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* docs: fix type imports in openmct.js * docs: fix type imports * docs: fix types for eventHelpers * docs: types for TypeRegistry * docs: types for StatusAPI * docs: fix ObjectAPI types and docs * docs: more types * docs: improved types for main entry * docs: improved types * fix: unbreak the linting * chore: remove EventEmitter webpack alias as it hide types * fix: return type * fix: parameter type * fix: types for composables * chore: add webpack consts to eslintrc * fix: remove usage of deprecated timeAPI methods and add a ton of docs and types * docs: update README.md * lint: clean up API.md * chore: upgrade eventemitter to v5.0.2 * refactor: update imports for EventEmitter to remove alias * format: lint * docs: update types for Views and ViewProviders * docs: expose common types at the base import level * docs(types): remove unnecessary tsconfig options * docs: ActionAPI * docs: AnnotationAPI * docs: import common types from the same origin * docs: FormsAPI & TelemetryAPI types * docs: FormController, IndicatorAPI * docs: MenuAPI, ActionsAPI * docs: `@memberof` is not supported by `tsc` and JSDoc generation so remove it * docs: RootRegistry and RootObjectProvider * docs: Transaction + Overlay * lint: words for the word god * fix: review comments
169 lines
6.0 KiB
JavaScript
169 lines
6.0 KiB
JavaScript
/*****************************************************************************
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* Open MCT, Copyright (c) 2014-2024, United States Government
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* as represented by the Administrator of the National Aeronautics and Space
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* Administration. All rights reserved.
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*
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* Open MCT is licensed under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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* Open MCT includes source code licensed under additional open source
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* licenses. See the Open Source Licenses file (LICENSES.md) included with
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* this source code distribution or the Licensing information page available
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* at runtime from the About dialog for additional information.
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*****************************************************************************/
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import Dialog from './Dialog.js';
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import Overlay from './Overlay.js';
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import ProgressDialog from './ProgressDialog.js';
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import Selection from './Selection.js';
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/**
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* The OverlayAPI is responsible for pre-pending templates to
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* the body of the document, which is useful for displaying templates
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* which need to block the full screen.
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*/
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class OverlayAPI {
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constructor() {
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this.activeOverlays = [];
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this.dismissLastOverlay = this.dismissLastOverlay.bind(this);
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document.addEventListener('keyup', (event) => {
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if (event.key === 'Escape') {
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this.dismissLastOverlay();
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}
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});
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}
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/**
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* Shows an overlay
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* @private
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* @param {Overlay} overlay - The overlay to show
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*/
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showOverlay(overlay) {
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if (this.activeOverlays.length) {
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const previousOverlay = this.activeOverlays[this.activeOverlays.length - 1];
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if (previousOverlay.autoHide) {
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previousOverlay.container.classList.add('invisible');
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}
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}
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this.activeOverlays.push(overlay);
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overlay.once('destroy', () => {
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this.activeOverlays.splice(this.activeOverlays.indexOf(overlay), 1);
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if (this.activeOverlays.length) {
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this.activeOverlays[this.activeOverlays.length - 1].container.classList.remove('invisible');
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}
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});
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overlay.show();
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}
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/**
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* Dismisses the last overlay
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* @private
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*/
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dismissLastOverlay() {
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let lastOverlay = this.activeOverlays[this.activeOverlays.length - 1];
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if (lastOverlay && lastOverlay.dismissible) {
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lastOverlay.notifyAndDismiss();
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}
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}
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/**
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* Creates and displays an overlay with the specified options.
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* @param {OverlayOptions} options - The configuration options for the overlay.
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* @returns {Overlay} An instance of the Overlay class.
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*/
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overlay(options) {
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let overlay = new Overlay(options);
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this.showOverlay(overlay);
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return overlay;
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}
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/**
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* Displays a blocking (modal) dialog. This dialog can be used for
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* displaying messages that require the user's immediate attention.
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* @param {DialogOptions} options - Defines options for the dialog
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* @returns {Dialog} An object with a dismiss function that can be called from the calling code to dismiss/destroy the dialog
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*/
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dialog(options) {
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let dialog = new Dialog(options);
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this.showOverlay(dialog);
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return dialog;
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}
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/**
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* Displays a blocking (modal) progress dialog. This dialog can be used for
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* displaying messages that require the user's attention, and show progress
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* @param {ProgressDialogOptions} options - Defines options for the dialog
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* @returns {ProgressDialog} An object with a dismiss function that can be called from the calling code
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* to dismiss/destroy the dialog and an updateProgress function that takes progressPercentage(Number 0-100)
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* and progressText (string)
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*/
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progressDialog(options) {
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let progressDialog = new ProgressDialog(options);
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this.showOverlay(progressDialog);
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return progressDialog;
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}
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/**
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* Creates and displays a selection overlay
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* @param {SelectionOptions} options - The options for the selection overlay
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* @returns {Selection} The created Selection instance
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*/
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selection(options) {
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let selection = new Selection(options);
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this.showOverlay(selection);
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return selection;
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}
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}
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export default OverlayAPI;
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/**
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* @typedef {Object} OverlayOptions
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* @property {HTMLElement} element - The DOM Element to be inserted or shown in the overlay.
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* @property {'large'|'small'|'fit'} size - The preferred size of the overlay.
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* @property {Array<{label: string, callback: Function}>} [buttons] - Optional array of button objects, each with 'label' and 'callback' properties.
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* @property {Function} onDestroy - Callback to be called when the overlay is destroyed.
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* @property {boolean} [dismissible=true] - Whether the overlay can be dismissed by pressing 'esc' or clicking outside of it. Defaults to true.
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*/
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/**
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* @typedef {Object} DialogOptions
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* @property {string} title - The title to use for the dialog
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* @property {string} iconClass - Class to apply to icon that is shown on dialog
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* @property {string} message - Text that indicates a current message
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* @property {Array<{label: string, callback: Function}>} buttons - A list of buttons with label and callback properties that will be added to the dialog.
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*/
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/**
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* @typedef {Object} ProgressDialogOptions
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* @property {number | null} progressPerc - The initial progress value (0-100) or null for anonymous progress
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* @property {string} progressText - The initial text to be shown under the progress bar
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* @property {Array<{label: string, callback: Function}>} buttons - A list of buttons with label and callback properties that will be added to the dialog.
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*/
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/**
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* @typedef {Object} SelectionOptions
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* @property {any} options - The options for the selection overlay
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*/
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