* refactor: move package.json to type: module
this is where the fun begins
* chore: move webpack common and prod to esm
* chore: move webpack to esm, eslint to explicit cjs
* refactor: migrate all files to esm
* style: lint
* refactor: begin moving karma to cjs, use dynamic esm import
* refactor: move index-test to cjs
* refactor: begin moving e2e to ESM
this was manual. I'm committing this because I'm about to try the `cjstoesm` tool
* refactor: move all to esm
* fix: make all e2e tests use .js imports
* refactor: begin moving exports to esm
* refactor: use URL transforms instead of __dirname
* fix: use libraryExport: default to properly handle openmct
* fix: export all playwright configs as modules
* refactor: move all instances of __dirname to import.meta.url
* refactor: lint, drop unnecessary URL call
* fix: use correct URL path on helper/addNoneditableObject.js
* fix: more incorrect URL resolve issues
* fix: parse json after reading it
* Add a VISUAL_URL constant and remove all vestiges of hide inspector and tree
* hide timer and add concurrency
* turn off concurrency
* factor out old appAction
* Add expand button to panes
* remove old slow annotations
* fix fault
* update domcontentloaded
* missed refactor
* driveby: setTimeBounds private
* add comments to the percyCSS
* suggest MISSION_TIME
* more notes
* regen
* clean up test
* driveby: clean up order
* restructure
* add new suite now that i'ts hidden
* use mission time everywhere possible
* driveby
* rerun generatedata
* comments
* lint fix
* add inital pass of a11y tests
* first pass for fixing a11y problems
* update build
* add copyright
* check for slashes
* rename files
* update testcases
* update to latest
* updates
* section 508
* final version
* remove leftover
* comments
* documentation
* bad merge
* comment
* use current ruleset
* typo
* feedback
* remove time conductor due to false positives
* default to closed tabs
* add some more accessiblity checking
* change to a condition widget and update search
* lint fix
* turns this into a single function
* update doc to match single function
* update to single function
* update to new function
* lint
* update locator for search input
* fix extra page
* why
* comments
* comments
* refacotr
* wrong paths and fixes
* refactor: convert to ES6 function
* fix: include `keyString` in event name
- This negates the need for complicated logic in determining which objectView the action was intended for
* fix: handle the case of currentView being null
* fix: add keyString to flexibleLayout toolbar events
* fix: properly unregister listeners
* fix: remove unused imports
* fix: revert parameter reorder
* refactor: replace usage of `arguments` with `...args`
* fix: add a11y to display layout + toolbar
* test: add first cut of layout toolbar suite
* test: cleanup a bit and add Image test
* test: add stubs
* fix: remove unused variable
* refactor(DisplayLayoutToolbar): convert to ES6 class
* test: generate localStorage data for display layout tests
* fix: clarify "Add" button label
* test: cleanup and don't parameterize tests
* test: fix path for recycled_local_storage.json
* fix: path to local storage file
* docs: add documentation for
utilizing localStorage in e2e
* fix: path to recycled_local_storage.json
* docs: add note hyperlink
* Change the mount utility to use Vue's createApp and defineComponent methods
* Fix display layout memory leaks caused by `getSelectionContext`
* fix some display layout leaks due to use of slots
* Fix imagery memory leak (removed span tag). NOTE: CompassRose svg leaks memory - must test on firefox to see if this is a Chrome leak.
* Fix ActionsAPI action collection and applicable actions leak.
* Fix flexible layout memory leaks - remove listeners on unmount. NOTE: One type of overlay plot (Rover Yaw) is still leaking.
* pass in the el on mount
* e2e test config and spec changes
* Remove mounting of limit lines. Use components directly
* test: remove `.only()`
* Fix display layout memory leaks
* Enable passing tests
* e2e README and appActions should be what master has.
* lint: add word to cspell list
* lint: fixes
* lint:fix
* fix: revert `el` change
* fix: remove empty span
* fix: creating shapes in displayLayout
* fix: avoid `splice` as it loses reactivity
* test: reduce timeout time
* quick fixes
* add prod mode and convert the test config to select the correct mode
* Fix webpack prod config
* Add launch flag for exposing window.gc
* never worked
* explicit naming
* rename
* We don't need to destroy view providers
* test: increase timeout time
* test: unskip all mem tests
* fix(vue-loader): disable static hoisting
* chore: run `test:perf:memory`
* Don't destroy view providers
* Move context menu once listener to beforeUnmount instead.
* Disconnect all resize observers on unmount
* Delete Test vue component
* Use beforeUnmount and remove splice(0) in favor of [] for emptying arrays
* re-structure
* fix: unregister listener in pane.vue
* test: tweak timeouts
* chore: lint:fix
* test: unskip perf tests
* fix: unregister events properly
* fix: unregister listener
* fix: unregister listener
* fix: unregister listener
* fix: use `unmounted()`
* fix: unregister listeners
* fix: unregister listener properly
* chore: lint:fix
* test: fix imagery layer toggle test
* test: increase timeout
* Don't use anonymous functions for listeners
* Destroy objects and event listeners properly
* Delete config stores that are created by components
* Use the right unmount hook. Destroy mounted view on unmount.
* Use unmounted, not beforeUnmounted
* Lint fixes
* Fix time strip memory leak
* Undo unneeded change for memory leaks.
* chore: combine common webpack configs
---------
Co-authored-by: Jesse Mazzella <jesse.d.mazzella@nasa.gov>
Co-authored-by: John Hill <john.c.hill@nasa.gov>
* Add a VISUAL_URL constant and remove all vestiges of hide inspector and tree
* hide timer and add concurrency
* turn off concurrency
* factor out old appAction
* Add expand button to panes
* remove old slow annotations
* fix fault
* update domcontentloaded
* missed refactor
* driveby: setTimeBounds private
* add comments to the percyCSS
* suggest MISSION_TIME
* more notes
* regen
* clean up test
* driveby: clean up order
* restructure
* add new suite now that i'ts hidden
* use mission time everywhere possible
* driveby
* rerun generatedata
* comments
* lintfix
* fix: register event listeners etc in `created()` hook
* fix: initialize `stalenessSubscription` before composition load and in `created()` hook
* refactor(test): make `openmct` const
* refactor: update overlayPlot spec to Vue 3 and fix tests
* refactor: fix eslint errors
* refactor: move initialization steps to `created()` hook
* test: re-enable and fix stackedPlot test suite
* fix: `hideTree=true` hides the tree again
* fix: add back in check on mount
* test: fix Layout tests
* fix: BarGraph test
* fix: plot inspector tests
* fix: reenable grand search tests
* fix: inspectorStyles test suite
* fix: re-enable most timeline tests
* fix: no need to hideTree in appactions
* fix: re-enable more tests
* test: re-enable more tests
* test: re-enable most plot tests
* chore: `lint:fix`
* test: re-enable timelist suite
* fix(#7016): timers count down or up to a target date
* test: add regression tests to cover disabled unit tests
* refactor: lint:fix
* refactor: no need for momentjs here
* fix: timerAction missed refactor
* fix: ensure timestamp is always UTC string
* test: use role selectors
* docs: add instructions for clock override in e2e
* docs: update
* Update readme
* lint
* spelling fixes
---------
Co-authored-by: Scott Bell <scott@traclabs.com>
Co-authored-by: John Hill <john.c.hill@nasa.gov>
* test: add appActions, stabilize overlayPlot test
- Adds `waitForPlotsToRender`, a function that waits for all active `.plot` elements on the page to load and draw their series data
- Adds `getCanvasPixels`, a function that takes a canvas selector and retrieves an array of canvas pixel data.
- Modifies `getCanvasPixels` to use `page.evaluateHandle()` so that the canvas handle lifetime exists throughout the test (this was causing flakiness before)
* test: refactor and stabilize `plotRendering` tests
* test: remove redundant test suite
* test: stabilize plot legend color swatch test
* docs: mention `waitForPlotsToLoad()` in e2e docs
* refactor: have getCanvasPixels return actual rgba values
* docs: fix typo
* test: use appAction and fix reload wait condition
* docs: add additional context for `waitForPlotsToRender()`
* refactor: one-liner
* docs: tidy up docs
- Fixes an inconsistency in the docs with regards to the docker command for spinning up a Playwright container
- Closes an unclosed markdown code block
* Fix typo when saving the user specified range
* Ensure range is specified when autoscale is turned off
* Don't redraw unless absolutely necessary
* Add 'stats' to the handled attributes for redrawing plots
* Handle x axis displayRange, marker shape and size to redraw
* If there are is no closest data point for a plot, skip annotation gathering
* Ensure that min and max user defined ranges are valid when autoscale is disabled. Otherwise, enable autoscale to true.
* Fix autoscale e2e test
* updated snapshot
* Update e2e/README.md
Co-authored-by: Jesse Mazzella <ozyx@users.noreply.github.com>
Co-authored-by: John Hill <john.c.hill@nasa.gov>
Co-authored-by: Jesse Mazzella <ozyx@users.noreply.github.com>
* fix: refresh object after conflict error
* fix: recover from error thrown during create
- Ensure that the "Saving" modal dialog is closed
- Notify user of the error, and also print to console to catch in e2e
* fix: default selector tree item to 'mine' folder
- If create fails due to a conflict or otherwise, and the user immediately tries to "Create" again, default the selector tree's selected item to the "mine" folder (which we know exists).
* fix: don't listen to composition if Selector Tree
* refactor: remove dead code
* fix: use MutableDomainObjects in the tree
- Only use mutables and observers if NOT a SelectorTree
- Properly clean up observers and mutables when a parent item is removed from the tree
* test: verify conflicts don't break object creation
* test: verify dialog closes and object is created
* refactor(e2e): update test
- Error notification on 'My Items' folder missing was removed, so don't check for it
* test: increase timeout
* refactor(e2e): use Promise.any()
* refactor(e2e): use Promise instead of polling
* test: add 2p annotation
* test: use `waitForRequest` instead of promise
- tidy up test, add comments describing our pattern
* docs(e2e): add best practices for network tests
* refactor(e2e): avoid using Promise.any
* fix: de-reactify observer and mutable maps
* fix: destroy by path on treeItem close
* fix: don't refresh for synchronized objects
* docs: fix a typo 🔥
* fix: remove existing mutable before adding
* fix: fail fast if these aren't functions
- Remove check for typeof 'function' to not hide any potential coding errors
* fix: walk up navigationPath if item not found
* chore: fix lint errors
* fix: parse conflicted object name correctly
* fix: re-throw conflict error
* fix: Cancel edit mode on conflict
* docs for chrome
* Tidy up formatting, spelling/grammar, update snippet
* more readme fixes
* Update example test suite
Co-authored-by: Jesse Mazzella <jesse.d.mazzella@nasa.gov>
Co-authored-by: Jesse Mazzella <ozyx@users.noreply.github.com>