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This improves the output quality of antialiased lines onto a transparent nitpicker buffer. For antialiased graphics operations, the initial color leaks through. Leaking 50% gray is better than leaking black, in particular when drawing white lines. |
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.. | ||
animator.h | ||
bezier.h | ||
chunky_texture.h | ||
color_hsv.h | ||
dither_painter.h | ||
file.h | ||
local_reporter.h | ||
nitpicker_buffer.h | ||
png_image.h | ||
report_rom_slave.h | ||
texture_utils.h | ||
vfs.h | ||
wrapped_nitpicker_session.h | ||
xml_anchor.h |