[Common UI] Reorganize general UI bundle

Reorganize sources for bundle platform/commonUI/general;
number of classes here has grown as a consequence of
additions for WTD-614 and so an additional layer of
organization is helpful.

Conflicts:
	platform/commonUI/general/bundle.json
	platform/commonUI/general/src/directives/MCTResize.js
This commit is contained in:
Victor Woeltjen
2014-12-30 13:34:24 -08:00
parent 8dfee64dc8
commit 112622ab9f
12 changed files with 97 additions and 10 deletions

View File

@ -0,0 +1,80 @@
/*global define,Promise*/
define(
[],
function () {
"use strict";
/**
* A ClickAwayController is used to toggle things (such as context
* menus) where clicking elsewhere in the document while the toggle
* is in an active state is intended to dismiss the toggle.
*
* @constructor
* @param $scope the scope in which this controller is active
* @param $document the document element, injected by Angular
*/
function ClickAwayController($scope, $document) {
var state = false,
clickaway;
// Track state, but also attach and detach a listener for
// mouseup events on the document.
function deactivate() {
state = false;
$document.off("mouseup", clickaway);
}
function activate() {
state = true;
$document.on("mouseup", clickaway);
}
function changeState() {
if (state) {
deactivate();
} else {
activate();
}
}
// Callback used by the document listener. Deactivates;
// note also $scope.$apply is invoked to indicate that
// the state of this controller has changed.
clickaway = function () {
deactivate();
$scope.$apply();
return false;
};
return {
/**
* Get the current state of the toggle.
* @return {boolean} true if active
*/
isActive: function () {
return state;
},
/**
* Set a new state for the toggle.
* @return {boolean} true to activate
*/
setState: function (newState) {
if (state !== newState) {
changeState();
}
},
/**
* Toggle the current state; activate if it is inactive,
* deactivate if it is active.
*/
toggle: function () {
changeState();
}
};
}
return ClickAwayController;
}
);