lollms-webui/events/lollms_discussion_events.py

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"""
project: lollms
file: lollms_discussion_events.py
author: ParisNeo
description:
This module contains a set of Socketio routes that provide information about the Lord of Large Language and Multimodal Systems (LoLLMs) Web UI
application. These routes are specific to discussion operation
"""
from fastapi import APIRouter, Request
from fastapi import HTTPException
from pydantic import BaseModel
import pkg_resources
from lollms.server.elf_server import LOLLMSElfServer
from fastapi.responses import FileResponse
from lollms.binding import BindingBuilder, InstallOption
from ascii_colors import ASCIIColors
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from lollms.personality import AIPersonality
from lollms.types import MSG_OPERATION_TYPE, SENDER_TYPES
from lollms.utilities import load_config, trace_exception, gc
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from lollms.utilities import find_first_available_file_index, convert_language_name, PackageManager
from lollms_webui import LOLLMSWebUI
from pathlib import Path
from typing import List
import socketio
import threading
import os
import yaml
from lollms.databases.discussions_database import Discussion
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from lollms.security import forbid_remote_access
from datetime import datetime
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import shutil
router = APIRouter()
lollmsElfServer = LOLLMSWebUI.get_instance()
# ----------------------------------- events -----------------------------------------
def add_events(sio:socketio):
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forbid_remote_access(lollmsElfServer)
@sio.on('new_discussion')
async def new_discussion(sid, data):
if lollmsElfServer.personality is None:
lollmsElfServer.error("Please select a personality first")
return
ASCIIColors.yellow("New descussion requested")
client_id = sid
title = data["title"]
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client = lollmsElfServer.session.get_client(client_id)
client.discussion = lollmsElfServer.db.create_discussion(title)
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# Get the current timestamp
timestamp = datetime.now().strftime("%Y-%m-%d %H:%M:%S")
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# Return a success response
if lollmsElfServer.session.get_client(client_id).discussion is None:
lollmsElfServer.session.get_client(client_id).discussion = lollmsElfServer.db.load_last_discussion()
if lollmsElfServer.personality.welcome_message!="":
if lollmsElfServer.personality.welcome_audio_path.exists():
for voice in lollmsElfServer.personality.welcome_audio_path.iterdir():
if voice.suffix.lower() in [".wav",".mp3"]:
try:
if not PackageManager.check_package_installed("pygame"):
PackageManager.install_package("pygame")
import pygame
pygame.mixer.init()
pygame.mixer.music.load(voice)
pygame.mixer.music.play()
except Exception as ex:
pass
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if lollmsElfServer.personality.language:
default_language = lollmsElfServer.personality.language.lower().strip().split()[0]
else:
default_language = 'english'
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current_language = lollmsElfServer.config.current_language.lower().strip().split()[0]
if lollmsElfServer.config.current_language and current_language!= default_language:
language_path = lollmsElfServer.lollms_paths.personal_configuration_path/"personalities"/lollmsElfServer.personality.name/f"languages_{current_language}.yaml"
if not language_path.exists():
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#checking if there is already a translation in the personality folder
persona_language_path = lollmsElfServer.lollms_paths.personalities_zoo_path/lollmsElfServer.personality.category/lollmsElfServer.personality.name.replace(" ","_")/"languages"/f"{current_language}.yaml"
if persona_language_path.exists():
shutil.copy(persona_language_path, language_path)
with open(language_path,"r",encoding="utf-8", errors="ignore") as f:
language_pack = yaml.safe_load(f)
conditionning = language_pack["personality_conditioning"]
else:
lollmsElfServer.ShowBlockingMessage(f"This is the first time this personality speaks {current_language}\nLollms is reconditionning the persona in that language.\nThis will be done just once. Next time, the personality will speak {current_language} out of the box")
language_path.parent.mkdir(exist_ok=True, parents=True)
# Translating
conditionning = lollmsElfServer.tasks_library.translate_conditionning(lollmsElfServer.personality._personality_conditioning, lollmsElfServer.personality.language, current_language)
welcome_message = lollmsElfServer.tasks_library.translate_message(lollmsElfServer.personality.welcome_message, lollmsElfServer.personality.language, current_language)
with open(language_path,"w",encoding="utf-8", errors="ignore") as f:
yaml.safe_dump({"personality_conditioning":conditionning,"welcome_message":welcome_message}, f)
lollmsElfServer.HideBlockingMessage()
else:
with open(language_path,"r",encoding="utf-8", errors="ignore") as f:
language_pack = yaml.safe_load(f)
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welcome_message = language_pack.get("welcome_message", lollmsElfServer.personality.welcome_message)
else:
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welcome_message = lollmsElfServer.personality.welcome_message
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if lollmsElfServer.personality.processor:
lollmsElfServer.ShowBlockingMessage("Building custom welcome message.\nPlease standby.")
try:
welcome_message = lollmsElfServer.personality.processor.get_welcome(welcome_message,client)
if welcome_message is None:
welcome_message = lollmsElfServer.personality.welcome_message
except Exception as ex:
trace_exception(ex)
lollmsElfServer.HideBlockingMessage()
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try:
nb_tokens = len(lollmsElfServer.model.tokenize(welcome_message))
except:
nb_tokens = None
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message = lollmsElfServer.session.get_client(client_id).discussion.add_message(
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message_type = MSG_OPERATION_TYPE.MSG_OPERATION_TYPE_SET_CONTENT.value if lollmsElfServer.personality.include_welcome_message_in_discussion else MSG_OPERATION_TYPE.MSG_OPERATION_TYPE_SET_CONTENT_INVISIBLE_TO_AI.value,
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sender_type = SENDER_TYPES.SENDER_TYPES_AI.value,
sender = lollmsElfServer.personality.name,
content = welcome_message,
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steps = [],
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metadata = None,
rank = 0,
parent_message_id = -1,
binding = lollmsElfServer.config.binding_name,
model = lollmsElfServer.config.model_name,
personality = lollmsElfServer.config.personalities[lollmsElfServer.config.active_personality_id],
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created_at = None,
started_generating_at = None,
finished_generating_at = None,
nb_tokens = nb_tokens
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)
await lollmsElfServer.sio.emit('discussion_created',
{'id':lollmsElfServer.session.get_client(client_id).discussion.discussion_id},
to=client_id
)
else:
await lollmsElfServer.sio.emit('discussion_created',
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{'id':lollmsElfServer.session.get_client(client_id).discussion.discussion_id},
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to=client_id
)
@sio.on('load_discussion')
async def load_discussion(sid, data):
client_id = sid
ASCIIColors.yellow(f"Loading discussion for client {client_id} ... ", end="")
if "id" in data:
discussion_id = data["id"]
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lollmsElfServer.session.get_client(client_id).discussion = Discussion(lollmsElfServer, discussion_id, lollmsElfServer.db)
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else:
if lollmsElfServer.session.get_client(client_id).discussion is not None:
discussion_id = lollmsElfServer.session.get_client(client_id).discussion.discussion_id
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lollmsElfServer.session.get_client(client_id).discussion = Discussion(lollmsElfServer, discussion_id, lollmsElfServer.db)
else:
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lollmsElfServer.session.get_client(client_id).discussion = lollmsElfServer.db.create_discussion()
messages = lollmsElfServer.session.get_client(client_id).discussion.get_messages()
jsons = [m.to_json() for m in messages]
await lollmsElfServer.sio.emit('discussion',
jsons,
to=client_id
)
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ASCIIColors.green(f"ok")