openmct/platform/telemetry/src/TelemetryQueue.js
2015-08-14 16:55:17 -07:00

123 lines
4.6 KiB
JavaScript

/*****************************************************************************
* Open MCT Web, Copyright (c) 2014-2015, United States Government
* as represented by the Administrator of the National Aeronautics and Space
* Administration. All rights reserved.
*
* Open MCT Web is licensed under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* Open MCT Web includes source code licensed under additional open source
* licenses. See the Open Source Licenses file (LICENSES.md) included with
* this source code distribution or the Licensing information page available
* at runtime from the About dialog for additional information.
*****************************************************************************/
/*global define*/
define(
[],
function () {
"use strict";
/**
* Supports TelemetrySubscription. Provides a simple data structure
* (with a pool-like interface) that aggregates key-value pairs into
* a queued series of large objects, ensuring that no value is
* overwritten (but consolidated non-overlapping keys into single
* objects.)
* @memberof platform/telemetry
* @constructor
* @implements {platform/telemetry.TelemetryPool}
*/
function TelemetryQueue() {
// General approach here:
// * Maintain a queue as an array of objects containing key-value
// pairs. Putting values into the queue will assign to the
// earliest-available queue position for the associated key
// (appending to the array if necessary.)
// * Maintain a set of counts for each key, such that determining
// the next available queue position is easy; O(1) insertion.
// * When retrieving objects, pop off the queue and decrement
// counts. This provides O(n+k) or O(k) retrieval for a queue
// of length n with k unique keys; this depends on whether
// the browser's implementation of Array.prototype.shift is
// O(n) or O(1).
// Graphically (indexes at top, keys along side, values as *'s),
// if we have a queue that looks like:
// 0 1 2 3 4
// a * * * * *
// b * *
// c * * *
//
// And we put a new value for b, we expect:
// 0 1 2 3 4
// a * * * * *
// b * * *
// c * * *
this.queue = [];
this.counts = {};
}
TelemetryQueue.prototype.isEmpty = function () {
return this.queue.length < 1;
};
TelemetryQueue.prototype.poll = function () {
var counts = this.counts;
// Decrement counts for a specific key
function decrementCount(key) {
if (counts[key] < 2) {
delete counts[key];
} else {
counts[key] -= 1;
}
}
// Decrement counts for the object that will be popped
Object.keys(counts).forEach(decrementCount);
return this.queue.shift();
};
TelemetryQueue.prototype.put = function (key, value) {
var queue = this.queue,
counts = this.counts;
// Look up an object in the queue that does not have a value
// assigned to this key (or, add a new one)
function getFreeObject(key) {
var index = counts[key] || 0, object;
// Track the largest free position for this key
counts[key] = index + 1;
// If it's before the end of the queue, add it there
if (index < queue.length) {
return queue[index];
}
// Otherwise, values have been assigned
// to that key in all queued containers, so we need to queue
// up a new container for key-value pairs.
object = {};
queue.push(object);
return object;
}
getFreeObject(key)[key] = value;
};
return TelemetryQueue;
}
);