* initial theme plugin setup, changes to layout frames
* update visual tests
* Changes to gauge, layout borders, and background
* Make background image a DIY theme variable. Fixes made to gauges. Deleted custom font.
* More changes to overall background colors. Added glass layer effect to menus
* changes to menu
* Fix to make theme easy to run
* Fix tab colors and add glass background to menus
* make highlightd corners longer
* Initial changes to font styles
* Add temporary numeric font style. Test numeric font in gauges.
* Initial changes to alphanumerics in layouts
* Updated variables
* update plugin.js file
* Fix highlighted corners on frames such that it uses outermost frame
* renaming theme plugin and rename branch
* fix button colors to be more readable
* change background image
* Fix bad merges from other theme files. Fix gauge and alphanumerics such that they dont have darkmatter borders
* more fixes
* Fix where mixin is used such that when an object's frame is hidden, highlgihts disappear
* remove blur from meter gauges
* Add comment about this theme being in beta mode
* Delete draft .scss file that is no longer needed
* Fix major accessibility issues
* Fix PR review comments
* ✨ fix: Correct import file name for DarkMatter theme.
* Fix other theme code that was failing e2e tests
* Revert index.html
* Fix linting error
* Fix for failing percy test regarding padding
* Fix for failing percy test regarding padding part 2
* Fix for failing percy test regarding padding part 3
* Remove mixin that may be causing percy issue
* Another fix to resolve percy issue
* Add back some code that was deleted during debugging, and create new variables for the object padding
* Fix gradient clipping in inspector
* Restructure all constants-.scss files
* Change bg image to be square and NASA official picture
* Final fixes to darkmatter variable layouts
* Address PR comments
* Change darkmatter to darkmatterTheme
---------
Co-authored-by: John Hill <john.c.hill@nasa.gov>
Co-authored-by: Jesse Mazzella <jesse.d.mazzella@nasa.gov>
* fix: remove mystery webpack code
* fix: remove type:module and specify exports
- we aren't a module... yet
* fix: rename webpack*.js to webpack*.mjs so we can use import/export. fix imports
* fix: exports format
* fix: woops, need to add `start` script back
* chore: split e2e into its own module
* fix: use normal Painterro import
* fix: update e2e pathing
* fix: copy over helper functions
* chore: specify `cwd` for playwright configs so that openmct npm commands work as intended in any environment
* chore: add pretest script to e2e package.json
* chore: don't package e2e
* refactor: tidy up webpack common config
* chore: compile types to a single file
* chore: fix visual test npm scripts
* chore: fix import pathing
* chore: define package exports, move test specific dependencies to the subpackage
* chore: export test framework from openmct-e2e
* chore: export baseFixtures also
* chore: let `openmct` and `openmct-e2e` share `node_modules/`
* chore: use `--workspace`, remove pretest script
* Revert "fix: remove mystery webpack code"
This reverts commit eb14d52569ffa27ab1a090b883694f4707b59cd0.
* chore: update package-lock
* chore: add `.npmignore`
* fix: *js -> mjs