gns3-server/gns3server/compute/base_node.py

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# -*- coding: utf-8 -*-
#
# Copyright (C) 2015 GNS3 Technologies Inc.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import sys
import os
import stat
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import logging
import aiohttp
import shutil
import asyncio
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import tempfile
import psutil
import platform
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import re
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from aiohttp.web import WebSocketResponse
from gns3server.utils.interfaces import interfaces
from ..compute.port_manager import PortManager
from ..utils.asyncio import wait_run_in_executor, locking
from ..utils.asyncio.telnet_server import AsyncioTelnetServer
from ..ubridge.hypervisor import Hypervisor
from ..ubridge.ubridge_error import UbridgeError
from .nios.nio_udp import NIOUDP
from .error import NodeError
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log = logging.getLogger(__name__)
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class BaseNode:
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"""
Base node implementation.
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:param name: name of this node
:param node_id: Node instance identifier
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:param project: Project instance
:param manager: parent node manager
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:param console: TCP console port
:param aux: TCP aux console port
:param allocate_aux: Boolean if true will allocate an aux console port
:param linked_clone: The node base image is duplicate/overlay (Each node data are independent)
:param wrap_console: The console is wrapped using AsyncioTelnetServer
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"""
def __init__(self, name, node_id, project, manager, console=None, console_type="telnet", aux=None, allocate_aux=False, linked_clone=True, wrap_console=False):
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self._name = name
self._usage = ""
self._id = node_id
self._linked_clone = linked_clone
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self._project = project
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self._manager = manager
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self._console = console
self._aux = aux
self._console_type = console_type
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self._temporary_directory = None
self._hw_virtualization = False
self._ubridge_hypervisor = None
self._closed = False
self._node_status = "stopped"
self._command_line = ""
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self._allocate_aux = allocate_aux
self._wrap_console = wrap_console
self._wrapper_telnet_server = None
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self._wrap_console_reader = None
self._wrap_console_writer = None
self._internal_console_port = None
self._custom_adapters = []
self._ubridge_require_privileged_access = False
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if self._console is not None:
if console_type == "vnc":
vnc_console_start_port_range, vnc_console_end_port_range = self._get_vnc_console_port_range()
self._console = self._manager.port_manager.reserve_tcp_port(
self._console,
self._project,
port_range_start=vnc_console_start_port_range,
port_range_end=vnc_console_end_port_range,
)
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elif console_type == "none":
self._console = None
else:
self._console = self._manager.port_manager.reserve_tcp_port(self._console, self._project)
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# We need to allocate aux before giving a random console port
if self._aux is not None:
self._aux = self._manager.port_manager.reserve_tcp_port(self._aux, self._project)
if self._console is None:
if console_type == "vnc":
vnc_console_start_port_range, vnc_console_end_port_range = self._get_vnc_console_port_range()
self._console = self._manager.port_manager.get_free_tcp_port(
self._project,
port_range_start=vnc_console_start_port_range,
port_range_end=vnc_console_end_port_range)
elif console_type != "none":
self._console = self._manager.port_manager.get_free_tcp_port(self._project)
if self._wrap_console:
self._internal_console_port = self._manager.port_manager.get_free_tcp_port(self._project)
if self._aux is None and allocate_aux:
self._aux = self._manager.port_manager.get_free_tcp_port(self._project)
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log.debug("{module}: {name} [{id}] initialized. Console port {console}".format(module=self.manager.module_name,
name=self.name,
id=self.id,
console=self._console))
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def __del__(self):
if hasattr(self, "_temporary_directory") and self._temporary_directory is not None:
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if os.path.exists(self._temporary_directory):
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shutil.rmtree(self._temporary_directory, ignore_errors=True)
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@property
def linked_clone(self):
return self._linked_clone
@linked_clone.setter
def linked_clone(self, val):
self._linked_clone = val
@property
def custom_adapters(self):
return self._custom_adapters
@custom_adapters.setter
def custom_adapters(self, val):
self._custom_adapters = val
@property
def status(self):
"""
Returns current node status
"""
return self._node_status
@status.setter
def status(self, status):
self._node_status = status
self.updated()
def updated(self):
"""
Sends an updated event
"""
self.project.emit("node.updated", self)
@property
def command_line(self):
"""
Returns command used to start the node
"""
return self._command_line
@command_line.setter
def command_line(self, command_line):
self._command_line = command_line
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@property
def project(self):
"""
Returns the node current project.
:returns: Project instance.
"""
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return self._project
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@property
def name(self):
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"""
Returns the name for this node.
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:returns: name
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"""
return self._name
@name.setter
def name(self, new_name):
"""
Sets the name of this node.
:param new_name: name
"""
log.info("{module}: {name} [{id}] renamed to {new_name}".format(module=self.manager.module_name,
name=self.name,
id=self.id,
new_name=new_name))
self._name = new_name
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@property
def usage(self):
"""
Returns the usage for this node.
:returns: usage
"""
return self._usage
@usage.setter
def usage(self, new_usage):
"""
Sets the usage of this node.
:param new_usage: usage
"""
self._usage = new_usage
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@property
def id(self):
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"""
Returns the ID for this node.
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:returns: Node identifier (string)
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"""
return self._id
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@property
def manager(self):
"""
Returns the manager for this node.
:returns: instance of manager
"""
return self._manager
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@property
def working_dir(self):
"""
Return the node working directory
"""
return self._project.node_working_directory(self)
@property
def working_path(self):
"""
Return the node working path. Doesn't create structure of directories when not present.
"""
return self._project.node_working_path(self)
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@property
def temporary_directory(self):
if self._temporary_directory is None:
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try:
self._temporary_directory = tempfile.mkdtemp()
except OSError as e:
raise NodeError("Can't create temporary directory: {}".format(e))
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return self._temporary_directory
def create(self):
"""
Creates the node.
"""
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log.info("{module}: {name} [{id}] created".format(module=self.manager.module_name,
name=self.name,
id=self.id))
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async def delete(self):
"""
Delete the node (including all its files).
"""
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def set_rw(operation, name, exc):
os.chmod(name, stat.S_IWRITE)
directory = self.project.node_working_directory(self)
if os.path.exists(directory):
try:
await wait_run_in_executor(shutil.rmtree, directory, onerror=set_rw)
except OSError as e:
raise aiohttp.web.HTTPInternalServerError(text="Could not delete the node working directory: {}".format(e))
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def start(self):
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"""
Starts the node process.
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"""
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raise NotImplementedError
async def stop(self):
"""
Stop the node process.
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"""
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await self.stop_wrap_console()
self.status = "stopped"
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def suspend(self):
"""
Suspends the node process.
"""
raise NotImplementedError
async def close(self):
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"""
Close the node process.
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"""
if self._closed:
return False
log.info("{module}: '{name}' [{id}]: is closing".format(module=self.manager.module_name,
name=self.name,
id=self.id))
if self._console:
self._manager.port_manager.release_tcp_port(self._console, self._project)
self._console = None
if self._wrap_console:
self._manager.port_manager.release_tcp_port(self._internal_console_port, self._project)
self._internal_console_port = None
if self._aux:
self._manager.port_manager.release_tcp_port(self._aux, self._project)
self._aux = None
self._closed = True
return True
def _get_vnc_console_port_range(self):
"""
Returns the VNC console port range.
"""
server_config = self._manager.config.get_section_config("Server")
vnc_console_start_port_range = server_config.getint("vnc_console_start_port_range", 5900)
vnc_console_end_port_range = server_config.getint("vnc_console_end_port_range", 10000)
if not 5900 <= vnc_console_start_port_range <= 65535:
raise NodeError("The VNC console start port range must be between 5900 and 65535")
if not 5900 <= vnc_console_end_port_range <= 65535:
raise NodeError("The VNC console start port range must be between 5900 and 65535")
if vnc_console_start_port_range >= vnc_console_end_port_range:
raise NodeError(f"The VNC console start port range value ({vnc_console_start_port_range}) "
f"cannot be above or equal to the end value ({vnc_console_end_port_range})")
return vnc_console_start_port_range, vnc_console_end_port_range
async def start_wrap_console(self):
"""
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Start a telnet proxy for the console allowing multiple telnet clients
to be connected at the same time
"""
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if not self._wrap_console or self._console_type != "telnet":
return
remaining_trial = 60
while True:
try:
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(self._wrap_console_reader, self._wrap_console_writer) = await asyncio.open_connection(
host="127.0.0.1",
port=self._internal_console_port
)
break
except (OSError, ConnectionRefusedError) as e:
if remaining_trial <= 0:
raise e
await asyncio.sleep(0.1)
remaining_trial -= 1
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await AsyncioTelnetServer.write_client_intro(self._wrap_console_writer, echo=True)
server = AsyncioTelnetServer(
reader=self._wrap_console_reader,
writer=self._wrap_console_writer,
binary=True,
echo=True
)
# warning: this will raise OSError exception if there is a problem...
self._wrapper_telnet_server = await asyncio.start_server(
server.run,
self._manager.port_manager.console_host,
self.console
)
async def stop_wrap_console(self):
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"""
Stops the telnet proxy.
"""
if self._wrapper_telnet_server:
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self._wrap_console_writer.close()
if sys.version_info >= (3, 7, 0):
await self._wrap_console_writer.wait_closed()
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self._wrapper_telnet_server.close()
await self._wrapper_telnet_server.wait_closed()
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self._wrapper_telnet_server = None
async def reset_wrap_console(self):
"""
Reset the wrap console (restarts the Telnet proxy)
"""
await self.stop_wrap_console()
await self.start_wrap_console()
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async def start_websocket_console(self, request):
"""
Connect to console using Websocket.
:param ws: Websocket object
"""
if self.status != "started":
raise NodeError("Node {} is not started".format(self.name))
if self._console_type != "telnet":
raise NodeError("Node {} console type is not telnet".format(self.name))
try:
(telnet_reader, telnet_writer) = await asyncio.open_connection(self._manager.port_manager.console_host, self.console)
except ConnectionError as e:
raise NodeError("Cannot connect to node {} telnet server: {}".format(self.name, e))
log.info("Connected to Telnet server")
ws = WebSocketResponse()
await ws.prepare(request)
request.app['websockets'].add(ws)
log.info("New client has connected to console WebSocket")
async def ws_forward(telnet_writer):
async for msg in ws:
if msg.type == aiohttp.WSMsgType.TEXT:
telnet_writer.write(msg.data.encode())
await telnet_writer.drain()
elif msg.type == aiohttp.WSMsgType.BINARY:
telnet_writer.write(msg.data)
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await telnet_writer.drain()
elif msg.type == aiohttp.WSMsgType.ERROR:
log.debug("Websocket connection closed with exception {}".format(ws.exception()))
async def telnet_forward(telnet_reader):
while not ws.closed and not telnet_reader.at_eof():
data = await telnet_reader.read(1024)
if data:
await ws.send_bytes(data)
try:
# keep forwarding websocket data in both direction
await asyncio.wait([ws_forward(telnet_writer), telnet_forward(telnet_reader)], return_when=asyncio.FIRST_COMPLETED)
finally:
log.info("Client has disconnected from console WebSocket")
if not ws.closed:
await ws.close()
request.app['websockets'].discard(ws)
return ws
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@property
def allocate_aux(self):
"""
:returns: Boolean allocate or not an aux console
"""
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return self._allocate_aux
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@allocate_aux.setter
def allocate_aux(self, allocate_aux):
"""
:returns: Boolean allocate or not an aux console
"""
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self._allocate_aux = allocate_aux
@property
def aux(self):
"""
Returns the aux console port of this node.
:returns: aux console port
"""
return self._aux
@aux.setter
def aux(self, aux):
"""
Changes the aux port
:params aux: Console port (integer) or None to free the port
"""
if aux == self._aux:
return
if self._aux:
self._manager.port_manager.release_tcp_port(self._aux, self._project)
self._aux = None
if aux is not None:
self._aux = self._manager.port_manager.reserve_tcp_port(aux, self._project)
log.info("{module}: '{name}' [{id}]: aux port set to {port}".format(module=self.manager.module_name,
name=self.name,
id=self.id,
port=aux))
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@property
def console(self):
"""
Returns the console port of this node.
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:returns: console port
"""
return self._console
@console.setter
def console(self, console):
"""
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Changes the console port
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:params console: Console port (integer) or None to free the port
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"""
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if console == self._console or self._console_type == "none":
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return
if self._console_type == "vnc" and console is not None and console < 5900:
raise NodeError("VNC console require a port superior or equal to 5900, current port is {}".format(console))
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if self._console:
self._manager.port_manager.release_tcp_port(self._console, self._project)
self._console = None
if console is not None:
if self.console_type == "vnc":
vnc_console_start_port_range, vnc_console_end_port_range = self._get_vnc_console_port_range()
self._console = self._manager.port_manager.reserve_tcp_port(
console,
self._project,
port_range_start=vnc_console_start_port_range,
port_range_end=vnc_console_end_port_range
)
else:
self._console = self._manager.port_manager.reserve_tcp_port(console, self._project)
log.info("{module}: '{name}' [{id}]: console port set to {port}".format(module=self.manager.module_name,
name=self.name,
id=self.id,
port=console))
@property
def console_type(self):
"""
Returns the console type for this node.
:returns: console type (string)
"""
return self._console_type
@console_type.setter
def console_type(self, console_type):
"""
Sets the console type for this node.
:param console_type: console type (string)
"""
if console_type != self._console_type:
# get a new port if the console type change
if self._console:
self._manager.port_manager.release_tcp_port(self._console, self._project)
if console_type == "none":
# no need to allocate a port when the console type is none
self._console = None
elif console_type == "vnc":
vnc_console_start_port_range, vnc_console_end_port_range = self._get_vnc_console_port_range()
self._console = self._manager.port_manager.get_free_tcp_port(
self._project,
vnc_console_start_port_range,
vnc_console_end_port_range
)
else:
self._console = self._manager.port_manager.get_free_tcp_port(self._project)
self._console_type = console_type
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log.info("{module}: '{name}' [{id}]: console type set to {console_type} (console port is {console})".format(module=self.manager.module_name,
name=self.name,
id=self.id,
console_type=console_type,
console=self.console))
@property
def ubridge(self):
"""
Returns the uBridge hypervisor.
:returns: instance of uBridge
"""
if self._ubridge_hypervisor and not self._ubridge_hypervisor.is_running():
self._ubridge_hypervisor = None
return self._ubridge_hypervisor
@ubridge.setter
def ubridge(self, ubride_hypervisor):
"""
Set an uBridge hypervisor.
:param ubride_hypervisor: uBridge hypervisor
"""
self._ubridge_hypervisor = ubride_hypervisor
@property
def ubridge_path(self):
"""
Returns the uBridge executable path.
:returns: path to uBridge
"""
path = self._manager.config.get_section_config("Server").get("ubridge_path", "ubridge")
path = shutil.which(path)
return path
async def _ubridge_send(self, command):
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"""
Sends a command to uBridge hypervisor.
:param command: command to send
"""
if not self._ubridge_hypervisor or not self._ubridge_hypervisor.is_running():
await self._start_ubridge(self._ubridge_require_privileged_access)
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if not self._ubridge_hypervisor or not self._ubridge_hypervisor.is_running():
raise NodeError("Cannot send command '{}': uBridge is not running".format(command))
try:
await self._ubridge_hypervisor.send(command)
except UbridgeError as e:
raise UbridgeError("Error while sending command '{}': {}: {}".format(command, e, self._ubridge_hypervisor.read_stdout()))
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@locking
async def _start_ubridge(self, require_privileged_access=False):
"""
Starts uBridge (handles connections to and from this node).
"""
# Prevent us to start multiple ubridge
if self._ubridge_hypervisor and self._ubridge_hypervisor.is_running():
return
if self.ubridge_path is None:
raise NodeError("uBridge is not available, path doesn't exist, or you just installed GNS3 and need to restart your user session to refresh user permissions.")
if require_privileged_access and not self._manager.has_privileged_access(self.ubridge_path):
raise NodeError("uBridge requires root access or the capability to interact with network adapters")
server_config = self._manager.config.get_section_config("Server")
server_host = server_config.get("host")
if not self.ubridge:
self._ubridge_hypervisor = Hypervisor(self._project, self.ubridge_path, self.working_dir, server_host)
log.info("Starting new uBridge hypervisor {}:{}".format(self._ubridge_hypervisor.host, self._ubridge_hypervisor.port))
await self._ubridge_hypervisor.start()
if self._ubridge_hypervisor:
log.info("Hypervisor {}:{} has successfully started".format(self._ubridge_hypervisor.host, self._ubridge_hypervisor.port))
await self._ubridge_hypervisor.connect()
# save if privileged are required in case uBridge needs to be restarted in self._ubridge_send()
self._ubridge_require_privileged_access = require_privileged_access
async def _stop_ubridge(self):
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"""
Stops uBridge.
"""
if self._ubridge_hypervisor and self._ubridge_hypervisor.is_running():
log.info("Stopping uBridge hypervisor {}:{}".format(self._ubridge_hypervisor.host, self._ubridge_hypervisor.port))
await self._ubridge_hypervisor.stop()
self._ubridge_hypervisor = None
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async def add_ubridge_udp_connection(self, bridge_name, source_nio, destination_nio):
"""
Creates an UDP connection in uBridge.
:param bridge_name: bridge name in uBridge
:param source_nio: source NIO instance
:param destination_nio: destination NIO instance
"""
await self._ubridge_send("bridge create {name}".format(name=bridge_name))
if not isinstance(destination_nio, NIOUDP):
raise NodeError("Destination NIO is not UDP")
await self._ubridge_send('bridge add_nio_udp {name} {lport} {rhost} {rport}'.format(name=bridge_name,
lport=source_nio.lport,
rhost=source_nio.rhost,
rport=source_nio.rport))
await self._ubridge_send('bridge add_nio_udp {name} {lport} {rhost} {rport}'.format(name=bridge_name,
lport=destination_nio.lport,
rhost=destination_nio.rhost,
rport=destination_nio.rport))
if destination_nio.capturing:
await self._ubridge_send('bridge start_capture {name} "{pcap_file}"'.format(name=bridge_name,
pcap_file=destination_nio.pcap_output_file))
await self._ubridge_send('bridge start {name}'.format(name=bridge_name))
await self._ubridge_apply_filters(bridge_name, destination_nio.filters)
async def update_ubridge_udp_connection(self, bridge_name, source_nio, destination_nio):
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if destination_nio:
await self._ubridge_apply_filters(bridge_name, destination_nio.filters)
async def ubridge_delete_bridge(self, name):
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"""
:params name: Delete the bridge with this name
"""
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if self.ubridge:
await self._ubridge_send("bridge delete {name}".format(name=name))
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async def _ubridge_apply_filters(self, bridge_name, filters):
"""
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Apply packet filters
:param bridge_name: bridge name in uBridge
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:param filters: Array of filter dictionary
"""
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await self._ubridge_send('bridge reset_packet_filters ' + bridge_name)
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for packet_filter in self._build_filter_list(filters):
cmd = 'bridge add_packet_filter {} {}'.format(bridge_name, packet_filter)
try:
await self._ubridge_send(cmd)
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except UbridgeError as e:
match = re.search(r"Cannot compile filter '(.*)': syntax error", str(e))
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if match:
message = "Warning: ignoring BPF packet filter '{}' due to syntax error".format(self.name, match.group(1))
log.warning(message)
self.project.emit("log.warning", {"message": message})
else:
raise
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def _build_filter_list(self, filters):
"""
:returns: Iterator building a list of filter
"""
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i = 0
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for (filter_type, values) in filters.items():
if isinstance(values[0], str):
for line in values[0].split('\n'):
line = line.strip()
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yield "{filter_name} {filter_type} {filter_value}".format(
filter_name="filter" + str(i),
filter_type=filter_type,
filter_value='"{}" {}'.format(line, " ".join([str(v) for v in values[1:]]))).strip()
i += 1
else:
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yield "{filter_name} {filter_type} {filter_value}".format(
filter_name="filter" + str(i),
filter_type=filter_type,
filter_value=" ".join([str(v) for v in values]))
i += 1
async def _add_ubridge_ethernet_connection(self, bridge_name, ethernet_interface, block_host_traffic=False):
"""
Creates a connection with an Ethernet interface in uBridge.
:param bridge_name: bridge name in uBridge
:param ethernet_interface: Ethernet interface name
:param block_host_traffic: block network traffic originating from the host OS (Windows only)
"""
if sys.platform.startswith("linux") and block_host_traffic is False:
# on Linux we use RAW sockets by default excepting if host traffic must be blocked
await self._ubridge_send('bridge add_nio_linux_raw {name} "{interface}"'.format(name=bridge_name, interface=ethernet_interface))
elif sys.platform.startswith("win"):
npf_id, source_mac = self._find_windows_interface(ethernet_interface)
if npf_id:
await self._ubridge_send('bridge add_nio_ethernet {name} "{interface}"'.format(name=bridge_name,
interface=npf_id))
else:
raise NodeError("Could not find NPF id for interface {}".format(ethernet_interface))
if block_host_traffic:
if source_mac:
await self._ubridge_send('bridge set_pcap_filter {name} "not ether src {mac}"'.format(name=bridge_name, mac=source_mac))
log.info('PCAP filter applied on "{interface}" for source MAC {mac}'.format(interface=ethernet_interface, mac=source_mac))
else:
log.warning("Could not block host network traffic on {} (no MAC address found)".format(ethernet_interface))
else:
# on other platforms we just rely on the pcap library
await self._ubridge_send('bridge add_nio_ethernet {name} "{interface}"'.format(name=bridge_name, interface=ethernet_interface))
source_mac = None
for interface in interfaces():
if interface["name"] == ethernet_interface:
source_mac = interface["mac_address"]
if source_mac:
await self._ubridge_send('bridge set_pcap_filter {name} "not ether src {mac}"'.format(name=bridge_name, mac=source_mac))
log.info('PCAP filter applied on "{interface}" for source MAC {mac}'.format(interface=ethernet_interface, mac=source_mac))
@staticmethod
def _find_windows_interface(ethernet_interface):
"""
Get NPF ID and MAC address by input ethernet interface name.
Return None, None when not match any interface
:returns: NPF ID and MAC address
"""
# on Windows we use Winpcap/Npcap
windows_interfaces = interfaces()
for interface in windows_interfaces:
if str.strip(ethernet_interface) == str.strip(interface["name"]):
return interface["id"], interface["mac_address"]
for interface in windows_interfaces:
if "netcard" in interface and ethernet_interface in interface["netcard"]:
return interface["id"], interface["mac_address"]
return None, None
def _create_local_udp_tunnel(self):
"""
Creates a local UDP tunnel (pair of 2 NIOs, one for each direction)
:returns: source NIO and destination NIO.
"""
m = PortManager.instance()
lport = m.get_free_udp_port(self.project)
rport = m.get_free_udp_port(self.project)
source_nio_settings = {'lport': lport, 'rhost': '127.0.0.1', 'rport': rport, 'type': 'nio_udp'}
destination_nio_settings = {'lport': rport, 'rhost': '127.0.0.1', 'rport': lport, 'type': 'nio_udp'}
source_nio = self.manager.create_nio(source_nio_settings)
destination_nio = self.manager.create_nio(destination_nio_settings)
log.info("{module}: '{name}' [{id}]:local UDP tunnel created between port {port1} and {port2}".format(module=self.manager.module_name,
name=self.name,
id=self.id,
port1=lport,
port2=rport))
return source_nio, destination_nio
@property
def hw_virtualization(self):
"""
Returns either the node is using hardware virtualization or not.
:return: boolean
"""
return self._hw_virtualization
def check_available_ram(self, requested_ram):
"""
Sends a warning notification if there is not enough RAM on the system to allocate requested RAM.
:param requested_ram: requested amount of RAM in MB
"""
available_ram = int(psutil.virtual_memory().available / (1024 * 1024))
percentage_left = 100 - psutil.virtual_memory().percent
if requested_ram > available_ram:
message = '"{}" requires {}MB of RAM to run but there is only {}MB - {}% of RAM left on "{}"'.format(self.name,
requested_ram,
available_ram,
percentage_left,
platform.node())
self.project.emit("log.warning", {"message": message})
def _get_custom_adapter_settings(self, adapter_number):
for custom_adapter in self.custom_adapters:
if custom_adapter["adapter_number"] == adapter_number:
return custom_adapter
return {}