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7af7e68779
* test: add appActions, stabilize overlayPlot test - Adds `waitForPlotsToRender`, a function that waits for all active `.plot` elements on the page to load and draw their series data - Adds `getCanvasPixels`, a function that takes a canvas selector and retrieves an array of canvas pixel data. - Modifies `getCanvasPixels` to use `page.evaluateHandle()` so that the canvas handle lifetime exists throughout the test (this was causing flakiness before) * test: refactor and stabilize `plotRendering` tests * test: remove redundant test suite * test: stabilize plot legend color swatch test * docs: mention `waitForPlotsToLoad()` in e2e docs * refactor: have getCanvasPixels return actual rgba values * docs: fix typo * test: use appAction and fix reload wait condition * docs: add additional context for `waitForPlotsToRender()` * refactor: one-liner * docs: tidy up docs
89 lines
3.8 KiB
JavaScript
89 lines
3.8 KiB
JavaScript
/*****************************************************************************
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* Open MCT, Copyright (c) 2014-2023, United States Government
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* as represented by the Administrator of the National Aeronautics and Space
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* Administration. All rights reserved.
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*
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* Open MCT is licensed under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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* Open MCT includes source code licensed under additional open source
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* licenses. See the Open Source Licenses file (LICENSES.md) included with
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* this source code distribution or the Licensing information page available
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* at runtime from the About dialog for additional information.
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*****************************************************************************/
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/*
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* This test suite is dedicated to testing the rendering and interaction of plots.
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*
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*/
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const { test, expect } = require('../../../../pluginFixtures');
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const { createDomainObjectWithDefaults, getCanvasPixels } = require('../../../../appActions');
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test.describe('Plot Rendering', () => {
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let sineWaveGeneratorObject;
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test.beforeEach(async ({ page }) => {
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// Open a browser, navigate to the main page, and wait until all networkevents to resolve
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await page.goto('./', { waitUntil: 'domcontentloaded' });
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sineWaveGeneratorObject = await createDomainObjectWithDefaults(page, { type: 'Sine Wave Generator' });
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});
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test('Plots do not re-request data when a plot is clicked', async ({ page }) => {
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// Navigate to Sine Wave Generator
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await page.goto(sineWaveGeneratorObject.url);
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// Click on the plot canvas
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await page.locator('canvas').nth(1).click();
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// No request was made to get historical data
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const createMineFolderRequests = [];
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page.on('request', req => {
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createMineFolderRequests.push(req);
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});
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expect(createMineFolderRequests.length).toEqual(0);
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});
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test('Plot is rendered when infinity values exist', async ({ page }) => {
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// Edit Plot
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await editSineWaveToUseInfinityOption(page, sineWaveGeneratorObject);
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//Get pixel data from Canvas
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const plotPixels = await getCanvasPixels(page, 'canvas');
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const plotPixelSize = plotPixels.length;
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expect(plotPixelSize).toBeGreaterThan(0);
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});
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});
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/**
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* This function edits a sine wave generator with the default options and enables the infinity values option.
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*
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* @param {import('@playwright/test').Page} page
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* @param {import('../../../../appActions').CreateObjectInfo} sineWaveGeneratorObject
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* @returns {Promise<CreatedObjectInfo>} An object containing information about the edited domain object.
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*/
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async function editSineWaveToUseInfinityOption(page, sineWaveGeneratorObject) {
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await page.goto(sineWaveGeneratorObject.url);
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// Edit SWG properties to include infinity values
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await page.locator('[title="More options"]').click();
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await page.locator('[title="Edit properties of this object."]').click();
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await page.getByRole('switch', {
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name: "Include Infinity Values"
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}).check();
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await page.getByRole('button', {
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name: 'Save'
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}).click();
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// FIXME: Changes to SWG properties should be reflected on save, but they're not?
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// Thus, navigate away and back to the object.
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await page.goto('./#/browse/mine');
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await page.goto(sineWaveGeneratorObject.url);
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}
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