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https://github.com/ParisNeo/lollms-webui.git
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fixed
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web/dist/index.html
vendored
2
web/dist/index.html
vendored
@ -6,7 +6,7 @@
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>LoLLMS WebUI - Welcome</title>
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<script type="module" crossorigin src="/assets/index-2875d455.js"></script>
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<script type="module" crossorigin src="/assets/index-b2f552bf.js"></script>
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<link rel="stylesheet" href="/assets/index-4ffd8c20.css">
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</head>
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<body>
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@ -35,8 +35,8 @@
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await new Promise((resolve) => setTimeout(resolve, 100)); // Wait for 100ms
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}
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console.log("ready")
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this.updatePersonality();
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this.initWebGLScene();
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this.updatePersonality();
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},
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beforeDestroy() {
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// Clean up WebGL resources here
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@ -70,12 +70,17 @@
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},
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updatePersonality() {
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const { mountedPersArr, config } = this.$store.state;
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// Get the active personality based on active_personality_id
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const activePersonality = mountedPersArr[config.active_personality_id];
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console.log("activePersonality:",activePersonality)
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// Check if the active personality has an avatar
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if (activePersonality.avatar) {
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this.showBoxWithAvatar(activePersonality.avatar);
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} else {
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this.showDefaultCube();
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}
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// Update the personality property
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this.$emit('update:personality', activePersonality);
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},
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@ -91,8 +96,11 @@
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});
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},
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showBoxWithAvatar(avatarUrl) {
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// Remove existing cube
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this.scene.remove(this.cube);
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// Check if the cube exists in the scene
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if (this.cube) {
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// Remove existing cube
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this.scene.remove(this.cube);
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}
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// Create a box with avatar texture
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const geometry = new THREE.BoxGeometry();
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@ -1 +1 @@
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Subproject commit cf08de77a73d737584a979a61652878134d7ce0b
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Subproject commit 4b3bd0b21937a4618edcf45c0e5ee736360bc38b
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@ -1 +1 @@
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Subproject commit 3a686417015113168c7dcb3fdd9943347d4088de
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Subproject commit da337352ac0d4f77ea3057bf1b086a1288b8ae85
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