* fix: update broken locator
* update eslint package
* first pass of lint fixes
* update package
* change ruleset
* update component tests to match linting rules
* driveby
* start to factor out bad locators
* update gauge component
* update notebook snapshot drop area
* Update plot aria
* add draggable true to tree items
* update package
* driveby to remove dead code
* unneeded
* unneeded
* tells a screenreader that this is a row and a cell
* adds an id for dragondrops
* this should be a button
* first pass at fixing tooltip selectors
* review comments
* Updating more tests
* update to remove expect expect given our use of check functions
* add expand component
* move role around
* update more locators
* force
* new local storage
* remove choochoo steps
* test: do `lint:fix` and also add back accidentally removed code
* test: add back more removed code
* test: remove `unstable` annotation from tests which are not unstable
* test: remove invalid test-- the "new" time conductor doesn't allow for millisecond changes in fixed time
* test: fix unstable gauge test
* test: remove useless asserts-- this was secretly non-functional. now that we've fixed it, it makes no sense and just fails
* test: add back accidentally removed changes
* test: revert changes that break test
* test: more fixes
* Remove all notion of the unstable/stable e2e tests
* test: eviscerate the flake with FACTS and LOGIC
* test: fix anotha one
* lint fixes
* test: no need to wait for save dialog
* test: fix more tests
* lint: fix more warnings
* test: fix anotha one
* test: use `toHaveLength` instead of `.length).toBe()`
* test: stabilize tabs view example imagery test
* fix: more tests be fixed
* test: more `toHaveCount()`s please
* test: revert more accidentally removed fixes
* test: fix selector
* test: fix anotha one
* update lint rules to clean up bad locators in shared fixtures
* update and remove bad appActions
* test: fix some restricted notebook tests
* test: mass find/replace to enforce `toHaveCount()` instead of `.count()).toBe()`
* Remove some bad appActions and update text
* test: fix da tree tests
* test: await not await await
* test: fix upload plan appAction and add a11y
* Updating externalFixtures with best practice locators and add missing appAction framework tests
* test: fix test
* test: fix appAction test for plans
* test: yum yum fix'em up and get rid of some dragon drops
* fix: alas, a `.only()` got my hopes up that i was done fixing tests
* test: add `setTimeConductorMode` test "suite" which covers most TC related appActions
* test: fix arg
* test(couchdb): fix some network tests via expect polling
* Stabalize visual test
* getCanasPixels
* test: stabilize tooltip telemetry table test, better a11y for tooltips
* chore: update to use `docker compose` instead of `docker-compose`
* New rules, new tests, new me
* fix sort order
* test: add `waitForPlotsToRender` framework test, passthru timeout override
* test: remove `clockOptions` test as we have `page.clock` now
* test: refactor out `overrideClock`
* test: use `clock.install` instead
* test: use `clock.install` instead
* time clock fix
* test: fix timer tests
* remove ever reference to old base fixture
* test: stabilize restricted notebook test
* lint fixes
* test: use clock.install
* update timelist
* test: update visual tests to use `page.clock()`, update snapshots
* test: stabilize tree renaming/reordering test
* a11y: add aria-label and role=region to object view
* refactor: use `dragTo`
* refactor: use `dragTo`, other small fixes
* test: use `page.clock()` to stabilize tooltip telemetry table test
* test: use web-first assertion to stabilize staleness test
* test: knock out a few more `page.click`s
* test: destroy all `page.click()`s
* refactor: consistently use `'Ok'` instead of `'OK'` and `'Ok'` mixed
* test: remove gauge aria label
* test: more test fixes
* test: more fixes and refactors
* docs: add comment
* test: refactor all instances of `dragAndDrop`
* test: remove redundant test (covered in previous test steps)
* test: stabilize imagery operations tests for display layout
* chore: remove bad unicorn rule
* chore(lint): remove unused disable directives
---------
Co-authored-by: Jesse Mazzella <jesse.d.mazzella@nasa.gov>
* fix: remove mystery webpack code
* fix: remove type:module and specify exports
- we aren't a module... yet
* fix: rename webpack*.js to webpack*.mjs so we can use import/export. fix imports
* fix: exports format
* fix: woops, need to add `start` script back
* chore: split e2e into its own module
* fix: use normal Painterro import
* fix: update e2e pathing
* fix: copy over helper functions
* chore: specify `cwd` for playwright configs so that openmct npm commands work as intended in any environment
* chore: add pretest script to e2e package.json
* chore: don't package e2e
* refactor: tidy up webpack common config
* chore: compile types to a single file
* chore: fix visual test npm scripts
* chore: fix import pathing
* chore: define package exports, move test specific dependencies to the subpackage
* chore: export test framework from openmct-e2e
* chore: export baseFixtures also
* chore: let `openmct` and `openmct-e2e` share `node_modules/`
* chore: use `--workspace`, remove pretest script
* Revert "fix: remove mystery webpack code"
This reverts commit eb14d52569ffa27ab1a090b883694f4707b59cd0.
* chore: update package-lock
* chore: add `.npmignore`
* fix: *js -> mjs
* fix: resize conductor properly
* refactor: more computed properties, unregister listener
* fix: beforeUnmounted hook
* test(visual): add time conductor visual test for fixed mode
* fix: initialize to `null`
* feat: extend the base `screenshot` function to mask elements which will always create variance in an Open MCT screenshot
* docs: add types for fixtures
* fix: remove unneeded await
* chore: add sinon timers types package back
* docs: remove unused docs
* doc: remove unused docs
* test: add visual realtime url, update imports
* feat: provide wrapped page.screenshot fixture that applies defaults
* test: add basic timeConductor snapshot tests
* chore: update eslint config
* lint: remove unused disable directives
* test: remove redundant navigation
* fix: remove listeners
* fix: maybe stabilize unit tests
* docs: remove
* fix: provide sourcemaps in unit tests
* test: add regression snapshot test for time conductor axis
* lint: remove unused imports
* feat(e2e): add fixture to manually tick the clock and use it
* test: reactivate test now that we don't use deploysentinel :(
* test: update snapshots
* test: add test for clockOptions and tick fixtures
* test: add afterEach stub and fixme
* test: try and stabilize fault management flake
* lint: defy the word gods
* chore: ignore `*-darwin.png` screenshots
* chore: remove darwin screenshot binaries
* docs: markdownlint
* docs: remove MacOS specific instructions from snapshot testing
* fix: remove a11y
* fix: painterro import
* test(snapshotAnnotation): add minimal e2e test
* chore: add e2e test annotation
* fix: notebook snapshot test
* refactor: put `v-else` on template
* small changes to the test and a visual one
* additional a11y
* fix: html structure
* test(e2e): fix notebook snapshot tests
* Update documentation for file download and JSON testing
* Update stubs and add jpg/png export
* refactor(TimelistComponent): tidy up
---------
Co-authored-by: John Hill <john.c.hill@nasa.gov>
* d3 implementation of progress pie chart
* Handle 0% and 100% cases
* PR #7485
- Minor tweaks to `s-selected` styling.
* add in-progress class for compact view
* Fix issue where updating progress for pie chart wasn't working till at least one clock tick.
Write tests for progress pie
* update documentation for clock annotation
* Update clock annotation in tests
* split long testfile
* driveby missing test
* driveby fix flake
* temp: fix flake and prep for visual test
* Fix linting errors
* this should be resolved
* these keep popping up
* moving some of this around
* moving this around
* the test
* Fix imports for tests
* no longer need constant
* move to front
* Stabalize name
* test(missionStatus): fix visual test
---------
Co-authored-by: Charles Hacskaylo <charles.f.hacskaylo@nasa.gov>
Co-authored-by: Jesse Mazzella <ozyx@users.noreply.github.com>
Co-authored-by: John Hill <john.c.hill@nasa.gov>
Co-authored-by: Andrew Henry <akhenry@gmail.com>
Co-authored-by: Jesse Mazzella <jesse.d.mazzella@nasa.gov>
* Add status area back to mobile
* Make search results responsive to width
* Make clear search button always visible, regardless of hover
* Make clear search button visible, and fix weird margin in top left corner
* Fix input width, add logic to make close button work properly, fix margin on results so there is room for close button, fix various landscape mode issues
* update mobile testing
* Fix dropdown sizes, remove shadows and corners to make it look less like a popup and more full screen
* Add animation and persist search bar in mobile
* Fix linting issues
* Fix padding in Desktop
* fix padding in status area
* fix bad merge
* lint fixes
* fix bad merge... again
* again
* fixes to mobile
* update tests
* lint fix
* test fixes
---------
Co-authored-by: John Hill <john.c.hill@nasa.gov>
* dereactifying the row before passing it to the commponent
* debouncin
* i mean... throttle
* initial
* UI functionality, switching between modes, prevention of export in performance mode, respect size option in swgs
* added limit maintenance in table row collectins, autoscroll respecting sort order
* updating the logic to work correctly :)
* added handling for overflow rows, this way if an object is removed, we can go back to the most recent rows for all remaining items and repopulate the table if necessary
* removing debug row numbers
* Closes#7268
- Layout and style sanding and polishing.
- Added title to button.
- More direct button labeling.
* Closes#7268
Partially closes#7147
- Removed footer hover behavior: table footer now always visible.
- Tweaks to style, margin etc. to make footer more compact.
* moved row limiting out of table row collections and into telemetry collections, table row collections will only limit what they return in getRows, handling sorting when in different modes
* have swgs return enough data to fill the requested bounds
* support minmax in swgs
* using undefined for more clarity
* clearing up boolean typo
* Address lint fixes
* removing autoscroll for descending, it is not necessary
* update snapshots
* lint
---------
Co-authored-by: Charles Hacskaylo <charlesh88@gmail.com>
Co-authored-by: John Hill <john.c.hill@nasa.gov>
* refactor: move package.json to type: module
this is where the fun begins
* chore: move webpack common and prod to esm
* chore: move webpack to esm, eslint to explicit cjs
* refactor: migrate all files to esm
* style: lint
* refactor: begin moving karma to cjs, use dynamic esm import
* refactor: move index-test to cjs
* refactor: begin moving e2e to ESM
this was manual. I'm committing this because I'm about to try the `cjstoesm` tool
* refactor: move all to esm
* fix: make all e2e tests use .js imports
* refactor: begin moving exports to esm
* refactor: use URL transforms instead of __dirname
* fix: use libraryExport: default to properly handle openmct
* fix: export all playwright configs as modules
* refactor: move all instances of __dirname to import.meta.url
* refactor: lint, drop unnecessary URL call
* fix: use correct URL path on helper/addNoneditableObject.js
* fix: more incorrect URL resolve issues
* fix: parse json after reading it
* Add a VISUAL_URL constant and remove all vestiges of hide inspector and tree
* hide timer and add concurrency
* turn off concurrency
* factor out old appAction
* Add expand button to panes
* remove old slow annotations
* fix fault
* update domcontentloaded
* missed refactor
* driveby: setTimeBounds private
* add comments to the percyCSS
* suggest MISSION_TIME
* more notes
* regen
* clean up test
* driveby: clean up order
* restructure
* add new suite now that i'ts hidden
* use mission time everywhere possible
* driveby
* rerun generatedata
* comments
* lint fix
* add inital pass of a11y tests
* first pass for fixing a11y problems
* update build
* add copyright
* check for slashes
* rename files
* update testcases
* update to latest
* updates
* section 508
* final version
* remove leftover
* comments
* documentation
* bad merge
* comment
* use current ruleset
* typo
* feedback
* remove time conductor due to false positives
* default to closed tabs
* add some more accessiblity checking
* change to a condition widget and update search
* lint fix
* turns this into a single function
* update doc to match single function
* update to single function
* update to new function
* lint
* update locator for search input
* fix extra page
* why
* comments
* comments
* refacotr
* wrong paths and fixes
* refactor: convert to ES6 function
* fix: include `keyString` in event name
- This negates the need for complicated logic in determining which objectView the action was intended for
* fix: handle the case of currentView being null
* fix: add keyString to flexibleLayout toolbar events
* fix: properly unregister listeners
* fix: remove unused imports
* fix: revert parameter reorder
* refactor: replace usage of `arguments` with `...args`
* fix: add a11y to display layout + toolbar
* test: add first cut of layout toolbar suite
* test: cleanup a bit and add Image test
* test: add stubs
* fix: remove unused variable
* refactor(DisplayLayoutToolbar): convert to ES6 class
* test: generate localStorage data for display layout tests
* fix: clarify "Add" button label
* test: cleanup and don't parameterize tests
* test: fix path for recycled_local_storage.json
* fix: path to local storage file
* docs: add documentation for
utilizing localStorage in e2e
* fix: path to recycled_local_storage.json
* docs: add note hyperlink
* Change the mount utility to use Vue's createApp and defineComponent methods
* Fix display layout memory leaks caused by `getSelectionContext`
* fix some display layout leaks due to use of slots
* Fix imagery memory leak (removed span tag). NOTE: CompassRose svg leaks memory - must test on firefox to see if this is a Chrome leak.
* Fix ActionsAPI action collection and applicable actions leak.
* Fix flexible layout memory leaks - remove listeners on unmount. NOTE: One type of overlay plot (Rover Yaw) is still leaking.
* pass in the el on mount
* e2e test config and spec changes
* Remove mounting of limit lines. Use components directly
* test: remove `.only()`
* Fix display layout memory leaks
* Enable passing tests
* e2e README and appActions should be what master has.
* lint: add word to cspell list
* lint: fixes
* lint:fix
* fix: revert `el` change
* fix: remove empty span
* fix: creating shapes in displayLayout
* fix: avoid `splice` as it loses reactivity
* test: reduce timeout time
* quick fixes
* add prod mode and convert the test config to select the correct mode
* Fix webpack prod config
* Add launch flag for exposing window.gc
* never worked
* explicit naming
* rename
* We don't need to destroy view providers
* test: increase timeout time
* test: unskip all mem tests
* fix(vue-loader): disable static hoisting
* chore: run `test:perf:memory`
* Don't destroy view providers
* Move context menu once listener to beforeUnmount instead.
* Disconnect all resize observers on unmount
* Delete Test vue component
* Use beforeUnmount and remove splice(0) in favor of [] for emptying arrays
* re-structure
* fix: unregister listener in pane.vue
* test: tweak timeouts
* chore: lint:fix
* test: unskip perf tests
* fix: unregister events properly
* fix: unregister listener
* fix: unregister listener
* fix: unregister listener
* fix: use `unmounted()`
* fix: unregister listeners
* fix: unregister listener properly
* chore: lint:fix
* test: fix imagery layer toggle test
* test: increase timeout
* Don't use anonymous functions for listeners
* Destroy objects and event listeners properly
* Delete config stores that are created by components
* Use the right unmount hook. Destroy mounted view on unmount.
* Use unmounted, not beforeUnmounted
* Lint fixes
* Fix time strip memory leak
* Undo unneeded change for memory leaks.
* chore: combine common webpack configs
---------
Co-authored-by: Jesse Mazzella <jesse.d.mazzella@nasa.gov>
Co-authored-by: John Hill <john.c.hill@nasa.gov>
* Add a VISUAL_URL constant and remove all vestiges of hide inspector and tree
* hide timer and add concurrency
* turn off concurrency
* factor out old appAction
* Add expand button to panes
* remove old slow annotations
* fix fault
* update domcontentloaded
* missed refactor
* driveby: setTimeBounds private
* add comments to the percyCSS
* suggest MISSION_TIME
* more notes
* regen
* clean up test
* driveby: clean up order
* restructure
* add new suite now that i'ts hidden
* use mission time everywhere possible
* driveby
* rerun generatedata
* comments
* lintfix
* fix: register event listeners etc in `created()` hook
* fix: initialize `stalenessSubscription` before composition load and in `created()` hook
* refactor(test): make `openmct` const
* refactor: update overlayPlot spec to Vue 3 and fix tests
* refactor: fix eslint errors
* refactor: move initialization steps to `created()` hook
* test: re-enable and fix stackedPlot test suite
* fix: `hideTree=true` hides the tree again
* fix: add back in check on mount
* test: fix Layout tests
* fix: BarGraph test
* fix: plot inspector tests
* fix: reenable grand search tests
* fix: inspectorStyles test suite
* fix: re-enable most timeline tests
* fix: no need to hideTree in appactions
* fix: re-enable more tests
* test: re-enable more tests
* test: re-enable most plot tests
* chore: `lint:fix`
* test: re-enable timelist suite
* fix(#7016): timers count down or up to a target date
* test: add regression tests to cover disabled unit tests
* refactor: lint:fix
* refactor: no need for momentjs here
* fix: timerAction missed refactor
* fix: ensure timestamp is always UTC string
* test: use role selectors
* docs: add instructions for clock override in e2e
* docs: update
* Update readme
* lint
* spelling fixes
---------
Co-authored-by: Scott Bell <scott@traclabs.com>
Co-authored-by: John Hill <john.c.hill@nasa.gov>
* test: add appActions, stabilize overlayPlot test
- Adds `waitForPlotsToRender`, a function that waits for all active `.plot` elements on the page to load and draw their series data
- Adds `getCanvasPixels`, a function that takes a canvas selector and retrieves an array of canvas pixel data.
- Modifies `getCanvasPixels` to use `page.evaluateHandle()` so that the canvas handle lifetime exists throughout the test (this was causing flakiness before)
* test: refactor and stabilize `plotRendering` tests
* test: remove redundant test suite
* test: stabilize plot legend color swatch test
* docs: mention `waitForPlotsToLoad()` in e2e docs
* refactor: have getCanvasPixels return actual rgba values
* docs: fix typo
* test: use appAction and fix reload wait condition
* docs: add additional context for `waitForPlotsToRender()`
* refactor: one-liner
* docs: tidy up docs
- Fixes an inconsistency in the docs with regards to the docker command for spinning up a Playwright container
- Closes an unclosed markdown code block
* Fix typo when saving the user specified range
* Ensure range is specified when autoscale is turned off
* Don't redraw unless absolutely necessary
* Add 'stats' to the handled attributes for redrawing plots
* Handle x axis displayRange, marker shape and size to redraw
* If there are is no closest data point for a plot, skip annotation gathering
* Ensure that min and max user defined ranges are valid when autoscale is disabled. Otherwise, enable autoscale to true.
* Fix autoscale e2e test
* updated snapshot
* Update e2e/README.md
Co-authored-by: Jesse Mazzella <ozyx@users.noreply.github.com>
Co-authored-by: John Hill <john.c.hill@nasa.gov>
Co-authored-by: Jesse Mazzella <ozyx@users.noreply.github.com>
* fix: refresh object after conflict error
* fix: recover from error thrown during create
- Ensure that the "Saving" modal dialog is closed
- Notify user of the error, and also print to console to catch in e2e
* fix: default selector tree item to 'mine' folder
- If create fails due to a conflict or otherwise, and the user immediately tries to "Create" again, default the selector tree's selected item to the "mine" folder (which we know exists).
* fix: don't listen to composition if Selector Tree
* refactor: remove dead code
* fix: use MutableDomainObjects in the tree
- Only use mutables and observers if NOT a SelectorTree
- Properly clean up observers and mutables when a parent item is removed from the tree
* test: verify conflicts don't break object creation
* test: verify dialog closes and object is created
* refactor(e2e): update test
- Error notification on 'My Items' folder missing was removed, so don't check for it
* test: increase timeout
* refactor(e2e): use Promise.any()
* refactor(e2e): use Promise instead of polling
* test: add 2p annotation
* test: use `waitForRequest` instead of promise
- tidy up test, add comments describing our pattern
* docs(e2e): add best practices for network tests
* refactor(e2e): avoid using Promise.any
* fix: de-reactify observer and mutable maps
* fix: destroy by path on treeItem close
* fix: don't refresh for synchronized objects
* docs: fix a typo 🔥
* fix: remove existing mutable before adding
* fix: fail fast if these aren't functions
- Remove check for typeof 'function' to not hide any potential coding errors
* fix: walk up navigationPath if item not found
* chore: fix lint errors
* fix: parse conflicted object name correctly
* fix: re-throw conflict error
* fix: Cancel edit mode on conflict
* docs for chrome
* Tidy up formatting, spelling/grammar, update snippet
* more readme fixes
* Update example test suite
Co-authored-by: Jesse Mazzella <jesse.d.mazzella@nasa.gov>
Co-authored-by: Jesse Mazzella <ozyx@users.noreply.github.com>