# Open MCT Web Open MCT Web is a web-based platform for mission operations user interface software. ## Bundles A bundle is a group of software components (including source code, declared as AMD modules, as well as resources such as images and HTML templates) that are intended to be added or removed as a single unit. A plug-in for Open MCT Web will be expressed as a bundle; platform components are also expressed as bundles. A bundle is also just a directory which contains a file `bundle.json`, which declares its contents. The file `bundles.json` (note the plural), at the top level of the repository, is a JSON file containing an array of all bundles (expressed as directory names) to include in a running instance of Open MCT Web. Adding or removing paths from this list will add or remove bundles from the running application. ### Bundle Contents A bundle directory will contain: * `bundle.json`, the declaration of the bundles contents. * A source code directory, named `src` by convention. This contains all JavaScript sources exposed by the bundle. These are declared as AMD modules. * A directory for other resources, named `res` by convention. This contains all HTML templates, CSS files, images, and so forth to be used within a given bundle. * A library directory, named `lib` by convention. This contains all external libraries used and/or exposed by the bundle. * A test directory, named `test` by convention. This contains all unit tests declared for the bundle, as well as a `suite.json` that acts as a listing of these dependencies. See the section on unit testing below. Following these bundle conventions is required, at present, to ensure that Open MCT Web (and its build and tests) execute correctly. ## Tests The repository for Open MCT Web includes a test suite that can be run directly from the web browser, `test.html`. This page will: * Load `bundles.json` to determine which bundles are in the application. * Load `test/suite.json` to determine which source files are to be tested. This should contain an array of strings, where each is the name of an AMD module in the bundle's source directory. For each source file: * Code coverage instrumentation will be added, via Blanket. * The associated test file will be loaded, via RequireJS. These will be located in the bundle's test folder; the test runner will presume these follow a naming convention where each module to be tested has a corresponding test module with the suffix `Spec` in that folder. * Jasmine will then be invoked to run all tests defined in the loaded test modules. Code coverage reporting will be displayed at the bottom of the test page. At present, the test runner presumes that bundle conventions are followed as above; that is, sources are contained in `src`, and tests are contained in `test`. Additionally, individual test files must use the `Spec` suffix as described above. An example of this is expressed in `platform/framework`, which follows bundle conventions. ## Build Open MCT Web includes a Maven command line build. Although Open MCT Web can be run as-is using the repository contents (that is, by viewing `index.html` in a web browser), and its tests can be run in-place similarly (that is, by viewing `test.html` in a browser), the command line build allows machine-driven verification and packaging. This build will: * Check all sources (excluding those in directories named `lib`) with JSLint for code style compliance. The build will fail if any sources do not satisfy JSLint. * Run unit tests. This is done by running `test.html` in a PhantomJS browser-like environment. The build will fail if any tests fail. * Package the application as a `war` (web archive) file. This is convenient for deployment on Tomcat or similar. This archive will include sources, resources, and libraries for bundles, as well as the top-level files used to initiate running of the application (`index.html` and `bundles.json`). Run as `mvn clean install`. # Glossary Certain terms are used throughout Open MCT Web with consistent meanings or conventions. Any deviations from the below are issues and should be addressed (either by updating this glossary or changing code to reflect correct usage.) Other developer documentation, particularly in-line documentation, may presume an understanding of these terms. * _bundle_: A bundle is a removable, reusable grouping of software elements. The application is composed of bundles. Plug-ins are bundles. For more information, refer to framework documentation (under `platform/framework`.) * _capability_: An object which exposes dynamic behavior or non-persistent state associated with a domain object. * _composition_: In the context of a domain object, this refers to the set of other domain objects that compose or are contained by that object. A domain object's composition is the set of domain objects that should appear immediately beneath it in a tree hierarchy. A domain object's composition is described in its model as an array of id's; its composition capability provides a means to retrieve the actual domain object instances associated with these identifiers asynchronously. * _description_: When used as an object property, this refers to the human-readable description of a thing; usually a single sentence or short paragraph. (Most often used in the context of extensions, domain object models, or other similar application-specific objects.) * _domain object_: A meaningful object to the user; a distinct thing in the work support by Open MCT Web. Anything that appears in the left-hand tree is a domain object. * _extension_: An extension is a unit of functionality exposed to the platform in a declarative fashion by a bundle. For more information, refer to framework documentation (under `platform/framework`.) * _id_: A string which uniquely identifies a domain object. * _key_: When used as an object property, this refers to the machine-readable identifier for a specific thing in a set of things. (Most often used in the context of extensions or other similar application-specific object sets.) * _model_: The persistent state associated with a domain object. A domain object's model is a JavaScript object which can be converted to JSON without losing information (that is, it contains no methods.) * _name_: When used as an object property, this refers to the human-readable name for a thing. (Most often used in the context of extensions, domain object models, or other similar application-specific objects.) * _navigation_: Refers to the current state of the application with respect to the user's expressed interest in a specific domain object; e.g. when a user clicks on a domain object in the tree, they are _navigating_ to it, and it is thereafter considered the _navigated_ object (until the user makes another such choice.) * _space_: A name used to identify a persistence store. Interactions with persistence with generally involve a `space` parameter in some form, to distinguish multiple persistence stores from one another (for cases where there are multiple valid persistence locations available.)