gns3-web-ui/main.js

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const electron = require('electron');
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// Module to control application life.
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const app = electron.app;
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// Module to create native browser window.
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const BrowserWindow = electron.BrowserWindow;
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const path = require('path');
const url = require('url');
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// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
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mainWindow = new BrowserWindow({width: 800, height: 600});
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// and load the index.html of the app.
mainWindow.loadURL(url.format({
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pathname: path.join(__dirname, 'dist/index.html'),
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protocol: 'file:',
slashes: true
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}));
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// Open the DevTools.
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// mainWindow.webContents.openDevTools();
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// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
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});
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}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
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app.on('ready', createWindow);
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// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
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});
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app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
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});
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// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.