For elements created before this change where useGrid is not defined,
default it to true to ensure consistent display size
Inline constant definitions in unit tests if they are only used once
Change the input for grid units/pixels to a simple checkbox toggle from a
dropdown menu.
Add a new specialized AccessorMutator class to support this operation.
Fix code style issues per Victor's review
Add toggle to work in pixel space or grid space, per the issue description.
Each element stores a boolean property that determines whether or not it
snaps to grid space or pixel space. Coordinates are converted between spaces
on toggle, preserving the size of the element in pixels.
To complete: change UI element for toggle to a checkbox.
Added individual property inputs to the toolbar for height, width, x,
y, and line endpoint coordinates in fixed/bundle.js.
Added "edit<Property>" AccessorMutators for height and width to each
of the element proxies, so these properties can be exposed only for
elements where it makes sense (e.g. boxes, but not lines, since lines
are better controlled by endpoint coordinates).
Added a method "checkNumeric" to ElementProxy.js , to be used
to restrict inputs to integral values for position and size
textfield inputs.
Current issues: endpoint coordinate inputs have undexpected behvaior,
handles disappear after using the input fields to modify element
properties.
Added individual property inputs to the toolbar for height, width, x,
y, and line endpoint coordinates in fixed/bundle.js.
Added "edit<Property>" AccessorMutators for height and width to each
of the element proxies, so these properties can be exposed only for
elements where it makes sense (e.g. boxes, but not lines, since lines
are better controlled by endpoint coordinates).
Added a method "checkNumeric" to ElementProxy.js , to be used
to restrict inputs to integral values for position and size
textfield inputs.
Current issues: endpoint coordinate inputs have undexpected behvaior,
handles disappear after using the input fields to modify element
properties.
* refactored code for listView
* minimum viable folder list functionality
* moved listview directory inside of platform/features
* [Folder ListView] First Code Review Fixes
Changes made:
Updated listview icon as the hamburger menu.
Injecting listview template as textfile instead of using the template's url.
Added callback to $scope to listen for $destroy to release resources for the mutation listener and the gesture recognizer.
Refactored ListViewController formatting function to use map instead of foreach.
Added listview plugin to the default registry.
Updated table styling.
* working progress commit. ListViewControllerSpec is implemented and all tests are passing. MCTGestureSpec is not fully implemented. Testing the gestureService release is in progress.
* All tests in MCTGestureSpec and ListViewControllerSpec are passing.
* ListViewControllerSpec and MCTGesture Tests all passing.
* refactored variable names in ListviewController to make more sense.
* [Frontend] Styling of Luis's list view WIP
Fixes#1615
This will have conflicts with Luis's work,
be careful!
* [Folder ListView] Second Code Review Fixes
Changes made:
updated listview to utilize open-mct sorting style.
added license comments to all files.
modified mctgesture interface to use $scope.eval().
* [Frontend] Styling of Luis's list view WIP
Fixes#1615
New list-view glyph added
* [Frontend] Styling of Luis's list view WIP
Fixes#1615
Changed name of "Items" view to "Grid";
* [Frontend] Styling of Luis's list view WIP
Fixes#1615
Updated icomoon project file with new list-view
glyph e1042;
* [Folder ListView] Second Code Review Fixes
Changes made:
updated listview to utilize open-mct sorting style.
added license comments to all files.
modified mctgesture interface to use $scope.eval().
* [Frontend] Styling of Luis's list view WIP
Fixes#1615
Refined cursor CSS;
* [Frontend] Styling of Luis's list view WIP
Fixes#1615
Added logic to refine how sorting occurs:
now, clicking a table header that wasn't
the orderByField always sorts by its default;
Fixes#1437
Markup and CSS for `view large` button in frame context;
Sass formatting cleanups; removed unused styles from
_layout.scss; mods to MCTTriggerModal.js to remove
button label functionality;
Added new "icon-expand" glyph and class;
Fixes#1437Fixes#1423
New overlay > l-dialog and l-large-view classes;
Fix context-menu z-index to allow context menu
to appear in the overlay;
.object-top-bar refactored and replaced with
.object-browse-bar;
frame > hover now only displays local controls for
proper level, handles nested layout situation;
Fixed font-weight display issues;
MCTTriggerModal.js modified to do the following:
- Remove .frame classes when displaying object in overlay
- Allow click on this overlay .blocker to dismiss overlay
Fixed min-width issue incorrectly targeting .object-browse-bar in frame context;
Added expand anim to large view holder;
Changed close button icon
Significant mobile styling and cleanups;
Markup mods for overlay.html;
Handles dialog on top of large view;
Form validation now displays better in mobile;
Updated /src/api/ui/dialog.html to be in-line
with /platform/commonUI/dialog/res/templates/overlay.html;
Moved border-radius from containerBase to btnBase mixins;
Animate with scale for GPU acceleration
Change desktop animation to use scale, so that it is hardware
accelerated and buttery smooth. Also fixes text anti-aliasing
to improve readability.
Moved mobile/overlay/_overlay.scss styles into
overlay/_overlay.scss; removed mobile/overlay/_overlay.scss;
Cleanups in _overlay.scss; restored max-width/max-height
to dialogs (removed in #1376 for #1298) and added
min-width;
[Frontend] Mobile fixes in overlay and related
Fixes#1437
Added mobile-specific styling to _messages.scss;
Fixed button layout and margins in _overlay.scss;
Fixed message.html to not default to major style
buttons;
[Frontend] Timing tweaks
Fixes#1437
Moved large view expand transition duration
into theme _constants files; shortened anim
duration
Fix Style errors
[mctTriggerModal] correct scope for toggle
Correct scope for toggleFunction such that #1503 no longer occurs.
Fixes#1503
[Style] Add copyright header
When a menu option that specified an invalid time system with a
clock, the time conductor controller would log an error claiming
that the clock was unknown when in fact the time system is the
culprit.
Remove the error message as the plugin handles this validation
already. Also removed some unused code.
https://github.com/nasa/openmct/issues/1580
Update the formatter mock to implement the expected methods, such
that formatting occurs properly.
Remove a test that was validating the execution of a method
as this was smelly-- it's not the method that is important, it's
the result (that couldn't be obtained without the method).
Added TelemetryCollection to handle bounds and buffering. Avoids loss of telemetry due to timing mismatch between telemetry providers and tick sources
Fixed issues with removal and addition of objects
Set up TC so that it is always enabled and defaults to realtime mode.
This allows us to have warp-like functionality without showing
the TC interface, and simplifies a lot of tutorials. We can still
reconfigure the TC by re-installing the plugin with different settings
The composition policy now takes a child instance instead
of the child type, as in all cases we have access to the child
object.
This allows new-style objects to be contained by old-style objects.
Updated all composition policies to use standardized argument names
instead of `context` and `candidate`; this makes it easier to
understand.
Updated AddActionProvider to hardcode the object types supported.