remove outdated examples * Use HTML loader for html (supports relative imports of resources e.g. images) and raw-loader for when javascript must be loaded as text. |
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bundle.js | ||
README.md |
This bundle provides the Timeline domain object type, as well as other associated domain object types and relevant views.
Implementation notes
Model Properties
The properties below record properties relevant to using and
understanding timelines based on their JSON representation.
Additional common properties, such as modified
or persisted
timestamps, may also be present.
Timeline Model
A timeline's model looks like:
{
"type": "timeline",
"start": {
"timestamp": <number> (milliseconds since epoch),
"epoch": <string> (currently, always "SET")
},
"capacity": <number> (optional; battery capacity in watt-hours)
"composition": <string[]> (array of identifiers for contained objects)
}
The identifiers in a timeline's composition
field should refer to
other Timeline objects, or to Activity objects.
Activity Model
An activity's model looks like:
{
"type": "activity",
"start": {
"timestamp": <number> (milliseconds since epoch),
"epoch": <string> (currently, always "SET")
},
"duration": {
"timestamp": <number> (duration of this activity, in milliseconds)
"epoch": "SET" (this is ignored)
},
"relationships": {
"modes": <string[]> (array of applicable Activity Mode ids)
},
"link": <string> (optional; URL linking to associated external resource)
"composition": <string[]> (array of identifiers for contained objects)
}
The identifiers in a timeline's composition
field should only refer to
other Activity objects.
Activity Mode Model
An activity mode's model looks like:
{
"type": "mode",
"resources": {
"comms": <number> (communications utilization, in Kbps)
"power": <number> (power utilization, in watts)
}
}