100 lines
3.9 KiB
JavaScript

/*****************************************************************************
* Open MCT, Copyright (c) 2014-2016, United States Government
* as represented by the Administrator of the National Aeronautics and Space
* Administration. All rights reserved.
*
* Open MCT is licensed under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* Open MCT includes source code licensed under additional open source
* licenses. See the Open Source Licenses file (LICENSES.md) included with
* this source code distribution or the Licensing information page available
* at runtime from the About dialog for additional information.
*****************************************************************************/
define(
[],
function () {
/**
* @typeDef {object} PartContents
* @property {string} key If the part is defined as a
* representation, the key corresponding to the representation.
* @memberOf platform/commonUI/regions
*/
/**
* @typeDef {object} RegionConfiguration
* @property {string} name A unique name for this region part
* @property {PartContents} [content] the details of the region being
* defined
* @property {Array<string>} [modes] the modes that this region
* should be included in. Options are 'edit' and 'browse'. By
* default, will be included in both. Inclusion of regions is
* determined by policies of category 'region'. By default, the
* {EditableRegionPolicy} will be applied.
* @memberOf platform/commonUI/regions
*/
/**
* Defines the interface for a screen region. A screen region is a
* section of the browse an edit screens for an object. Regions are
* declared in object type definitions.
* @memberOf platform/commonUI/regions
* @abstract
* @constructor
*/
function Region(configuration) {
configuration = configuration || {};
this.name = configuration.name;
this.content = configuration.content;
this.modes = configuration.modes;
this.regions = [];
}
/**
* Adds a sub-region to this region.
* @param {Region} region the part to add
* @param {number} [index] the position to insert the region. By default
* will add to the end
*/
Region.prototype.addRegion = function (region, index) {
if (index) {
this.regions.splice(index, 0, region);
} else {
this.regions.push(region);
}
};
/**
* Removes a sub-region from this region.
* @param {Region | number | strnig} region The region to
* remove. If a number, will remove the region at that index. If a
* string, will remove the region with the matching name. If an
* object, will attempt to remove that object from the Region
*/
Region.prototype.removeRegion = function (region) {
if (typeof region === 'number') {
this.regions.splice(region, 1);
} else if (typeof region === 'string') {
this.regions = this.regions.filter(function (thisRegion) {
return thisRegion.name !== region;
});
} else {
this.regions.splice(this.regions.indexOf(region), 1);
}
};
return Region;
}
);