""" project: lollms file: lollms_discussion_events.py author: ParisNeo description: This module contains a set of Socketio routes that provide information about the Lord of Large Language and Multimodal Systems (LoLLMs) Web UI application. These routes are specific to discussion operation """ from fastapi import APIRouter, Request from fastapi import HTTPException from pydantic import BaseModel import pkg_resources from lollms.server.elf_server import LOLLMSElfServer from fastapi.responses import FileResponse from lollms.binding import BindingBuilder, InstallOption from ascii_colors import ASCIIColors from lollms.personality import MSG_TYPE, AIPersonality from lollms.types import MSG_TYPE, SENDER_TYPES from lollms.utilities import load_config, trace_exception, gc from lollms.utilities import find_first_available_file_index, convert_language_name, PackageManager from lollms_webui import LOLLMSWebUI from pathlib import Path from typing import List import socketio import threading import os import yaml from lollms.databases.discussions_database import Discussion from lollms.security import forbid_remote_access from datetime import datetime router = APIRouter() lollmsElfServer = LOLLMSWebUI.get_instance() # ----------------------------------- events ----------------------------------------- def add_events(sio:socketio): forbid_remote_access(lollmsElfServer) @sio.on('new_discussion') async def new_discussion(sid, data): if lollmsElfServer.personality is None: lollmsElfServer.error("Please select a personality first") return ASCIIColors.yellow("New descussion requested") client_id = sid title = data["title"] lollmsElfServer.session.get_client(client_id).discussion = lollmsElfServer.db.create_discussion(title) # Get the current timestamp timestamp = datetime.now().strftime("%Y-%m-%d %H:%M:%S") # Return a success response if lollmsElfServer.session.get_client(client_id).discussion is None: lollmsElfServer.session.get_client(client_id).discussion = lollmsElfServer.db.load_last_discussion() if lollmsElfServer.personality.welcome_message!="": if lollmsElfServer.personality.welcome_audio_path.exists(): for voice in lollmsElfServer.personality.welcome_audio_path.iterdir(): if voice.suffix.lower() in [".wav",".mp3"]: try: if not PackageManager.check_package_installed("pygame"): PackageManager.install_package("pygame") import pygame pygame.mixer.init() pygame.mixer.music.load(voice) pygame.mixer.music.play() except Exception as ex: pass if lollmsElfServer.personality.language: default_language = lollmsElfServer.personality.language.lower().strip().split()[0] else: default_language = 'english' current_language = lollmsElfServer.config.current_language.lower().strip().split()[0] if lollmsElfServer.config.current_language and current_language!= default_language: language_path = lollmsElfServer.lollms_paths.personal_configuration_path/"personalities"/lollmsElfServer.personality.name/f"languages_{current_language}.yaml" if not language_path.exists(): lollmsElfServer.ShowBlockingMessage(f"This is the first time this personality speaks {current_language}\nLollms is reconditionning the persona in that language.\nThis will be done just once. Next time, the personality will speak {current_language} out of the box") language_path.parent.mkdir(exist_ok=True, parents=True) # Translating conditionning = lollmsElfServer.tasks_library.translate_conditionning(lollmsElfServer.personality._personality_conditioning, lollmsElfServer.personality.language, current_language) welcome_message = lollmsElfServer.tasks_library.translate_message(lollmsElfServer.personality.welcome_message, lollmsElfServer.personality.language, current_language) with open(language_path,"w",encoding="utf-8", errors="ignore") as f: yaml.safe_dump({"conditionning":conditionning,"welcome_message":welcome_message}, f) lollmsElfServer.HideBlockingMessage() else: with open(language_path,"r",encoding="utf-8", errors="ignore") as f: language_pack = yaml.safe_load(f) welcome_message = language_pack["welcome_message"] else: welcome_message = lollmsElfServer.personality.welcome_message try: nb_tokens = len(lollmsElfServer.model.tokenize(welcome_message)) except: nb_tokens = None message = lollmsElfServer.session.get_client(client_id).discussion.add_message( message_type = MSG_TYPE.MSG_TYPE_FULL.value if lollmsElfServer.personality.include_welcome_message_in_discussion else MSG_TYPE.MSG_TYPE_FULL_INVISIBLE_TO_AI.value, sender_type = SENDER_TYPES.SENDER_TYPES_AI.value, sender = lollmsElfServer.personality.name, content = welcome_message, metadata = None, rank = 0, parent_message_id = -1, binding = lollmsElfServer.config.binding_name, model = lollmsElfServer.config.model_name, personality = lollmsElfServer.config.personalities[lollmsElfServer.config.active_personality_id], created_at = None, started_generating_at = None, finished_generating_at = None, nb_tokens = nb_tokens ) await lollmsElfServer.sio.emit('discussion_created', {'id':lollmsElfServer.session.get_client(client_id).discussion.discussion_id}, to=client_id ) else: await lollmsElfServer.sio.emit('discussion_created', {'id':0}, to=client_id ) @sio.on('load_discussion') async def load_discussion(sid, data): client_id = sid ASCIIColors.yellow(f"Loading discussion for client {client_id} ... ", end="") if "id" in data: discussion_id = data["id"] lollmsElfServer.session.get_client(client_id).discussion = Discussion(lollmsElfServer, discussion_id, lollmsElfServer.db) else: if lollmsElfServer.session.get_client(client_id).discussion is not None: discussion_id = lollmsElfServer.session.get_client(client_id).discussion.discussion_id lollmsElfServer.session.get_client(client_id).discussion = Discussion(lollmsElfServer, discussion_id, lollmsElfServer.db) else: lollmsElfServer.session.get_client(client_id).discussion = lollmsElfServer.db.create_discussion() messages = lollmsElfServer.session.get_client(client_id).discussion.get_messages() jsons = [m.to_json() for m in messages] await lollmsElfServer.sio.emit('discussion', jsons, to=client_id ) ASCIIColors.green(f"ok")