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sync and language fix
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@ -73,11 +73,9 @@ def add_events(sio:socketio):
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if not language_path.exists():
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lollmsElfServer.ShowBlockingMessage(f"This is the first time this personality speaks {current_language}\nLollms is reconditionning the persona in that language.\nThis will be done just once. Next time, the personality will speak {current_language} out of the box")
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language_path.parent.mkdir(exist_ok=True, parents=True)
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# Translating
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conditionning = lollmsElfServer.tasks_library.translate_conditionning(lollmsElfServer.personality._personality_conditioning, lollmsElfServer.personality.language, current_language)
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welcome_message = lollmsElfServer.tasks_library.translate_message(lollmsElfServer.personality.welcome_message, lollmsElfServer.personality.language, current_language)
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with open(language_path,"w",encoding="utf-8", errors="ignore") as f:
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yaml.safe_dump({"conditionning":conditionning,"welcome_message":welcome_message}, f)
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lollmsElfServer.HideBlockingMessage()
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@ -1 +1 @@
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Subproject commit c5dd60732def7a91f7cf97c905c08cd5eef8a099
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Subproject commit 535ff5785fe1694e14d87f741113994fbfd0dda6
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@ -1 +1 @@
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Subproject commit 9c94ca85df80abb1fafc6ae9fb142f3a6c7ce2ab
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Subproject commit 8235940fed978ac7001c30a8eb38423a5fc56a2f
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