* fix: update broken locator
* update eslint package
* first pass of lint fixes
* update package
* change ruleset
* update component tests to match linting rules
* driveby
* start to factor out bad locators
* update gauge component
* update notebook snapshot drop area
* Update plot aria
* add draggable true to tree items
* update package
* driveby to remove dead code
* unneeded
* unneeded
* tells a screenreader that this is a row and a cell
* adds an id for dragondrops
* this should be a button
* first pass at fixing tooltip selectors
* review comments
* Updating more tests
* update to remove expect expect given our use of check functions
* add expand component
* move role around
* update more locators
* force
* new local storage
* remove choochoo steps
* test: do `lint:fix` and also add back accidentally removed code
* test: add back more removed code
* test: remove `unstable` annotation from tests which are not unstable
* test: remove invalid test-- the "new" time conductor doesn't allow for millisecond changes in fixed time
* test: fix unstable gauge test
* test: remove useless asserts-- this was secretly non-functional. now that we've fixed it, it makes no sense and just fails
* test: add back accidentally removed changes
* test: revert changes that break test
* test: more fixes
* Remove all notion of the unstable/stable e2e tests
* test: eviscerate the flake with FACTS and LOGIC
* test: fix anotha one
* lint fixes
* test: no need to wait for save dialog
* test: fix more tests
* lint: fix more warnings
* test: fix anotha one
* test: use `toHaveLength` instead of `.length).toBe()`
* test: stabilize tabs view example imagery test
* fix: more tests be fixed
* test: more `toHaveCount()`s please
* test: revert more accidentally removed fixes
* test: fix selector
* test: fix anotha one
* update lint rules to clean up bad locators in shared fixtures
* update and remove bad appActions
* test: fix some restricted notebook tests
* test: mass find/replace to enforce `toHaveCount()` instead of `.count()).toBe()`
* Remove some bad appActions and update text
* test: fix da tree tests
* test: await not await await
* test: fix upload plan appAction and add a11y
* Updating externalFixtures with best practice locators and add missing appAction framework tests
* test: fix test
* test: fix appAction test for plans
* test: yum yum fix'em up and get rid of some dragon drops
* fix: alas, a `.only()` got my hopes up that i was done fixing tests
* test: add `setTimeConductorMode` test "suite" which covers most TC related appActions
* test: fix arg
* test(couchdb): fix some network tests via expect polling
* Stabalize visual test
* getCanasPixels
* test: stabilize tooltip telemetry table test, better a11y for tooltips
* chore: update to use `docker compose` instead of `docker-compose`
* New rules, new tests, new me
* fix sort order
* test: add `waitForPlotsToRender` framework test, passthru timeout override
* test: remove `clockOptions` test as we have `page.clock` now
* test: refactor out `overrideClock`
* test: use `clock.install` instead
* test: use `clock.install` instead
* time clock fix
* test: fix timer tests
* remove ever reference to old base fixture
* test: stabilize restricted notebook test
* lint fixes
* test: use clock.install
* update timelist
* test: update visual tests to use `page.clock()`, update snapshots
* test: stabilize tree renaming/reordering test
* a11y: add aria-label and role=region to object view
* refactor: use `dragTo`
* refactor: use `dragTo`, other small fixes
* test: use `page.clock()` to stabilize tooltip telemetry table test
* test: use web-first assertion to stabilize staleness test
* test: knock out a few more `page.click`s
* test: destroy all `page.click()`s
* refactor: consistently use `'Ok'` instead of `'OK'` and `'Ok'` mixed
* test: remove gauge aria label
* test: more test fixes
* test: more fixes and refactors
* docs: add comment
* test: refactor all instances of `dragAndDrop`
* test: remove redundant test (covered in previous test steps)
* test: stabilize imagery operations tests for display layout
* chore: remove bad unicorn rule
* chore(lint): remove unused disable directives
---------
Co-authored-by: Jesse Mazzella <jesse.d.mazzella@nasa.gov>
* convert tabs plugin to use es6 import/export
* default of eager load is false but configurable
* change true/false select to toggleSwitch
* add and clean up unit tests
* Update test
---------
Co-authored-by: John Hill <john.c.hill@nasa.gov>
* add reload action plugin
* checking for domain object before reloading
* check if objects are equal before refreshing
* add test
* lint
* change to label
* ensure object styles are initialized
* resubscribe to staleness too
* add better labels for tabels
* ensure tab uses exact for label now due to table aria changes
* fix table tests
* make tabs exact
* update conflicts
---------
Co-authored-by: Jesse Mazzella <ozyx@users.noreply.github.com>
* feat(IndicatorAPI): accept Vue components
- Adds a new property to Indicators, `component`, which is a synchronous or asynchronous Vue component.
- Adds `wrapHtmlElement` utility function to create anonymous Vue components out of `HTMLElement`s (for backwards compatibility)
- Refactors StatusIndicators.vue to use dynamic components, allowing us to dynamically render indicators (and keep it all within Vue's ecosystem).
* refactor(indicators): use dynamic Vue components instead of `mount()`
- Refactors some indicators to use Vue components directly as async components
* refactor: use Vue reactivity for timestamps in clock indicator
* fix(test): fix unit tests and remove some console logs
* test(e2e): stabilize ladSet e2e test
* test: mix in some Vue indicators in indicatorSpec
* refactor: cleanup variable names
* docs: update IndicatorAPI docs
* fix(e2e): wait for async status bar components to load before snapshot
* a11y(e2e): add aria-labels and wait for status bar to load
* test(e2e): add exact: true
* fix: initializing indicators
* fix(typo): uhhh.. how did that get there? O_o
* fix: use synchronous components for default indicators
* test: clean up, remove unnecessary `nextTick()`s
* test: remove more `nextTick()`s
* refactor: lint:fix
* fix: `on` -> `off`
* test(e2e): stabilize tabs test
* test(e2e): attempt to stabilize limit lines tests with `toHaveCount()` assertion
* refactor: move package.json to type: module
this is where the fun begins
* chore: move webpack common and prod to esm
* chore: move webpack to esm, eslint to explicit cjs
* refactor: migrate all files to esm
* style: lint
* refactor: begin moving karma to cjs, use dynamic esm import
* refactor: move index-test to cjs
* refactor: begin moving e2e to ESM
this was manual. I'm committing this because I'm about to try the `cjstoesm` tool
* refactor: move all to esm
* fix: make all e2e tests use .js imports
* refactor: begin moving exports to esm
* refactor: use URL transforms instead of __dirname
* fix: use libraryExport: default to properly handle openmct
* fix: export all playwright configs as modules
* refactor: move all instances of __dirname to import.meta.url
* refactor: lint, drop unnecessary URL call
* fix: use correct URL path on helper/addNoneditableObject.js
* fix: more incorrect URL resolve issues
* fix: parse json after reading it
* first draft
* add some more debugging
* add test and remove debug
* Remove debug function
* consolidate destroy
* add better canvas name and handle if gl has gone missing
* extra check for extension
* simple prototype
* add a few examples
* revert to original
* only check first element
* only print when we're firing
* need to return status
* ignore polling logic if not visible
* convert to es6 classes
* add private variables
* remove debug code
* revert on this branch webgl changes
* fix draw loader import
* do not use v-model for search component
* remove flakey unit tests and add e2e tests for same behavior
* remove fdescribe
* add test word
* add simple functional test for tabs
* add performance test for tabs
* make tab selection more explict
* better describe expects
* lint
* switch back to fixed time
* fix perf test for webpacked version
* lint
* relax condition
* relax condition
* resolve PR comments
* address PR review comments
* typo on role vs locator