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added current_language
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@ -986,6 +986,7 @@ class LollmsApplication(LoLLMsCom):
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"discussion_messages":discussion_messages,
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"discussion_messages":discussion_messages,
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"positive_boost":positive_boost,
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"positive_boost":positive_boost,
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"negative_boost":negative_boost,
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"negative_boost":negative_boost,
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"current_language":self.config.current_language,
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"fun_mode":fun_mode,
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"fun_mode":fun_mode,
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"ai_prefix":ai_prefix
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"ai_prefix":ai_prefix
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}
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}
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@ -2089,7 +2089,7 @@ class APScript(StateMachine):
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- discussion_messages (str): The discussion messages information.
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- discussion_messages (str): The discussion messages information.
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- positive_boost (str): The positive boost information.
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- positive_boost (str): The positive boost information.
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- negative_boost (str): The negative boost information.
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- negative_boost (str): The negative boost information.
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- force_language (str): The force language information.
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- current_language (str): The force language information.
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- fun_mode (str): The fun mode conditionning text
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- fun_mode (str): The fun mode conditionning text
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- ai_prefix (str): The AI prefix information.
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- ai_prefix (str): The AI prefix information.
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n_predict (int): The number of predictions to generate.
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n_predict (int): The number of predictions to generate.
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